FoonLudum Dare ExplorerUsers → Magnanix

Magnanix

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202354Limited SpaceLow Memory Rushjam1873.974.073.254.093.903.712.903.76
202352HarvestGoblindentured Harvesterjam5053.343.282.973.762.942.472.86
202149UnstableMELTDOWN PIZZERIAjam3.092.852.182.953.632.002.542.85
202148Deeper and deeperIn Search of Paradisejam17512.832.882.212.503.452.542.70
202047Stuck in a loopThe Unfinished Tale of a Certain Magical Shadow Puppetjam4.003.005.003.505.005.004.503.00
202046Keep it aliveSpark Of Imagination!jam12933.473.393.202.974.253.683.023.92
201945Start with nothingForlorn Fishingjam3.703.403.353.603.653.353.254.22
201944Your life is currencyBlood Legacyjam4793.513.253.163.553.673.032.852.96

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Magnanix

LD44 — Your life is currency

Currency delivery by pcmaster 2019-05-05T14:02:10Z

The sound was a bit grating! But other than that, it all went smoothly - sometimes the bank would give me faulty money, that the Van refused to pick up. That - is dedication to pure cash, none of these dirty notes from the banks :).

Blood Chest by PeachTreeOath 2019-05-05T13:16:26Z

BLEEEAH! I loved it. <3

Jamsterdam by fonserbc 2019-05-05T13:58:55Z

Daaa Boooo Bii Diii! I loved jamming out with the smooth Jazz Boiz. Only complaint is that I would have loved for the fade to death to be a little slower, so I could jam out some more before falling over dead. Took a turn to figure out I needed to grab the coins to keep going :D! Hope to see more wonderful beautiful pieces from you in the future.

Triple Laser Death March by BinarySpark 2019-05-05T14:36:30Z

With a pumping music track in the background (DnB/etc) this game is really fun, just gotta GO GO GO! Absolutely loved the effect on the guns, good work :). Overall, a great and fun little FPS experience, thank you :).

Temple of Life by ProdigalSon 2019-05-05T13:37:36Z

I liked it, I got confused @ the start, having to pick the orb back up - but otherwise, a nicely put together small game :).

Black Market by bbaf 2019-05-04T09:02:36Z

Loved the old VHS overlay, and the clunky controls reminiscent of that era. Good job :).

Devil's Coin by dbr 2019-05-01T11:00:10Z

Got both endings XD, Of course I got the bad one first :P. Loved the art style, and the things the humans said :P. Some sound would have made this epic as hell. Also, "run and gun" is the vest way to kill things ;).

Bread And Games by Theodull 2019-05-01T11:11:50Z

Love the artwork used, and the music / sound queues are great. The only issue I found was that it felt like hits were registering a lot? The first giant lady took 2 minutes of slashing and blocking to die, and she only died after I started moving around the coliseum. Not sure if that means there is an issue, or I just didn't expect the health - however, one of the axe guys took exactly as long. A small piece of paper cutoff when hits are registered would have alleviated this :).

Sapling by Treeboater 2019-04-30T10:42:28Z

I love the art. I love the soothing background music with the chirping birds. I love the fact that my forest dominated the entire region, leaving the corpses of its predecessors behind as it went on a massive multi route journey towards the bottom left of this strange land! :P.

HeartString by pcoridan 2019-05-01T09:54:56Z

Nice small game, love the art style, and the music piece that was on loop :). Had issues with mouse aiming, through that is on me. Only other thing was that sometimes the collisions on the skeletons felt like they weren't triggering, and there was no immediate feedback to show that I'd hit them (so I shot many arrows, when one would have done :P).

Stretchy Cat by Engyne 2019-05-05T13:43:39Z

I really liked this game, I could see it being made into a lovely little "burn time" game on mobile phones. With variations in cats (decided by the player) and larger, more intense levels :).

The cold by EndSSGamesStudio 2019-05-04T09:09:52Z

Very moody, I liked it! The only issue I had was that you had to run backwards with your pickups - since you collide with them when holding them in your hands - which is in front of the view XD! Lovely little game, which legitimately made me just when the shadow appeared to do its bidding...

Mahou Shoujo Monster: Promised Fate by jadedResearcher 2019-05-05T14:23:01Z

Can't play the game, link doesn't work. Also, website is pretty broken - lots of relative links leading to current folder, need to make those relative to root :P "/news.html" vs. "news.html" ;).

Box Hunter by xSooDx 2019-05-01T10:26:12Z

Loved the music! Loved the sound effects and cute faces on the cubes XD! Also loved strafing at super high speeds :D!

LudumDare 44 by SingularityOddity 2019-05-01T10:02:05Z

The gray haze over the screen made it a little hard to play, I made it to the house though! although, not entirely sure what the end goal is :P.

Blood Legacy by Magnanix 2019-05-01T10:05:40Z

@xsoodx Thanks for playing :)! I'm not sure on the rules of doing balance changes after the Game Jam is done. I was in the final moments of balancing everything when the jam ended :P! I have taken on board though; that I need to dedicate more time to testing and balancing in the next jam I participate in! :D. This was so much fun, first ever game jam, first ever full game ^^.

Blood Legacy by Magnanix 2019-05-01T10:05:40Z

@xsoodx Thanks for playing :)! I'm not sure on the rules of doing balance changes after the Game Jam is done. I was in the final moments of balancing everything when the jam ended :P! I have taken on board though; that I need to dedicate more time to testing and balancing in the next jam I participate in! :D. This was so much fun, first every game jam, first ever full game ^^.

