Reach by BerdiNerdi 2013-08-29T05:03:00
Hi Kasper! Your game is fun - but pretty damn hard! I agree with the others that the panicky feeling of running out of light is really intense!
Foon → Ludum Dare Explorer → Users → rasmusrn
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Proxy Plex | compo | 175 | 3.63 | 3.50 | 3.70 | 3.59 | 3.52 | 2.24 | 2.86 | 30 | |||
| 2013 | 27 | 10 Seconds | Shuttle Quest | compo | 489 | 3.12 | 3.27 | 2.73 | 2.96 | 3.54 | 1.20 | 1.65 | 2.52 | 44 | ||
| 2012 | 25 | You are the Villain | Globe Hacker | compo | 38 | 3.80 | 3.48 | 3.42 | 3.26 | 3.83 | 3.37 | 1.84 | 3.50 | 63 |
rasmusrn leaves an average of 17.3 feedback comments each event.
Hi Kasper! Your game is fun - but pretty damn hard! I agree with the others that the panicky feeling of running out of light is really intense!
Can't understand how you managaed to do all that deliciousness in just 48 hours. Excellent :D
Lovesly concept. Unfortunately the mouse is way to sensitive on my computer - can't get past level 3-4 :/
The pause-time thing works great. Well done you!
It looks fun and the graphics are simple but aesthetic - but don't understand how I can affect the outcome of a battle? Can I control the ships or not? Would love a tutorial or a little help :)
Very intriguing story :)
Nice game!! Lovely colors and shading :) Pew pew pew!
It took me some time figuring the mechanics out. But that being said, it was really really nice.
I also liked the music very much :)
Oh, and I did win! :D
HAha, really fun! Is this based on Hammy from Over the Hedge?
Really like the idea. I think one could do really really cool things if one experimented more with this idea :D
Haha, you can shoot their hats off! Great little detail!
I really liked it!
However, sometimes they seem to miss completely even though had the cross hair over the head? Is this a bug or am I missing something?
My guys just keep exploding on me! I'm trying to help them but I'm not sure what to do about it! :(
Looks great though. Like the vivid colours :)
Hi Peter! How are you? :)
My space bar is smoking right now!! I rather quickly found out I could just hide when the enemies were active and attack when they slept. Made it a bit too easy I think.
But I liked the exploration and lighting part a lot - and +1 for random level generation! :D
Never tried anything like this. I like how you get the feel of "ordered chaos" without every entity being somewhat controlled by an AI :)
Also, I like the graphics very much :)
I found the difficulty curve too step though. I really tried to "get it" and learn it but levels 4 (or was it 5?) was soooo hard.
But great idea and execution as always. The graphics are beautiful as usual. And lot of small little details; the smoke when he runs and the cool jumping animation :)
Pure fun. A little hard though. And please let throw snowball at the other guy?
Wow. Great! But it ran a little laggy on my Macbook Air though :(
After loading the screen just goes black. I'm on OSX/Firefox.
This is an awesome idea and cute game overall.
However, I have some constructive criticism. The mixture of combat and "overview mode" doesn't work for me. It feels stressful. I think its because I don't control when a combat starts.
Just when I was thinking about where to put a monster, the screen changes without me having a chance to avoid it.
But great job anyway :)
Cool idea, but in practise in doesn't really work for me.
As there's no punishment in just waiting for money, I'm just doing that and send a lot of goats :)
I wonder if waiting for a long time for money is the only way to win the game?
Incredible! iPad version! NOW!
Nice experience considering the very simple setup.
Of course, the theme is spot on here! :D
I'm not sure what my target is in this game...
I like the idea - but the game needs some polish to be really.
I know this might be due to time constraints, but I could help asking myself:
- Why can't I shoot the aircraft?
- Why are they acting like kamikaze pilots?
The best use of the theme I've seen so far. So archetypicall :)
I also like how the mouse movement and hand movement worked together.
