FoonLudum Dare ExplorerLD25 → Wrong Love

Wrong Love

By cornedor

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CategoryRankScoreCount
Coolness362
Audio1643.03
Mood2862.93
Overall3103.09
Humor3472.59
Graphics3562.97
Fun3582.85
Theme4503.00
Innovation5612.44

Comments

tomk32 2012-12-17 11:21

Goats are heavy. I got killed for being slow. I think the coins are a distraction, instead you could put more animal cages in, ones I can open and the animals run wild and cause havoc with the guards making the distracted but also more unpredictable.

Nice game anyways, well done.

patricklorio 2012-12-17 11:25

The graphics are a little too dark, and an introduction would be nice. Other than that it's quite fun.

rasmusrn 2012-12-17 12:15

I agree patricklorio. It's hard to see the difference between walls and floor tiles.

The flash lights are awesome :)

cornedor 2012-12-17 12:15

@TomK32: Nice idea's
@patricklorio I didnt have time for the intro, type Flashy in the console to get more light ;-)

jfroco 2012-12-17 14:04

Super solid flashlight/stealth mechanics. The song is great. Reminded me of 80s arcade games. Congrats.

mutuware 2012-12-17 14:47

Nice work on the flashlights.

dst 2012-12-17 15:46

I like the "don't be discovered" mechanic, it works great :)

pbdiode 2012-12-20 05:03

This is a really great concept! It could use more contrast, and the levels seemed a little large, but overall a good experience!

philip-wagner 2012-12-23 18:07

Good game. Like the light and overall mood. Carrying those goats is pretty tricky, but make the game more fun.

soupy 2012-12-30 22:34

Having two separate objectives (coins and goats) didn't really appeal to me, especially since collecting coins didn't seem to get me anything. I would rather just finish the level. I appreciated that you designed so many levels, but wish there were more new elements or ideas in each one. I really enjoyed the music, but don't know if it really matched the theme of the game. The vision code effect worked out very nicely.

tobiasw 2012-12-30 22:40

Interesting - it seems we have started out with quite similar ideas, and after that, we've chosen different directions. I actually thought about the player getting heavier once he gets treasure too, and then scrapped it because I didn't have enough time left!

Quite a nice game, good job!

someone 2012-12-30 22:57

Very nice. Excellent lights
Minor thing - going diagonally into walls stops you, it would be nicer if you slid along the wall. Got caught a couple of times by being too close to a corner.

cornedor 2012-12-31 00:04

@Joseph Miller: I created the levels in the last few minutes so didn't had time to add new items in the levels.
@someone: I was thinking about making that a bit better but I wanted to add other things first.

dr_soda 2013-01-02 05:58

I really like what you've done with the flashlights, and how the walls occlude the light. It's great! I do wish the guards could see when you shine your light on them though.

Really nice tune, and bonus points for HaXe.

bukt 2013-01-07 01:32

So cool. Music is awesome and I really like MGS-style.