Madeline's Daughters by oh_cripes 2014-12-08T08:48:00
Love it. I managed to get to 3rd generation and jump up to the top, but not sure if there is any advantage in that?
Foon → Ludum Dare Explorer → Users → daredevildave
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥈 | 2014 | 29 | Beneath the Surface | They Launched a Probe! | jam | Innovation | 4.44 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Lamb Cannon | compo | 477 | 3.25 | 3.38 | 2.40 | 3.15 | 3.43 | 2.84 | 3.38 | 2.71 | 66 | |||
| 2014 | 31 | Entire Game on One Screen | Boing! | compo | 10 | ||||||||||||
| 2014 | 29 | Beneath the Surface | They Launched a Probe! | jam | 394 | 3.17 | 3.18 | 4.44 | 2.53 | 3.00 | 3.07 | 30 | |||||
| 2013 | 28 | You Only Get One | Going Around | jam | 54 | 3.75 | 3.35 | 3.33 | 2.95 | 4.21 | 3.42 | 3.17 | 3.33 | 84 | |||
| 2013 | 26 | Minimalism | SUPER tidy-up simulator PRO 2013 | compo | 987 | 2.75 | 2.71 | 2.96 | 3.58 | 3.38 | 2.67 | 3.22 | 2.60 | 39 | |||
| 2012 | 25 | You are the Villain | Rapture Capture | jam | 80 | 3.41 | 3.03 | 3.15 | 3.64 | 4.06 | 3.12 | 2.79 | 3.00 | 63 | |||
| 2012 | 23 | Tiny World | LittlePlanetBigRocket | jam | 96 | 3.22 | 2.86 | 3.45 | 3.73 | 3.02 | 1.98 | 1.89 | 2.85 | 77 | |||
| 2011 | 22 | Alone | Leave me alone | compo | 448 | 2.46 | 2.38 | 2.21 | 1.92 | 2.52 | 1.11 | 1.67 | 2.09 | 2.29 | 69 |
daredevildave leaves an average of 26.6 feedback comments each event.
Love it. I managed to get to 3rd generation and jump up to the top, but not sure if there is any advantage in that?
Nice job.
Would be better if the other tanks drove around a bit, but it was good fun.
Very nice game. Nice looking, shame the UI wasn't as good as the rest. :-)
Made it for over a minute... Nice game.
Impressive stuff for solo work. Feels nice and polished.
I would remove the cog, and just have drag to rotate, but very nice. Art-style reminds me of http://swooop.playcanvas.com ;-)
Lovely, nice and fun, shame we didn't get to see the tree :-)
Interesting. Took me a while to figure out what was going on. But nice basic gameplay.
That was awesome. Pretty, well-balanced, challenging. Very, very nice
Very well done. There's definitely a some nice mechanics in there. I didn't like the long lift intro, and the combat felt a bit random, I'm not sure I got through by skill. But I like the long falls with flaming kicks! :-)
Love it.
Love the Elite references, but also you've given the docking it's own twist with the planet landing mechanic. (See also, Escape Velocity)
Stylishly designed so it looks great.
An impressive accomplishment for 48h.
Very nice. Love the low-fi graphics.
Nice game, I found I could often end up with a ship I couldn't complete, but it didn't fail or let me know. Or maybe I could continue, but I had hexes with open sides that I couldn't add to.
Anyway I think this could be turned into something really cool.
Very nice. I'd like the canvas to have been a little bigger so that I could see what was going on a bit more. But good fun none the less.
Interesting. Very strange. Not sure I quite knew what was going on.
I tried to play the web version. It's a really nice style, but pretty small in the browser window. And I think 'tab' to switch characters only works once...
It's nice idea though I can see with some more time it would be good.
Super fun. It's got a breakout and super hexagon-type feel to it. Agree that it would be great on a touch device too. Well Done.
Tough game. But fun
Scared the living Christmas out of me.
Very good. Felt a little like Super Hot.
