FoonLudum Dare ExplorerUsers → disperse

disperse

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202659SignalCatcher Simulatorjam2.502.832.503.002.663.002.502.50
202251Every 10 seconds👥Bansheejam10802.942.972.862.943.153.892.803.73
202046Keep it aliveStokerjam8653.633.563.423.783.943.593.013.49
201843Sacrifices must be madeL.A.B.jam9192.892.853.302.762.412.462.252.53
201740The more you have, the worse it isSHURIKA!jam8133.173.163.103.363.053.003.062.84
201533You are the MonsterCursedjam6633.052.812.672.893.702.902.953.0283

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by disperse

LD33 — You are the Monster

Run Fonster, Run! by Larzan 2015-09-02T01:01:00

Nice job, very difficult, if the guards turned around slower it might have been easier to avoid them.

U no take Loot! by Orni 2015-08-25T16:36:00

The most fun I've had with an entry so far, the shooting was satisfying.

Monstaaaaar! by ilikescifi 2015-08-24T23:37:00

Very cool, like Lemmings meets Canabalt. I liked the portal mechanic, definitely has promise.

Cursed by disperse 2015-08-26T02:20:00

@psychonull: Yep, I didn't have time to do pathfinding from the player to the pages when they were placed so it is possible for the game to be unwinnable!

Gascreep's Fortune by ZzCalvinzZ 2015-08-26T15:35:00

Great audio design. I thought the game was unfair until I put headphones on and turned the sound up. It would be nice if you could move diagonally, it was a bit jarring to stop moving when holding two arrow keys at once.

Hindenboxer by Dining Philosopher 2015-08-27T02:12:00

Impressive accomplishment! I love typing games wish it was longer.

Can I Haz Monsters? by Omiya Games 2015-08-25T19:16:00

First person platforming? You monster! ;-)

Calcusaurus by CorgiCommander 2015-08-25T16:26:00

Great! It would be even better with keyboard support. I found clicking the buttons slow with a mouse.

sector.33 by ziege 2015-08-25T19:56:00

Once I realized the leap attack could be used to quickly move around the ship I enjoyed this more. Really nails the Space Hulk / Alien theme with minimal graphics.

DAMNED by NickZangus 2015-09-03T15:46:00

Great artwork and mood, nice job.

Moon Base Shootout by Unept 2015-08-25T20:17:00

Amazing. Just needs music, other than that perfect and accomplished everything you intended.

Loveless : a multiplayer story by Mark Venturelli 2015-08-26T03:05:00

So it will be decided by popular vote? So that 51% choosing the selfish action for Leon will create a personal shield for him?

No Credit, No Problem! by Razoric 2015-08-27T02:31:00

So polished for 72 hours, amazing work. Probably among the best I've tried so far!

Intergalactic Love Machine by Slothmachine 2015-09-01T18:48:00

Really well done, wish there were a couple checkpoints though.

Wasted Waters by psychonull 2015-08-27T02:37:00

Awesome, really fun, which is what making games is all about.

Corruption-5 by hexagore 2015-09-03T18:32:00

I can't believe you accomplished this in 48 hours, beautiful, complete story, great mood. Amazing!

Mornings of a Seventeen Year-Old Girl by Mike Mezhenin 2015-08-26T19:02:00

My favorite product of the jam even though it made me feel terrible. I'm so glad I have two sons...

Mornings of a Seventeen Year-Old Girl by Mike Mezhenin 2015-08-26T19:09:00

My favorite product of the jam even though it made me feel terrible. I'm so glad I have two sons...

Thinking on this more: the player, representing society, is the monster. We expect teenage girls to adhere to a standard that we don't expect of boys. We might use every product and make the girl 'perfect' but we've failed at the important task: making her happy as she is.

Life Review by athaclena 2015-08-25T21:10:00

Pretty cool, the repetition really served to put me in the frame of mind of someone going in and out of consciousness. I had trouble finding the correct dialog choices which made the game drag on in parts, kept me interested to the conclusion though.

Monday Night Monsters by spotco 2015-09-01T21:10:00

Wow, I can't believe you pulled this off in 72 hours! I love Blood Bowl so this was a treat.

Blood Moon by MagnesiumNinja 2015-08-25T02:53:00

I love the story, and the frequent checkpoints, the mechanics are great as well.

Magical Monster Ballz by DerekRumpler 2015-08-26T14:56:00

There is a moment delay between pressing the spacebar and jumping that make avoiding the shooting blade very difficult (impossible?). Let me know if I'm missing something.

Hymn of the Sages by PowerSpark 2015-09-02T01:45:00

I loved the style of the models and the gameplay was solid. The tank-like controls of the player and limited field of view was sometimes frustrating but overall, in the timeframe, impressive!

A Heart between Parts by LeafThief 2015-09-07T01:42:00

Superb. Beautiful pixel art, great music, wonderful story.

Growing Up by Alphish 2015-09-02T00:38:00

Great job! I really liked your take on the snake game getting larger and larger.

Hope by commodoreKid 2015-08-25T02:28:00

The game is gorgeous, please finish it, I'd like to see what comes of it.

Inokan by gillenew 2015-08-25T19:27:00

The attitude of the main character is great.

DRUMSTER by SoulGame 2015-09-01T19:05:00

Awesome, great job!

Sefivn by razieliyo 2015-08-25T01:14:00

Super meaty mechanics. Satisfying numbers.

Where is my Hat? by Bsevers18 2015-08-25T01:20:00

Amazing.

Vampig Rampage by wischutz 2015-08-25T20:04:00

Web version worked great for me (MacOSX, Firefox). I love the pixel art (especially the mad farmer) and the music choices were fun.

Groll's Revenge by cyrixd 2015-09-07T01:55:00

Solid entry, it's like the Zelda 2 overworld map as the main game.

The Bed Was Cold by lectvs 2015-08-26T03:17:00

The mood was spot on, the music really helped.

Pro Gardener - Monster Edition by JoshyOshKenoshi 2015-08-27T02:20:00

I had lots of fun with this. Reminded me of being a botanist in SS13!

It's just imagination by fragileannihilator 2015-08-25T20:49:00

My only niggle was having to click the skull to see what was available in each location, other than that, great work!

Cream of Society by Huo-cuo 2015-08-25T02:06:00

Impressive accomplishment in such a short period of time.

INHUMANOIDS by felipeberquo 2015-08-25T02:42:00

Hey, amazing graphics and sound. I had a lot of control issues and the kill meter wasn't going up, tons of potential here though!

The Baby Eater by sararyCow 2015-08-25T04:34:00

I et babies.

NFWTZJ: Nobody 'Messes' With The Zombie Jesus by Sergi Montaner 2015-09-03T15:34:00

This game is, without question, the very best game I have ever played about a zombie Jesus juggling dead rats.

The Old One by Chris Olsen 2015-08-25T04:31:00

Fabulous!

Detached by khahem 2015-08-26T15:26:00

Really well done. I'm terrible at puzzle games but this kept my interest longer than most!

Natural Distortion by Null DIES 2015-08-25T19:20:00

Needs sound! But great start, nice 3d models.

Birthday Monster by justthestudio 2015-09-02T01:16:00

Super cute, the graphics were great. My best score was 9.

Bad Kitty by JennyS 2015-08-25T03:10:00

I had a cat like this once...

I'm a Monster Rawr! by bakakyo 2015-08-25T04:07:00

Art and animations are excellent, love the concept.

ORDEAL by Don_Martinez 2015-08-25T00:43:00

Hey, I need spoilers. I got a battery and hooked it up to a fan and also a broom and something that looks like a mask or a coil of water.

Monster Eggs by Riftpoint 2015-08-25T00:54:00

Excellent, very well done. Fast attack + speed is a great combo.

The Empty by fdslk 2015-08-24T23:55:00

I'm getting an error message "Failed to open descriptor file '../../../TheEmpty-Win32-Shipping/TheEmpty-Win32-Shipping.uproject'. Using Windows 8.1 here and installed the UE4 runtime when prompted.

you monster by fmdud 2015-08-25T02:20:00

The papercraft art is ace! I couldn't get the two middle bars, scared and anger, to move up at all, not sure if that is as intended.

Sales of a Deathman by superfluous 2015-08-25T01:59:00

I love those eyebrows...

Hide, Mr. Hyde by glimaleite 2015-08-26T02:30:00

Great start!

The Mammoth: A Cave Painting by inbetweengames 2015-09-07T01:28:00

Perfect. The graphics, audio, and mood were amazing. Is it possible to protect the baby mammoths?

Doppelhunger by Meat Us 2015-08-25T02:37:00

The 'A' button isn't working on my Macbook Pro with Windows 8.1, not sure if it is my issue or the games. Hard to play when I can't move left but I love the idea, graphics, and it has an awesome title screen!

Kill Click by Mubox 2015-08-25T20:29:00

Blurry for me as well, MacOSX and Firefox.

G.A.M.E by FlamingKiwi 2015-08-25T03:57:00

I love the tutorial via 'clippy'!

Bakamon by trashmob 2015-08-26T14:52:00

I love the pixel art and character designs!

Bit by Bit by conrad123 2015-08-26T14:34:00

That was hard! I set a personal goal of 1000 points and made it to 1427 before crashing.

Monstre de Coiffure by Patacorow 2015-09-12T01:57:00

Great, really funny. Amazing job!

Jörmungandr by placatedduck 2015-08-25T01:31:00

I got to 46 points and was wrapped a few times around the tower, what does it look like at a ridiculously high score?

Slasher by Miltage 2015-08-25T19:39:00

Excellent. Could definitely be expanded with multiple murder weapons and randomization (need to kill first guy with a chainsaw, second with an axe, third with a knife, etc.).

Slasher by Miltage 2015-08-25T19:51:00

Excellent. Could definitely be expanded with multiple murder weapons and randomization (need to kill first guy with a chainsaw, second with an axe, third with a knife...).

LD40 — The more you have, the worse it is

Radiation by KunoNoOni 2017-12-06T01:07:36Z

Those triple nothings killed us the first time, the 2nd time we won handily. What's the distribution? [?, ?, 2R, 1R, 2F, 2F]?

Hats On! by recursor 2017-12-08T04:06:37Z

Funny, frustrating, and oddly arousing...

Peregrine by ARuculaDoMal 2017-12-06T01:18:02Z

Great job! We had fun with this. I love the double-jump. We didn't manage to escape in our couple tries though.

Lava Lamp Factory by Jcourt 2017-12-10T02:35:52Z

We liked this game a lot. Is it winnable? I tried leaving it up for a couple hours after building a yellow factory but the demand went down to %0.006 and it looked like we'd never get the 1.2 million we'd need to build the golden factory...

SiniS is not in Space by BoltKey 2017-12-05T18:28:00Z

Oh man, I would be all over this game if it had a control scheme like Space War / Asteroids / Maelstrom. Connecting the movement and fire direction to the mouse is just so awkward. I love the mechanic and theme and high score board. I'm going to play it again right now even though I hate the controls, that's how much I like everything else!

In the Hall of the Swine King by josehzz 2017-12-05T05:37:01Z

Beautiful.

SHURIKA! by disperse 2017-12-05T04:19:25Z

Thanks all, yes, it really is best played with 2 players. Try and grab someone to take the other half of the keyboard or plug in an Xbox 360 controller if you have one...

SHURIKA! by disperse 2017-12-06T02:34:15Z

Yes, Henri, my son, and I did a Ludum Dare Jam 3 years ago when he was 7. You can play it here: https://disperse.itch.io/cursed

SHURIKA! by disperse 2017-12-06T18:30:31Z

@versatile-box Thanks for taking the time to try it! Do you mean you had performance issues or were there other issues getting the game to load?

SHURIKA! by disperse 2017-12-09T04:00:49Z

@executive Yes, you're right, the physics library I'm using only calls an event for the first collision. I never got around to periodically applying damage when you're in contact with the enemies.

Chuck Norris will Make America Great Again by paulhocker 2017-12-09T03:41:44Z

I kicked a plane.

ClickerVillage by Chao 2017-12-05T03:46:05Z

Great job team! I found it compulsive, fun, humorous, compulsive, and very well done.

SUPER COP HERO by Finlal 2017-12-05T18:44:43Z

Super hard! I loved it though. I played it many, many, times even though it is annoying to push 'F2' on a MacBook...

Tower Snake by superfrog 2017-12-06T04:09:02Z

I was wondering if the unresponsiveness was due to the javascript based emulator I used. It seems like a couple other people reported the same thing. Maybe this wouldn't be an issue if I could load it into a real C64. Anyone try that? ;-)

Boxes of Guns by reecer9714 2017-12-09T03:02:17Z

I had trouble getting the rocket launcher to fire, is there additional delay beyond the longer reloading time? Nice job!

Bot Fishing by Pseudokai 2017-12-06T03:42:12Z

It's "We're going to need a bigger boat" the game.

In Temperance Ruin by sparewizard 2017-12-09T03:59:12Z

Excellent game. I got down to the red level before being killed by a Zapper. I'm guessing you need to descend as far as you dare and then come back out of the dungeon to bet healed? Kind of a push-your-luck mechanic? I've never had the patience to map games like this myself, I just used the 'hug the left wall' strategy which usually brought me to the next staircase sooner rather than later.

Justify the Means by Goat Toaster Games 2017-12-09T23:53:20Z

Beautiful artwork and wonderful use of parallax. It was tough to keep the enemies from taking over at the end because they were all spawning into the same pit. We were able to win finally by jumping into the pit and taking them out as they spawned. If we could have shot down we could have dealt with the enemies running back and forth below us.

This is really, very good, and worth some more time, it would be even better with sound effects and some more animations.

WeedControl by Marc Grabow 2017-12-10T03:00:58Z

Good job, I never really felt like I needed to weed as I could just keep one row or two clear and keep myself busy planting, watering, and harvesting. Got a few hundred dollarinos and called it a day. Nice, relaxing, game!

