wekaj 2018-08-13 12:36
Hey, I wanted to try your game, but it appears that the link doesn't lead anywhere!
Foon → Ludum Dare Explorer → LD42 → The Dome
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 589 | 2.97 | 21 | |
| Fun | 581 | 2.78 | 21 | |
| Innovation | 646 | 2.50 | 21 | |
| Theme | 695 | 2.38 | 20 | |
| Graphics | 291 | 3.40 | 22 | |
| Humor | 2.35 | 16 | ||
| Mood | 2.73 | 19 |
Hey, I wanted to try your game, but it appears that the link doesn't lead anywhere!
@wekaj opps - I forgot to 'publish' the page on itch.io. All done now, thanks for the heads up
​Can't play it. I download it manually and I don't know what to do with this folder. I downloaded from itch app, but it prompts me a weird error: "application crashed. process exited with code 1"
@deaymon You need Java JRE to be installed on your computer first. I'll make another version with the JRE bundled as well in case you don't have it ..
@lintfordpickle Thanks for that! :smile:
I downloaded the version linked on itch, but when I run the .jar I get errors. :(
Do you have an idea for what might help me become able to run it?
the dome jni error.PNG
Same problem as the above, which is a shame because of how nice it looks.
This is actually very similar to a game we did for a previous LD. I really like your mini-map (something I've always wanted to do in a game, but never have found the right time). I would have liked to see what you did with audio. I also wish the car straightened out a little quicker as I found it extremely difficult to get going in a straight line down a road.
I did like how active your city felt. I wasn't sure if the police would actually chase me after I got stars for smashing pedestrians.
I like the skid marks you put behid the tires, how did you go about doing that? I tried doing the same thing in a different game, but never quite got them looking how I wanted.
I also get the JNI error here.
This happens every time I run the LD42.jar! Am I running the wrong file? Error1.png Error2.png Or I am missing a software needed to run this? I'm sure I have all the java redists installed (Everything needed for Android port and running Minecraft).
@pnghasemi @endurion @darylsteak Really sorry about that, but I cannot seem to reproduce it.
and yes, LD42.jar is the correct file.
Could you please let me know which java version you have installed (my game needs Java 1.8 (Java 8) minimum). You can check this by type "Java -version" on the command prompt.
Alternatively, if you have time, if you start the game from the command line using "LD42.jar debug=info", you should get a log file in the same directory. Could you please let me know what/where the actual exception is?
Thanks a lot
Nice games, really enjoyed it congrats!
@lintfordpickle
This is my java version as it shows.
Java.png
java -version shows this: java version "1.8.0_101" Java(TM) SE Runtime Environment (build 1.8.0_101-b13) Java HotSpot(TM) Client VM (build 25.101-b13, mixed mode)
How to run with arguments? java LD42.jar debug=info shows Fehler: Hauptklasse .\LD42.jar konnte nicht gefunden oder geladen werden
roughly translates: Error: main class .\LD42.jar could not be found or loaded
A huge thanks for all your replies. I could also reproduce the problem on my laptop. I think I messed up the compiling. I'll have a look when I get home and fix it Good luck with your submissions!! :)
I messed up the compilation process, using a JDK 10 compiler. I have since fixed the issue and it should work now. Thanks a lot to @pnghasemi @endurion @darylsteak for the helpful messages.
Awesome, it works now :)
Now that's the GTA I know! I managed to deliver two fares before the car was totalled. The controls (esp. turning) feels a bit too floaty, albeit it's good enough to actually get round the bend.
I had all AI vehicles combined in the top left border, while other parts were empty (no walkers, no cars). That's the places where I actually could drive more than a few blocks without crashing into something).
That's a really really ambitious goal you set there, and it shows, that 48 hours are not enough. It's however quite close!
What next? Sounds! Repair possibility!
Pretty game! It has an interesting back story and it certainly looks nice. It has a very retro pixel look and feel to it, well done. A few simple sound effects (possibly generated with sfxr as that sound fits your visuals) would have improved it by a lot.
Took me a while to realize that the only thing that really matters is the customer and your health bar. Certainly makes the game a lot easier. It's hard to watch the minimap and drive around at the same time, combined with the fact that the controls were really sensitive makes the game somewhat challenging to play. It could also be part of its sharm however.
I think the game would've been easier/more fun to play if the car had been actually centered of the "camera" view instead of centered in the window. It is kind of hard to predict oncoming cars in the bottom of the screen.
When I dropped off the first customer the game crashed without an error message.
life falls too fast and the damage happens quickly considering the maniabillity of the car
Game crashes when I enter the blue crosshair/dropoff zone, unfortunately can't quite play it through super well.
The camera and car movements make it very hard to accurately control the car and not slam into things, the car travels waay too fast and doesn't offer a fast way to turn or escape obstacles in front of you. (I'm biased and maybe this isn't the solution, but drifting and slower top speed might help). Also, I'm not sure what the gun is there for, not seeing much combat early on and you still crash into dead cars.
The art style was really good, if the car movements were fixed up and the gameplay ironed out, it could be a super fun gem! Keep it up!
Nice game, remembered me the first GTA. Controls are a little bit difficult, I wish I could adjust the turn speed. Well, it's a good game though it doesn't tie in strongly to the theme.
Your game is very nice to play. The general impact is positive. As a professional game dev I would suggest... just kidding haha Nonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm. Graphics - very nice. Controls are also working very well. Maybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)
good game! :thumbsup: