Postman Ninja by Nikteddy92 2015-05-10T22:14:00
Really difficult game, but I love the concept and the mood!
Foon → Ludum Dare Explorer → Users → smokecastles
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | SquadaBOOM | jam | 546 | 3.18 | 2.96 | 3.54 | 3.54 | 2.07 | 2.81 | 1.82 | 2.71 | 52 |
Really difficult game, but I love the concept and the mood!
Very enjoyable, nice twist at the end!
If this is your first game jam using 3D it's definitely nice! I liked the visuals, simple but effective. The moving portals mechanic is clever, I would like to see this turned into a fully-fledged game with smoother controls and maybe a bit more of speed, nice work!
I'm loving the gameplay and the smooth animations. Also I definitely could see it as a mobile game with some controls tweaking (without abandoning the Frogger "on-rails" style, I think it suits perfectly well). Overall very enjoyable and polished, congratulations for this entry!
Simply brilliant. I'm in love with that Angus sprite. I have to say I find the game extremely difficult, but that doesn't matter since I can rock for a while before the hordes catch me.
Nice atmosphere thanks to the great use of light effects. That sense of uncertainty when you know enemies are around but you can't see them is very well done! A really good work, congratulations!
I loved the controls, very responsive and enjoyable. Also the gravitational changes that only affect your player, nice idea, and it also looks very well implemented!
Wow, really polished game all-around, I found the controls smooth and responsive, and the inclusion of a story for this kind of game with so little time to develop is something to be greatly appreciated! One of the best games I've played so far in this jam, well done!
Really cool! Maybe more on-screen information would have been nice, but apart from that it was very enjoyable, nice basis for a real PvZ competitor!
As a fellow Ultima lover, I have to say this is great! The music is nice and very appropriate, the singing is funny and you had me there clicking for a good while (I almost got to 10000!). As a possible improvement, an indicator to know the time when you can sing again would be nice.
Very original concept, unconventional weapon indeed, but one used IRL! Nice work!
Congratulations on all your first-times! I really liked the overall feel of the game and the worm-like shooting mechanic. All the sound/loading issues I experienced are not present in the Post-LD update, so good work on fixing them too!
Very nice flashlight mechanic and smooth gameplay! I tested it on Arch and found a minor bug: while the main menu is showing, if the window loses focus and you go back to it,it prompts you to press F and then shows an error.
Nice work!
The controls are really smooth (nice to play using the Xbox controller) and I like its sense of humour. I'd play through some more levels! (trophy anyone?)
Love the title screen music and the explosive gameplay!
Interesting mechanic and adequate graphics! That futuristic "paintball gun" is really nice. But what I'm really impressed with is that online level editor, splendid idea. I encourage you to keep working on this!
+1 for the street lamp! Nice writing!
I like it! In fact it could work as a rhythm game, especially since the music is nice! But I think the volume level is different between levels, if you fix that, that would improve the experience a lot as a whole.
I love the visuals! Took a while till I figured out how to use the three weapons, but it was really amusing after that.