Hatformer by Stevie Bushman 2017-12-06T01:28:10Z

Hats hat hat hats hat hat duck hat. Hat hat hat hat, hat hat, hat hat cat hat hat. Hat hat hat hat hats; hat hat hat hats.

In conclusion, hats.

Cursed Knight by Particles GameStudio 2017-12-06T03:30:23Z

I love the artwork and sound design, the enemies that hide as soul orbs are particularly devious. It's a hard game, any tips?

super rush boyy by frescogusto 2017-12-08T03:46:03Z

The gameplay is very polished, I found it fun and challenging. The best end game strategy seems to be throwing yourself into the lava after grabbing as many presents as you can as red presents exploding over the lava can quickly eliminate all your progress.

Too Many Chooks by Schu 2017-12-05T18:11:56Z

Really well done. I fried 62 eggs. I was running into an issue with the web version where I was moving the mouse pointer all the way off the side of the viewport and temporarily losing control of the frying pan, this wouldn't be an issue full-screen though so I'm not docking you any points for it. Super polished and the theme is original.

Motion only by DavidLibeau 2017-12-08T04:11:05Z

I got 90 / 40, did I win?

Radioactive Runner by Hydro_Games 2017-12-10T00:20:19Z

cray cray so totes tha woweeee!!!!! o.m.g.

Distributor by Alex Dunford 2017-12-05T04:29:26Z

Cool, the art style reminds me of Papers Please, couldn't figure out the game system after giving it a couple tries. I think the in-game Instructions are important.

ESCAPE KEY by Empyrean 2017-12-10T00:14:38Z

We won and only got a little bit frustrated close to the end. Very original idea and well executed. Just the right length for a game jam entry, thanks!

Heartless Jump by Nanda 2017-12-09T04:23:11Z

You nailed it. I love the way the game teaches you the mechanics in-game and the names of the levels give you clues about how to approach the challenge. You took a lot of lessons from Portal (the good ones). Very polished. The last level was a challenge, but I beat it!

Catdventure by Andreas Ragen Ayal 2017-12-07T00:18:57Z

I loved it! The ability to grab kittens out of mid-air is great.

Scrooge the Cat by clayzulah 2017-12-06T01:33:38Z

We got down to 16 coins... Beautiful pixel art!

Tycoon of the HighSeas by RelicTooth 2017-12-09T04:07:14Z

I agree, there needs to be more interactivity. I have the game running in the background as I write this (waiting for my captain to sell the last 2 goods). The attention to detail is great though. The fish and weather effects and music is nice and calming.

It's raining tennis balls! by SraBatata 2017-12-05T05:31:49Z

Only 780 here... Nice job.

Tiny Empires by Jack Maxwell 2017-12-06T02:13:00Z

Yeah, I agree. I'd play the heck out of this game if it were finished and bug-free. Doesn't even need fancy graphics and sounds...

Hide The Bodies, Reggie by Bencourt 2017-12-05T04:08:43Z

Nicely done for your first Jam entry, congrats, keep it up!

Forgotten Machines by SaphireS 2017-12-10T00:02:05Z

I tried both the web build and the Windows build and couldn't make the firing work while moving. I had to sit still when firing and even then it was intermittent. It's really a shame because I loved the graphics and sound. The enemies that float over to you and sit right on top of you seem difficult, maybe they'd be easier if I could have moved backward and fired at the same time.

Sänka Viking - A Viking Warship Simulator by Erlatronics 2017-12-05T18:16:48Z

What a gem! At first I was skeptical ("why can't I just aim in one place and fire again and again") but the waves + rocking of the boat + sinking makes it a challenge the whole way through. I really appreciate that you created an AI that is challenging while being beatable. This game would also be great as a two player, single-keyboard, game (and easy to implement I'd imagine). Graphics and sound are great as well!

Sänka Viking - A Viking Warship Simulator by Erlatronics 2017-12-05T18:19:06Z

I just played again and noticed how the cannonballs knock shields off the side of the ship and also how you can make the ship tip over and sink. Amazing attention to detail.

Edit: My only criticism is the AI may be a bit easy(?). Make this a two-player game and/or add difficulty levels.

BirdBrain by CosmicCrystalGames 2017-12-09T03:36:24Z

Wow! I am super impressed that you were able to complete multiple levels with distinct enemy types and music. The pixel art is amazing and the game could come straight out of the NES era. I'm thinking a cross between Kid Icarus, Metroid, and Super Mario Bros. Amazing!

Crystallone - False Stars by forrest 2017-12-06T03:54:39Z

I liked it. Is the music just one loop or does it change over time? It would be nice if the music were a bit more varied.

Type Them Down by Angelonias 2017-12-05T18:58:48Z

Wow, for a first entry to Ludum Dare I'm impressed. And native Java? I'm super impressed.

I'm a big fan of typing games like the Typing of the Dead so this is a perfect game for me. I'm at about 70WPM and this was too easy for me, even at the top difficulty. I didn't have the patience to get beyond Wave 10. Having a single keystroke hurt multiple enemies regardless of character order makes it way easier. Typing games like this usually require you to 'target' an enemy by typing the first letter and then type the word (or random characters) in order.

I had fun though, just wish it was a bit more challenging for me, I didn't even buy any upgrades! :-)

A Clearly Uninspired Title by Milo The Cool Guy 2017-12-05T03:47:50Z

OK, I did as I was told...

LD43 — Sacrifices must be made

This Little Isle Of Mine by MKnooihuisen 2018-12-04T05:59:19Z

Reminds me of Populous, I wasn't really sure how Blessing or Cursing would help or hurt me, maybe some more feedback about how my actions changed the villages would help.

L.A.B. by disperse 2018-12-04T06:34:44Z

Yep, sorry all, it's been in 'Draft' mode all night. I just published it so you should be able to try it out.

I'm going to bed soon but will be playing other games tomorrow night and will have a copy open in case anyone wants to give it a try in multi-player mode.

L.A.B. by disperse 2018-12-04T06:45:13Z

Huh, bugs, sorry to the person I just played, did you see the worker on the 'Launch rocket' before it was even available? Also, a worker on 'First player' although I didn't place it... hmm. I'll look tomorrow when I get a chance.

L.A.B. by disperse 2018-12-04T15:14:07Z

Hey all, I know what's happening, everyone is playing with the same cards (pointer references to the same array instead of copies, doh!). I'll fix today.

L.A.B. by disperse 2018-12-04T18:24:29Z

@schmavery Yeah, you played against me and then @toast-toaster joined while we were in the middle of our game and saw all our pieces on the cards. I've since fixed that issue, now each game gets its own copy of cards (instead of sharing them).

I didn't put enough time into the UI or the game to make it easy to understand, it really needs animations to show where resources are going and better in-game instructions for the cards.

L.A.B. by disperse 2018-12-05T01:11:18Z

@evogengames Thank you very much for the constructive criticism, that's more than fair; honestly, I only had about 8 - 10 hours to put into the game over the weekend and put a few more into it since the jam ended. The UI needs a lot of work in order to be playable by someone who doesn't know the game well (e.g. me).