Blood Legacy by Magnanix 2019-05-01T10:07:20Z

@midnight-space-monkey @herio5154 Thanks for keeping me company during the streams :). I had so much fun these last few days, going back to work just makes me miss it even more XD! <3

TheDescent by geist_191 2019-05-05T14:17:06Z

Game would have lovely with some ambient dark music, ended up loading up a YT video with some, for the feel :D. Only had a few issues - the enemies keep moving, and attacking, whilst you are transitioning screens. And sometimes, this causes the screen scroller to go haywire - scrolling down, instead of to the right. Then you gets 5ever.

The Abyss by AXLplosion 2019-04-30T10:45:43Z

Love the style, scanline arcade, very retro! :D. Boost feels fun, zipping super far, and screen effects are nice on hits :P.

Life Pact by jaoel 2019-05-05T13:49:43Z

It was quit fun, had difficulty figuring out what my health was, until I learned that each segment is 10 :D. I didn't get very far. Music just kinda vanished after a while, not sure where it went :o!

Brittle by ZeroVolt 2019-05-05T13:21:23Z

Loved the calming music, enjoyed the devastation of my rocky boi!~

Really nice that you planned on people being cheeky!

Only issue: Menu doesn't work with mouse apparently, took me a while to figure out I needed to hit space.

forest path by herio5154 2019-04-30T10:17:04Z

Love the art! Its cozy :P. The big spider keeps murdering me without recourse! I will have my revenge one day, giant spider boi!

Heart Gun by Rein Elmer 2019-04-30T10:24:11Z

I love the feeling of the kills, the screens hake and KABOOM, makes it feel really nice! I also like how the enemies are attracted to eating the life left on the ground :P. My 10 LIFE BULLETS kept them at bay long enough though, mwuahahahaha! :D

Bloodcoin by Persegan 2019-05-01T10:31:32Z

I liked this :D It was fun figuring out the vest way to play: Go fast fast fast! :D. Love the fact the enemies are Money XD!

Escape from the Bank by KreGames 2019-05-01T10:46:55Z

Fun little game, nice random generation on the mazes :D! The walls are super sticky though XD!

Our Mechanical Life by qlqrcoisa 2019-05-04T08:58:20Z

Wasn't entirely sure why I was collecting everything, unless - that was the point? You shouldn't focus on everything, and instead, only focus on one thing? As long as that one thing isn't money - because that kills you when you get enough XD? Fun, nonetheless.

Live battle by CaOrJavier 2019-04-30T10:29:21Z

The hordes of floaty eye bois can do nothing against my overclocked speed drive! Round them up, and cut them down! :P. Mouse kept getting captured by second monitor, but other than that - this is a nice smol game :D.

LD45 — Start with nothing

HOBO RAMPAGE by Ntimi 2019-10-10T12:16:06Z

That accursed Stoseph Jalin! Of course! I should have known! XD Fun game, enjoyed it a lot :) Had to redo the first section about 3 times until I figured out you can walk through enemies... I was trying to jump behind the knife guys XD.

Absorb by dimlight 2019-10-08T13:53:21Z

Loved it! The only minor annoyance was that the charge is on the horizontal axis only :). Lost to the scorpion a few times because I kept charging through his tail into him and taking a few ticks of damage. Ended up beating it by baiting for the tail on the vertical axis, so that there was no obstruction in the dash XD. I AM...! Love the take on the theme, I've read a few novels/stories that use this theme, to think the thought didn't even cross my mind to use that trope for my entry... Very nice work :D!

The Life Spirit by Cobear25 2019-10-08T14:03:06Z

I enjoyed trying to get every element to protect every other element, never got the chance to make an impenetrable barrier though XD! Nice work :D. Would have been really cool to have a simple "Waves Survived" or something so that the feeling of progression was there :).

van affter life by herio5154 2019-10-08T14:08:00Z

:). Looks like it could have been a fun little slice of life game :)! I ran into bugs with weeding/movement XD.

Dream of Quantum String by Ydoc124 2019-10-10T12:42:16Z

I loved it, wish I could click though T_T, my poor spacebar! :).

I became one with the everything, goodbye old text friend, you were there with me from nothing - and to nothing you returned :).

Sand&Sea by CaptAndrey 2019-10-07T22:36:51Z

Nice work! I was a bit confused about the water popping its head in, but not actually overturning the ruler of the beach -- which is I! THE SANDMAN!

LD46 — Keep it alive

Seafood by fatPenguin 2020-04-27T10:19:24Z

Was quite fun! until the small fishes stopped following me XD.

Failed on the 3rd stage by a minuscule margin T_T. Upon retrying it, worked through it quickly, but suddenly the offerings stopped following me. I would tap them, and they would shunt off in a random direction (rigidbody.AddForce -> Forcemode.Impulse style) really quickly, but never latch onto me.

Loved the designs, and the sounds -- upbeat and comfy for underwater madness :).

Nice work!

The flame of life by taran.unraveler 2020-04-27T10:37:48Z

Very fun little challenging game :). Love the idea of the intensity of the flames being your life/health. The emojis sort of threw me out of the immersion, but made understanding the game a lot easier :P.

Nice work!

Flame Keeper by SnowToast 2020-04-22T00:03:39Z

I managed to finish it :), had to redo level 3 and the last one a few times because of how touchy the rotation part was. Constantly flicking the shield when I was trying to add fuel to it! XD.

Might have been cool to have the skellyboi linked to the cart (his sole purpose for existing) and have a button to shift the shield remotely/accurately, so that those mini mishaps didn't happen so often. Then again, might just be me who sucked @ it XD. Also, maybe some indication when you add fuel, I found that I thought I'd added the fuel, and ran back to a tree - only to realize I still had the branch on me (no way to tell from what I could see) :O.

Loved it either way, nice work :D!.

Story of Lost Demon by Epsulon 2020-04-27T10:50:59Z

Nice art style, loved the animation :). Music did get a bit repetitive for the entire game, especially when I kept dying to clipping issues with the pitfall traps into spikes -> repeat the whole level :P.

There were also a few odd places where the collision seemed to be off/missing (example below), other than that, was a comfy little game.

preview2.png

Nice work!

Pump It ! by JulienLussiez 2020-04-22T00:20:59Z

Lost a few robots until I figured out what was going on! XD. Didn't realize it was a "select the correct pump", I thought at first it was: - Use all the pumps as fast as possible... nope.. - Use the pumps in a specific order... well, yes, but no...

XD figured it out and cleared the game. Nice work :).

Entitled Kaiju Game by Moritz Jaeger 2020-05-02T19:23:43Z

It was a fun little game, my only problem was the camera - and the targeting XD. I had 6 helicopters at one stage, and the camera was losing itself, causing me to spin like mad from pressing a few direction buttons XD.

Might have also helped to have a reticle or something to show what you are throwing at :P. I missed the babyzilla a few times when I felt I was lined up XD.

Nice work!

Spark Of Imagination! by Magnanix 2020-04-22T06:36:18Z

@tater-hater I hunted around for ages to find a solution that worked to bring the retro to life :). A lot of the implementations available are incompatible with Unity 2019, or the new render pipelines, had to try out a few from GitHub using no render pipeline and a post processing effect on the camera + materials to get the proper dithering, jitter, affine uvs, etc. I think it's called "Retro 3D" (?) - is doing the bulk of the lifting here :). So many solutions out there plain don't work with the latest unity, big timelosses getting the look right, but well worth it!

Antarctica Story by Nghia Lam 2020-04-27T10:29:53Z

Took me a few tries to figure out where I was meant to be going... everywhere either was a dead end, or a death plane. Didn't realize I had to drop into the hole in the middle of the first screen (since other drops = death XD).

Also, the controls felt a bit awkward for me - z/x + arrows feels more natural I guess, space/z + arrows hurt my brain XD.

Also, failed a few times and stopped playing because I couldn't skip the ending text (you can skip the starting text). Really would have loved to speed back into the game, worst part is when the slowmo somehow engages just before failing - then all the text is super slowed down too XD.

Loved the pixel art, and a fun mechanic (if a bit hard for me to use), keep up the awesome stuff!

Nice work! :P.

Remember, Apollo by AdamCYounis 2020-05-05T07:42:34Z

I could feel it coming, but oh my lord, that was well done :).

Really enjoyed this, the game play mechanics of progressing through the story, and the story itself - linking back on itself at parts and still making sense, all to become a totally amazing cyclical experience XD.

Nice work! :D.

Shmup with grappling hooks by chuchuw 2020-04-27T09:51:13Z

Yay! S-rank, I saved everyone 3! XD

This concept was comfy, and the sounds were great. Such an awesome idea for the jam, and it fits the theme perfectly :D.

I only came across one minor bug with the game -- it appears that buildings can spawn overlapping each other, I almost missed it when the two buildings were stacked up. The colour changing of the lines from white to teal helped a lot though! :D.

preview.png

Nice work :).

to Leave by 5imon 2020-04-29T10:17:52Z

After reading through comments to figure out the goal of the game (kept clicking on the submerged blocks expecting to "get water" lol), I enjoyed it.

I loved the art style, and the music sounded great (when it wasn't overlapping like crazy).

Just probably needed a small tutorial section @ the start, to assist the player in what they needed to do to progress the game, or possibly some visualization help too - maybe the song clips could have changed the water (waves/rippled), so you could see when things were in harmony, and when things were discordant :).

Nice work!

Overjammed by Nachodlv 2020-04-27T02:10:08Z

I loved it XD! So much stress! Also, feels like this was very similar to developing during the weekend, with so many people overloading the network and the connection dropping out constantly XD.

When it said "Play the game you helped create", I was interested to see what would happen - but then the cyclical nature of it was revealed XD, making a game about making a game about making a game ad infinitum.

Movin' and Keepin' Alive by G.A.GameStudio 2020-04-29T03:57:20Z

[Jam Entry] I enjoyed the idea of the movement, some cool puzzles and situations could come from it. Unfortunately I got stuck on the 3rd stage. The running up the ramp was odd - then the jump would fail to fire when pressed a lot of the time.

Not sure if others have mentioned it, but a really awesome thing you can add to make it more snappy and feel like control is in the hands of the player is: - Add a "timer" to the jump key, say 0.2s - if this timer is > 0s and the player == grounded, then jump. - (This will allow players to press the jump key just above the ground, and the jump will instantly fire - removing that feeling of "I pressed jump and nothing happened!")

- Add a "timer" to the "grounded" state, say: - if(grounded) isGroundedTimer = 0.2s; - if(!grounded) isGroundedTimer -= Time.deltaTime (reduce the timer by frame amount); - then if Jump Timer > 0 (button has been pressed), and isGroundedTimer > 0, jump (set both timers to 0/-1 so that the player can't infinitely fly XD)! :P. - (This will allow players to jump just after leaving a surface/edge, a tiny window where the player can still press the jump key and launch - as human reaction speed is not perfect - and if they miss by 0.1s @ an edge, the character falls and dies.

Outside of that, just some more effects for getting hit and responses would be nice :) (you might have already added those in future versions, but I'm rating from the Jam Entry :P.

Nice work!

Keep, It['s] Alive by Mad Scientist Carl 2020-05-02T19:16:17Z

Loved it XD perfect take on the theme, the victory song was awesome too :).

Nice work!

Dungeon Farmer by TheQiwiBoy 2020-04-27T02:20:25Z

A nice effort :)!

My only suggestions would be to have some form of win state, or - progression (waves/timer). With wave/timer progression you could ramp up the move/spawn speed, or add different enemy variations (potentially coming from cardinal directions). Also, if using gradients on text/font, its best to put it on backgrounds that pop/stand out - as the gradients can make the text hard to read :).

