lyxilion 2015-04-20 22:09
Nice litle game, I found you game thank to Richard Davey who post a link on the phaser web site !
Foon → Ludum Dare Explorer → LD32 → Pocket Squad
By donpastor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 385 | 3.23 | ||
| Humor | 443 | 3.03 | ||
| Mood | 549 | 3.00 | ||
| Overall | 601 | 3.11 | ||
| Theme | 640 | 3.18 | ||
| Coolness | 1667 | 40 |
Nice litle game, I found you game thank to Richard Davey who post a link on the phaser web site !
Thanks!
Cool game, the graphics are awesome, love them, but be careful with the size of the game, there is a lot of loading time, and loads between lifes, you could use some type of img optimizer, good job! :)
Thanks for the comment and for the tips. I didn't notice those problems because I was developing locally. I think I should reset all the elements (player position, enemies, lives...) instead of reloading the whole scene.
I'll make a post-LD version just for fun with more features after judging ends.
Love the simplicity :) Could do well without so much loaders though haha
Good game, I agree with trappytrap92 about the loading time tho, it's a bit slow. The graphics are great too, but am I the only one experiences that the music have a lot of bass? xD
Great game. Well made, but the music needs to be repeated. I really like the idea of throwing different items and it's not the same every time.
Nice graphics! I found it kinda confusing that you can not jump while running.
@Kawaii Game Studios - You are right! Music looping works in Firefox but not in Chrome. Sounds like a Phaser.js bug.
@borgi - Lack of time -_-
Once I got the hang of the shooting I felt really nice. The different projectiles were fun!
Pretty short but very enjoyable. I love that kind of games :).
A bit weird player movement, but this game is really good. I absolutely looooove the graphs. :)
Those textures are from Nutmeg, aren't they?
Nice! I enjoyed the random-weapon-throwing a lot. The jumping felt a bit strange, but nevertheless fun game.
BTW, I fixed the weird jumping issue that many of you noticed. As the fix changes playability I'm unsure about if it is allowed by the rules, so for now it's only in the Post-LD version.
Nice use of particles!
Neat pixel art and fun game. Good you have fixed the loading and jumps in post-ld version)
Sogomm is right, I'm using Nutmeg's tileset (with permission). That's why I didn't submit my entry to be judged on the graphics category.
Not a bad game. The squad keeps a lot of odd things in there pockets :)
Well done, complete and nice to play!
Looks nice, but a bug with the audio nearly deafened me...
I did it great :)
The bad: reload in every restart, audio bug, too short.
The good: Throwing things felt good, despite from those bugs it felt polished, I wanted to keep playing!
Actually.. I played a little bit more in the Post-LD update.
Yes, audio is distorted in Chrome (sorry for not noticing, I'm a Firefox user). I'll try to fix it later.
Nice, clean, simple visuals are a plus and make it easy to tell where and what everything is. The various loading times were a bit of a surprise, given the seemingly simple design, and I would have liked to be able to jump on the move instead of having to stop first.
I think I fixed the distorted audio in Chrome. At least it works for me. Would someone confirm if ingame music sounds right?
Today I'm going to try to use a sprite sheet instead of loading individual images. That way loading times should be shorter, as there are less http get requests to the server (only for the newer version).
Thanks for uploading the Post LD version. I had a hard time playing the original version to due glitchy movements/bugs. The art is great! Looks to be heavily influenced by retro Mario Bros platformers! The game mechanic is simple and fun, I found myself trying to kill all the enemies before moving to the flags. Great Entry.
hey there,
I don't know how you ran into the loading between lifes / menu and game things with phaser. you could just load every asset once before the game starts.. and then never load anything again. (assets are carried over the different states!)
also (at least on chrome) there is a glitch with the sound after you die for the first time.
other then that really nice pixel graphic and cool music!
The audio got corrupted for me, possibly dying too many times in a short span, seemed to overlay lots of sounds on top of each other, got all... clippy.
I'll check the audio clipping problem tonight. I'm sure that audio in Chrome doesn't stop when it should. It would be useful for me to know what browser and version is people using.
I love the weapon mechanics. Fun short game.
Music on gameover is incredibly loud on my Mac in Chrome.
Congratulations on all your first-times! I really liked the overall feel of the game and the worm-like shooting mechanic. All the sound/loading issues I experienced are not present in the Post-LD update, so good work on fixing them too!