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Entitled Kaiju Game
Entitled Kaiju Game
By moritz-jaeger, CrashMusashi, Olima and Vinco
View on ldjam.com
| Category | Rank | Score | Count |
|
|---|
| Overall | 1684 | 3.28 | 21 | |
| Fun | 2214 | 2.73 | 21 | |
| Innovation | 1762 | 3.00 | 21 | |
| Theme | 798 | 3.84 | 21 | |
| Graphics | 1323 | 3.55 | 21 | |
| Audio | 1207 | 3.05 | 21 | |
| Humor | 533 | 3.47 | 21 | |
| Mood | 1573 | 3.18 | 21 | |
Comments
I love the look of the game. I just wish I could do something- I try to aim and throw the buildings at the baby/helicopters but nothing really happens? Baby eventually dies from too many helicopters and I'm a helpless parent who can do nothing but throw buildings at the baby and it's attackers. Besides that it looks neat with that low poly retro goodness. Really digging the face of the zillas and the silly baby meter faces. Good tunes, too!
mahalis
2020-04-24 01:51
This is charming! Super fun idea, and I love the design / artwork—the details in the news chyron are a nice touch. I did have a trouble aiming when I was holding a building; a crosshair, or even better a visible preview of the trajectory, would have helped a lot. Still, though, great work!
I like the model and texture on godzilla, high class low poly! The camera was confusing when switching to aiming and from aiming to overview. It might work better to stay in the overview mode and highlight the closest ship with a red target and auto aim the throw towards it.
love the trap beat and strings in the tune, and the monster design is a fun papercraft style!
drkr
2020-04-26 10:59
Looks like we weren't the only ones who went for a Kaiju game :) I like the art, gives it a very distinct style. The camera was a bit hard to control (pressing 'S' seemed to make it spin around).
kate90
2020-04-26 11:13
Hi, good game! I liked its art the most! Maybe becouse it is on web or, whats more probable, my laptop is too weak for that, but camera moved really slow. After some time, i just wanted to see what happens when baby dino dies, but it was taking too long.
The Kaiju is super cute (it is what attracted me to try the game), but the controls could be a bit smoother, had a hard time aiming.
By the way, I also created a Kaiju game, although on the opposite spectrum of cute :sweat_smile: . (and @drkr it seems you also picked Kaiju!).
bjornkri
2020-04-27 16:47
Nice, liked the art and the TV-effect. Took a while to understand what to do but then it clicked and seemed a bit too easy. Still, good effort!
Good game, I like the way it is set up but I think the game could have been harder.
Cool idea and nice design, but the unpredictable camera movement makes this very hard to play.
disperse
2020-04-28 03:04
Great sound effects and graphics, I felt very bad that I couldn't save my baby.
nsadie
2020-04-29 19:12
Very cool idea and nice art and effects. The controls felt a bit off, it was strange to rotate the camera with the keys when trying to throw and I would have appreciated crosshairs or something to indicate where the shot would go (helicopter or baby).
It's quite hard to aim the buildings at the heli's, because there is no UI indicator. I would also like to pick up buildings by pressing a keyboard button (based on vicinity to buildings). The camera panning also takes away control from the player, which isn't great.
Oops, the page lagged and the comment got posted twice.
magnanix
2020-05-02 19:23
It was a fun little game, my only problem was the camera - and the targeting XD. I had 6 helicopters at one stage, and the camera was losing itself, causing me to spin like mad from pressing a few direction buttons XD.
Might have also helped to have a reticle or something to show what you are throwing at :P. I missed the babyzilla a few times when I felt I was lined up XD.
Nice work!
Yes! I love kaiju games! Very good presentation, I especialy liked the TV News overlay! really had to the mood. I played with a controller and found it a bit weird that the right stick was controlling the camera while walking but when I grab a building, I need to use the left stick to rotate. There were also a bit of confusion when we switch cameras. Overall a good prototype that can evolve into something cool! Congratulations!
I liked to throw building to helicopters :smile:
The camera system can be improve, it's too complicated to aim helicopters. Add a aim cursor and all control the rotation of Parentzilla with the mouse (like a TPS).
Add different kinds of enemies, like tank for example. It could be fun if Parentzilla can jump over tanks.
Add variation to city and maybe make some special building can make more damage, ex : nuclear central.
If Kid Kaiju moves into the city, it will be more fun and it will allow the user to explore the city.
Very good game, keep continue to improve it :thumbsup: