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Lintfordpickle

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202558CollectorCollectorcompo2.672.503.002.173.502.001.671.50
202557DepthsFill The Cofferscompo3.613.613.674.004.003.443.223.56
202455SummoningHoomans vs. Deemonsjam3.383.502.563.004.002.642.75
202352HarvestHarvester 008jam3163.613.413.593.934.002.282.203.31
202250Delay the inevitableEnd of the World Pinballjam5673.613.502.643.114.192.823.33
202149UnstableStrontium Submergencejam4413.743.713.193.054.213.742.743.38
202148Deeper and deeperDwarf Dig Deepcompo3943.533.342.743.974.082.922.542.92
202047Stuck in a loopTrain Warsjam6863.583.253.954.053.532.813.06
202046Keep it aliveTimmy Telekinesisjam14053.413.443.302.963.543.203.24
201843Sacrifices must be madeThe Spreadcompo
201842Running out of spaceThe Domecompo5892.972.792.502.393.402.362.74
201841Combine 2 Incompatible GenresThey Love it When She Singscompo3.253.003.383.193.063.173.31
201740The more you have, the worse it isTachyon-Rcompo3.003.252.502.503.003.003.50
201738A Small WorldNuclear Dronecompo
201637One roomTank Commander LDjam4953.2730
201533You are the MonsterMelda: The misunderstoodcompo6902.882.942.123.003.292.252.5330
201532An Unconventional WeaponSelfie Stick Heroinecompo9122.752.932.212.683.082.962.7852
201431Entire Game on One ScreenBushCraftcompo7992.962.892.703.443.362.8045

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Lintfordpickle

Lintfordpickle leaves an average of 7.1 feedback comments each event.

LD57 — Depths (5)

Echo Dive by Ricesteam 2025-04-09T05:35:59Z ♥ 1

great atmosphere and cool looking graphics/asthethic. The gameplay was also really tight and played nice. The octapusses balance between vision and enemy speed is also really nice. Its a shame there isn't a little more variation to the game because it is genuinely fun to play. Well done!

Dyamid by leorean 2025-04-08T21:04:09Z ♥ 0

wow, what a great entry. It took me longer than I'd like to admit about how to use the crystal, but once I figured it out the rest of the game was entertaining.

I loe the graphics, music andpuzzle design, well done!

The chronicles of Mr. Marmo by Wouter52 2025-04-08T15:05:04Z ♥ 2

I really enjoyed the game, and them music at the start of level 1 actually made with lol. As a few others mentioned, it took me a little while to realize that you need to stand on the stone blocks to start working the pipes - no biggy once you realize whats happening. I also got stuck a few times on a few tiles (but the 'R' key lets you reset, so again no problems really).

I love the animation/idea that the ocean drains down to the level of the pipe when you finish a level - I think the effect would have been perfect if the next level started from the last level drain position. Well done

Go with the Floe by johnnysix 2025-04-08T14:56:18Z ♥ 1

This was a joy to play . the movement mechanics felt speedy and fluid and I had fun both swimming and sliding (I think a game with just the sliding would have been equally fun). The music was top-notch, if you made it yourself for the game, then well done.

As someone else mentioned, I kinda wish the camera was a tad more zoomed out, but I'm not sure how much that would have affected the gameplay. Overall, this is my favority game of the jam so far 👊

The Void by Iluvatar 2025-04-07T14:23:10Z ♥ 3

A top entry. The graphics were top-notch as was the music, which together made a really nice atmosphere.

I didn't understand if I was supposed to be able the monster? some words I could kind of make out, but most I couldn't (was I supposed to speak them aloud phonetically?). Luckily I got the gist from my guy's replies :D

well done

LD55 — Summoning (6)

Unpacking Armageddon by notnasiul 2024-04-21T19:28:32Z ♥ 2

First of all, I loved the aesthetics in this. Its a shame the game was so short as I would loved to have play some more. I guess the levels were randomly generated? Assuming that's true, that would be an obvious next step to improving the game, as the level layouts were the only real negative I had. Some of the levels were pretty easy.

Great music too and sfx too. Did you do the music yourself ( you opted out of the music category I see).

Awesome work though.

