Throw Junk at Aliens by jwin 2015-05-08T06:48:00
What makes this idea so great is that it's absurd and hilarious! Really creative. Movement could be faster and sound could be richer, but otherwise it's a funny thing to play from time to time.
Foon → Ludum Dare Explorer → Users → Horsed
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥇 | 2016 | 35 | Shapeshift | The Black Crystal | compo | Graphics | 4.78 | ||
| 🥇 | 2016 | 35 | Shapeshift | The Black Crystal | compo | Mood | 4.52 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 35 | Shapeshift | The Black Crystal | compo | 19 | 4.10 | 3.67 | 3.63 | 3.77 | 4.78 | 3.83 | 3.16 | 4.52 | 42 | ||
| 2015 | 32 | An Unconventional Weapon | Floats | compo | 322 | 3.43 | 3.20 | 3.26 | 2.68 | 3.70 | 3.18 | 2.25 | 3.55 | 100 |
Horsed leaves an average of 66.5 feedback comments each event.
What makes this idea so great is that it's absurd and hilarious! Really creative. Movement could be faster and sound could be richer, but otherwise it's a funny thing to play from time to time.
That sneaky piece of sh... Very original idea. Only the style of sounds doesn't fit the visuals, I think.
Wow, really enjoyable puzzle! It's lacking some sounds and although the controls are described ingame, it took me too long to finally get them (tried to use the mouse together with F and SPACE). Nonetheless I will definitely play until I win at least one time :-)
Tricky. Made me feel dumb in the end. Good one.
Hilarious idea! I had fun playing this. Your song sounds cool but it doesn't create a proper mood for me. Nonetheless good job!
Not finished but still a good idea.
Nice music track :-) I missed a lot of pillows although the ship seemed to touch them. As soon as I got a feel for how long I had to press two keys to move to the target quadrant, the game became almost too easy. This was then compensated by the increasing speed. So it's a well done easy-to-learn-but-hard-to-master mechanic.
I also got this error in Chrome and FF:
uncaught exception: abort() at jsStackTrace@http://www.pixelstuff.fr/angry-beavers/Release/angrybeavers_webgl.js:992:13
Decent shooter. It's a bit too hard to aim for me.
Good looking game. Just like an old game boy title. I found it very hard but that is plus. Nice job!
Game doesn't get past the loading screen :-(
Cool meachanic. At first it was hard to aim, but I got used to it. Good game. Just replace the programmer art with something more pleasing to the eye :-)
One of the few games that I actually wanted to play through. Good job!
I have no idea what to do. That's very unfortunate, because the graphics look promising. I'm missing some instructions.
The graphics are really nice, I like the look of it. Unfortunately I didn't see enough of the game, yet, as my ship didn't shoot when I clicked, so I never got beyond the first level.
Ignore the art and it's a simple and fun game! One of the best game ideas so far. Good job!
Incredibly well made. I will continue playing that.
Come on, a match-3-game? Really? Wait, you can forge stuff? Let me see... *plays for one hour straight, even though the music loop gets annoying after a couple of minutes*
Holy cow! Played really well.
Great audio effects!
Really creepy. Infact, too creepy for me :-) I couldn't play for long. But I saw it's uniqueness and awesomeness.
Sick cliffhanger. Best mood so far. Really good job!
The controls work really nice. The game would be more challenging if the guards will actually attack the player when they spot him. Oftentimes I was able to just rush through.
How doesn't want to be Cookie Monster? Funny, nice looking game. The only thing to complain about is the Cookie Monster's idle animation, which looks like he's running on the spot. Good job!
Absolutely not bad, considering you only worked for like one day at it.
Graphics and music create an awesome mood. Very well done!
Very good! I had a ton of fun with this one. Looks and really polished. Just add some background music and ship it :-)
Wow, that looks and sounds really good already. The playable dudes are kinda weird but that's cool :-) The fights take a little too long for me. If I'm supposed to watch them fighting for this long, there should be more effects, I think. Good job!
Nice fighting action! The mech models look awesome already. The graphics and 2d animations could be a lot richer, though. Not much more to it than running around and shooting everything, but that's what I would expect from a game like this.