It's bit mean not to include shift to run in the control scheme ;-) I had to restart and read the instructions again.
Love this little skull things. I just ran around madly though. Was there an objective?
Very clever idea, nicely done. I wish you could shoot in a different direction to your motion though.
Really nice. Very stylish.
You could definitely do more with this if you wanted. Take a look at PlayCanvas if you want more tools to work with WebGL stuff.
It went a bit weird at the end :-)
Love the music. Great graphics. Nice game
Impressive stuff for 48hrs.
I found the mouse sensitivity a little too low. But other than that really good fun.
OK, it's nice. First couple of play throughs I was thinking this is impossible. I'll never get that much wood. Then I read the instructions :-D
So a nice little added depth by adding the goop.
I like it. Also good classic Notch art-style.
Like the SFX :) Bit confusing... Still fun though.
Could do with refining the controls but really a nice idea :)
Nice idea, lots of fun but hard.
Nice little game.
Slightly confusing that you can drive over some of the tiles that don't look like roads.
Love the cute sound effects :)
Nice puzzler, I thought it stuck to the theme well. Too short, wanted more puzzles!
Baby Jesus saves. A most excellent game :)
Cute characters and animations, enjoyable game. No theme but like it apart from getting caught in the collision a lot.
Very cool, love the animation.
Really good, complete game! Ace graphics, great challenging puzzles. Loved it.
Very nice. Quite hard to finish!
Very melancholy game, really like the style but very short.
Lovely design.
Nice interpretation of the theme, well done.
Basic concept really nicely realised, good fun!
That's some psychadelic weirdness... Like it! 780 points.
Well done for persevering!
Very addictive, pretty tough!
Great style! Triceratops can almost fly...
Lovely style, liked that there were a few different stages with different game play but would have liked a bit more content i.e. more to do.
Crashed a few times (to a white screen) and frequently seemed to stop responding to my clicks. Polished looking though!
This is a favourite, despite the buggy-ness and tedious wandering about/dying - managed to fit a lot into it and I love the art and crazy music!
Angry gorillas ftw. Sweet and simple.
Really love this! Couldn't get past level 3 though :(
Intriguing, well written story makes this work.
Really like the concept. Quite difficult to get those guys in front of that bullet.
Love this, taught me my touch tying is terrible...
Oddly sinister atmosphere!
Clean and simple deign, tough to survive though!
I'll come back and re-score the theme when you tell us what your girlfriend thought!
Fun, although a bit short.
Cute graphics. How do your co-wokers feel about you wanting to beat them to death ;)
Very satisfying puzzler! Love the graphics.
Alan, this is ace!
Great work, so simple in principle, but brilliantly executed and beautifully presented.
It's a great idea. I found the collision detection on the gems frustrating.
Some background music would add a lot to the atmosphere.
And some way of finding the airlock again. :-)
It sure is like Wolfenstein. :-)
Nicely done for a game coded from scratch. Good work.
Fantastic. Really good.
Nice and polished.
Lovely style. Simple and elegant.
Eeeek!
Nice. Seems like you had a similar idea to me, though I think you executed it better!
Great game. The jumping and collision could do with just a little tweaking to make if feel more responsive.
But nicely executed, none-the-less.
Nice first game. Definitely needs some feed back when you shoot stuff. Over all needs more juice: http://www.youtube.com/watch?v=Fy0aCDmgnxg
Ace. Very well designed puzzle game. Level 2 was a little brutal though, perhaps that could go a bit later. Audio would be good too :-)
Pretty frantic when you get enemies chasing you! Maybe the turning could do with some acceleration to stop it being so twitchy. Also I never found the exit :-(
If you're interested in WebGL stuff you might want to check out our engine, PlayCanvas.
Impressive stuff. Love the audio.
Nice idea, would be cool if you spruced it up with some sprites.
Nice idea and well executed mechanic. I enjoyed it.
That is lovely! Particularly like the super-simple control scheme (and instructions when you try and use the keyboard)
Nice premise and super polished. Solid gameplay too. Good job!
Not a whole lot to do, and a little puerile. Also frame-rate suffers when lots of things are exploding.
Sorry, couldn't seem to do anything.
Good start, I like the idea, I'd like to see it developed further.
You will need to be careful, though, as a die roll and a single track means there is little or no skill in where you end up. Perhaps multiple rolls of which you can only pick one? And multiple routes through the centre? This gives the player some choices and adds a little strategy.
Loved it! Really nice idea, though I think the controls would be better if they were less random.
I too liked the way you represented resource gathering. Though there needs to be a little bit of explanation. Actual game is a little repetitive though.
As usual a beautiful looking game. Loved the little comments the hero makes, and filling a room with the goblin dudes.
Not sure I really understood what was going on I'm afraid.
Nice, I liked the theme.
Nice, I liked it.
And I 'got' the glitches ;-)
Lovely, straightforward mechanics, great graphics, nice tune.
As noted elsewhere it's a little confusing the first time you get to the bank. But once I got that it was plain sailing.
Fun for a little while.
Lovely game, sophisticated gameplay. The level design was a little weak. I found the first level really hard (basically just ended up testing each possibility, even with the hint). Second level I finished first time, then stuck on the 3rd.
I didn't quite understand how to predict where they would go, e.g. when they would turn back, sometimes they would sacrifice fire, sometimes they wouldn't. I think it would be more enjoyable if it was totally predictable. (if you know what to look for)
Still, I really enjoyed it. Very good game.
I LOL'd, that was very funny.
Loved it! Played it through to completion. Sent it to my friends. Excellent work.
Had some sever slow-down issues once the I had a few minions, but it went away when they killed some of the adventurers.
Pretty brutal difficulty-wise!
I laughed. Is there anyway to get more money?
Very pretty, and sounded great. Could do with a little extra something though (moving the sleigh, maybe?) as it gets a bit repetitive.
Great fun, solid game. I didn't realize that there were levels until I read the comments though. I just stood my ground until the inevitable end :-)
Slick, very nice indeed. I can imagine you selling this on the App Store with a little work. Obviously, some kind of tutorial would help and better feedback on what's going on on-screen, but hey, it's a minor complaint. It really is a great game. Congratulations.
Interesting, not sure what the door keeper was, so I just shot everything, then found the slug/rabbit things, but couldn't escape the island
Loved it! Great audio and a nice mechanic. I couldn't seem to "win" or fail though.
Great use of physics and an interesting take on the theme! It was over very quickly - would have liked to have kept playing. Water was pretty too!
Very nice indeed. Played all the way through.
Controls were a little odd though.
Great game - it's the most fun I've had crapping on things in my entire life! Good overall polish with a great front end. A very well rounded game. Congrats!
Looks pretty nice. I like the idea of it, however, the kill/consume mechanic felt unsatisfying. More visual feedback and more challenge to that system would be good. as that is the only thing to do.
Haha, this was great. Played it to the end. You have a very active imagination - crazy, but fun! Did the QTE make any difference? I'm sure I was failing at most of them.
Wow, a lot of work must have gone in to making this. Quite hard to control the guys though. Picking out walls, platforms, etc can be tricky too. But well done - a nice use of HTML5.
I love the sneaky tippy-toe animation. I wish the dash lasted for longer.
Loved the idea and the look. But frustratingly difficult to place items in the time limit.
I like the idea of it, but it got a boring quite quickly. Could definitely be expanded on. Really nice illustrations.
Also, I had a bug where the picture of the child beating up the monster was stuck on screen and I had to restart.
The webplayer worked the first time, but doesn't seem to work anymore.
Basic, but nice and fun.
Could do with some more advanced artwork :-)
Making good use of PlayCanvas :-)
Really beautiful, I hope you carry on working on it.
Good fun, I played through to completion.