Good job though! You made a playable game :)!

Keep Them Alive by Prototype Jon 2020-04-27T09:40:30Z

Took me a little to figure out the main control scheme, and that the cone commanded the minions :P.

I liked the randomisation on the survivors, especially the doggo-chan :).

One major issue I ran into was the spinning blades, it seemed that the hitbox was way larger than the graphic, or erratic -- on the second level, I could 100% get the 3rd survivor passed it, but the others would always hit it from super far away :S. Might just have been me being bad, but I did try ~12 times before stopping XD.

If it wasn't the spinning blade, it was the instant spawning reaper shooting everyone behind the door XD.

Nice work, either way :).

water it by monblu 2020-04-29T11:21:55Z

I liked it, the minimalist graphics combined with the reactive elements (particles, shake, sound, etc.) makes this a really clean entry :).

It did get a bit samey after about 100 score. I had to start inventing my own rules to keep it interesting: Only allowed to kill the enemies if it is a double kill (1 water vs. 2 enemies), that made it a little more fun, but there was no end state to attempt to achieve :).

Nicely done!

LD48 — Deeper and deeper

Deep Blue by Imphenzia 2021-05-08T07:20:18Z

Very comfortable game, one button games are always interesting, I like what you did here :). The music also made it a very relaxing play. Nice work!

Red Stranding by Alchemic 2021-05-02T05:44:54Z

Unfortunately couldn't play the online version, so had to try offline, so hard to find all the sticks for ladders >.

Deepest Sword by Strega 2021-05-01T01:30:43Z

I loved the style, loved the graphics, loved almost all of it! But that floaty sword control made me feel like I wasn't always fully in control of the pivoting. I had more frustration than fun @ the final gold room puzzle. Spent about ~20minutes alone in that room, those pivots and gaps are so tight that you can land perfectly between them and be completely unable to move... Nice work though. msedge_FE3NbEJ0ya.png

Layers Of The Unexplored by Colin Misbach 2021-05-02T06:20:34Z

Comfy art style used, the mouse was inverted which kept tricking my brain XD and after a few encounters (maybe the game was punishing me) the large amount of creepy crawlies started to lagg the game XD. Nice work, and good job :).

Bunny Bunny Dig Dig by ZakAmana 2021-05-01T02:19:27Z

I loved this, cute and wonderful art style, music that didn't get on my nerves no matter how long it repeated, and interesting mechanics. I ended up hunting for the combat encounters because of my fully upgraded damage, making quick work of bats! Shame that after hitting 198m a few times the progression stops, and there isn't much more to do. But still, a nice distraction and enjoyable game.

Excavatorade - A game about digging by Boxman 2021-05-01T02:54:41Z

Loved the art style, the image of the character was the reason I tried this out (Midriff <3). No more than meat, huh? Apt.

Ore Lord by dimlight 2021-05-01T07:00:07Z

Like the idea, had fun creating an army of diggers, however after hitting a certain number of units the game starts chugging (on the web player) really bad, to the point I'm getting 2-3 fps, makes the game so slow. Had fun either way, nice work!

Deeper Dungeons by MrBlue 2021-05-01T03:06:00Z

The evil bean goblins, and their evil ways. I have vanquished the shaman who slew my father, no more shall their evil taint this land! Unfortunately, though, this tale will be untold - as the hero who beat the shaman decided to walk through the most devilish bean goblin trap: the false wall of loss. Passing through the final wall after the shaman's demise, left our hero lost in the void of darkness for all eternity!

XD, nice work, a few funny things i.e. weapon holding positions made me chuckle, a nice effort for the Jam :3!

Cortex by sockpuppetcow 2021-04-28T16:02:13Z

I live the idea, throwing on some banging beats while I dash around the cortex going melee only mode is quite fun XD. Understanding that the scope never ends up coming to fruition (boy do I suffer from the same XD), my first few goes were bad - since I didn't realize I was damaging the enemies at all :D. Nice work, quick - to the point - and fun, to boot. Thanks for the raids during the weekend too! XD.

In Search of Paradise by Magnanix 2021-04-28T16:05:20Z

@sockpuppetcow A never ending cycle of plans thrown away due to running out of time XD. So much planned, so much scrapped in the last day. One day I'll make a game I scope out! One day... :P.

@excy :( I have just noticed this, it seems that Unity2020 is throwing big tantrums for the WebGL version of this game. I've removed it for the moment, when I get some time in the coming weeks, I'll look into fixing the WebGL version up. This means you didn't get to Lucifer :(.

6 Feet Under by theStoff 2021-05-01T02:49:03Z

Cute spinning zombie girl, lost in a world of oddly floating dirt blocks and industrial grade unobtainium pipes XD! Loved it, although after spending a solid 30minutes, and hundreds of deaths I am unable to proceed any further without starting to hate the game XD. It has been many years since I last played an unforgiving 2D game such as this, they used to be my style when I was a youngster, but now I cannot find the same joy in losing time >.<.

Loved the game though, good work!

SeaSnap by Cral 2021-04-28T15:54:49Z

Oh my lord, what a wonderful game! I managed to get everything bar 2 artifacts, spend a solid hour searching, you must have hidden them well! Needless to say, I did indeed gulp when I saw -him-, I only had 1 darkness upgrade, and seeing him come from the darkness was intensely freaky. The depths are truly a place for unknown wonders, perfect theming.

Dream Diver by Stephen Scott Day 2021-05-01T01:48:19Z

A lovely idea, however I struggled to maintain sedative, I would fully charge sedative on one layer, and end up with no way to replenish sedative due to the sedative count ending up @ -1 on the next layer - meaning I had no ability to harvest more sedative XD. Might have been worth adding some form of melee knockout for blue bois to prevent completely running out - unless this is by design, if it was by design - might be worth mentioning you need to keep an eye out and not use all your sedatives.

