juaxix 2012-12-17 13:54
This fit the theme very well, this is the best idea i played for the moment :)
Foon → Ludum Dare Explorer → LD25 → Heroes are so Annoying!
By knighty
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 9 | 4.07 | ||
| Theme | 12 | 4.32 | ||
| Fun | 26 | 3.77 | ||
| Graphics | 32 | 4.18 | ||
| Mood | 82 | 3.43 | ||
| Innovation | 83 | 3.65 | ||
| Humor | 155 | 3.15 | ||
| Audio | 354 | 2.45 | ||
| Coolness | 776 | 45 |
This fit the theme very well, this is the best idea i played for the moment :)
A very solid game here :) The controls can be perfected (switching mouse/keyboard too often) but the overall realization is great! The art is especially good.
It's funny to see that both of us followed the same idea but with different gameplay directions :)
Great job!
Nice flipped perspective of usual rpg adventure, really solid game and nice graphics!
Great graphics, fun to play and very polished. Some nice parody too :)
Nice and relaxing. A bit annoying that enemies... er, players... had to walk into my... enemies. Oh my, I've gone and confused myself again, hah ah.
Wow. Awesome game. The graphics are really great and it fits the theme very well. The controls coud be better, though. Like someone before said, switching from mouse to keyboard is annoying like heroes :)
Beautiful entry. Wonderful graphics. Strongest entry I've played. Wonderful twist on the now all-to-common game-play mechanism.
Nicely done!
Nice work! I found it one of the most overall enjoyable games in the competition so far. I wasn't able to get past the last level, though. Not sure if it's because I'm an idiot or because it's impossible...
One criticism : the attack "reduce damage for 1 turn", "might dodge the attack for a turn" aren't interesting at all, cause it just makes you loose a turn. It would be more efficient if it lasts 2-3 turns.
Aside from that, this game is awesome. It reminds me the deepnight's entry I played earlier, but I like more the strategic aspect of this one. (Deepnight still win on the graphics ^^, even if yours are pretty cool)
"a really long summon animation..." That makes me laugh!
I finished the three levels and totally would have played some more. I like how the heroe's crew grow, how their level increse, how they find/use objects on the way...
You didn't forget anything! Very impressive!
Nice game, I enjoyed the descriptions on most of the moves, and the final boss fight brings up some painful JRPG memories.
Good Entry, good idea to put the player in the evil master spawner :D
So Awesome, Im in love with the villain vs hero rpg idea. Just need a theme tune and its perfect!
Wow by far the best game I played so far. Very good job :)
I have no words to say. The game is just so awesome I would even go and make it released for some more serious purpose (like an Android game or smth like that). By far my fav
SO cute! Very very cool, very solid game. Loved the impressive summoning animation at the end ;) It doesn't get more on-theme than this
My only complaint is that sometimes I felt a little rushed to pick a new guy and place them after a battle
Awesome reversed roles! It does feel a bit rushed, and the fact that the player goes on a pre-defined path is a bit disappointing. Once you fail you can just kind of make a line of little minions to drain all energy before they reach a chest. Needs some music and more varied sound effects to really set the mood, but the graphics are incredibly charming. I'd love to see this game extended.
Nice :) Liked the inverse way may be it is kinda difficult but nice :)
It's really good !
This is great!
Totally awesome, really enjoyed this. I'd love to see some more levels, I want to play it some more :)
Very nice indeed. Played all the way through.
Controls were a little odd though.
Pretty cool concept, and really well put together I thought.
I do think the abilities that have effects for 1 turn are rather pointless I think, they need to last longer.
This is an awesome idea and cute game overall.
However, I have some constructive criticism. The mixture of combat and "overview mode" doesn't work for me. It feels stressful. I think its because I don't control when a combat starts.
Just when I was thinking about where to put a monster, the screen changes without me having a chance to avoid it.
But great job anyway :)
cute sprites! Really liking the build your own dungeon monsters approach, nice job
Awesome!