ManaFest by johnnysix 2024-04-21T19:22:45Z ♥ 1

I loved the game, although I did get stuck on about the 4th level, I couldn't figure out where to go next. The style of graphics are quickly becoming recognizable in the jams as jonnysix games (in a good way) - I love the divering effects. The music was also surprisingly varied and fit the game really well. The music reminded my of PP-Hammer on the Amiga 500. There were a few small things. 1 bug was I left full screen during the game and couldn't get back into full-screen. I also think it would be 'better' if the totems showed a range of influence, sometimes I was a few pixels out and couldn't place any more free blocks. It also wasn't clear why or where I could summon the cats - I just walked around until I saw the grey outline mostly. A solid entry

summon that star manz by Liole 2024-04-21T19:12:48Z ♥ 1

well done on getting your first compo sorted. The summoning on star man was successful! All behold Starman

Home-O-Mancer by Happy 2024-04-21T14:55:39Z ♥ 1

This is a charming little game, and a pretty unique concept. I had a lot of fun playing, although it took a little while to figure out how not to keep getting duplicate items. Well done

Poltergeist for Hire by JudJudson 2024-04-21T14:53:20Z ♥ 1

I had a lot of fun playing this entry, and was surprised how polished the game was for a jam (both music and visuals were pleasing). The idea fits the theme well too. Well done.

There were a couple of issues with the mouse leaving the main game window, for example when opened the summoning wheel. I guess these are more related to Unity web-app.

Loitsumaali by vinzBad 2024-04-21T14:44:08Z ♥ 1

What a great little game idea, and nicely executed. The recognition of the drawing worked pretty solid. It would be nice to have some kind of progression system to more powerful spells. I didn't notice any kind of mana system, so in the end I just kept spamming the golems, which made a nice little wall in from of me :)

LD54 — Limited Space (1)

Purrimeter by johnnysix 2023-10-04T11:07:20Z ♥ 1

ah love the concept, and the art and audio are very well done. Amazing work for 50 hours. as others already mentioned (and you said will be fixed in v2) - the only issue I had was drawing the top top-right to bottom left, but other than that, the game played great.

Well done

LD52 — Harvest (13)

Turtle Atoll by MaiMai 2023-01-25T09:29:23Z ♥ 1

Well done - super relaxing and visually pleasing.

I don't really have anything to add - I think I would have preferred the old-style tank controls for controlling the turtle (I think i'm just old though, and most people today like the WASD controls as you have them). Also, I couldn't figure out if I was able to dodge the arrows or if they always hit regarding of what happens visually? Does it help to try and circle the boats as the silly hoomans are fight?

Great entry!

Screenshot_20230125_1026954.png

Cake Sweeper by johnnysix 2023-01-15T20:22:39Z ♥ 1

The graphics and audio were great - I found the cat to be a little scary looking :D Its a shame the mouse doesn't always face the direction you were previously moving in, because his face looks good too, but you always see just the behind. The game wasn't too difficult, but then sometimes you'd get killed without much time to react (that I could noticed) - the hand seemed to suddenly jump 'down' the screen when it otherwise didn't look like it aligned.

But then, for a compo submission, its a very solid entry - great work!

(we sell) P.E.O.P.L.E. by nullval 2023-01-15T14:43:04Z ♥ 1

Same as a few others mentioned, the mechanic was definitely interesting, and I found myself scrolling through the 'candidates' looking for the best matches. I couldn't always understand why the sell button was disabled (too few people selected?) but after a while it became available. The messages in the thread were cool and made me laugh a few times. I think the only real need of 'improvement' is just general feedback on the controls and some live targets to aim for (getting a minus performance score didn't end the game or anything). I didn't have any issues with the Ui or scrolling

UFO and Harvest by DmitryGalias 2023-01-15T12:47:09Z ♥ 1

oh wow - first off, the artwork is amazing!

The game was just a little difficult, but once I got the hang of it, it was alright. Initially it wasn't clear what the the relationship between the collected resoources (green) and the coins (orange) and the cost of the upgrades were (I somehow related the pumpkins to the orange hud icons).

I think the only thing I didn't like was the fuel mechanic. It seemed somewhat unfair at times, especially considering that vertically ascending doesn't cost fuel, but slight lateral movements on the planet cost loads.

