FoonLudum Dare ExplorerLD27 → Lil' Kingdom Strives To Survive

Lil' Kingdom Strives To Survive

By lucidlarva

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CategoryRankScoreCount
Coolness1100
Graphics2053.55
Theme3423.38
Innovation5442.99
Audio5482.57
Humor5582.23
Overall6103.00
Mood6982.55
Fun8512.56

Comments

tacospice 2013-08-26 06:03

I keep dying a lot. It's cool though. Cursor movement is a little iffy.

wulfdesign 2013-08-26 06:08

I'd like to see if the current guy in the field follow your current order... at least until he dies...;) cool for 6hrs work...

deadlyapps 2013-08-26 06:08

Stressful and fun, good stuff!

musket 2013-08-26 06:20

I won! Poor little guys.. it's like they can't stand out in the sun for more than 10 seconds before exploding. It was fun once things got going. Perhaps sequential buildings should grow in cost, because otherwise it gets too easy near the end.

carlsommer 2013-08-26 06:21

Definitely a good idea with the theme. It was cool that you went for a more strategy-based genre.

brassawiking 2013-08-26 06:32

This is a good start. An RTS where the real resource actually is time. However, the music got on my nerves, and not being able to control spawned people was frustrating. So if you work hard on the control and concept, this one can be really good!

orangepascal 2013-08-26 07:46

damn I suck at this game.. love the looks of it tho!

oldpeculier 2013-08-26 07:46

Cool concept. I really want to play it more, but I feel a bit confused as to the concept. Obviously needs a bit more time, but I hope you give it the time: I think it could be something excellent.

kirbytails7 2013-08-26 07:54

Cool idea, but it gets a little stale after a while.

rasmusrn 2013-08-26 08:30

My guys just keep exploding on me! I'm trying to help them but I'm not sure what to do about it! :(

Looks great though. Like the vivid colours :)

shawnfeatherly 2013-08-26 08:36

Pretty cool. I do wish the mouse didn't effect scrolling at all, only the arrow keys or WSAD for scrolling.

Would also be awesome to be able to click a house then a resource at the top. The house would mine the closest resource of that type.

crisissdk 2013-08-26 09:59

I thought this was pretty good, although I wanted to be able to destroy unneeded buildings, that'd probably make it too easy :P
I kept wanting to scroll with arrow keys or WASD as well though, and I think it really should have had that.

dooleus 2013-08-26 18:09

Cute art style and sound effects. Not in love with the music, but it works okay. The gameplay mechanic is not my idea of fun, but I don't particularly like micromanaging things. It's a solid concept and a pretty good interpretation of the theme.

ctatz 2013-08-27 02:55

This is a pretty awesome concept, and the art is really nice.

zillix 2013-08-29 05:39

really neat game! I was certainly never bored. the camera was a little touchy, and it would have been awesome to see which building was selected!

jimanzium 2013-08-29 11:37

Screen scrolling is a little fast, over than that very fun and interesting

megamasterx 2013-08-29 19:24

The responsiveness of the controls left a little bit to be desired. I also found myself trying to find out how to get units to go to specific ones. Functionality aside, it's quite aesthetically pleasing.

lucidlarva 2013-08-29 19:30

@MegaMasterX Yeah, the aesthetics is what I wasted most of my time on d:

thermite 2013-08-29 20:13

Frantic and fun! Way to hard for me though. Good job!

grayhaze 2013-08-29 20:17

I like the idea a lot, but it's a little confusing at first. It's unclear that you need to keep assigning a house to a task - I expected that assigning one to a resource would mean that it would keep gathering that resource. I'd like to see this one developed further, as I really think it has potential.

imef 2013-08-29 20:48

Nice little game you have here! I'm sure adding a few more mechanics could make it even better! :)

berkano 2013-08-29 23:11

Really loved the pixel gfx and fun gameplay. Found it hard the first few times but then got the hang of it. Can't believe you used barley as your food resource as well?!?! Nice job.

lucidlarva 2013-08-29 23:26

@berkano Thanks, just got done playing your game, a little complex but cool.

canvapps 2013-08-30 08:32

it is a nice game, I keed dying a lot but I will reseve some time to improve skills beacause it is challenging enough.
I just would say mouse sensitivity is a bit high.
Nice work!

ratalaika 2013-08-30 16:17

good job

xaizil 2013-08-30 23:10

ah this is cute!! Good progress for a couple days, wow

awppy 2013-08-30 23:25

Being able to pan with keyboard and not mouse would have been a huge control improvement. Other than that, it was a solid entry. The greedier you get with the housing, the tougher it is to deal with upkeep, so there's an interesting balancing act at work.

diptoman 2013-08-31 10:29

The mouse control is a bit tricky. And it took me a lot of time to realize that you had to click on the house and then click on the resource that you want to collect. At the start, I could only watch helplessly as those guys exploded. T_T
Good job, but the controls have to be more intuitive.

designernap 2013-08-31 10:41

agree with awppy, keyboard panning would have ruled! :) still a great game though. good work

sengi 2013-08-31 18:10

Cool economic strategy! Good theme realisation! Nice sound, great game at all! Good Luck!

metroidman347 2013-09-01 04:39

Pretty cool, I like it.

georgebroussard 2013-09-01 04:47

Nice art. I suck at the game. Good potential here. I'd keep working on it.

jqcoding 2013-09-01 06:02

Overall, a fun little game, thought some of the sound effects could have used some work, and maybe some better music, but AMAZING use of the theme.

zatyka 2013-09-01 13:32

You have a nice start here. I had to play it a few times before I really got the hang of it. I enjoyed the non-stop action and cute graphics. My only complaints are that the controls were a little wonky, and there wasn't a whole lot of variety to the gameplay. I hoped you add onto what you already have, because it has potential.

lucidlarva 2013-09-01 22:09

Thanks to everyone for the nice comments and criticisms so far. I definitely am working on a post ludum dare version for this game.

vaelzan 2013-09-02 23:12

Liked the tone of this game and found it fun, but the controls really let it down. This combined with the strict time element really creates a lot of frustration. Would have loved to see what this could become if those issues were dealt with though. Not a bad effort all-up.

moomoo112 2013-09-02 23:21

I like the graphical style for this game, even if it is hard to get the hang of.

linuus 2013-09-05 15:15

I like this one a lot! Nice graphics, great gameplay!

urth 2013-09-06 13:49

I love resource games. I need to make one someday.

antidote 2013-09-08 03:38

My first impressions on the game: http://www.youtube.com/watch?v=x-jTBxT0nDI

tanser 2013-09-12 05:48

Really cool game! I had to watch the video from one of the comments to understand how to play it though :) I read what you have written :) The mouse movement is very very hard :( But i like it! Great game, great work! :)

cakemonitor 2013-09-12 13:33

really great game - could perhaps do with more of a beginning and an end to flesh it out a bit, but a lot of fun nonetheless :)

alink 2013-09-15 08:21

Very interesting take on RTS and the theme. The result is pretty good. Keep adding new stuff (even just new maps) and I could play a long time.