Foon → Ludum Dare Explorer → Users → Wekaj
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Torchkick | compo | 29 | 4.14 | 4.15 | 4.15 | 4.20 | 3.78 | 2.98 | 3.63 | ||||
| 2019 | 45 | Start with nothing | Commander | compo | 3.92 | 3.75 | 3.67 | 3.58 | 3.50 | 2.92 | 2.60 | 2.80 | ||||
| 2019 | 44 | Your life is currency | Curse of Volgax | compo | 324 | 3.21 | 2.87 | 2.84 | 3.16 | 3.68 | 2.53 | 3.47 | ||||
| 2018 | 42 | Running out of space | BoilerMan | compo | 299 | 3.47 | 3.11 | 3.94 | 3.55 | 4.12 | 3.63 | 2.65 | 3.53 | |||
| 2017 | 39 | Running out of Power | Socketbound | compo | 311 | 3.35 | 2.76 | 2.67 | 3.48 | 4.23 | 3.20 | |||||
| 2016 | 35 | Shapeshift | Space Junk | compo | 168 | 3.62 | 3.41 | 3.86 | 3.51 | 4.16 | 3.58 | 3.78 | 71 | |||
| 2015 | 34 | Two Button Controls / Growing | Void Gate | compo | 363 | 3.38 | 2.75 | 3.77 | 3.55 | 3.59 | 2.90 | 44 | ||||
| 2013 | 28 | You Only Get One | Juggle | compo | 420 | 3.10 | 3.10 | 2.94 | 2.39 | 2.58 | 2.94 | 1.81 | 2.67 | 66 |
Wekaj leaves an average of 13.4 feedback comments each event.
Wow, cool game! The sudden change in mood when you unleash your plague upon the masses is great.
Cool game! The art style was really cute. I got stuck because the game was telling me to find the hat when I was already wearing it, but at least I still got to do some fishing in the pond of tears.
Neat game, nice work making a multiplayer submission! Unfortunately there was only me and one other humongous spider, but I can see it being more fun with lots of people.
Cool game, there were some creative levels! It took me way too long to work out what to do on the long fading block path one :P If I would change anything, it would probably be those super unforgiving spike hitboxes.
Cool game! I had fun exploring around your levels.
Great work! I found the game really difficult, so I couldn't make much progress. Losing 10 sushi for just one hit is brutal! I liked the art style and effects.
Nice work! The dashing felt really good. If you don't only get the fame items you are a COWARD.
Cool game, the UI was a little confusing at first but it didn't take long to understand. I found it very difficult!
Cool game! Elementals are OP.
Really cool game! I made it through the mines but only had 65 health at the 66 health reaper so I must have missed a flower or something. I loved the music.
Haha, awesome work recreating Windows 10, I love it! I did not feel comfortable having those file names on my screen when I was playing this in public though...
Fun game, I enjoyed it! I don't know what's with all these people who would jump into a pool filled with dead bodies though!
Cool idea! It was very hard to shoot the enemies though.
Nice little puzzle game! I do not like soggy bunnies, but I like Soggy Bunny.
Cool game, platforming upside down was very confusing! Unfortunately the giant death laser brought a swift end to any of my good attempts.
Nice work, dashing across islands was fun, although I didn't like that you had to do the tutorial again whenever you died.
Nice work, the art style is cute.
Nice game, I really liked the art and animations! Stylish.
Nice work, the graphics are really good! I think the difficulty could have been tuned a little higher however, it got a bit repetitive after a while.
Nice work, I love this idea! The way the window actually shrinks and responds to your attacks is so cool.
Awesome work, I like it a lot! It's cool how you have to force yourself to play the tetris game faster to shoot the robots in time. The art and animations are very stylish too, I especially like the losing animation when a robot touches you.
Nice work! I found the game pretty tough because I could rarely find the foods I needed from the orders, but the music was great.
I tried to start the game but no buttons seem to work? Not the start button on my controller, not the enter key, nothing.
I love the art and animations, the game looks great! The dashes at the start took a while to get right, and having to pull the sword out each time got old, but thankfully there was a checkpoint at the boss. The boss fight was fun, I liked how the character controlled.
Cool idea, it's like a more dynamic sokoban. The art style is cute too.
Cool idea, I liked the process of carving out your own unique playing space per run! The ability to uncover special tiles from within the virus could have been an interesting feature.
Neat presentation! It started off slow, but the difficulty seemed to severely ramp up as time passed.
Awesome work, I love it! The presentation is perfect and I love all the creative hazards you came up with. So cool.
Nice work! I loved the intro, although the gameplay was a little repetitive.
Cool game! I found it pretty difficult, but I'm also quite impatient and tended to charge in and bounce around all over the place.
I really like this entry, nice work! The way your perspective of the level changes as you grow is very cool.
Hey, I wanted to try your game, but it appears that the link doesn't lead anywhere!