Gulp! by oramun 2021-05-02T05:53:05Z

The poor knight was drowned many times under my watch, no matter what I did I seem to have missed something on level 2, pressing all 5 buttons that appear didn't open the gate, so I kept drowning right outside of it XD. Nice idea, good work :).

Descension AI by Chrispy977 2021-05-02T06:35:19Z

Nice work on the music, was a little hard to see what I was shooting due to the character taking up the screen, but I got the hang of it :). Big face never stood a chance against the descending slayer! Nice work.

The Naked Truth by LALAKI7 2021-05-01T02:28:50Z

No matter what I try, installed redists, run as admin, run as different windows modes, game refuses to boot at all - no processes even start. Looks like your engine might not be fully compatible with Windows 10? Unsure. Sad I didn't get to try this out.

That Sinking Feeling by MorePixels 2021-05-02T06:15:26Z

Enjoyed the art style, character animation was cute :). Figured out all of the tasks (I think) except for the fridge + electricity one? No idea what I needed to do with the green lights. Also, got all the way to the bottom of the depth meter and nothing seemed to happen, unsure if intended or a bug :). Nice work either way!

Dig Deep Get Gold by Tim77 2021-05-01T07:05:21Z

It took me 3 goes to finally hear the song in the background, calm tunes slowly humming :). Max gold I could get to was 42, had a nice streak going then lost it XD.

Nice work!

Deep Dark by OkayLobster 2021-05-02T06:27:26Z

Of course the first thing I did was run into them, its only logical XD! Loved the graphic style, my only gripe would be that I kept getting stuck on the side of platforms - unable to jump back up. I died due to being stuck under a bat and ground into a wall too XD oof. Nice work on the game!

LD49 — Unstable

Catastrophic Journey by Abregado 2021-10-07T05:58:43Z

The floor is lava, taken to a world scale! Nice work! Although, I made it to the rocket and it took off - and nothing happened XD.

Raccoon from the Moon by BinarySpark 2021-10-07T06:12:34Z

Loved it, the chatty roley poley raccoon from space terrorizes a local neighbourhood all for his best friend. Awesomely fun, and I finally managed to beat it :).

MELTDOWN PIZZERIA by Magnanix 2021-10-11T17:21:05Z

@louiejams I mainly use blender for all 3D models I make, each Ludum Dare has me spinning up characters from scratch each time :). Its always fun to practice speed modelling. For textures: Krita :).

I do have a twitter, but I'm not super active on it lately, its here if you would like to see it: https://twitter.com/_magnanix

Everyone Calls Me Johnny by Magic_mike 2021-10-07T06:25:39Z

Nice work! I had a hard time figuring out what was going on until I managed to catch the descriptions appearing in the middle of the screen. Might be worth adding a few extra weapon types + enemy types, and adding effects to the text/etc to make the description more visible :D.

Meltdown by LouieJams 2021-10-13T16:26:15Z

Nice work! Took me a little while on first play to realize I needed to jump onto the elevator :P, after that it was fixing containment breaches and balancing bars all the way! Reminded me of old arcade games, survive as long as possible! :)

Snowbody's Mountain by WeAreDev 2021-10-13T16:32:25Z

Snowman Volleyball club! :P, juggling his own head without a care in the world :D. Nice work, very difficult learning curve! Though, it feels odd going super zoomy fast with the hat, then getting thrown back to careful slow juggling mode XD after obtaining the broom.

Rolling Home by memoryFloater 2021-10-06T06:19:19Z

Nice! I made it to the end with 4 sleems, but no matter what I did - the interaction with the "Winning" sign did nothing :P.

How high How many by ache games 2021-10-06T06:08:19Z

Such a nice relaxing game, with a little added challenge to beat your best outcome :D! Only issue I kept having was missing blocks, then having to retract the invisible "grabber" before trying to grab again XD. Maybe a looser pickup detection (grab in a larger overlap) might help, or maybe I'm just bad at spacially dependent aiming :P.

Nice job!

Instabilliards by TastiHam 2021-10-06T07:35:35Z

Nice work :). Only issue I had was with mouse sensitivity and not being able to hit the ball hard because I ran out of runway :P.

LD52 — Harvest

Pumpkin Panic by HitchH1k3r 2023-01-15T04:25:10Z

Data collection, a very spooky thing XD. Like the game, very comfy and quick - though my clicking hand may be in a bit of pain (water bucket OP). Thanks for the entry!

Enchanted Scarecrow Gone Wrong by Skosnowich 2023-01-15T04:01:43Z

This is awesome, I love the pixelated style, sound effects, and mechanics. My only issue was when dragging souls out of the farmers, then going to cut them - the interaction would start dragging the soul again instead of starting a cut. May have just been the tight loops I was doing with my mouse, but a solution may have been to stop soul dragging if their soul is exposed :3. Loved the entry either way :D!

The Orchid's Edge by Cornflowerblue 2023-01-15T04:51:55Z

This is amazing, from the art, sfx, animation, all of it is wonderful! My only gripe, and its minor - is that a checkpoint system would have been awesome (so when I fall off the edge of the world due to jumping and clipping into a wall gaining massive horizontal momentum, I dont have to run all the way back from the start XD).

Amazing work, great entry :).

Rootbound Rampage by UnidayStudio 2023-01-15T04:35:22Z

This is beautiful, and using Blender Game Engine? Nice. The attacking felt a bit odd, feels like it had mobile/touch screen thought behind it? :).

Either way, nice entry!