I liked the comics. The console mechanic didn't grab me. With just repeating "punch -s" I managed to kill all robots, which made the game too easy.
Virus warning :-(
I get a "NETWORK ERROR" :-(
Black screen ingame. I can only see the main menu and the ingame hud. The rest is black :-( Fix it, I want to play :-) (tested in Chrome and FF and the Windows version)
Very nice setting and story. I never played a narrative game before, so yours will be forever in my memory :-)
Very nice story and very, very nice graphics. The music is also really great. The platformer part felt a bit clunky. Other than that I definitely enjoyed the game.
Impressive graphics and animations. Very well done.
Nice look and definitely an interesting take on the theme. Very solid game. IMAHO it just needs some more effects to feel better.
Crashes at the splash screen on my windows machine :-(
I like its unique graphical style, which actually reminds me of some cartoon series. Although it's about fighting enemies, I somehow found it to be peaceful. The game has it's own charm. Only the controls seemed a little unresponsive.
My best score was 535. Really cool graphics and animations.
My mouse almost went on fire, because I was swinging so hard. That was funny :-) But I never survived long. Maybe there are too much enemies.
I failed at controlling my ship all the time, because I wanted to turn around on the spot :-) The game gives a nice feeling of cleaning up. Like that. Graphics are quite somehow appealing to me.
Pretty good movement, though I got stuck a few times. I'm sure it would be fun to play against someone.
Pretty hard game. I barely made it to level 3, once I figured out, that waiting for the laser to charge unfortunately isn't the right tactic, as the enemies are way faster.
I can't take the sword. Clicking has no effect :-(
Gives a nice feeling of cleaning up :-) Neat little game. It crashed a cupple of times and took the whole browser with it :-)
I can't pick any body part. I can flush the tanks and get new parts but I the can't be moved to the plugging-are :-(
That title. Like the graphics. Like the humor. I like this game but I don't know why.
It's... I don't even. It has a nice mood. And I like the graphics.
Nothing really happens, when I'm trying to dig. A minion moves but that's it :-(
Cool stuff. Not much to say about it. It's just funny. Good job!
Weird but cool stuff going on there :-) I was bad at controlling the microwave using both hands.
The graphics are awesome. Very funny take on the theme. I found it hard to aim at the beginning but eventually I got used to it. Refreshing.
That's art. I actually don't miss any gameplay as it is totally beautiful to just walk around and watch the lights. The lights appearing after pressing LMB reminded me of the black hole scene from Interstellar :-) Not quite a game but a really good looking interactive experience.
I agree, polishing is very hard. But it can be done and there are actually some extremely polished games out there.
Your game's idea is nice. The minimalist visual style fits well with the programming-hacking-thing. I like that. I can't seem to make it to level 3 though, as the robots don't seem to turn around the way I expect.
Keep working on it. I can see potential in it. Might become a nice retro-styled thing. The game is already looking good. For now, not much happens but flying around and destroying weak enemies. Oh and due to my german keyboard the movement is inverted.
Can't play, got a virus warning :-(
Got a virus warning :-(
I didn't get it :-( In level 2 no fairy wanted to step on the button. How can I make them go where I want?
The music is nice. Somehow it reminded me of Professor Layton games :-)
Placing pickles to attract goblins is weird... in a good way :-) Destroying stuff is always a good thing. I'm curious what a more complete version of this would look like. The music is good.
I was pretty hard for me to watch the actions of nearby opponents. But that's just my bad multitasking. Nice background music.
A tutorial or description would help noobs like me finding in the game :-) I suppose it's supposed to be slow-paced, which is good. But it's actually too slow for me. There could be some progress indicators, showing me when my veggie is ready. Overall quite impressive taking into account, that you did it in one day.
Man, I just love retro pixel explosions and shaking screens! Good job on that! The music is fantastic. Maybe jsut add some variety to enemies and weapons.
Symantec gave me a virus warning for the exe.
Funny little game. It was actually more funny running around the entire time, trying to dodge the missiles :-) The character animation is simple but really adds to the scream-and-run feeling. I agree, that a highscore system would add a bit long term motivation. And background graphics would be nice.
Game doesn't start due to missing MSVCP120D.dll.