The web link is dead :(
Oh my god - the price of goons these day. The prices are sky rocketing! ;)
Lots of fun details in this game :)
Fun game!
I like the idea that you always run. This is like Super Mario meets Temple Run :)
I agree patricklorio. It's hard to see the difference between walls and floor tiles.
The flash lights are awesome :)
I got beat up by the room of knights too :/
May I suggest a smother scrolling? I think that would make a lot more enjoyable :)
It runs really fast on my machine? Is it supposed to do that?
Maybe the player should have more health than the enemies? I feel I die way too fast. Just a thought :)
I want a bigger challenge!
And what are those purple balls?
I click "Instructions" and read "You are a black hole". What an epic way to start.
Took me a while before I understood how the green and red areas work (which is impressive considering I did read the instructions).
Very well done. My favorite so far :)
Haha, jet packs are awesome. Robots with propels are too! :D
Great!
That's one badass santa! Fun game! :D Got to level 3! :)
Awesome idea. However, that hero seem too superior. Maybe I'm just not clever enough to discover the efficient of hitting him, but he keeps avoiding my "attacks". Stupid hero!!! ;)
Well done! I really like the style. The simple graphics and piano play goes well together.
Its fascinating how "less everything" can sometimes yield a larger player experience.
Unfortunately, the game bugged out so I didn't finish.
Why did the dark blue guy had to go to jail? :(
I don't get it. Are there any choices in this game besides what to buy? Should I smash everything? If yes, then why can I jump?
Perhaps I should just stop thinking and enjoy the wonderful destruction ;)
Well done!
Couldn't find the door keeper :(
Very beautiful game - but there are way to many little dudes. That, or please give me a gun :)
These guys just keep on coming, don't they?! Haha... Can I have level break every once in a while, please? ;)
Well done! :)
I had a hard time understanding the mechanics and the goal of the game. What does "Fresh blood" do for instance?
LD30 — Connected Worlds (8)
Extreme Inter-Dimensional Crate Pushing by The Tophat Demon 2014-09-11T22:07:00
Almost quit at level 2... but felt great when I finally "got it". Cool game :)
Buddinge by rhmoller 2014-08-26T19:02:00
Great job Jacob and co. Very fun to play!
Also appreciated the neat rope physics :)
First of the Final by bakwards 2014-08-26T18:38:00
Great work Kristian :)
Traveler (by Agecaf) by Agecaf 2014-08-25T10:24:00
Cool game. When I discovered he could actually fly the platforming experience changed a lot - for the better :)
Loved the chord sounds when picking up stuff and using portals.
And thanks for trying out my game. I think I've fixed the bug you mentioned - could you possible give it another go? Please make your web cache is cleared (so you get the new files). Thanks. http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=15543
Opposing Worlds by KayZ 2014-08-25T09:53:00
... the start was slow... not sure if I was alone in this world or not. Was about to quit. But then the action started and things got interesting :D
Cool game. I've always wanted to build something like this myself.
Chipset-0 by deepnight 2014-08-25T09:36:00
It's just crazy how complete your games always are. How on earth do you do it in only 48 hours? Amazing job as always :)
Given how extraordinarily great you are at this, here's a challenge for you:
People who know your games and your style can usually recognise your games miles away. That's usually a good thing (given your track record). What would happen if you limit yourself to creating something that is so different in gameplay/visuals that it doesn't feel like a "deepnight" game? :)
AtomicBomberCats by gwa 2014-08-25T09:17:00
Haha, that was fun. Kudos to the creator for being online to play against me. I call it a tie, 5-5! Very fun game. Most attempts at creating network multiplayer experiences during game jams fail because of the intrinsic complexity involved. But this one actually works pretty well. Well done!
Also, great job on the primitive sound effects. While not perfect, they do add a very personal feel to the product :)
Accelerated-Life by Makio64 2014-08-25T09:08:00
I like how you don't actually explain anything... and it still works intuitively (at least for me). Very smooth graphics.