More traditional controls would have you continue in the same direction when you turn. That might make it feel more natural.
The background music was nice and atmospheric, but the sting when you collect a note ruined the atmosphere.
Nice original idea, got a bit hard for me though :-)
I saved him. Though I did have to check the comments. Perhaps a little more feedback would have been good. Well done though.
Completed, nice work. Using tab as the weapon switch felt a bit awkward though,
Loved the music, only ran at about 2fps in Chrome, but was better in FF. Good fun, needs a bit more variation in mosters and spells though as it gets repetitive quickly.
Needs a bit more of a challenge, as there seems to be no 'bad' guys. Slightly disturbing eating sounds. :-)
Very pretty, though I'm not sure I quite 'get' it. A bit slow for me. Loved the humour in death :-)
Kind of annoying that I was trying to save up rocks to build the other buildings but kept having to spend them all on killing monsters and checkpoints. I ended up walking back though all the screens to build up enough to build the driller.
Really nicely polished and good stuff. Loved the faces in background.
Pretty tough going, I'm not much good at schmups but it seems to be solid. Good work
No idea, what was going on :-)
Nice art, but not really much to do, could definitely be the start of something
Great execution, audio and art style. You could definitely build on this.
A few minor issues, intro is too slow, no restart, and mouse wheel, right-click didn't seem to work for me (Chrome, OSX)
I had to turn off the sound on my computer as it was corrupted (or horrific?). Seems like a fun game, but not my sort of thing.
Not really much to do here and a little buggy, but kind of fun in a mindless sort of way.
Kind of hard to judge as there is no-one else playing.
Great looking, classic shooter, I like the teleporting mechanic, though I suspect it's not totally original? But, who cares. Well executed. My only criticism would be the lack of a death animation and perhaps some lives? But maybe I'm just not hardcore enough.
...scream-y :-)
Nice re-imagining of Conway's Game of Life. Loved the audio.
Not bad, the weapons could do with a little more range for my taste, and add the velocity of the player to the bullets so they travel forwards.
Artwork was good.
I won! Kind of crazy, and perhaps could do with a little explanation of what is going on. An interesting concept though.
Fun little game. Adding new material didn't seem to do anything a lot of time, but maybe I was missing something.
WebGL version got very jerky.
A nice idea, perhaps a little over zealous on the blood ;-)
Not bad little game, enemies seem to get stuck on the world.
Nice little game,
Punishing!
Honestly I got too frustrated to continue on level 2. Seems like jumping off platforms is a little broken, sometimes you press jump and you don't jump.
Also seems like clicking on the platforms has a different effect each time you click on it. Which makes it confusing.
Nice idea controlling platforms with the mouse though.
I wasn't expecting much the first time I played it, but then found myself playing over and over again to try and complete it :-) Good job.
Graphically a bit rough, but gameplay is compelling. Though sometimes my "glueball" would end up spread all over the place without the planets touching.
Maybe some 'real' physics on the main character would improve it.
I loved it, had fun playing despite not really figuring out if there was anything to do. I would love to see this expanded with some clearer goals
Great fun, finished it and enjoyed it.
I had a great time playing this, smooth, fun and well-balanced. With some polished graphics and audio this would be a great little game. Add some additional enemies, weapons and layouts and it would be a awesome game.
Great little game. Polished and fun.
Nice, I really liked it.
Not sure why I was collecting flower oil as I never ran out of juice and there was no indicator.
Some mild confusion when before I realised there were 'hidden' passages through the background, and more mild confusion when until I noticed that plants move when the acid hits them.
Overall, great though.
Good start, like others have said, very difficult introduction to the game. Could have done with some easier puzzles to start with. You mentioned a help page, but I couldn't see one. Also mixture of mouse and keyboard is kind of painful to use.
Not sure I quite understand, but pretty graphics none the less.
Nice start, but needs more depth.
Great fun, really enjoyed it. Only downside would be limited replay value ;-)
Frustrating controls, but quite fun none the less. Adding shadows would make it feel more like the characters were on the table.