The junkyard starts out giving 0 resources but randomly gets 0-2 of each type at the end of each round.

L.A.B. by disperse 2018-12-05T01:11:53Z

I'm online now and will be playing other people's games but will also try and have a tab open with this game in case anyone wants to give a two player game a try.

L.A.B. by disperse 2018-12-05T04:15:45Z

To whoever I just played: 'First player' is a toggle (this is a bug) so if you choose it when you are already first player you lose first player status. I was able to hack it and give you the first go at launching the rocket, gg!

L.A.B. by disperse 2018-12-05T04:18:13Z

@scottgoldsmith The 'win state' is large text over the winning player saying: 'Player 1/2 won!' Needless to say, I had visions of actually animating the launching rocket but ran out of time. If you put a worker in the 'Launch rocket' space and don't win it should destroy your rocket and a worker and the game will continue. I /think/ that works...

L.A.B. by disperse 2018-12-05T04:34:00Z

@team-infernus Yeah, I played the first player space to give you the first crack at launching the rocket. (Playing around bugs.)

L.A.B. by disperse 2018-12-05T04:35:17Z

@harak Yep, sounds right. I iterate over all costs and only break if one is unmet. It's an easy fix, I can do that tomorrow, thanks!

L.A.B. by disperse 2018-12-05T19:01:19Z

I fixed some reported bugs including: - You now will no longer partially pay for (and fail to buy) components if you don't have all the resources' - The game now ends properly (no more moves will be recorded) - Choosing 'First player' when you are already first player will merely block the space and not toggle your first player status - The hire worker space will only hire 1 worker and will not fill all available empty offices - You will always have at least 1 worker, even if you can't pay them, there will no longer be an end-game state where you can no longer play - The junkyard starts with a random allocation of resources

I also added a game log and a player status message to the UI to make the game a bit easier to follow.

L.A.B. by disperse 2018-12-06T05:00:50Z

Hmm, I'm thinking failing to launch your rocket may be too punishing. Basically no way to come back. I may allow the player to keep 50% of all components or, at least, get some resources from the crash site.

L.A.B. by disperse 2018-12-06T19:16:58Z

@mrspeaker Yes, that's fair. If you haven't played Agricola or other worker placement games before it would be impossible to grok without a tutorial (even with prior knowledge it's tough).

@pellanor In Chrome, right-click the tab and select 'Mute Site'.

Thank you both for taking the time to try it out!

Wrath Of The Gods by AfroAnt 2018-12-06T04:24:13Z

This is amazing, so good. Cook serve delicious meets surgeon simulator meets magicka. I wish I were better at it. I'll probably come back and play more later...

Wrath Of The Gods by AfroAnt 2018-12-08T03:00:10Z

Yellow is the color of 'Thanks' right? I got a 'bad color' message trying that. Any updates to this game?

Wrath Of The Gods by AfroAnt 2018-12-08T03:15:07Z

Ahh, I see, I was reading black as yellow but there's actually orange and yellow. I think I got it.

Coyote's Satiation by boblova 2018-12-05T02:05:19Z

Someone's been playing a bunch of One Hour One Life....

Nice job, I escaped!

Occupational Hazard (HTML) by legavroche 2018-12-06T02:46:28Z

2:12 was my best score so far. Fun and well executed!

Sacré Bleu by resivium 2018-12-06T03:43:38Z

Hmm, stuck after cutting down the tree, not sure what to do. (I'm terrible at puzzle games like this.) Very well done and super polished!

SpaceCrafter by shrekshao 2018-12-06T01:05:38Z

I'm impressed, this is quite the achievement for 72 hours! The modular ship building system is amazing.

The Making Of by Silvae 2018-12-05T03:34:42Z

I really wanted to try this game but it crashes on launch (Macbook Pro 2013 running Windows 10 via bootcamp). Looks interesting!

HMS Sacrifice by scottgoldsmith 2018-12-05T02:40:35Z

Well done, reminds me of the old-school game Lemmings. Some levels were pretty easy, just go back and forth on each level in turn. The harder levels had water coming down from the top middle which split the ship in two.

Requiem by brklipel 2018-12-06T03:55:21Z

The movement + mouse aiming feels great, really smooth. I didn't care for the lightning bolt because it stopped my character for too long. I also found the bombs hard to use because I was throwing them out of sight. I was able to cheese some of the later bosses by trapping them on terrain features and hitting them with bombs though. Altogether a great entry and very well done!

Mars attacks by Jonas Michael 2018-12-05T01:44:28Z

I found it difficult to tell where the paths were and where exactly I was placing the towers, also, having to go into another menu to buy towers took my attention away from the game where the action was happening.

Triumph Tribute by guilhermesouza 2018-12-05T01:36:52Z

The graphics and sound were top-notch and I found the mini-games to be an interesting take on RPG combat. Would love to see a RPG with mini-game mechanics like that taken to the next level. My only complaint was the camera being sluggish and zoomed in made it difficult to avoid combats.

SalvOâ‚‚ by DJN 2018-12-04T05:35:59Z

Nice job! I'm impressed by the enemies' pathfinding and ability to jump from platform to platform. I was able to cheeze the game by staying on the lowest level and camping the spawns. At one point I had over a minute of O2 and over 100 energy!

Fading Memories by schmavery 2018-12-06T03:27:23Z

Well done! I wish I had a sideboard to put the pieces on for better arranging but I'm guessing the difficulty was by design. Reminds me of one of those sliding block puzzles I hate... :-)

The Path to Vegetarianism by PhillSerrazina 2018-12-06T02:38:02Z

What's the trick for getting past the 'Alternate path' level?

The Path to Vegetarianism by PhillSerrazina 2018-12-06T02:38:50Z

Oh, NM, I got it!

Horny Demons by Team Infernus 2018-12-05T05:03:52Z

Well done, would like to see an end game added as well...

Missing Parts by radow 2018-12-05T02:55:07Z

Excellent. I 'won' and I'm not usually all that good at adventure games. Love the symmetry between the game win and lose states.

Tributes of Cronus by philippkick 2018-12-04T05:27:26Z

I'm not great at platformers but got stuck on level 2 at a point where it looked like I had to drop down and then dash left. I couldn't make the drop work, maybe making the platform above a bit smaller would allow the player to drop and dash left.

Great job team! The frequent save points were awesome, it allowed me to fail often without losing the 'flow'.

Screen Shot 2018-12-04 at 12.23.26 AM.png

People are money by Caveman54 2018-12-05T01:28:28Z

Great first entry into the jam! I wasn't really sure what to do after I had 100/100 buildings on every score and my population hit 10,000. Reminds me of one of those cookie clicker games.

Oblatio by Trusty 2018-12-05T03:22:25Z

The feed button seemed a bit finicky, I liked the animals suddenly getting huge!

Chaos Shelter by Sockyman 2018-12-05T02:29:50Z

I survived 11 days. The numbers seemed to vary wildly, I'd have 80+ food one day and it'd be gone the next. I ended up using the remaining survivors to bury the dead, only seemed right.

Captain's Dilemma by Lizouille 2018-12-04T18:31:07Z

Creative and innovative, well done.