One half a reversed version of Final Fantasy, one half Dungeon Keeper. It is fun, and fits the theme perfectly.
Also, I'm amazed at how polished the game looks. Great job!!
That was fun! Didn't realize "x" was to select the options. Took me a good minute pressing enter and clicking and figuring out what button to press would select. Maybe adding Enter as another key would be a good idea? Despite that, I had a lot of fun playing. It was challenging!
Great game! I might even check out the source and mess around with it. :D
Great graphics, too.
I really enjoyed this game. It fit the theme well, the art was beautiful, and the gameplay was well executed! Great work! :D
Great. One of my favorite entries so far.
Cute game! Enjoyable but not memorable.
Awesome game.
Top graphics. I'm sceptical about the monster placing mechanic but the rpg fight are great and it's really fun to see the healing herbs, revive and like on the AI side :)
Really solid game, the gameplay was good as well as the graphics. The theme fits well too.
Awesome. Fits the theme well and I loved the graphics.
my favorite game so far ! well done :)
I was hooked from the goat lord's first evil BAA HA HA.
One of the best entry i've played. The gameplay is well balanced, I had to think little strategies, I wish you could develop this in a longer game. I like the fact that you have all the information about the spells you can cast. The graphics fits perfectly. People have said this before, but the controls are quite awkward, switching between mouse and keyboard. Still I had much fun till the end. (The final battle was a bit too easy).
Some of the moves seem really useless. Moves are only good if they eventually end up allowing you to do more damage. Also switching between mouse and keyboard so quickly is a bit of a pain.
Apart from that a really solid entry. Seems to be a good mix between making something impressive that was still not so ambitious that it couldn't be polished in the end.
also, I don't think it's actually possible to use less than 6 minions on stage 2. Does it just always say that?
Okay, so I beat dungeon two by only losing 4 minions. But I´m PRETTY sure it´s impossible to do better than that
Also, the game can´t count, I only used three minions and it said I lost 4, while I only lost 2, and one survived.
But you did get me replaying, so good job on that ;)
Very cool entry. I'm not a fan of JRPG, but this inverted game is very cool and unsual way to play!
Great work here :)
this is one of the best entries i've played,good job.
Very nice pixel graphics and game idea. I think the monsters should wander round with an attack range to the hero, otherwise it's a little bit to static. But overall very good entry!!
Quite innovative idea and nice graphics. The game is very fun too! I didn't understand exactly when I can place monsters, but eventually I beat the game! :)
Very interesting twist on the RPG genre.
Source link is broken (leads to an empty zip)
Good fun and fits the theme well. Would like it if you could just use the mouse - switching between the keyboard and mouse feels a bit fiddly.
Lovely.
Great artwork!
Impressive amount of game made in so short. One of the best at LD25.
Good game, takes a few attempts to get it right. I hate it when I place a minion and the hero doesn't cross its path. Maybe it would be more fun if minions had automatic behaviors in the map, like walking towards the hero or marching in a fixed cycle.
Looks cool, plays nice and feel very polished! Very cool.
Was a lot of fun to play. Good job! I think the fighting needs some balancing respective the strength of the encounters I can place. I think, it is a bit too easy.
The monster placing mechanic makes sadly no sense. I think you planned something other with it, but like you made it, it would be better, if I can enter the fight directly with the choosen monster.
This is a brilliant game! It's hard, it's fun, it's beautiful. The only thing I would improve are controls, but they are not that bad.
Lovely made!
Well done, the fact that you did an RPG fighting system in 48 hours is amazing :O Also, I love Blade Storm!
A great game. A bunch of polished content, solid mechanics, great graphics/sound. I really liked the humor ("a really long summon animation plays and then...") Can't ask for much more except a third hero to squash.
It reminded me Lassic! Phantasy Star :)
Great entry. Was fun and challenging to play. Was sort of hard to scroll to keep up with the heroes while also clicking the mouse but that's polish. I'd keep working on this and maybe make a larger game.
pretty nifty stuff, though i think the mechanics could've been made a little bit more interesting