Jumping Bean Harvester by therealjtgill 2023-01-14T14:30:22Z ♥ 1

I wanted to play this as I saw one of your posts pre-competition about using your own physics engine (and I too just finished up my 2d physics engine over Christmas).

Similar to others, I didn't have the patience for collecting all the beans in the end, but the physics simulation ran great, and I was able to traverse the world and interact with stuff. Great work

There was a little something that I'm not sure is intended or expected, but the camera seemed to react to 'micro' movements of the buggy as I drove across the ground. I presume the ground is a flat cube, so I wouldn't have expected any jittering of the camera, and although it was barely preceptable, it was a little jarring

Elonkorjuu - Live Harvest by Tutti Ankka 2023-01-14T14:15:17Z ♥ 3

A really nice entry - the artstyle just sets the game apart -well done

Cube Digger by Quentin Wittevrongel 2023-01-14T13:57:39Z ♥ 1

running this game instantly span my 3070ti fans to 100% solid ..

Minerals Planter by Found Bow Tonight 2023-01-14T13:50:48Z ♥ 1

the overall feels were good, but wow i found it difficult. The first time a snake jumped on me made me jump.

Harvest City by digital bacon 2023-01-14T13:46:51Z ♥ 1

I wanted to play this just based on the intro, because I could relate to it so well at the beginning of LD52. Well done on getting a submission ready in time, even if all the features didn't make it. Each of the screens looked nice and seemed to each encompass pretty solid core gameplay ideas. As others as said, I feel fixing up priorities and massively reducing scope in the future would benefit immensely.

Harvest Earth by Seagoingmanatee 2023-01-14T13:40:22Z ♥ 1

In the end, I really enjoyed the game and its interesting take on the theme - although it took me a while to understand the overall gameplay-loop. The music was pretty cool, and the graphics are solid, if a little bland. Very nice work, well done

Death 'n' Veggies by Klaus Peter 2023-01-14T13:35:17Z ♥ 2

The theme idea is really cool.

I found the game interesting, but quite hard to get to grips with initially, as there are so many options! The music was very nicely done. An all-round solid entry

Harvey: An Overcooked-like Harvesting Game by russmatney 2023-01-14T13:29:13Z ♥ 0

wow - the idea prettys great, and unique amongst LD entries. It also works very good (espially for a solo effort) -well done. The graphics work is competent and you even have sound and music. This is all round solid entry!

The Onion Quest by Dekajoo 2023-01-11T07:52:49Z ♥ 1

wow - I went into the game expecting chess and although initially didn't understand what I was supposed to do (the player is on the left and the AI on the right), it quickly became addictive. I don't usually play these kinds of puzzle/strategy games, but this was surprisingly fun.

The art and gameplay are solid. I feel like idle animations are a small addition to a game for a big return - and they were kinda missing here - between fights the screen was static and with the absence of music it was a little *too* still.

LD50 — Delay the inevitable (14)

Extremely Exteme Sports by kuviman 2022-05-13T12:58:52Z ♥ 1

The game (and the music) is very fun and uplifting. I found it easiest to ignore the course and just dodge the trees. please add an option to invert the controls - my old brain expects 'tank-controls', where left is the player's left and not left on the keyboard.

Secret Mission: Datastorm by Sentmoraap 2022-04-12T08:36:48Z ♥ 1

overall, I enjoyed the entry. Visually it is quite different from a lot of other games and I liked the minimal/future/tron like aesthetics and the sound. For a while, I didn't think the blue dots were actually working, as nothing seemed to happen when they intersected with the outside of the car - but they do indeed work and are brutal.

I think the only thing really missing are some kind of skid or slide mechanic to add a little more 'oomph' to the driving.

Well done for using SDL in a comp entry (I'm not sure how much boilerplate is involved, but I'm assuming its not a out-of-the-box as Unity).

Lava Land by kleszcz 2022-04-09T02:52:02Z ♥ 0

I'm kinda with the others here - the aesthetic of the game was really nice, but I too found myself just placing as many structures as I could whenever I could. The inevitable death fits with the theme though :)

SwimCity 2000 by blubberquark 2022-04-08T13:46:54Z ♥ 0

Same as the others have mentioned; the art and overall style looks amazing, and the sense of foreboding as you see the water trickle around is a little scary. it creates a sense of urgency. There are a few little issues which made it not play out that well - for example, I had trouble placing residential or commercial zones on the bottom of the map, because it kept wanting to make connections to the dam on the top ?(maybe this was an issue of perspective, and I was clicking in the wrong place). Also, the lack of UI for things like time or tax made it had to plan anything out and to strategize. It was however still fun playing around in the setting.

Galactic Crash by Zerox 2022-04-08T13:39:28Z ♥ 2

I quite enjoyed the game - although the ending came a little abruptly 🆔 The music and art were both descent and the instructions for the mini-games were understandable. There are a few things which could be improved on though: I couldn't grab the ends of the green wire in the wire connection, and this mini-game could have been a little more difficult. I also couldn't tell where I was shooting the fire extinguisher .

Demon Sigil by Justin Herrick 2022-04-08T12:51:39Z ♥ 3

As soon as I figured out you have to pick up the red things to reload, I really enjoyed it and got to the end. It did seem as though it was just easiest to stand on one blue gate (so it doesn't break) and just farm the ammo from the skeletons behind whilst shooting the devil - but still entertaining nonetheless. The sound and art were both good.

Wormageddon by MatterLinx 2022-04-08T07:26:56Z ♥ 2

The music and art were both amazing, and the controls felt really solid. The mapped keys (I play on keyboard) felt a little weird (S, F, space and shift). Maybe there is a way to re-mapped them that I didn't see, but I would have preferred something more 'tradtional' like ZX and the arrow keys. Also, extra sound-FXs for the block and jump would have really added to the game

One More Song! by hadesfury 2022-04-08T06:57:00Z ♥ 2

that gave out some good vibes - both the music and the visuals were great, and it was a nice use of the theme. The audio was particularly good, but I see you guys opted out of that rating?

E P I L O G U E by JLV 2022-04-07T23:20:03Z ♥ 1

I really enjoyed the art and the music fit the game perfectly, but I too kinda struggled with the combat. As a few others have said, I seemed to get the same outcomes when playing through a couple of times (maybe that was inevitable? :))

Please don't sleep! by Lana Ro 2022-04-06T12:34:39Z ♥ 1

A solid game entry with amazing artwork and catchy music. There were a lot of subtle details which were nice: the day/night cycle and the bits of pizza you eat are missing.

Stop the clock by Shampop 2022-04-06T12:24:26Z ♥ 3

lol - this was quite fun for such a simple mechanic. The fake outs with the music caught me out very often. I don't know if it is a bug or not, but there was no indication (via a score) of how well I was doing relative to the high-score shown at the top of the screen. It would have been nice to see how much longer I needed to go for to 'win'

Shadow Rush by Brandsma 2022-04-06T10:40:59Z ♥ 1

I love top-down driving games and really enjoyed your entry. The driving mechanics felt really nice and controlled well. Even the engine sounds good (which is really difficult to get right). The graphics fit the game well, but a few places had pixels of various sizes which make the car not really fit the size. The shadow-time cars were done really nice and fit the theme nicely.

Mr. Psychologist by Arthemy 2022-04-06T09:44:08Z ♥ 5

As a few others have said, I enjoyed the game, with my only real criticism being that I don't know how 'correct' an answer was. I liked how the picture represented the current mood, which was a cool idea.

We Can Bounce Back by ChaosComposer 2022-04-06T09:35:33Z ♥ 1

Such a simple mechanic made for some very nice gameplay. It's surprising how 'trippy' it gets when you are under even a bit of pressure to control both dot-people. I liked the music, which fit the chill atmosphere and helped set the mood. A minor point is with the 'tutorial' at the start of the game just looks like a left click (which I did and it launches your ball up) - it doesn't actually mention moving the mouse to project the ball in a direction.

LD49 — Unstable (15)

Unstable Tower by erikkire 2021-10-21T07:24:02Z ♥ 1

This was a surprising nice game. Cool graphics and I loved the climbing feature of the people. I think the game is a little too forgiving when dropping the blocks in that is was actually quite difficult to squish the little guys (eventually I tried to do it on purpose to test the mechanic). Very cool for a compo entry. As others have said, maybe the only real improvement would be the mouse controls (difficult to click and 'placement' of blocks would sometimes jump). I couldn't hear any sounds in the game?

*ninja edit* great to see games made with things other than unity/unreal too.

Unstable Gun Fishing by pauljohnprogramming 2021-10-20T08:50:28Z ♥ 0

Straight off the bat - the music and the transition into 'You're the winner!' were both EPIC, and certainly makes this the most memorable entry I've played. I think this is the first time I've rated high on humor, as it genuinely made me laugh. At first, I couldn't really figure out if I was supposed to be killing the boss fish or trying to kill collect the little fish things - but I guess they were just there to distract from the main task (I think I got confused because of the text on the first page about using the fishing-line on anything that moves).

CyberVoid by ZevsEHG 2021-10-16T23:43:13Z ♥ 2

A very nice entry - a little too hard for me, but the music was good and I enjoyed the visuals alot.

Plundering Boy by HaaYaargh 2021-10-16T23:42:12Z ♥ 1

I loved the whole aesthetic of the game and feel it was very polished, so good job on that. Somehow though, the 'swaying' effect made me feel a little ill after a short while

The Un-Stable Ranger by DaSpikeyBoss 2021-10-16T23:40:17Z ♥ 1

I really enjoyed this entry. I found the controls a little strange, but I got used to it farely quickly. The art is nice and gets the job done, but was maybe lacking smaller details. Overall though, a nice entry.

Meltdown by Roka Josh 2021-10-16T23:37:50Z ♥ 1

I found the art quite charming but unfortunately the diffuclty was a little too hard for me.

Deathrail by Hotowlgirls 2021-10-07T18:39:35Z ♥ 2

I like it - the game was challenging and interesting. Loved the music.

Karawan by Rongo Matane 2021-10-07T15:05:05Z ♥ 2

wow - what a great game - the graphics and sound are top-notch and the gameplay was fun.

Instabilliards by TastiHam 2021-10-07T14:49:24Z ♥ 1

As a few others as said, I wasn't too sure how to play, so I just pretended I was playing 3d pool, and I actually enjoyed it just for that. The game ran smooth and the graphics were good. I realize it is difficult as a solo-dev, but some kind of sound/music would have really helped. A solid effort none-the-less

Castle of Chaos by almightyzentaco 2021-10-07T13:24:07Z ♥ 1

The voice acting is amazing! the graphics and gameplay are also nicely made. Well Done. I think the only critcisms I have are, I'm on a German keyboard and so the jump key ('Z') is not easy to press in platformers and also the jump felt a bit floaty.

Brittle Buildings by J.Broccoli 2021-10-06T15:26:34Z ♥ 2

I really enjoyed playing it, and overall a solid entry. The graphics were nice, if a little simplistic (the reload looks especially cool though). There were a few things which I got confused with initially, which an updated version should address, including: how to leave the shop, rotating the blocks which shoot with you (I see only a quarter of the upgrade has a hole free) and jumping off the building doesn't kill you. A restart button would have been nice and I *think* I couldn't see the stability currency while the shop was open.

Alteration by ColinBellino 2021-10-06T12:03:18Z ♥ 0

The game looks beautiful and I enjoyed the sounds. Only critique is the puzzles were a little easy.

Immortalizing unstable beginnings by Vhalenn 2021-10-06T12:00:33Z ♥ 1

A pretty unique entry, and it goes without saying the graphics are very impressive (as is the music). well done

Cranky Robot by SkallyWags 2021-10-05T21:13:50Z ♥ 1

Really enjoyed the game overall. It was pretty intuitive, although I did eventually get stuck. The art was nice and clean and the music was pretty sweet too.

Snatched by cerieyele 2021-10-05T07:42:45Z ♥ 2

It took me a little while to realize why I keep falling over :D but once I figured it out I really enjoyed the game. The graphics and sound are done very nice. The difficultly can be a little brutal though (especially starting from the beginning on the levels eacah time).