F R I E N D G U N by Hydezeke 2018-12-04T05:50:23Z

Fired my mom out of a cannon, 10/10, would pull the trigger again...

Seriously though, absolutely fantastic! Everything from the music, the sound, the graphics, to the dialog was right on point. I'm impressed. The way you handle the dialog, where it starts when you look at a townsperson and continues where you left off, that's amazing. You nailed the theme too.

F R I E N D G U N by Hydezeke 2019-01-08T17:49:05Z

Congratulations! Much deserved, best game overall of those I tried.

Detached by Toast Toaster 2018-12-06T03:36:18Z

Drop kick OP. Seriously, I really liked this game. The art style and level design reminds me of early Gunpoint prototypes. Is there an end beyond the starry sky area? I just got mobbed by cops and died. The protagonist with his borrowed limbs is super creepy and interesting.

Grandma to hell by wyattis 2018-12-04T18:47:05Z

Bouncy gma is OP.

A Dark Forest by Kyrnix 2018-12-05T02:20:02Z

Couldn't quite figure it out. I ended up holding 'w' until it finally told me I didn't have anything left to sacrifice.

I like the character model, reminds me of the original Alone in the Dark.

Baby Grenade by publicidadeba 2018-12-05T01:51:22Z

I was having some trouble where the left mouse button wouldn't always throw the baby. Great job.

LD46 — Keep it alive

Alchemist by Jacksendary 2020-04-25T04:17:46Z

I am amazed that you were able to create all of that art in 72 hours, that is impressive. Very good, like the Skyrim alchemy system as a stand-alone game. I like the reputation system and that you need to sell some "snake oil" the first week in order to pay the tax collector.

Keep It Undead by pcmaster 2020-04-28T18:30:00Z

I loved that you could infect the people (and pigs) manning the turrets to disable them. The hand-drawn art is perfect. Well done!

the Isle by zillix 2020-04-29T21:48:05Z

The writing is great, the visuals, revealing the island bit-by-bit through the smoke are compelling, fantastic job!

Stoker by disperse 2020-04-21T03:12:48Z

Screen Shot 2020-04-20 at 11.12.15 PM.png

My high score is $22,950. Can you beat it?

Stoker by disperse 2020-04-21T20:05:29Z

@adamv Thanks! Just return to the coal box (where you start the game) and stand there and you will shovel coal into the boiler.

Stoker by disperse 2020-04-21T20:06:14Z

@binney Thanks! Yes, pulling into a station was the original plan but we ran out of time. We'll add it post-competition.

Stoker by disperse 2020-04-21T20:08:12Z

@ondrasej Ahh, yes, tapping a button on the controller is necessary to enable it. That should be automated. I added the gamepad support in the last hour before submission and was unable to test on my Xbox controller (not supported in MacOSX). It really should support analog sticks fully. A restart button is badly needed but you need to hit reload at this time. Thanks for playing and for your feedback!

Stoker by disperse 2020-04-22T01:16:48Z

I added a "press R to reload" feature due to popular demand. Please feel free to rate the game as if it didn't have this feature (it literally just refreshes the browser window but helps when playing in full screen).

@chillwind You are too kind! That high score might stick for a while, I haven't made it much past my previous high score.

Stoker by disperse 2020-04-25T18:18:50Z

@shadoninja I'm sorry to hear you were unable to play, it might have just been loading the music? I should probably implement a loading bar while the assets load. If you get a chance, right-click and Inspect the page and let me know if you have any console errors.

Stoker by disperse 2020-04-25T18:20:02Z

@nathant Thanks for your comments! I wanted to keep the jumping from car to car a bit dangerous. I'm going to spend some time and make the restart instantaneous which should make the perma-death less painful.

Stoker by disperse 2020-04-25T18:20:52Z

@hiisileiri A pan-view over the whole train is a great idaa! We were considering a minimap that shows the current location of the bomb, etc, but dropped it early due to limited time.

Stoker by disperse 2020-04-25T18:22:26Z

@patsui Thanks! No way to get to the roof (that was something we considered early on but decided to make the saboteur an enemy you don't interact with).

Stoker by disperse 2020-04-25T18:23:22Z

@chewiecb I should definitely add an in-game tutorial or explanation. Thanks for playing!

Stoker by disperse 2020-04-25T21:17:26Z

@shadoninja Thanks for trying again, glad it worked this time!

Stoker by disperse 2020-04-28T23:30:37Z

@jcourt Yes, at minimum, we'd like there to be a time limit for each level (pulling into a station for a score bonus) and some sort of escalation of difficulty (perhaps new enemy types). Thank you for playing and your feedback!

Stoker by disperse 2020-04-28T23:31:32Z

@tanapat @sarahfrisk @sypdev Thank you for playing and your feedback, we really appreciate it!

Stoker by disperse 2020-04-29T00:50:31Z

@andrzej-gieralt Yes, the default resolution is 240 x 400 pixels. I recommend hitting the full screen button to make it playable. Better feedback for the bomb would definitely be helpful. We were considering a minimap or something early on but it was dropped due to time. Thank you for playing and for your feedback!

Stoker by disperse 2020-04-30T21:36:15Z

@zillix Thank you very much for trying the game out, we really appreciate it!

Stoker by disperse 2020-04-30T21:36:38Z

@snowirbis Totally! Yes, we need in-game instructions or a tutorial. Just ran out of time...

Stoker by disperse 2020-04-30T21:36:58Z

@hoseccan Thanks!

Stoker by disperse 2020-04-30T21:38:24Z

@amkingtrp Yes, I had imagined a mini map in the top right showing where the bomb was currently set. We cut that feature early due to time. At minimum, we should have a bomb icon with an arrow showing in which direction the bomb has been set.

Stoker by disperse 2020-04-30T21:39:35Z

@joemid Huh, I'm not sure what the loss of focus could be due to. I think it's a fairly standard HTML5 game in an itch.io frame. Thank you so much for playing and for your feedback, it definitely needs more of a "game" than just being a score chaser. We'll put some more time into it post-jam.

Stoker by disperse 2020-04-30T21:40:28Z

@kiddychris Yes, the shooting from the default y level is a bug that I never fixed. It shouldn't be an issue in-game as the bandits only spawn in dining cars without crates, but it is weird.

Stoker by disperse 2020-05-02T00:21:32Z

@mika-la-grand Thanks for your feedback! The train sound is from freesound.org here: https://freesound.org/people/gadzooks/sounds/39413/ All other sounds were created using bfxr.

Tiny heart by vidarn 2020-04-25T03:35:10Z

Perfectly executed puzzle game with wonderful painterly graphics. The details are great, like how the tiles slowly shift up and down.

Take Care Of Health Care by mlho7 2020-04-24T18:05:27Z

Hmm, getting Error fetching "https://v6p9d9t4.ssl.hwcdn.net/html/2145493/Take%20Care%20Of%20Health%20Care/"

Another f****ng escort mission by dodormeur 2020-04-24T18:10:18Z

Well done, very satisfying to get multiple zombies with one shot.