Harvey the Harvester by Simone 2023-01-15T03:48:43Z

A nice, contained, and easy to understand entry. I enjoyed this more than I thought I would, and may be inspired by the gameplay loop idea in future :). Thank you for this entry :D!

Harvey D. Bones by Flying Dog Fish 2023-01-15T03:54:28Z

I love this idea, 2D sprites in a 3D world. With easy to use mechanics and a nice backing track :D, nice work!

N.O.A.S. by JudJudson 2023-01-15T04:27:34Z

Kept getting stuck on the planting beds, ree! Love the smooth animation and feel of the character though, nice work :).

Reap N' Sou-l by Wolfox121 2023-01-15T03:17:57Z

Loved the music, and the vibe of the game :). Also 3D, nice! :D. Pesky little imps stealing my property, how dare they! :P

North 78 by fizzbark 2023-01-15T03:40:00Z

Love it, my only suggestion really would be to have started (spawned) the player at the tent for the first few sections. In the first section I thought I needed to send all the deer to the north, since that was where the game spawned me in XD. Nice entry, very spooky, damned antediluvian horrors from the frozen wastes, always getting in the way of budding love :P.

Harvest Pen by Roroto Sic 2023-01-15T04:06:51Z

I like the idea and execution, I think you may have an issue with collision detection firing thousands of times on the bounce pen (seemed to chug frames and push my computer into high performance any time a fruit was trying to bounce). Nice idea, and awesome entry :).

Normal harvesting game by Rezioz 2023-01-15T03:23:42Z

Haha, flashbacks to the old Skifree game with the super speedy obstacle ;). Nice contained experience, good job :P.

LD54 — Limited Space

Orbital Operations by bmacintosh 2023-10-03T07:51:58Z

I like the idea of the game, though I'm not sure if it was just a bug or the WebGL version on itch has a fault - no more ships spawned after the second one departed XD. Love the feel and atmosphere though, great work!

Everything Must Go by Rohun 2023-10-09T11:39:29Z

This was amazing! It felt like a fully fleshed out game, I couldn't stop laughing at the writers room part XD. The music section did get a little repetitive (might have benefitted from a few different tunes) - but making music is hard (and you guys made a banger as is!). The only issue I had was after failing on the windows version - the screen for the product selection was black, and then the character wouldn't move in the writer phase. Restarting the game fixed it, might just be a flag not being unset on failure (My parents love me T_T). Amazing job, again - felt like a game I would see released!

Station 6 by nardandas 2023-10-03T07:15:19Z

This was amazing, so atmospheric. The palette and pixel art style fit perfectly, and the puzzle elements (once I figured out how to turn the first light on) were a joy to discover. The only problem I had was that I soft locked myself by doing part out of order - once you commit and enter the final room, looks like you cannot get back (due to the height of the 3 switch box top right corner) XD. Amazing work!

Flob the Bloing by Branquelo 2023-10-04T09:46:21Z

This was a masterpiece! Loved everything about it :D Good art, good SFX, good music, all great! The interchange in mechanics to make puzzles was well thought out too. Made me feel like I needed ghosts running around (a la super meat boy) when I died for motivation and adjustments! Took me 20+ deaths before I realized you can stand on deactivated lasers... got so close without touching them at all on the last level, haha. Amazing work! score.jpg

Bucket Buffet by Don Fouts 2023-10-04T09:14:44Z

I played this one a fair few times, was very enjoyable! I did notice the baby carrots (I think) had a habit of just warping through the plate when nothing was on it, which gave me the idea to see not how much I could save, but how much I could spend :P. ~$200.00 in food wastage XD. Great job!

Shot in the Dark by GhastlyMicrowave 2023-10-03T07:57:40Z

This was wonderful, felt like a badass target leading successfully on almost every shot, then things got out of hand when I missed one of them... very nice art, and sound design. Loved it!

Cosmic Carnage: Onslaught by Wargon 2023-10-03T05:41:51Z

Nice and chunky, just how I like my hordes of creepy dudes :D. Music fit well with the game, I was a little confused at first (expected it to be a single arena survival shooter) then I realized it wasn't a door, it was a corridor that lead to another room! Also, yes, spacebar definitely made my first playthrough interesting XD.

Slime Infestation by Lexyvil 2023-10-03T06:40:26Z

So many slimes! Wow! XD. Nice little management game for our intrepid astronaut, though should we be delivering a potential gray goo (well, green in this case) incident back home? :P

Driller Instinct by MaximeG 2023-10-09T11:20:49Z

I spent a very long time playing this, what a wonderful idea. Very good graphical representations of everything and the audio was great too! the constant increase in danger from faster and faster lava kept me on my toes - ultimately I died to the evil invisible wall XD. My only suggestion would have been to add a quick tutorial on the goal, I started off not understanding that I had to mine the orbs, instead - I was trying to dig around them (to free them from the terrain). Overall excellent submission! :).

Orbital Meltdown: Death by Laser Beneath the Naked Sun by UkuleleFury 2023-10-05T07:01:28Z

An interesting arena shooter, looks like you ran out of time with a few things (enemy projectiles/etc), I had to try a few times because the game crashed with "Fatal Error" when the buildings were being destroyed - guessing that's just a hardware issue on my end though. Nice work!

Low Memory Rush by Magnanix 2023-10-12T11:23:26Z

@ategon Go for it! I have no qualms with such :). Have fun!

Parking Garage Rally by walaber 2023-10-05T06:56:07Z

Loved this one, amazing work! I think I might have missed/skipped a checkpoint trigger on my first lap - as I ended up doing 4 laps in total (I think it was the ramp just before the finish line - jumped off that level like there was nothing stopping me! :P). To go with the arcadey style, might have been beneficial adding a segment timer (between checkpoints), or visual representation of the checkpoints/etc just incase. If I remember the old arcade rally games, they gave you X seconds to get between checkpoint flags on the course (ah memories). Not needed, but just my little feedback :). Amazing work!

