So after finally realizing that I have to move the bot in the bottom center of the screen, I have to say the idea for this game is really cool and surprisingly in-depth and complex for a jam game. I especially love how the mechanics get a final burst of power when they overload.
Unfortunately the controls as they are currently feel very disconnected, because you can't really keep flying the ship properly while moving the bot. This could be an amazing game with some polish if you figure out a control scheme that doesn't interrupt the game flow as much. Alternatively, if you're feeling really ambitious, you could even turn this into an asynchronous coop experience, where one player controls the ship and the other keeps fixing the issues with some kind of minigames (among us?).
The game has very high potential and I hope it gets some love and attention.