FoonLudum Dare ExplorerLD46 → Entitled Kaiju Game

Entitled Kaiju Game

By moritz-jaeger, CrashMusashi, Olima and Vinco

View on ldjam.com

CategoryRankScoreCount
Overall16843.2821
Fun22142.7321
Innovation17623.0021
Theme7983.8421
Graphics13233.5521
Audio12073.0521
Humor5333.4721
Mood15733.1821

Comments

melangetic 2020-04-22 05:36

I love the look of the game. I just wish I could do something- I try to aim and throw the buildings at the baby/helicopters but nothing really happens? Baby eventually dies from too many helicopters and I'm a helpless parent who can do nothing but throw buildings at the baby and it's attackers. Besides that it looks neat with that low poly retro goodness. Really digging the face of the zillas and the silly baby meter faces. Good tunes, too!

mahalis 2020-04-24 01:51

This is charming! Super fun idea, and I love the design / artwork—the details in the news chyron are a nice touch. I did have a trouble aiming when I was holding a building; a crosshair, or even better a visible preview of the trajectory, would have helped a lot. Still, though, great work!

ristoretto 2020-04-26 10:54

I like the model and texture on godzilla, high class low poly! The camera was confusing when switching to aiming and from aiming to overview. It might work better to stay in the overview mode and highlight the closest ship with a red target and auto aim the throw towards it.

angusdick 2020-04-26 10:56

love the trap beat and strings in the tune, and the monster design is a fun papercraft style!

drkr 2020-04-26 10:59

Looks like we weren't the only ones who went for a Kaiju game :) I like the art, gives it a very distinct style. The camera was a bit hard to control (pressing 'S' seemed to make it spin around).

kate90 2020-04-26 11:13

Hi, good game! I liked its art the most! Maybe becouse it is on web or, whats more probable, my laptop is too weak for that, but camera moved really slow. After some time, i just wanted to see what happens when baby dino dies, but it was taking too long.

splitpainter 2020-04-27 16:43

The Kaiju is super cute (it is what attracted me to try the game), but the controls could be a bit smoother, had a hard time aiming.

By the way, I also created a Kaiju game, although on the opposite spectrum of cute :sweat_smile: . (and @drkr it seems you also picked Kaiju!).

bjornkri 2020-04-27 16:47

Nice, liked the art and the TV-effect. Took a while to understand what to do but then it clicked and seemed a bit too easy. Still, good effort!

shaubbyplayz 2020-04-27 16:48

Good game, I like the way it is set up but I think the game could have been harder.

flying-dog-fish 2020-04-27 16:53

Cool idea and nice design, but the unpredictable camera movement makes this very hard to play.

disperse 2020-04-28 03:04

Great sound effects and graphics, I felt very bad that I couldn't save my baby.

nsadie 2020-04-29 19:12

Very cool idea and nice art and effects. The controls felt a bit off, it was strange to rotate the camera with the keys when trying to throw and I would have appreciated crosshairs or something to indicate where the shot would go (helicopter or baby).

mika-la-grand 2020-05-01 21:03

It's quite hard to aim the buildings at the heli's, because there is no UI indicator. I would also like to pick up buildings by pressing a keyboard button (based on vicinity to buildings). The camera panning also takes away control from the player, which isn't great.

mika-la-grand 2020-05-01 21:03

Oops, the page lagged and the comment got posted twice.

magnanix 2020-05-02 19:23

It was a fun little game, my only problem was the camera - and the targeting XD. I had 6 helicopters at one stage, and the camera was losing itself, causing me to spin like mad from pressing a few direction buttons XD.

Might have also helped to have a reticle or something to show what you are throwing at :P. I missed the babyzilla a few times when I felt I was lined up XD.

Nice work!

jonathan-lorenz 2020-05-03 11:17

Yes! I love kaiju games! Very good presentation, I especialy liked the TV News overlay! really had to the mood. I played with a controller and found it a bit weird that the right stick was controlling the camera while walking but when I grab a building, I need to use the left stick to rotate. There were also a bit of confusion when we switch cameras. Overall a good prototype that can evolve into something cool! Congratulations!

duck-reaction 2020-05-03 11:51

I liked to throw building to helicopters :smile:

The camera system can be improve, it's too complicated to aim helicopters. Add a aim cursor and all control the rotation of Parentzilla with the mouse (like a TPS).

Add different kinds of enemies, like tank for example. It could be fun if Parentzilla can jump over tanks.

Add variation to city and maybe make some special building can make more damage, ex : nuclear central.

If Kid Kaiju moves into the city, it will be more fun and it will allow the user to explore the city.

Very good game, keep continue to improve it :thumbsup: