FoonLudum Dare ExplorerLD39 → Jumping Jehosaphat

Jumping Jehosaphat

By jharler

View on ldjam.com

CategoryRankScoreCount
Overall2233.4725
Fun673.7825
Innovation2773.2125
Theme4213.3425
Graphics3983.0425
Audio1353.4325
Humor483.6324
Mood2253.2125

Comments

wekaj 2017-07-31 11:48

Hey, I tried running your game, but it seemed to crash instantly. I have the log file if you need it.

jharler 2017-07-31 11:51

Yes, please email to jharler gmail.com. Thanks!

dalbinblue 2017-07-31 11:54

I also received a crash. The error log file is as follows:

``` Game DLL requesting 128.00 mb of memory main: app path: C:\Users\dalbi\Downloads\Ludum Dare\LD39_JumpingJehosaphat\JumpingJehosaphat main: user path: C:\Users\dalbi\Downloads\Ludum Dare\LD39_JumpingJehosaphat\JumpingJehosaphat main: initializing 128.00 mb of memory OpenGL: creating DC OpenGL: setting pixel format OpenGL: creating OpenGL context OpenGL: setting context to current OpenGL: Vsync: false OpenGL: setting viewport Could not compile shader: 35633 Reason: ERROR: 0:12: 'output' : reserved word ERROR: 0:12: 'output' : syntax error syntax error

OpenGL: Unable to compile vertex shader. Failed vertex shader: #version 330 core

layout (location = 0) in vec3 _ztvv_position; layout (location = 1) in vec2 _ztvv_uv; layout (location = 2) in vec3 _ztvv_normal; layout (location = 3) in vec4 _ztvv_color;

out PixelInput { vec4 position; vec4 color; } output;

uniform mat4 model; uniform mat4 projection; uniform mat4 view;

void main() { gl_Position = projection * view * model * vec4(_ztvv_position, 1.0); output.color = _ztvv_color; }

Failed fragment shader: #version 330 core

out vec4 _ztfs_frag_color;

in PixelInput { vec4 position; vec4 color; } input;

void main() { _ztfs_frag_color = input.color; }

Unable to compile OpenGL shader program main: Failed to load default shader: shader-solid ```

sivael 2017-07-31 11:57

Fails to run LOG: https://pastebin.com/qU9JWN2u

oxrock 2017-07-31 11:58

This game was really cute, I liked it. My only complaint is that the power switch seemed pretty finicky about being activated. I found myself jumping into it several times before it'd activate and complete the level.

jharler 2017-07-31 12:07

I think I was able to fix this. Please download from Itch.io again and let me know if it still fails to run. I appreciate your help debugging!

thesand 2017-07-31 12:11

It was fun, I enjoyed it! The only problem I had is the same problem @oxrock had. But for being a Ludum dare game it's just a small bug ^^ well done mate!

blaclegi 2017-07-31 12:16

Hey, This game was fun to play - although the power switch could sometimes be a little awkward to jump onto and this meant that sometimes I used all my jumps when I should have already hit it. I also liked the funny comments the character made as he was flying about. Overall good game! :smile:

noxim 2017-07-31 12:19

Nice small puzzle game. Fit the theme really well, and nice to see you writing your own engine. Music was good, gave the game a nice mood.

gettingrekt 2017-07-31 12:20

Just finished playing it, so I guess the new version is Gucci. Great fluid game with nice level design and mechanics. Some more colors wouldn't hurt in my opinion together with the cute style.

cowa 2017-07-31 15:19

Fun puzzle game! Good job :)

holyblackcat 2017-07-31 15:22

Really liked the funny sounds and the FoV implementation (especially respectable since it's your own engine).

drachmor 2017-07-31 15:29

This is definitely the funniest game I have yet seen! Not only that, but the core mechanic is well-executed, and the levels are just as difficult as they should be. The only problem I found were some minor performance issues when preparing the character for a jump. Maybe the lighting effect around the trajectory line is causing some lag? Besides that, this was a very enjoyable experience. Good job!

lord-404 2017-07-31 15:32

Crashed once, then properly executed tried to complete the first level but the power icon did not properly colide with my character or something because i lost.

sivael 2017-07-31 16:10

Fixed now. Looks great! The smiley face as it flies through the air is awesome :D

mat1er 2017-07-31 19:37

Basically, great, fun, only the graphism aren't great, but they're enough, so yeah, great!

2017-08-01 10:28

Very fun game! Cute audio. I included it in my Ludum Dare 39 compilation video series, if you’d like to take a look :) https://www.youtube.com/watch?v=8Qv2KH3BQm4

jtn191 2017-08-02 16:46

I like the darkness/golf angle. I couldn't hit the power switch just right...I guess that's like putting

dob 2017-08-02 17:02

Really great! I loved the mechanic, the use of light and hidden space, and the sounds and graphics. Very fun game. I finished in 187 - not sure if that's good or not. Level 7 was a bear. Very well done.

knowledge 2017-08-02 17:08

Failed to start at first, but run properly second time. Nice little puzzle.

akerspoket 2017-08-03 16:42

Hilarious sound! It was really cozy playing and then when you hear what it (?) was saying it got that much better! It was really addicting for such a simple game, played it for too long :P

I made a youtube video of me playing the game if you are interested :)

https://youtu.be/u7vz7kapzIY?t=7m49s

ledez 2017-08-03 19:54

Wow! Here we go, Over 9000. I like it! Love the mechanics you used. Great and fun game to play.

remco 2017-08-04 16:37

Haha, humor, innovation *and* fun in a compo entry. Colour me impressed :smile:

Anyway, just a comment to say that resizing the window can do some funny things, like erasing the battery in the intro screen or disabling click-n-drag if resized too small in the game proper. Not a problem, really, just worth mentioning if you'd like to continue working on it.

mianagames 2017-08-04 23:08

Very good idea. Nice work!

jaimuepe 2017-08-21 18:27

Cool game! I liked the "golf" lighting effect, that was pretty original. My bigest concern were the sounds effects, which were cute at the beginning but after a while they become a little annoying, since there's only 4 or 5 of them. Props on using your own engine, i'm trying to learn openGL myself so i can do that someday :). Good job!