The game is completely white (except the skybox) :-( Can't play. The screenshot make me want to play :-)
Nice take on the theme! Personally I wouldn't need enemies, as I already like those kind of puzzles. But I see, that enemies add some sort of time constraint. I like really like the look of it. Good job!
Wow, that looks pretty polished and visually unique! The zoom effect is nice. You could add some screen shaking and blood or some other particles for smacking those bats. Solid mini game. Good job!
I love puzzlers like this, especially with a nice retro look. Good game! A restart button would be nice, since I messed up the level quite some time.
The sprites look awesome! I like how the game becomes pretty chaotic after some time. It feels like there is much going an and it really challenges my multitasking. Good job.
Pretty rogue-like, I guess. The game crashed everytime poured the juice. Was that the weapon I'm supposed to use against the zombies?
I liked the look of the rooms. Took me some time to figure out that the guards need to be attacked from behind. Hit animations or something to indicate a successfull hit would be nice.
It kinda had some fun with that, although I found it too easy, as the enemies kept spawning in just 3 spots. And it seems to be going forever. At least I couldn't find any indication of progress. Bullet effects and sprite animations would immediately add more feel to the game.
C'mon, add some binaries :-) I don't want to open your game with Unity, I want an EXE :-)
I like the look of it. A little more varying animations and it would feel like there is actually something going between the aliens. Also the mouse sensitivity too slow for me. Takes away from the responsiveness.
Wow, those graphics look good. Srsly, really nice style. The idea of sacrificing friends is brutal and unique. I think, it matches the theme well. I just don‘t find the typing thing appealing. I would prefer mouse or touch based interaction, like throwing the dudes under the ball with my own hands.
I died a good amount of horrible deaths :-) The graphics actually look nice. The popups got kinda annoying. The gameplay is well known and solid.
Man, that mouth looks... horrifying. After trying a couple of minutes I still didn't manage to figure out the rules for clearing blocks. The music makes it feel like tetris (which I like).
That was actually creepy. I felt haunted :-) Really nice background music! I didn't get how to damage the spiders. Was looking at them enough? Would prefer to set the walking direction with the mouse.
I don't know exactly what is happening :-) I managed to score one point but after that the guys got stuck a few times, so I had to releod. They look cool, though. Nice take on the theme!
The game doesn't seem to react on my keyboard inputs :-( Nothing moves.
Not bad! After I got how to play it, I did so for some time. Nice mechanic. Just needs audio, more visual effects.
Nice drawing. Could be darker, though, as the war setting is rather depressing. And environment sounds would be cool. The crashed when I was trying hard to climb the ladder in the broken building.
I have no idea what to do, nor what is happening. But I kept the browser window open, because the music is great.
Nice take on the theme. Gameplay is sold. The graphics are already quite good, I think. Some graphical details and fighting sounds would make it funnier to play, at least for me.
The link is broken. Missing permission.
The game didn't crash on me :-) You even implemented a character selection. Cool!
I found it too monotonous, sorry :-/ Best part was the audio. The rest didn't look and feel good to me.
The fire effect is actually well made but unfortunately it also makes it hard to survive. It's too unpredictable for me. The controls could be a litte more responsive and the movement faster, I Think. Liked the graphics though.
The game doesn't start. It says
"Exception in thread "main" java.lang.UnsupportedClassVersionError: me/sheetcoldgames/ld32/DesktopLauncher : Unsupported major.minor version 52.0"
Which JRE/JDK do I need to run it?
I think it's absolutely hilarious! Awesome idea! Finish it and get that out as a mobile game ASAP. Make more levels, better audio and improve the graphics and then ship it.
I ran around pretty clueless what to do and often did not recognize stuff lying around. But I guess that's part me not particularly liking puzzlers like this. I liked the music and the players face.
Thermo-nuclear weapon generator from hell. It gives me so many game ideas, that I had to force myself to quit. Pretty funny toy!
entries.
Overall
Definitely the funniest way of learning to type with a keyboard :-) I missed some music and maybe some screen shaking. Also the wall of text that is the menu doesn't feel inviting for me.
I like your idea of a soul extraction device. This has potential for some cool puzzles. I got stuck a lot and found it hard to predict the jumping distance, though. That was bad for my game flow.