Nice, would have been a little better if there was a clearer signal that you had caught a cat, I mean friend.
I'm not sure I understand what you can do, I found the key but nothing else.
LD32 — An Unconventional Weapon (44)
Pixel People by TheFudster 2015-05-03T10:02:00
Hey, I used Qubicle too! I like the game. A nice quick introduction to teach you. I coudn't figure out how to be beat the second level though :-(
Stoned Scarecrow by gillenew 2015-05-03T09:53:00
Great looking game. The slow rate of fire at the first level felt a little too harsh. Long pauses between the 3 bullets you can shoot at a time. It made it annoying to play. Once the rate of fire goes up it would be more enjoyable.
Vac n Smash by SteveSalmond 2015-05-02T10:43:00
Nice mechanic, well polished. Not sure quite what I had to do after I killed all the robots though...
PALBOT by Hot Box Games 2015-05-02T10:38:00
A very complete and polished game. I found the controls a little confusing, but I think maybe I'd get used to them.
A.R.B.F. by Zanzlanz 2015-05-02T10:27:00
Nice, smooth good fun.
Gradience by Grieve 2015-04-29T12:34:00
Great idea, a nice extension to Ikaruga I guess. The game crashed for me at the end of each level so I couldn't really progress.
The Very Literal Fall Of Atlantis by Sergi Montaner 2015-04-29T12:31:00
Great fun. Not sure about the theme, and also it's really hard. I don't think I lasted more than a few seconds. But fun.
ScarKrow by Carduus 2015-04-29T12:26:00
Very pretty. I found the mouse controls quite awkward and difficult to find targets.
NOPAEW by Anikki 2015-04-29T12:23:00
Looking great. Very well polished. Good fun.
Flail Rider by jushii 2015-04-29T12:17:00
Very nicely polished. Looks great. Handling is good. Very hard!
Adventure Lamp by ryguydavis 2015-04-29T12:11:00
Gorgeous lovable main character. Loads of charm and character to the hat. Loved the game.
Diplomat by Huo-cuo 2015-04-29T07:31:00
I couldn't really figure out what was going on, sorry :-( Everything was smoothly done. Perhaps it was the language.
Hazardisc by JerryLeeLodbrok 2015-04-29T07:26:00
Fun game. I only tried single player, but I can see two player would work well. Controls didn't feel quite fluid enough. Perhaps would be better if number of keys used was reduced.
SUPER SHOT by sprawl 2015-04-28T20:06:00
Nice idea. Stylishly done for a game made with primitives :-)
Snow story by chabuduo 2015-04-28T17:04:00
I think the graphical style works. good fun
Cows vs Clowns by agirreb 2015-04-27T12:00:00
Nice game. You'll probably like my game, which involves sheep and cannons!
Evil Cupido: Haters gonna hate by Pixel Heart 2015-04-24T08:29:00
Nice and polished. All round great job. I would like to see more variation in the puzzles, but hey, 72h!
Trojan Horse Simulator: The Art of Subterfuge by freeholdgames 2015-04-24T07:27:00
Great idea and great fun. Is it possible to complete!?
Her Majesty's Apathy Bomb by ianburnette 2015-04-23T23:15:00
Great! Enjoyed the story-telling :-)
Recoil by cgriff 2015-04-23T23:08:00
The combination of moving with keys and moving by firing was a little confusing. I'm not sure the keyboard control was needed. It was good fun though and a neat idea.
Hold Space To Fart by talecrafter 2015-04-23T23:05:00
Had a kind of Terry Gilliam feel to it. Audio made me chuckle. Not sure if there is much to the gameplay beyond constantly farting.
Quiet Riot by GeorgeBroussard 2015-04-23T23:02:00
Great stuff. Really nicely worked with the theme. Balanced just right with getting everyone. Maybe you could add a time limit or just a counter to encourage some replay.
