Foon → Ludum Dare Explorer → Users → Moritz Jaeger
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| π₯ | π₯ | 2020 | 47 | Stuck in a loop | Chaos in the Cabin | jam | Humor | 4.62 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | π₯ | Cloudy with a Chance of Fall Damage | jam | 333 | 3.80 | 3.75 | 3.25 | 3.34 | 3.18 | 3.66 | 3.80 | 3.57 | |
| 2022 | 50 | Delay the inevitable | π₯ | All Eyes On Me | jam | 533 | 3.64 | 2.93 | 3.41 | 3.52 | 4.09 | 3.82 | 2.03 | 4.52 | |
| 2021 | 49 | Unstable | π₯ | Osaka USA | jam | 385 | 3.79 | 3.74 | 3.52 | 4.05 | 3.88 | 3.93 | 3.98 | 3.73 | |
| 2021 | 48 | Deeper and deeper | π₯ | HOOKSHOT HELL | jam | 1346 | 3.27 | 3.13 | 3.17 | 3.45 | 3.70 | 3.32 | 2.58 | 3.28 | |
| 2020 | 47 | Stuck in a loop | π₯ | Chaos in the Cabin | jam | 510 | 3.70 | 3.77 | 3.88 | 3.84 | 3.23 | 3.64 | 4.62 | 3.70 | |
| 2020 | 46 | Keep it alive | π₯ | Entitled Kaiju Game | jam | 1684 | 3.29 | 2.74 | 3.00 | 3.84 | 3.55 | 3.05 | 3.47 | 3.18 | |
| 2019 | 45 | Start with nothing | π₯ | Raiders of the Lost Bark | jam | 192 | 3.86 | 3.64 | 3.44 | 3.17 | 4.34 | 3.61 | 3.53 | 3.82 | |
| 2018 | 43 | Sacrifices must be made | π₯ | Pizza Royale | jam | 392 | 3.57 | 3.60 | 3.55 | 3.38 | 3.55 | 4.12 | 3.55 |
Moritz Jaeger leaves an average of 10.2 feedback comments each event.
Really cool game feel, feels really satisfying to dash and teleport around! Slowmo was pretty op though, maybe should have limited its use. The art is also really fitting.
PS: I fell of the side and the game got stuck. But I had a fun time until then, great job!
Fun concept, cute graphics! The first run I played, I didn't really know what I need to press so failed almost everything, but I had a fun second run and made some quality churros.
Solid gameplay, cute art and music. Was a bit too hectic for me at the beginning, maybe would have helped to introduce the mechanics one after another to get used to the controls. Other than that, no complains :)
Wow, that was some really nice art and music. Also the voice acting was very on point. The gameplay was a bit weak, but I still really enjoyed the soothing experience :)
Cool idea and nice implementation of the paint mechanic. Dying to a missed spike at the end of the room is a bit frustrating, other than that was really fun to play!
I never knew I wanted a fire fighter sim until now :D
Really nice look and cool fire and water effects. Audio would have elevated this even further above and beyond. Good job!
Funny concept, though i had no idea what i was doing :P
Brilliant addictive game design. Super polished art and catchy music, love it!
Great game design, cute art. Deserves the attention.
Great work! Very nice art, good rewarding concept. Had fun playing it :) Only the click sound was slightly annoying :)
Cool concepts and cool mechanics, and all very polished! That tapes didn't loop perfectly, but continue on their second loop from where they left off made it really hard on the later door puzzles. Humor was on point too! Huge props for such a well rounded jam game!
Great entry, had fun playing it from beginning to end. Was nice mildly challenging gameplay. Good art, sound design. Nothing to complain about! Congrats!
Very realistic experience, felt like me soiling the whole table spinning my fork at any italian restaurant :D
Funny concept, visuals and very nice polish for a jam game! Congrats!
Adorable game. Very cute art and sounds, love the oink button :D
The invisible walls bothered me a bit and that there is little challenge to the game, but nonetheless great jam entry! Congrats!
Good job on doing all that nice looking art for a jam!
Only the Play button on the explanation screen is not very easily visible, with all that text on the screen, I almost closed the game cause I didn't know how to progress.