How can I select a level from the menu?
LD35 — Shapeshift (19)
Elegant Flamingo by georgebatch 2016-05-02T11:29:00
Very funny entry. I wish I could combine poses to make that bod look even weirder.
ShmupShifter by TerraCottaFrog 2016-04-28T10:30:00
I used the version that was labeled "JUDGE THIS". Nice take on the theme.
Space Junk by Wekaj 2016-04-28T09:45:00
Wow, I like the idea. Tetris with economics. You've got to watch a lot of stuff on the screen but once I got familiar with it, I had a lot of fun maximizing my profit. Two complaints: Either the junks hit boxes or the blocks hit boxes are to large and the music is terrible ;-) Aside from that, really good entry!
DEATH CULT by rubna 2016-04-28T09:32:00
ZXC is bad on QWERTZ keyboards. It forces me to change my keyboards layout. Aside from that I like the look and sounds of your game.
ShiftShape by killthealias 2016-04-21T13:28:00
Looks good, feels good to me. Clever spatial puzzle, though the difficulty mostly comes from the unpredictability of the next rotation direction.
A Mazeshift Title by antglynn 2016-04-21T10:57:00
I like the core puzzle mechanic. Pretty solid. I would prefer moving the tiles by swiping. Some easing in the movement could make it more appealing.
Rubik's Plane by markusfisch 2016-04-21T10:43:00
I like the puzzle mechanic. At first I thought it was a bug that you move the whole row/column even with empty space between them. It makes it way more challenging. I miss audio and I don't like that you can scroll the field, as I did that often unintentionally.
Mushroom Muncher by Kuality Games 2016-04-20T15:16:00
The game looks weirdly cool. It doesn't feel responsive, though. I would make the movement faster and more arcade-like and add more smashiness overall.
Exhuman by Arvydas 2016-04-20T14:37:00
I like the visuals and audio most, although a little less blur wouldn't hurt ;-). The character movement looked and felt odd when the guy wasn't looking in his walking direction. I could barely hit any of the creatures because they would stun me with their hits. Felt like Diablo, where you could get stuck when surrounded by enemies. :-) Overall a solid entry for me.
Splitter Critters by GertJohnny 2016-04-20T14:25:00
Nice puzzle mechanic and delightfully implemented. Less camera movement would be better for me. I often came close to the world worders so the camera moved away. I'd suggetst using just the keyboard for camera movement.
Pluto's Tears by kestrelgames 2016-04-20T14:06:00
Funny idea and well done. I ate a lot of trump.
Mazelessness by mikeware 2016-04-20T07:16:00
I like the idea of a shapeshifting maze but I just died after the second or third turn all the time. It almost felt like the movement direction was inconsistent. Don't know what happened.
Block Shift by Templar3lf 2016-04-20T07:09:00
Nice colors. I found it quite easy once I figured out that the blocks can be moved horizontally. Just align them in one horizontal line and you have plenty of time moving them to the next position one after another. Apply some easing to the movement and this could be a decent mobile puzzler.
Creased by Cosine 2016-04-19T22:26:00
My type of game. I just missed some sounds and music. And yeah, undo would help a lot.
Egg Clegger by pythong 2016-04-19T22:18:00
Well, not my type of game, unfortunately. I clicked the egg about 30 times or so and then I was just buying stuff. Not sure if that's a good balance. Some the puns were great ;-)
Spirits of the Forest by Divitos 2016-04-19T22:10:00
The savepoints are really necessary as I often couldn't tell what most of the stuff is and if it will harm me or not. The movement feels too rough for a platformer. The music was the best part for me. It mostly made the atmosphere for me.
Loathsome Shifter by bigmangames 2016-04-19T22:02:00
This game leaves plenty of room for interpretation ;-) I'm not sure if it's based on a strange kind of humor or a serious artistic idea.
Run Baby Run by omidprosper 2016-04-19T21:57:00
The game doesn't start. As this is a Unity game, you need to zip the exe AND the "Run Baby Run_Data" folder.
Chocolate box factory by BoltKey 2016-04-19T21:53:00
Nice addition of the theme to an existing puzzle mechanic. I had a hard time at some levels. Couldn't remember the second shape long enough :-)