Urinal Simulator by amirrajan 2023-10-03T05:02:37Z

Interesting, I did not expect the undead to factor into a simple toilet management game XD, caught me by surprise there :D. I managed to hit $107 before civilization collapsed, was still going strong but I suspect the zombies may have been causing mayhem beyond the bounds of the screen :P.

Afloat by T C 2023-10-03T05:53:56Z

I saw the light, the sky god descended! (or did I ascend?!) Nice mix of tower defense and well... land defense XD. Art style was nice :D good job!

Hot Drills by CodeRaurus 2023-10-03T06:56:09Z

This was lovely, the art style was great, the mechanics felt good, although grid based worlds without grid based movement is sometimes clunky :P. The implementation of hidden ore was nice, as well as the radar + sparkles for the keen of sight. Great game! (with Hot Drills in your area :P)

Earth Invades (First Godot Game) by MadR 2023-10-05T06:37:31Z

The Earth has been conquered! Nice work, learning new engines is always fun, Godot is awesome :D!

Pickle Packer by Tiseno 2023-10-19T12:18:45Z

Interesting take on the theme, my wrist is definitely complaining after fighting against crazy pickle and jar physics XD. The start confused me as there didn't feel like a way to sell for more that 7-9$ when the jars cost 15$, maybe that was just my poor pickle packing skills though. I agree with the other comments, hotkeys might have come in handy (especially late in the game when pickles start pushing the jars our of the receptacle XD!). Nice work, even if it isn't fully complete!

Delicious Sums by mDuo13 2023-10-03T06:46:50Z

Nice work making an interesting puzzler with interesting rules and mechanics :D! The only downside is that now I am also hungry... time to order some dim sum myself! XD. Great work! (loved the bowl tapping sound effects for actions).

Safe Space Passage by Kepsert 2023-10-09T10:57:24Z

Holy crap, what a masterpiece! The art was beautifully done, the puzzles were challenging (especially when the dash started playing a part), the quantity of levels and content is amazing for 72hrs! My only, one and only gripe - it felt like there needed to be checkpoints after the super difficult jumps/rotations. I cannot count how many times I started getting slightly frustrated at getting the first part, then falling to a hole I could never be aware of until too late XD. Other than that, this was awesome. The ending hit like a truck too... rip. Great work!

Homeonaut by Its_Capp 2023-10-04T09:50:32Z

Great humour in the drawings on the How to Play screen, loved it. The shifting window was a nice touch too - I first forced full screen then was wondering what the hecc was going on, restarted it and saw the effect. Great work!

The Grave Shift by acarc 2023-10-04T09:31:29Z

Very atmospheric game, nice use of shaders and simplified palette :D! I'll be honest, I was waiting for a jump scare to pop up at some point as my light got lower and lower - had to slowly focus more to see what was going on in the later levels XD. Great work!

Panic Attack by Jd698 2023-10-03T06:33:00Z

The sound effects and ambience was a good touch, as well as the dark colours of the maze and creature. The first maze felt very large - spent ages trying to find the last page on my first run, only to be unavoidably gobbled up! XD Good work :P.

The Big Crunch by Ategon 2023-10-12T11:33:58Z

Awesome work! I played and rated the Jam version, this is feedback based upon it:

Loved the art style (big fan of 1-bit :P), and adored the music! These type of games are always entertaining (no idea what is coming up next! :D) which gives great variety to keep things interesting. My only issue was the description of controls at the bottom of the screen. Since all the words were spaced out, I couldn't quickly ascertain the control scheme correctly for a few of the minigames, the "Shoot the Asteroid" on in particular. I got A/D to move, but it took me 3 deaths to finally realize W was for shoot XD.

Outside of that it was more just a learning curve until I understood the rules of each minigame, then I was able to clear it rapidly :).

Loved it, keep it up! :D

Paula Poppet by ScolonDev 2023-10-03T05:33:31Z

Oh wow, this is amazing! Such an innovative idea, and an actually fun arena shooter/battler to boot! Love the art style, music, and sfx - it all meshes so nicely. Great job!

Diminutive Dungeon Draft! by Maste 2023-10-04T09:22:41Z

Interesting take on a dungeon builder, looks like the entrance can get clogged - might have benefitted from a second entrance for monsters. The power of the L block is undeniable, fastest spacebar in the west :). Nice work!

Switch Space Limited by EPA 2023-10-03T05:10:29Z

I liked this one! The controls felt like they were on odd keys (to me). What might have caused less confusion is just having a single "action" button, that jumped in 2D, and grabbed in 3D :D. The last level was interesting, had to swap perspective mid-air multiple times to get the keys :P. Nice work!

Experiment "Square" by DK Game Labs 2023-10-10T05:53:40Z

What an interesting experience that was :). I will admit, every time the actions were done (when it fades to black) I was waiting for some kind of jumpscare XD didn't happen though so I was tense throughout. There seemed to be a strange delay when going to sleep an seeing the dream, at first I thought the game was broken until I sat there for a while - then it blew out my ear drums XD!

A wonderful little story about isolation, repetition, and the existential dread of existence through boredom.

Nice work!

Limited Dungeon by Vitaslayer 2023-10-19T11:15:10Z

This was awesome! Love the idea, don't think I've ever played a game like this where you set up your own difficulty each level (Other than maybe snake?). Really interesting! Movement felt good, only suggestion would be to maybe come up with a different way to choose the options, it was close (not sure if possible) but spawning blades felt like they might hit me before I could move again, which caused me to try and move even when I was still in the shop interface XD. Nice work!

InvenStory by pro4 2023-10-03T07:42:45Z

Beautiful art style, comfortable drag and drop mechanics, might have been worth adding a spacer when clicking the linked text - so that it is easy to see the added details (------) etc :P. I will admit, I spent ~20minutes on the Zombie Emu problem, no matter what I did I couldn't get it to work. I'm guessing I should have moved the flags to the middle, but oh well! :P Nice work!

The Horridor by WilliamUllholm 2023-10-09T11:52:50Z

Definitely made me remember fond memories of RCTycoon days, managing the fear through the maze of spooks felt good - especially when everything came together and they all left with near maximum fear :D! Not sure if the fainting was registering, or if I was just cutting it that close (they fell over, icon changes - but then immediately got up and finished the spooking paying a tonne for it too!). Lovely work!

Monster Onslaught: Tiny Realm by Traq Kay 2023-10-03T06:13:21Z

A nice survivor style game, might benefit from a few more attacks/abilities to spice things up? Good work!

Dodge the Cubes by Federick Adrian Coo 2023-10-03T05:46:58Z

Nice work for your first finished game, next step is to polish! :D Well done for submitting! Hope you had fun :P.

Mr. FLATFORMER's House by blinyadebil 2023-10-12T11:43:19Z

Nice work! The idea fit the theme well, and it was an interesting take on a puzzle platformer! My only suggestion would be to make the jumping feel a little better - particularly on that double hook stage (I spent too long on it, and grew slightly frustrated with the jumps :(). Not sure if it is in it, but it felt like the main character needed a little bit of coyote time on the jumps, but thats probably a personal preference thing (when you miss a jump 50 times XD). Nice work!

Space LTD by Charlotte adams 2023-10-09T12:01:29Z

I figured out the puzzle, but wasn't able to pick up the gun no matter what I tried (Oh I am an idiot, I didn't see the right click thing, I see it now... wow). The art style was cool though, and the idea behind the puzzle was good :). Nice work either way! rushing + brute force always solves things :P.

SkaryMonsters by AngstjaegerStudio904 2023-10-03T06:22:01Z

Took me a few seconds to figure out what was going on, then it was a graveyard smash! :P Very nice graphics, and the sound effects were good too - the SKA in the background was great XD. The guitar riffs on the menu kept reminding me of something, but I cannot recall - maybe THPS? Nice work!

Cat Games by alzhu1 2023-10-09T11:24:47Z

Ah you got me with that trick level, conditioning me to jump immediately like a cat is want to do XD. Nice little platformer - might have benefitted from tighter jump limits and a few multipath levels to give a tiny bit of challenge. However, in combination with the cute art style used and the calming ambience - this was rather comfortable to play :). Good job!

MadCap (Alan the Archeologist) by Alanushke 2023-10-05T06:44:58Z

Loved the art style and the music, the controls in the levels felt maybe a little too tight? though that's generally something subjective as is (everyone has different preferences XD).

The skulls on the pillar stage were difficult to avoid when it was rolled as the very first door (seems random levels are used after multiple playthroughs), only way I could see to prevent this is to have the character appears on the same side of the screen as the door you entered, or pause and point the character out on entering - was just a tiny bit jarring to go from left side of the screen (door) directly to the right side (the first and second time) :).

Awesome work either way, I made some hideous poop-tuna creatures XD.

Stowaway by srn cq 2023-10-03T05:37:47Z

A cute little game idea, and wow! a Dragon Ruby Toolkit game in the wild?! :D. Nice work, this was an enjoyable play.

Shroomed. by TheAlexWolf 2023-10-05T07:05:38Z

I can't rate this one, cannot find where the game is available? Might not have allowed users to play/download it? nodownloadorplay.png

Lake Down by scollow 2023-10-03T05:16:01Z

Damned apocalypse always ruining my vacations :P. Not sure if you had time to fully playtest this one, seems there are a number of collision and spawning issues that prevent me from getting deep enough in the trench before it closes (I assume that is my goal XD). Good effort though!

I also was a detective once but then... by Teamelon 2023-10-03T06:26:43Z

I love the art style, and the mood of the game, after checking the uh "John" book ;) the sudden shift into what felt like horror had me excited, shame you guys didn't get everything knocked out in time (ah well!). Good job on what you had so far, very atmospheric and inpsiring.

Ship-Shape by CharlieW32 2023-10-12T11:52:04Z

Ah, the age old tradition of spinning plates! :).

It took me a little bit to realize I could leave the first screen to do the other activities, I initially thought that this was a "Follow the instructions" game, so - stand, then press space... then nothing else XD. But once I figured out you could move to other screens, well - the game was on!

I survived! Managing everything felt good, especially after figuring out that water can be double dipped ;).

won.png

Good work!

The_Box by KANAGG 2023-10-03T04:48:27Z

I finally managed to get the hyperactive cylinder into the goal, woah that thing likes to fly and warp around! Nice!

Beach Time! by CYT 2023-10-03T05:28:53Z

Love the art style, trying to do this one properly was like herding cats, for real XD. Cheese has never felt so good :). I went through a few days, there isn't an end it seems? Nice work on this though, very cute.

Don't Touch The Pylon. by Ezard94 2023-10-04T09:34:51Z

Freeeeedom! A lovely, and succinct game, the music made *waiting* tolerable -- I did it, I definitely touched the Pylon XD. Nice work!

Head Space Cadet by rich strange 2023-10-03T06:00:32Z

Had to pull the source down and run it in Godot myself to play it (you didn't pack the PCK when exporting it) :P. Interesting premise and idea, the amount of variables my brain was storing made the challenge enjoyable, I failed a fair few times because I missed a step in the sequence XD.

Ma|n|dness at shopping by andrei.gusan 2023-10-03T04:44:30Z

Took me a few attempts to get the first shelf to respond, and I swear I could have jammed the chilli and the fish into the same pocket - honest! XD Nice work :).