Super well polished, looks like something that could be sold straight away on mobile with some more levels and some monetization :D
My only gripe was that only cursor keys were supported and not WASD :P
Yooo, what a refreshing concept and interpretation of the theme! Animations, artstyle and music were really on point too! Only would have wished for a intro skip function, or to not replay the introduction when you die. After failing a level too many times, it kinda gets on your nerves :D
Tense mood and easy simple controls. Good work with the lighting as well. I just felt it was a bit too easy and didn't really feel any incentive to continue playing after 2-3 loops. Nonetheless, congrats on a nice jam game!
Very polished game. Great mechanics, chill background music. My favorite game of the jam I played so far. After some balancing and variety improvements, this might as well be sold. My only gripe is that the shaman is too overpowered. Great work!
Good art, great idea and execution. It was just a bit hard to understand the rules of the clones at first. Also when you had to many of them on the screen you didn't really know which one is which. Maybe coloring them differently or adding a number onto them would have helped with that. Anyway, congrats on the game!
nicely polished, nice art, nice bgm, just maybe a little too punishing when you loose all passengers. Some way to regain them later would have been nice, like for example regaining some of them when you restart at the "station"
Awesome animations and artstyle and a great ending animation. Gameplay was also innovative and fit the theme. The music was fitting to the style, just got a bit too repetitive too quickly. My only gripe with the controls was that jumping of your own head was abit fidgety. Other than that, perfect jam game!
Great soundtrack and fun gameplay! Get quite hard later on. Maybe a bit too much screen-shake on the machine gun. Anyway, congrats on finishing such a polished jam game!
Very polished game with great art! Itch page is really well made as well :)
Well made game with great and simple ideas, level design and controls!
Nicely implemented, interesting concept. Maybe a zoom out function to have an overview of the level at anytime would have been nice.
Really interesting concept! Love the ps1-esque graphics and the audio. Was less of a game and more of a experience. I'm looking forward to play it again when you added some more gameplay to it :)
Other than the lack of gameplay, my only criticism would be that the camera was moving a bit too fast in the cutscenes for my taste.
PS: Thanks for rating our kaiju game as well, sorry for the bad controls, we also had a hard time finishing it in time, so had to compromise on wonky autoaim :P
fun to play, great one liners, interesting gameplay, theme on point, great art. awesome game!
the only thing that bothered me was, that when i kicked my members around i was somehow always expecting to have to move the mouse in the opposite direction of where i wanted to aim.
insane polish on the art and vfx! nice humor with the dialog. gameplay was very solid for a jam game. i think attacking anywhere on the map is a bit too overpowered tho. maybe make it line of sight only
very polished, fun to play, good puzzles, nice concept. bravo!
love the artstyle!
well polished! good job
Not very exciting, but kinda relaxing. And looks cute
Like katamari in snow, except for some technical difficulties, was pretty ZEN
Nice graphics.
Generally well made, but I had no idea what do at the beginning.
Not the best gameplay, but nice memeage :D
Very cute visual, abit clunky to control tho
Good flex bro
LD55 — Summoning (6)
The Wickedness by IRoRoI 2024-04-19T19:18:18Z ♥ 1
Thats some sick art. Also the shifting map was really well done. I couldnt finish the game though, the third fight was too hard for me, had to quit after 4-5 tries π
Star Stone by UngarBlapp 2024-04-19T18:59:08Z ♥ 1
Pressing P to spawn the bats was a weird choice. Other than that nice little finished platformer game. I also liked the walking animation of the character.
Ars Vocandi by abcdef65g 2024-04-19T18:55:05Z ♥ 1
I also didnt really get the rules on how to play. Was just clicking things and upgrading things, but didnt know how attacking worked our how its decided which monsters stats does what. Maybe a simple tutorial for each phase in the corner of the screen would have helped. Or just a help button that would have taken you to a simple graphic explanation of the rules.
Summonware by HelperWesley 2024-04-19T18:45:32Z ♥ 2
Great visuals and funny minigames. Didn't get what to do sometimes, until I found out its written on the right. My only complain would be that the theme seemed not to be that much in focus.
SUMMON THE COLOSSUS by aerloth 2024-04-16T19:36:29Z ♥ 2
I really wanted to try this since the screenshots look really cool. But sadly i fall through the floor in the first room with the orb everytime on all versions (itch web, mbz web, win). :(
TANKZ by Funday Games 2024-04-16T19:27:13Z ♥ 1
wow, great graphics. gameplay was also fun and satisfying. sad it was so short, but for a jam game still long enough. congrats to the great entry.