Joe by Chris Olsen 2015-04-23T22:56:00
Great animation and character in the... er... characters. I struggled with the second enemy. Graphically lovely though.
Fathom by Joe Williamson 2015-04-23T22:51:00
Looks lovely. Nice idea, really well executed.
Badass Inc by deepnight 2015-04-23T22:45:00
Great looking game.
The War Dog by Xinelu 2015-04-23T22:35:00
Nice music. Very atmospheric gameplay. Could perhaps have been expanded on a bit. But very nice.
Beep Boop by CJ K 2015-04-23T22:30:00
Great, polished, fun. The full package.
Pocket Squad by Donpastor 2015-04-23T22:26:00
Looks nice, but a bug with the audio nearly deafened me...
The Hand That Feeds by Skinny Jean Death 2015-04-23T22:22:00
I love the idea behind it. Seemed to be very hard to last more than a few seconds. And I don't think I ever got the pet to eat something I threw he just ran off chomping on everything else. I think with an easier introduction it could be great fun.
Dr. U and the bottomless PIT by farwyler 2015-04-23T22:12:00
Great audio, great looking. Nicely polished. Great overall. Very nice work. Really love the phone intro!
Crossy Hell by RoryD 2015-04-23T22:09:00
Nice send up of Crossy Road. Great Music! Nicely polished very good.
Bubble Trubble by Jon Reid 2015-04-23T22:04:00
Very nice. Great minimalist style. Good audio. Well polished. I had a few problems with being knocked out of the world. But good fun overall.
Get Off My Land by GarethIW 2015-04-22T09:27:00
I can't get the webplayer or webgl version to load :'-(
SHEEP MANIA by SadSmile 2015-04-21T21:12:00
Looks nice. Really hard :-( Not sure if I could ever get past Wave 2
DROP IT! by Null DIES 2015-04-21T21:09:00
Nice! Loved the music. Fun game. You should put the instructions/controls on the front page though. Took me ages to figure out how to play.
The Pen is Mightier... by Jellyman305 2015-04-21T21:01:00
Interesting, I fell off the table and couldn't get back up. :-(
Sheep by Cstudios 2015-04-21T20:58:00
It's a nice idea, but a bit too clunky to be enjoyable unfortunately. A few small changes could make it really good fun. 1) Speed up the interface. Clicking buttons has a long pause. This needs to be super quick. 2) Tutorial mission is very hard to understand. You have 3 symbols on the screen as if that is what you need, but you actually need to place 20(!) instructions to complete the first level. You should make the first level <5 instructions. 3) The icons aren't very clear (I thought the shooting one was move backwards) Still, good sound effects, nice idea, a little re-working and a new tutorial level and I it would be fun.
GAMUBòRU GUMBALL!! by Robber 2015-04-21T20:50:00
Beautiful and seems like it would be fun. Unfortunately everytime I drive for more than a few seconds the screen goes blue and I have to restart. (Webplayer version)
Underload by Taldius 2015-04-21T16:54:00
Hilarious, I laughed. And then I got stuck with no wheels and I cried. Very good.
DAVE by danec020 2015-04-21T16:46:00
Nice, I laughed out loud when the first guy got squished.
Battle of Tolzford by Franklin's Ghost 2015-04-20T17:07:00
Lovely style. Nice idea. I laughed and we went for a beer. :-D
A Night Warden by Insignia 2015-04-20T17:06:00
Interesting, like the style. It took a while to work out exactly what was going on. Would be nicer if the instructions were a little clearer.
Mass-X by hexagore 2015-04-20T17:02:00
Lovely graphics, nice idea. Mouse control felt a little clunky as your it's moving too quick to really be skill-based. I was just hammering the mouse. Shame there aren't more levels.
But beautiful and fun. Great work.
Magnets, How Do They Work? by Lizzip 2015-04-20T10:56:00
Nice idea, a good puzzle-like challenge. I agree with the others though the wall-death is a bit harsh. :-)