Nice work, it could maybe have done with a little more variation in the mechanics, but I like the art style, especially the orc. His animations are great!
Nice work, I like this submission a lot! The levels ramp up nicely and once you start chaining mechanics together, it feels very fun.
Nice work, I really like this idea! It is very difficult though, especially since you have to restart if you make one small mistake.
Nice work! The art style was cool, and I like how you used the computer account name in the intro. I do admit I thought it was a strange coincidence for a few seconds...
I like the visual style, very consistent and cute.
Nice work! I especially liked the post-it note menus, stylish.
Cool idea! The player movement and wall shifting felt smooth and polished, but the walls were kind of hard to make out and bats were really annoying to chase down!
Nice game, I liked the creepy atmosphere. The laughing... things... were very unsettling.
Interesting game, the dialogue was a cool touch! (though the robot is pretty oblivious :P) It would be helpful if there was more visual or audio feedback for when you take damage.
Neat game, the memory aspect makes it interesting!
Hey, I tried running your game, but it seemed to crash instantly. I have the log file if you need it.
LD46 — Keep it alive (16)
PIZZA was plentiful and nothing hurt by niklasriewald 2020-04-23T09:32:39Z ♥ 1
Nice work, I really liked the unique falling platform mechanic. The music and weirdness gave the game a kind of dreamy feeling too which I liked. I think there is potential here! If I could change one thing, I would probably make the player jump automatically, as I found myself holding the jump button down the whole time anyways.
Ponk and Sheeply by jerripo 2020-04-23T09:06:02Z ♥ 2
I had a lot of fun with this one! It was on the challenging side, the wolf level and the thin path level in particular. I like how you innovated on the mini-golf formula by having the putter have to reach the goal too, you could do some interesting things with that idea.
Postcard Ninja by CarlOfAllTrades 2020-04-23T08:41:39Z ♥ 1
Unique art style, I liked it! Flinging the character around was quite fun, I can see how you could get skilled at perfectly maneuvering it. It did take me a bit to grasp the cube targeting, I was expecting the cube closest to my mouse to be targeted instead of the one closest to the character. Nice work overall.
It Lives by Sbug 2020-04-22T10:44:17Z ♥ 1
Wow I loved this one! The art style and mood was great. A good commentary on parenthood too.
Lights On by henriquecanella 2020-04-22T09:42:18Z ♥ 1
Cool game, I thought the graphics were nice. I did think the time taken to fix a power source felt a little too long, and the camera was a bit buggy for me, but good work otherwise :)
Pug Panic by Alex Davies 2020-04-22T09:12:36Z ♥ 1
This was great! I think your game is my favourite take on the theme yet. I love the amount of stress it generates. The spammed pop-ups were definitely the hardest thing for me to deal with.
INFLAME;Z by wareya 2020-04-22T08:31:24Z ♥ 1
Nice work, the torch checkpoint mechanic was a great idea! I did find the start of the second level a little unforgiving, with the tight water jumps and the spike that kept trapping me. Great game though, the graphics were nice too.
Guardian Lich by svntax 2020-04-22T08:19:49Z ♥ 1
Neat game! I really liked the projectile deflecting mechanic too. I feel like the game just needs a better sense of progression, but nice work overall.
Extraterrestrial Dinosaur Savior by Trace 2020-04-22T07:56:28Z ♥ 0
Nice work, the game felt very polished. I liked the music a lot, it sounded like it was straight out of a Final Fantasy game!
Forest Guardian by JakobTheQuizGuy 2020-04-20T08:26:35Z ♥ 1
Nice work, I liked the graphics! The controls felt good too.
Crumbling Home by Becher 2020-04-20T08:09:25Z ♥ 1
Wow, I love how everything looks, great work on the graphics! Climbing on the robot as it walks around is a very cool concept. The intro/tutorial screen was great too. One small feature I would have liked is the ability to control the player with the arrow keys.
By the way, I think I found a bug where I couldn't repair the room on the back of the robot.
Keep My Keep Alive by Thooom 2020-04-20T07:59:11Z ♥ 0
Nice game, I like the art a lot! I think some feedback when you type a correct letter would be nice, I found it a little confusing when there where multiple of the same letter in a row.
You can shoot! by adjo 2020-04-20T07:47:24Z ♥ 1
Nice work! If I had to change one thing I would probably make the player controls a little less floaty.
Flower Defense by Evolving 2020-04-20T07:36:11Z ♥ 0
Neat game, I liked the art! It does feel like something is missing, some sort of player progression would help I think.
Rhythm Rifles by BlakeGameDev 2020-04-20T07:21:58Z ♥ 1
Nice game, it looks and feels really good to play. Strong Crypt of the Necrodancer vibes!
Ignited by The Blue Hatted 2020-04-20T04:25:29Z ♥ 1
Nice work making a multiplayer game! I reckon a way to see the status of your fire when it is off the screen would be helpful.