LD48 — Deeper and deeper (9)

Dark Dive by Whysguy52 2021-05-02T21:18:51Z ♥ 1

A cool game and quite enjoyable. I couldn't figure out how to get the window to be a bit bigger though, and some text on the main menu was quite hard to read, but the mechanics weren't too hard to figure out. As someone else above mentioned, I feel like the game would have benefitted if the submarine's movement was a little more dynamic

Sorry, That's Not My Deepartment by byAdam 2021-05-02T16:13:54Z ♥ 1

this is a really cool concept, but I did find it hard figuring out what I needed to do in each layer/level

Carpet Flea by MrPouletBZH 2021-05-02T12:27:18Z ♥ 3

A really nice game which just the right amount of challenging. I would have liked to remap the keys a little (I kep messing up trying to use the dash button) - but that is a minor nitpick. The graphics and sound were also nicely done.

Afraid to Turn by rhoff95 2021-04-30T12:32:10Z ♥ 1

the art style and the sound fx are really good and make for a spooky atmopshere and although I found the game a little hard, it was quite fun.

Almost A Digging Game by Fist Full of Shrimp 2021-04-30T08:14:26Z ♥ 1

I liked the concept too, and the fact the level stayed the same after dying was pretty cool. I feel the gravity should have been a little stronger, and I wish there was a jump ability to avoid getting stuck in little rock wells.

Dwarven Delver by cavedens 2021-04-30T08:10:04Z ♥ 1

I admit I had difficulty understanding the game at first, but after dying a few times it became quite fun. The art is very well done and its impressive that you managed to add sound and music (for a compo entry). Well done

Deep down the asteroid by FrauKauz 2021-04-30T08:05:24Z ♥ 2

At first, I wasn't sure I'd like the apparent simplicity of the game, but it is well executed and fun to play. I think the fact the aliens fall down your holes (and follow you) make the game somewhat more exciting. There were also times when I missed some plants by accident and it made me want to restart the level to get them all. Nice one

Down Under by anactualhuman 2021-04-28T07:39:38Z ♥ 1

As I got used to the controls I started to enjoy the game more, they felt a little too fast sometimes. The level design was clever

Prospector Paranoia by Kovi 2021-04-26T17:17:46Z ♥ 1

lol - overall I enjoyed the game. At first, I was thinking 'these monsters don't move, this is easy' and then one of the smokemen and a dog started moving towards me and totally freaked me out. The game is actually pretty scary. I don't know if I was doing it wrong, but standing next to the lights on the walls increases your sanity bar a little too slowly - and needing to only go to the last door to exit the game seems too easy. I think there is some balancing to do.

LD47 — Stuck in a loop (8)

The Basement by Geckoo1337 2020-10-16T15:01:21Z ♥ 1

Very impressive. Well done with the graphics and sound effects - I too got a very 'portally' vibe (which is a good thing)

Train Trouble in Cog Valley by Bea 2020-10-14T10:19:31Z ♥ 2

I was actually a little sad when it ended - the more turrets I got, the more I wanted to continue. Very satisfying

Stuck in a (Time) Loop by staircase27a 2020-10-14T10:13:42Z ♥ 2

Overall I really enjoyed it and it stuck nicely to the theme.

As others have mentioned, the controls are perhaps a little floaty with the keyboard, and despite what honey said, I couldn't get the mouse to control the dot (?). The puzzles were definitely the strongest element of the game, and they definitely helped carry the game.

It was very satisfying to see the progress of the past versions of myself pushing buttons and traversing the long corridors, for some reason it reminded me of Factorio.

As it's generally the negative criticism which is most helpful in these game jams, I would just add that I think the graphics were perhaps the weakest part of the game

Aboard by Chris Mulholland 2020-10-07T20:18:01Z ♥ 1

I seriously enjoyed this entry - its the little things like looking out the window and the quotes at the end of the level which made the atmosphere.

"There were puddles all over" lol

Xenolasso by Carraka 2020-10-07T16:25:28Z ♥ 0

A really solid entry, everything seems very polished. Cool graphics, enjoyable music and the bridge puzzle mechanic was nice introduced through the gameplay.

The only thhing I had a small issue with was the keyboard controls - but I imagine the game would be perfecetly suited to gamepads.

Time Crash by Gonzalol 2020-10-06T21:43:42Z ♥ 2

wow - really impressive! The game looks great, the audio sounds nice, the whole experience was smooth and simple. A really solid effort for this Jam - nicely done

Kamishibai by Finn Truman 2020-10-06T21:36:43Z ♥ 1

I liked the art style and voice acting. It's a shame there isn't more to the tech demo though, and the game description reads pretty cool. I too would like to see a bigger version on day

Midnight Road by marcusnystrand 2020-10-06T21:26:09Z ♥ 1

The concept was definitely interesting, but I had a pretty hard time figuring out what to do. Is it possible to add new pieces to the roads, or can I only reuse the pieces already on the level? Well done on the graphics and sound though - very atmospheric!

LD46 — Keep it alive (15)

The horse needs help by WhiteFox 2020-04-26T11:58:18Z ♥ 1

Well done for your first entry, I really enjoyed it. I also noticed that your game doesn't have a thumbnail defined (so there is no icon on the LDJam.com main page) - you should really add a screenshot ..

Lights Out by Chance Slaughter 2020-04-26T11:57:11Z ♥ 1

I enjoyed this entry and thought it fit the theme very well. Very solid and nice balanced!

Frostbite by NachoCP 2020-04-26T11:31:45Z ♥ 1

This is a solid entry and well done for a first time compo. Well Done. As ffor criticism, as someone above mentioned, I think an indicator to show when enemies are about to enter the screen would be useful.

Rodolf by Nurk 2020-04-26T11:23:08Z ♥ 1

I really enjoyed the entry. Well done with the graphics, they look very clean and cohesive.

Social Distancing by Xiaphas 2020-04-26T02:45:39Z ♥ 0

I too am getting a 404 on the download ..

Super B saves The City by seano 2020-04-22T10:48:33Z ♥ 1

oh I really enjoyed this game. Everything was great and nicely done for a compo entry. I think my only criticism is that, I think a mouse click to shoot would have been much more intuitive. The current controls for aiming (with the arrow keys) was a little too difficult.

In the end, I think I destroyed more of the city than the aliens...

Hope by Darylsteak 2020-04-22T06:03:14Z ♥ 0

wow what a great entry - so clean and crisp, with challenging puzzles. Really well done.

Pet Slime! by staircase27a 2020-04-21T16:41:46Z ♥ 1

a nice concept and unique concept, although I found it difficult to get into at first. Well done

Blood Runs by Sol Roo 2020-04-21T13:36:06Z ♥ 3

Wow - really enjoyed this entry. I think the old-fashion 'tank' controls might have suited it better - but good work!

Keep I.T. alive by CrashApe 2020-04-21T09:46:21Z ♥ 1

Well done, a solid little game with a nice mechanic. The balancing was just about right that it was not too difficult at first, but then sooner or later the downfall was inevitable.

This game stressed me out playing it though lol :(

Last life by baka 2020-04-21T09:34:39Z ♥ 1

I like the idea and the graphics looked great. The game was deceptively difficult, I thought I had more time, but each time I turned around there were people at the egg again :) Well done!

Big Bee Bigby by curtamyth 2020-04-21T09:26:06Z ♥ 1

I enjoyed the game - the graphics and sound were pleasant too. I'm not sure however, is the goal to collect all the pollen on the level? I'm just going to list a few things I think were perhaps missing: * there was no velocity on the flying, so letting go of the controls stopped the bee instantaneously. * you can fly up through platforms (I actually used this, but guess it was not intentional) * I keep forgetting which direction to go to get back to the home flower * it wasn't always clear how long until the flower dies - the game surprised me with game-over a few times when I thought I was doing fine.

A nice entry!

Keep Us Alive by Aroma 2020-04-21T09:06:27Z ♥ 2

i quite enjoyed the game - although it took me a while to figure out what was happening on the screen :D

Mothership by Wet_Band-Aid 2020-04-21T08:58:36Z ♥ 1

well done, a solid entry. I loved the opening intro. Keeping into the color changing was a little finicky at first, but once I got used to it I seemed to improve quite well, which felt god.

Dorfromantik by yazara 2020-04-21T08:53:12Z ♥ 6

I like the concept and found the UI and graphics very clean and pleasant. There were a few places where on screen help would have been appreciated (for example, to explain why the tiles seem to rotate sometimes), and I couldn't find a quit button.

Even if you don't want to be rated for sound, I think some stock background 'calm' music would really help improve the game further.

LD42 — Running out of space (6)

The Climb by Laughertes 2018-08-21T08:16:56Z ♥ 0

well done one this entry, it really was fun to play, and I like the overall tone set by the music/sound and graphics.

Become a Monster by Rodrigo Denúbila 2018-08-21T08:08:24Z ♥ 0

wow, that looked great and was pretty funny. It is also so far one of the more unique entries, so well done on that! I also agree with the previous commenter that it would be good to see which equipment you had already finished.

Tunnel Racer by legatus 2018-08-21T08:02:12Z ♥ 1

really enjoyed playing that. Also, I would recommend hiding the mouse pointer in full screen mode.

Running Out Of S.P.A.C.E by Ely Shaffir 2018-08-21T07:49:45Z ♥ 1

that was pretty fun, if a little hard. It took me a while to figure out how the physics works (especially not being able to counteract the velocity with your S.P.A.C.E jetpack.

Lost by Endurion 2018-08-19T20:29:34Z ♥ 0

Really nice balance in the game. The rate of progression of the smoke and the spawn rate of the crystals seems just about right to be challenging and the game **didn't** start off too slow. Did you use any engines or libraries for the game? It isn't too often that I see a game in c++. Well done!

Overwrite by stevenjmiller 2018-08-18T23:54:59Z ♥ 1

Really cool idea with neat puzzles and good graphics.

LD41 — Combine 2 Incompatible Genres (3)

(Car)ds by danes1111 2018-04-25T17:57:49Z ♥ 0

The idea was good, but the pace was a little slow

StarClick: RTS + Clicker by Lerg 2018-04-25T17:42:48Z ♥ 1

I really enjoyed this and found it a great combination. I kind of wish all the stuff I built in one level would pass on over to the next level (I was enjoying the auto-click so much). Great game though

Ultimate Hero Simulator by antvelm 2018-04-24T17:48:48Z ♥ 1

Really enjoyed the game, especially the graphics and the audio, although it took me a little while to understand what to do (and I'm still not sure I'm doing everything correct :)) - Well done!

LD40 — The more you have, the worse it is (1)

Kritter Keeper by Archimagus 2017-12-06T19:33:12Z ♥ 4

Really enjoyed it, it took a little long to get started (during which time I was wondering if it would be worth the wait). it sure was though :) - the leaderboards were a good idea too

LD37 — One room (2)

Andi's Moving Company by babyjeans 2016-12-14T12:06:00

Wow, I really loved the concept of moving the items with two people - seems like an obvious concept, but I don't think it have every done it before. The game was a little more difficult than I expected (not a bad thing!)

AREA 51 by Megalink 2016-12-14T11:55:00

I really like the weapon feel and lighting

LD32 — An Unconventional Weapon (1)

Deadly rain by Sublustris 2015-04-21T07:49:00

Loved the graphics and overall atmosphere in this game. I thing the only small thing I would change is the need to click the mouse to restart, but that is very minor. This entry is great, well done!

LD31 — Entire Game on One Screen (8)

Mobius Dungeon by nesis 2014-12-10T09:11:00

that is a cool idea and nicely realized too, well done.

Force Feedback by kumoi 2014-12-09T12:52:00

Great idea and was fun to play!

Oust Santa! by Delicious Code 2014-12-09T12:29:00

Really enjoyed it. There were however a few issues with the collisions not registering; and then other times it would hit even when it looked like I missed.

The graphics are very nice!

Cat-ana by Valandre 2014-12-09T09:34:00

A real neat idea and nicely realized. I loved the graphic style and arens (reminded me of the crusader games!)

Asterion by TiagoJDFerreira 2014-12-09T09:29:00

I enjoyed it once I figured out what to do. I particularly enjoyed the platforming and the graphics are good and clean. My only criticism would be some instructions in-game (especially identifying the characters)

Gratification Crisis by zorfmorf 2014-12-08T12:53:00

Wow, really nicely done! It took the first play through to realize how to keep the boss happy but I thought this was unique and pretty fun game

The Shelter by Alter 2014-12-08T12:22:00

well done, it was fun

Litelane by furriKira 2014-12-08T08:22:00

I really enjoyed it. Sessions are fast (not a bad thing) and the game is very responsive. As previously mentioned, the only negative point is the menu selection controls which are not immediately obvious. Well done