TowerDefense by kableado 2020-05-11T01:56:28Z

Nice lighting effects, the idea of being the ammo in a tower defense game is very interesting.

The Ludum Dare Flame 🔥 by tobiasw 2020-04-24T13:39:52Z

I heard about the game from @terrycavanagh. Not only a fantastic idea, also very well executed.

Abiogenesis by radmars 2020-04-25T01:00:19Z

The sound and music are perfect, the graphics look like they could have come directly out of a Metroid-era NES. The concept is very interesting although controlling multiple vines seemed too difficult to be worth it.

Fire Keeper by mechanicallife 2020-04-21T20:03:50Z

Definitely needs a controller with an analog stick. I tried with arrow keys at first and it wasn't the same. There's something strange going on when running into the wind or up a hill that causes you to put your shield down even if you're pressing forward. I'd like to see a video of the developers beating all the levels, I got to one that I figured was unbeatable. (Waterfall near the start and a big upside down loop that puts you at the base of a jump). The character design is great and the game at its best puts you into a flow state. Some control awkwardness is preventing this from living up to its full potential. @deylinia you can press the start button on a controller to restart the level at any time.

Fire Keeper by mechanicallife 2020-04-21T21:00:36Z

@landberglife OK! I missed that you can jump and stick to the ceiling. The trailer is great and reminds me how much I liked the music.

A Healer's Tale by Space_man 2020-05-11T02:05:33Z

We like the music a lot, great job building something with NPC and enemy AI plus multiple abilities, quite a feat! Great job.

Brawnfire by bitdecay 2020-04-28T03:16:30Z

I would have been impressed if zombies were the only enemy type. I loved this, kept getting beat up by the devil, but that's OK.

Pet Slime by Aceofsquares 2020-04-22T01:46:17Z

Made it 38 days. The dice definitely turn against you after about 20 - 30 days... Well done!

Keith's Flint & Steel by johnnysix 2020-04-29T01:10:15Z

The graphics are great, the audio fits really well, that darn fox is really annoying. Great job!

Space to Party by Levi 2020-04-25T03:02:32Z

Oh, my... that music. I feel like I was trolled for 7 minutes. Hilarious, frustrating, well done.

Defenseless by Cocosar07 2020-04-21T21:06:42Z

Wizards are jerks! Always popping out of bushes and trying to ruin your fun. I ended the game hugging a bear, did I win?

LAST HUMAN by GuitarBro 2020-04-25T04:29:19Z

Amazing, everything is so professional, great job team!

Tablet Force by AdamV 2020-04-28T18:51:56Z

I love the hand-drawn art and the music is great and contributes greatly to the mood. I switched over to the hack wave and never looked back, being able to 1-hit ko the enemies and then use them to fill up energy was very powerful. Restoring lights and disabling sentries was an interesting mechanic but it didn't feel like the level design took full advantage of it. Thanks for the game!

Die-Alect by Jake White 2020-05-02T03:02:00Z

I'm not sure who we were protecting and how they eventually died but had a great time while I was playing. Beautiful pixel graphics, great music, interesting gameplay, great job!

Connection by Trifectuh 2020-04-25T00:53:22Z

After I figured out the board control was related to the last layer who controlled the square rather than which card was there presently I was able to win a couple games. Interesting strategic game, great solo entry!

Lich Clicker by Fictions 2020-04-25T00:07:40Z

Fantastic hand drawn art and the music and audio fits perfectly. I had fun building my engine. I think I'll go back and try some different pieces.

Get the Barky Started by Sibi 2020-04-21T21:32:19Z

I loved that each room had different types of party guests and associated music. Great job!

Hope by Darylsteak 2020-04-29T00:30:08Z

Fantastic pixel art, great atmosphere, and intelligent puzzles. I'm going to come back to it when I have more time to work out the later levels. Great job!

Ballad of the Bard by Filip Bergkvist 2020-04-28T19:07:36Z

Fantastic job! I'm glad you didn't implement the bat enemies, I'm sure they would have been a pain.

Wanted: Alive! by Dan Colman 2020-04-24T18:29:57Z

Fantastic presentation, fun, and actually quite funny. It's perfect how the hats fall off and bottles get broken.

LEADER KEEP THEM ALIVE by Bastienre4 2020-04-28T18:14:01Z

The presentation is perfect, I love the idea of the electronic guide you have to refer to during the flight. The sound and music was fantastic. Pretty much everything was spot on. I beat the mission on my first try and then went back into it a 2nd time thinking there might be a 2nd mission.

Untitled Pandemic Card Game by alferbayter 2020-04-21T23:28:07Z

I played a solo game and will try to get a 2-3 player game together with my family later. I ended up saving the father and grandfather but losing the mother and child. I also won my secret objective handily: I was supposed to get 20 research points on one station and ended up being able to put two spare cards on a station last turn and got 27. It seems like Education will end up putting a card in the trash, delayed by one turn, with the benefit of a better roll next round. A roll of a 3 doesn't actually clean up the trash, only keeps the number the same. So the trash number only goes up, correct? I love that you've brought a physical game to a digital space, well done!

Untitled Pandemic Card Game by alferbayter 2020-04-22T14:44:13Z

@alferbayter Ahh, that makes sense and also makes the game easier. I was putting played cards (that didn't go to the research station) in the trash. Discarding them makes sense. Thanks!

Keep It Alive by Ismael Rodriguez - Ludum Dare 46 by Ismael Rodriguez 2020-04-24T18:24:51Z

A perfect entry in length, difficulty, and execution. I'm really impressed you were able to produce something so polished in 72 hours. I think this would be very playable on a mobile device, in some ways easier if you could tap the screen in multiple places at once.

The Scary Job by Mikabrytu 2020-04-22T02:19:34Z

The art is fantastic, that cover image is superb! Keep working on it, I think this idea has promise.

Survive: eat or be eaten by jondkoon 2020-04-22T01:24:08Z

This was fantastic, I think I only made it to level 3 a couple times. I think there is an internal size number that isn't always displayed visually. Sometimes when I hit a creature my color I eat them and sometimes they eat me.

Survive: eat or be eaten by jondkoon 2020-04-22T01:30:55Z

My son, Henri, says "This is really fun!"

Friendship Simulator 2020 by ConnorH 2020-04-21T18:39:59Z

I got 34 reputation before dying. I regret accepting all those 0 and 1 rep friendships early on.

I really like this as a social commentary on the nature of friendships today. The protagonist slowly transforming from someone who walks around and meets people face-to-face to someone who sits in the corner on their phone all the time.

I'd probably run over fewer cats if I got off my phone when driving...

Blood and Snow by Mika la Grand 2020-04-29T02:51:38Z

Great job, maybe a bit easy for a survival game. The controls work really well, I didn't find it hard at all to hunt and aim at the deer despite a lack of reticle. Meat is harder to come by than wood which is plentiful. Hunting is satisfying and the tracks left in the snow really add to the experience.

Entitled Kaiju Game by Moritz Jaeger 2020-04-28T03:04:58Z

Great sound effects and graphics, I felt very bad that I couldn't save my baby.

The Dragon's Curse by Aditya Kumar 2020-05-02T02:05:02Z

Took us way, way, way, too long to beat this game. Finally got both the magic detector and the witches fire event to get 2 / 3 magic items. The art is great and the game is very well written. Good job!

This is Fine by D5R 2020-04-28T14:31:34Z

Fantastic entry, excellent use of introducing new mechanics throughout.

Fordhill by Ethan Losten 2020-04-28T18:19:35Z

I love the pixel graphics and think the theme is interesting. For this to be a tower defense game, my suggestion would be for there to be various paths that the enemies will come in on where you can place the traps. I found the traps to be more trouble than they were worth. If I knew where the enemies were going to be traveling I might have been able to place the traps more effectively. This is a great start for something, with some sound and a bit more work on the gameplay I think it will be great.

Nessie Alliance by zerocomms 2020-04-21T21:37:19Z

Reminded me of Rampage. I bet this would work well as a mobile game with the controls being tap and drag. I wanted to shoot down the boats and copters too!

Robot Tale by Majadroid 2020-04-28T18:35:50Z

Nice pathfinding! I'm thinking it would have played better as a twin-stick style shooter. I love the pixel art and the music is catchy!

Taberu Bakemono by hiro.e 2020-05-02T00:18:18Z

This is fantastic, I've spent the most time with this game out of any of the entries. I still haven't beat it, the placement of the ladders and blocks is a bit finicky and the controls could use a bit of tweaking. Still, the graphics are perfect, the sound (the minions chopping or chipping away at the rocks, the music) is amazing. All around phenomenal job!

Harvey Rideswell Wants a Puppy by Pincushion 2020-05-11T03:02:10Z

hilarious

A day with Bob by monkeyDvrus 2020-04-28T02:57:51Z

Played the game, in the game, at an arcade, perfect.

> keep typing! by Yolziii 2020-04-28T23:56:38Z

I love hacker games. This was a good start to a game, seemed a bit short, I liked how you hid the passwords.

Spoilers follow:

>! Hmm, after logging into root and typing `poison` is there any more to the game? I couldn't find anything.

just a boring topdown shooter by Kinshuk_thebest 2020-04-29T00:39:12Z

Great job, the comparison to the Stanley Parable is spot on.

A.R.S - Alien Rescue Simulator by azagaya 2020-04-22T01:39:03Z

The music is fantastic, could be straight out of a NES game from the 80s.

The King's Gun Guy by Leonardo Fraga 2020-04-21T14:34:57Z

I love the art-style! I found the upgrade menu a bit confusing but was able to unlock the super laser which was fun. The boss got stuck against a stack of minions who were trapped on a platform so I found the end a bit easy.

Hard Beat by FinnThePirate 2020-04-28T02:51:50Z

Excellent visuals, I especially like the two layers of buildings and sun rays shining down. I felt bad every time someone in town died. Is there any way to win the game? I ended up with 0 patients, 32 population, and 46 deaths, not that great...

Dragon Egg by Heiach 2020-04-25T00:33:42Z

Baby dragon with egg is super cute, the music fits the aesthetic well. Very nice!

A Fairy Tale by pixnpickstudio 2020-04-25T02:40:03Z

Beautiful artwork in this game, I like the idea of using the faerie but not using it too much.

Sky Sniper by FinTheFinn 2020-05-02T00:57:42Z

Yeah, I agree with @fire-phantom7 a white crosshair would have made the game much easier. I couldn't see the black crosshair against the dark background (especially the right side of the screen). Otherwise, congratulations on finishing a complete game your first time participating! It took me a few tries before I submitted anything playable.

By Lanterns Light by rbeattie 2020-04-21T21:25:04Z

A platformer where you you use a lamp to figure out your next leap is a great idea. The character design and animations are great. I wish the controls were rebindable or it worked fully on my gamepad (everything but the lantern movement seemed to work). Left wasd, ctrl and shift and space are not comfortable keys for a platformer.

Florence and the Alien by joewolf 2020-04-28T14:16:47Z

Congratulations on submitting a complete game on your first game jam! I think the third member of your team may have influenced the design of the alien (who is very cute).

Anthill Death by hllrm 2020-04-21T21:43:46Z

I was hoping this was going to be a typing of the dead style game. Having to keep one hand on the mouse and also type letters (while holding other letters) made this very difficult. The sound and music are fantastic and I love the colors and vibrance of the game overall. Great job!

Dead Spirit by Snowirbis 2020-04-29T23:17:15Z

The graphics: the character design, the backgrounds, the foregrounds, are all beautifully done. I found the combats difficult because the swings of the enemies were hard to predict. I ended up winning the game by running past all of the enemies until the boss and then very carefully 'fencing' the boss. Great entry, beautiful work!

Stoke The Flame by indieaustin 2020-05-11T01:52:01Z

Fantastic pixel art, great job. Congratulations on getting a working game submitted in 48 hours, a real achievement!

Keep Him Alive by Bulent Altinay 2020-05-02T02:38:19Z

pretty hard but good. you could add more levels.

Stay Alive! by Hoseccan 2020-04-28T23:42:27Z

I'm really impressed with the 3d modeling in this game. Very original character design. Wish there was a targeting reticle and a bit more feedback about health and where damage was coming from. Otherwise, fantastic job!

Idle City of the not Unliving by CLXA 2020-05-02T00:53:48Z

I missed the "supply" tab at first and was just buying guards. Once I was able to buy suppliers the game went a lot faster. I went from +7 surplus to a warning that I was about to lose in 3 seconds and not sure why. It is difficult to know how many guards you need. Great job!

A tale of Rebirthism by Pomo 2020-04-29T00:13:01Z

Fantastic game, audio is great, graphics work really well, dialog and humor are perfect and the instant restarts are welcome. Got too hard for me, wish I had a way to instantly switch to each with feedback (maybe jkl;). Very well done!

You are likely to be eaten by a grue by TenaciousSlug 2020-04-28T14:38:23Z

The most I managed was about 00:30. All the grues popping up after the fire went out was a great, creepy, moment.

KIA by Marlo 2020-04-25T02:52:14Z

Loved the green swarms of green circles you could collect. Found it a bit easy and didn't have much of a goal, a score counter would help for sure. Congratulations for finishing a game for your first LD, that's quite an achievement!

The Consequences of Gardening by JMad 2020-05-11T02:38:22Z

Great job! Witty dialogue and realistic art.

A story in the desert by Brain in a Bowl 2020-04-28T14:34:25Z

Beautiful pixel art and the mood and setting were spot on. Keep working at it!

Patty & the Cannon by hiisileiri 2020-04-28T14:08:41Z

My high score is 1! That's a strong helmet you have there! The cannonballs are most dangerous rolling around on the ground where you might trip over them.

Stayin Alive by Tanapat 2020-04-28T23:28:33Z

The music is awesome, I love that track. I wish there was more feedback for when you hit the notes correctly (besides the score counter) but this is a great first entry. Congratulations on finishing the Jam, that's quite an achievement.

Chains by Rendow 2020-04-25T03:23:57Z

Nice pixel art. We liked that you could capture the final boss!

Aegisroot by RogerPellicano 2020-04-21T21:08:42Z

You have your link incorrectly labeled as Source code, label it as Windows and I think you'll get more people playing and rating your game. (I'm stuck on MacOSX over here sadly.)

Milk for A Dead Man (Web and Downloads Available) by Billnotic 2020-04-22T02:03:14Z

Super polished for your first game jam, congratulations!

BEATSMITH by Patsui 2020-04-28T03:28:12Z

I'm sad I couldn't play for real (latest version of Mac OSX doesn't support 32 bit) but glad you included a gameplay video. This is the most visually and auditory polished games I've played yet.

Mr. Cheesy by SAVVU 2020-04-29T00:48:42Z

A perfect entry, great humor, graphics, and gameplay. Very well polished and extremely impressive this was done by a solo developer!

Keep it alive by Sk1nnydave 2020-04-29T02:33:59Z

Fantastic artwork. It takes a long time to kill the enemies and the power ups charge very slowly. With some tweaking I think this could be a satisfying game to play. Nice music also!

Artifact by Svartskogen 2020-04-22T02:34:17Z

It was tricky to fend everything off while harvesting berries for the artifact. Plus, the music was great. Overall, spectacular game!!

LD51 — Every 10 seconds

The Jabberwocky's Labyrinth by Frederika 2022-10-03T20:44:22Z

The server hiccuped and double-posted, sorry!

The Jabberwocky's Labyrinth by Frederika 2022-10-03T20:44:23Z

I really liked this game a lot! When I was sneaking past a monster in the dark and it sniffed, my heart raced, what a nice touch. The music is really nice. My strategy was to avoid candles at all cost and hug the walls, I'm not sure if I was in any danger but I certainly felt like I was in danger. Fantastic job!

Residence Among The Stars by tigerfinch 2022-10-08T22:10:54Z

I'm super impressed with everything you were able to accomplish in such a short period of time. Everything worked great, the controls were good, graphics and audio were very nice. I don't have any complaints, I agree there could have been more variety but given the short period of time, this was a great success!

Banshee by disperse 2022-10-03T20:33:36Z

@nullval Yes, we had six songs planned but entering in the notes turned out to be very labor intensive and the last three songs were even more intricate, the size of the arrows made it hard to see what you needed to press so we ditched them, thanks for playing!

Banshee by disperse 2022-10-08T21:58:05Z

@whenyoucantfindafriend Thanks!

Banshee by disperse 2022-10-08T21:59:31Z

@galaxybat Yes, I agree, the 128x72 pixel resolution choice was made early and I ended up regretting it but changing the resolution would have been too much work.

Banshee by disperse 2022-10-08T22:01:12Z

@steinuil Thanks for playing! We had planned 6 songs but entering in the notes and timing ended up being too much work and the last three pieces were more complicated which made it too hard to see the overlapping arrows. The score screen was totally planned but axed due to time.

THE OPERATOR by simex 2022-10-08T23:23:40Z

Everything was great, you nailed the theme, nailed the mood, graphics and sound fit very well. My number one game so far.

Sheeple by Jonathan Holm 2022-10-03T20:30:29Z

Not baaaaad! Where's the rating buttons?

The Potion Shop - an LGBT story by Gabriel Dias Oliveira de Almeida 2022-10-03T20:38:47Z

Very nice art and music, relaxing.

Flip and Swap by WeAreDev 2022-10-03T20:20:21Z

Very well done! I played through the first three levels. I liked the introduction of the water gun, very neat. The switching back and forth from red to blue every ten seconds fit the theme very well. The jumping was a bit 'floaty' but I didn't really have any complaints. Very impressive and well done.

Space Chaos by KudneuS 2022-10-03T18:44:15Z

Wow, you got a lot done in a very short period of time! The controls changing every 10 seconds was very frustrating, which I think was the point. I'm not sure if the enemy spacecraft are destructible, I was able to destroy astroids but not enemies. A health bar would be helpful, I wasn't really sure what the effect of damage was. I'm amazed you put an upgrade system in as well. So many features!

Quick Charge by Soul Grinder 2022-10-03T20:09:39Z

Very well done, the idea matches the theme well. I was very impressed you made multiple levels and the music and tileset was different for each level. I made it half-way through level 2, I think it's beatable but it seems very difficult to make it from charging station to charging station, basically I was just making it with a fraction of a second to spare. My only complaint is getting hung up on the terrain when jumping.

Winter Is Coming by BigFantasyTree 2022-10-03T20:54:21Z

I survived 39 days. The theme is because each day is 10 seconds? I was also thinking it could be related to the Doomsday Clock, you know "10 seconds to midnight". I felt like there was a theme of environmental protection in this game, cutting down all the trees to light fires and try and drive back the new ice age. I played through to the very end, with my final tiny fire in a small patch of green in the gigantic screen of ice. Very well done!

MineKeeper by flanne 2022-10-03T19:53:32Z

I was able to win in my third or fourth try by putting some crossbows up early and then digging deep for a bunch of gold and filling out the rest of the spots with the higher power weapons. This game is an absolute success! You made a complete game, that works, is fun, matches the theme, looks and feels good. I really have no complaints, well done!

Pidgeon and Grandma by Alexan 2022-10-04T16:58:38Z

I'd give it points for humor if that were a category. I actually really enjoyed this despite not knowing what my goal was as the pigeon. I'm guessing the every 10 seconds is related to how long a pigeon can fly. I ended up just staying on the ground the entire time because I could outrun grandma without flight and was vulnerable after landing. Graphics were well done, the music fit the feel well. Good job!

untitledLDJAM51 by nullval 2022-10-03T19:58:37Z

Are games art?

Back for Seconds by Bit Flipz 2022-10-04T03:04:02Z

Great job! I spent way too much time playing this game. The skeleton wizards are OP. I have about 15 of them and they just mop everything up. I'm guessing there's no end-state just never-ending increasing waves of enemies?

LD59 — Signal

Catcher Simulator by disperse 2026-04-21T12:23:10Z

Sorry, everyone! Just published it.

Echo Escape by Shlolo 2026-04-21T03:51:57Z

Wow! Really scary, the thumping of the monster chasing behind me definitely got my heart rate up. I didn't get much further than past the first door. My sense of direction is pretty bad to begin with and the monster didn't seem to let up. I'm going to let more skilled players beat this one I think. Great job!

What’s on your train? by VLAD_LEN 2026-04-21T14:32:17Z

Really well done, I think there's room for more games like this. I'd like to see this expanded, having the ability to search through crates, for instance. What's really missing is a day timer and the instant feedback about whether you made any mistakes. What made Paper's Please so good was the time and money pressure along with the tension as you let someone through and had to wait to see if you would be penalized or not. I think adding that element would make the game more compelling.

Treaty by Nidoprince 2026-04-21T17:34:10Z

Are we only able to send treaty proposals on behalf of the Blue and Green factions? Is there a way to change the colors in the upper right corner?

It says "we desperately need food, we desperately need tools" who are "We" are we one of the factions? What color?