Deep Descent by Predominant 2021-04-25T21:47:40Z
Very tough but in a fun challenging way! The art and physics are so cool. This would be awesome with a good soundtrack.
Foon → Ludum Dare Explorer → Users → liammasters
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2021 | 49 | Unstable | Life Is... | compo | 540 | 2.45 | 2.06 | 2.13 | 2.29 | 2.90 | 3.25 | 2.09 | 3.00 | |
| 2021 | 48 | Deeper and deeper | I'm So Deep | compo | 604 | 3.22 | 3.08 | 3.92 | 3.46 | 2.66 | 3.01 | 3.96 | 3.21 |
Very tough but in a fun challenging way! The art and physics are so cool. This would be awesome with a good soundtrack.
Cool take on a CYOA game. The retro feel is nice although it felt a little slow, I found myself reading ahead instead of listening to the audio.
Love the art style!
Really cool showcase of a game that doesn't need all the bells and whistles to still be cool and fun.
The physics and art are so cool! Some of the collision was a little glitchy but overall super fun. The ability to grab objects was really interesting as well. I think some work tuning the audio levels could take it to the next level. Awesome job!
The graphics are so crazy in this it's so cool! It was little hard to tell what my clicks were doing at first and what the settings meant but after playing around it was really fun. Reminded me of old school screen savers.
Hilarious concept, the fish art really adds to it. The meaty slap sound is sastisfying.
The exploration is a cool idea but some more animation and sound would give it some life. The fps and tick rate counter was also a little distracting.
The art and music are so well done! The controls are really polished and made it fun to play. Awesome job coming up with something original.
The camera in a column is a really cool way to do a 3D platformer! It felt like the collision was a little too sensitive and I could get stuck a little too easily sometimes. Fall damage would also probably be good as the best strategy seemed to be just jumping as far down as possible. The art and lighting are very well done, fun game!
Screaming was funny and the art was good! I would've liked a little more difficulty as it progressed.
Art is super cool. I love the original idea. I kept accidentally zooming around but the little butterflies and stars were cute :)
The art and underwater physics are awesome!
Really cool interpretation of the theme. This is a great gamified version of something I do all the time so I really enjoyed it. It would be cool to see if there were a way to automatically generate new levels.
Sound as the control is a really cool idea. The art also has a really nice aesthetic. I was able to fly at the top and that seemed to be a safe spot from the obstacles. Overall it was fun to play and the zig zagging planes were pretty funny.
Very cool aesthetic
Cool spin on the space defense game! I wasn't totally sure if I should be trying to destroy as much as possible or get to the core but I figured it out in the end. Some sound effects and music would go a long way.
Cool concept and graphics, the music is great. It was a little hard to tell if I was doing the right thing at times and difficult to figure out what the numbers meant. Cool very original idea.
Really clean and polished, it made it fun to play. I liked the system for progression. The movement felt a little clunky at times when I was trying to cast but otherwise very fun!
The music and are create a really nice atmosphere. I feel like it's a little too easy, at least from the start. It would be nice if the difficulty ramped up faster.
Really crazy concept! I had difficulty staying focused but when it worked it was awesome. The music fits the feeling well but the mute button doesn't seem to work.
Cool idea and the music is nice. It was difficult to tell what was happening at first and the music seems to glitch out when I click buttons. Otherwise, I liked the shopping mechanic. It made it fun to try to keep upgrading. It would be nice to know how many cubes are left to fight each round and how many will be in the next round.
Cool graphics and idea but it wasn't obvious what I was supposed to do at first.
Cool game! The use of gravity as well as swimming is fun. I liked the progression of unlocking abilities. Level design was nice as it was challenging but not frustrating. It would be nice to have a little bit more direction as to where to go. Nice game overall!
It took a little bit to figure out what to do and the controls feel a little too snappy. It would be nice if they were smoothed out. Once I got playing it was really fun and the art is so cute!
The art and music are really well done. I felt like some animation on the fuzzball would've added to the experience. I wasn't a fan of the controls at first but as I got the hang of it I found they're actually really fun.
The music is great, very relaxing. Love the lighting effects. It gave me some ABZU vibes.
The mechanic of an NPC helper is a cool idea. The art and music are very well done. I felt like it could use some sort of "pressure" to do better (a time limit or something) but otherwise very fun to play!
The art and sound is so cool! Really fun to play and very polished.
The art is so cute and the animations are so good! I love the bunny's little smile. The combat mechanic was a really neat addition to this style of game. I just wish there was a little bit more added difficulty as I dig. Awesome game, lots of fun!
Cool concept and art style. I found myself just dealing with one box instead of preserving them all. With that, it felt a little too easy. Some music would add to the atmosphere as well. Cool game!
Really cool concept of the top down layers. It was a little hard to tell what elements were on the same level as me so a color shift or something might be helpful. Really fun to play!
Awesome concept and cool graphics. It would be fun if there were objects that you had to avoid as well (sleeping pills or something). Nice job!
Such a cute simple little game! The aesthetic is so cool and the music is awesome. I loved the main character. It was a little hard to tell what I was supposed to do at first but after some exploring figured it out. The graphics are amazing I can't believe how much you achieved in 48 hours!
Really cool art and physics! The music had a really fun tempo and the sound effects are hilarious. I felt like I got knocked out a little too easily but I might just be bad.
Such a cool take on the classic asteroids mechanics! I had used most of my fuel by the time I figured out what I was meant to do but on the second try it was a lot of fun.
The art is so cool and the lil butt crack was hilarious. The mechanic of needing to speed up to fill the meter so you can slow down is a great idea and adds an extra layer to the gameplay.
Really nice original concept. The art was well done and the music fit the atmosphere. I felt like with the lantern it was still a little too dark but overall it was fun to play.
The level design is so well done! I like that the order of operations really matters and you have to use everything around you. The art and music also give it a cool aesthetic although the miner's little laugh is kinda creepy. Super fun to play!
The voice acting was amazing, so funny. For a silly game the puzzle aspect was surprisingly fun and challenging.
The web version didn't want to load but PC worked. Loved the music and the concept is really funny. I liked the angled gameplay but the controls didn't seem to fit it quite right. Cool art and game design!
Really amazing visuals and the music goes well. The acceleration controls are a cool way of doing this. I would love if there were more/harder enemies and obstacles.
Really interesting idea, the bus routing was well done. I like the idle gaming approach to a very cool mechanic. I would've liked a way to upgrade the buses so they break down less and maybe adding a recurring fee structure so it makes it harder to become Jeff Bezos. Really fun game!
I thought the art was well done, the character was goofy looking and I liked the different size of enemies. The directional sound was also a nice touch. Falling damage and smarter AI would add alot to the game as well as some kind of visual goal. I found I could easily run around the enemies and jump off of huge ledges to easily make it to the end. Some music would also add a nice ambience. Great job!
The reversed controls are a fun challenge. I thought he sound design was done really well. It would be nice if there was more of a ramp to the difficulty. Fun to play!
The lighting and art is so well done! The music fits really well. The combat was difficult to get the hang of. Really fun!
The voice sounds were great. What a really interesting and weird concept but it was a lot of fun. Some more advanced challenges would help a lot and maybe some music to add to the mysterious mood. Overall loved it!
Cool idea! The controls for navigating are little clunky. The music and sounds are great.
The music and art gives it a very creepy aesthetic, it was fun to play. I felt like the difficulty could ramp up faster and sometimes I seemed to die without hitting anything.
The beds are a cool game mechanic. With more polished art and some audio this would be awesome. Cool game!
Very creepy aesthetic, it's really cool. Some music and sound effects would go a long way to make it more immersive. Cool game!
The story element and music are really well done! It felt like the difficulty ramped up a little too quickly. The different poses everytime you move are a nice touch and really funny.
Very cute and relaxing game. The graphics are awesome and the controls are intuitive. I felt like the tutorial was a little wordy and there were too many boxes to the point that I just wanted to click through them. Very fun and the music/sound effects were great!
Loved the graphics and music they were very cool! I was a little confused what I was supposed to be doing other than going down, I'd love to see this expanded on more. It was really fun!
The laser is satisfying to look at and hear, very cool. Some of the sound effects are a little jarring. Overall awesome game!
Really fun classic platformer. The art style is great and the story element really adds to it. Some of the sound effects were a little jarring so some level tuning would help. Really fun game!
It would be nice if there were checkpoints as I found myself wandering back and forth and then when I died. I also agree that quicker O2 refill would be better. I felt like it was a bit too dark as I couldn't see the character or where I was going a lot of the time which was disorienting. The graphics are really cool and this was a great implemenation of a 3D platformer puzzle game. I really liked the use of the oxygen as a pressure when solving the puzzles as it gave it a natural urgency. With some music this would have a really nice ambience. Really fun game and with a couple small tweaks it would be amazing.
Such a hilarious game. If the graphics and sound were more polished I don't think it would be as good.
Cool take on an arena swarm game. The oxygen meter is a nice added mechanic. I felt like it would go from 0-100 in difficulty real quick but overall very fun. The music fits nicely.
Such a cool aesthetic and idea! I wasn't sure how to find the wizard at the end but otherwise had a lot of fun playing. The ability to scare the wolf off was a great mechanic and really put me on edge searching the whole time.
Man those sound effects... were just so visceral. Hilarious game super gross. I like it.
Neat little game! The 4 directional attacks made it pretty fun. The blood was an interesting touch - I liked it. It would've been nice to see some more visual differentiation of elements. Really fun and addictive overall, I couldn't seem to get past 400!
Really fun game, the graphics are so cool! The turn-based movement is a cool idea when combined with the falling and pick up mechanics. Such a unique game!
Cool game, the animation at the beginning was really funny. It would be cool if the mechanics evolved as the game goes on as it felt like I was just looking for the next speed boost after a while. Really fun, had me replaying for a while!
Cool use of color to make a nice aesthetic. I feel like the balls could move a little faster and I would love to see more levels. Nice job!
Haha @hestrateja I think the bad poetry just has to be part of the charm. You can include verses however you like but the display is just based on the length of the poem. Thanks!
@jamr @refrax295 Thanks for the feedback! I'll try to make the instructions more clear.
@john-gabriel Haha you're a true poet!
@wizard-sino hey some people like that!
@mduo13 Thanks for the feedback! The poem generation mixed with sentiment analysis was definitely tough to tune.
@ommadawn you found the secret pro strategy
@adumbpotato I think I'm okay with this breaking it. It seems fair.
@elmando2333 thanks, glad you enjoyed it!
@tim77 Thanks! I'm just using a basic sentiment analysis library that assigns a positive or negative value to each word. I can average this accross the poem to give it a "tone" score.
@kevinworkman Thanks for the feedback! You guessed right. I think if I were to do it again I might try to create more cohesive poems that just have a more complex structure. Glad you enjoyed it :)
@luc-creationallabs Thanks for checking it out! I'm happy to hear my tricks intrigued you.
@duncan-3 yeah that checks out
@manan The sentiment analysis is actually pretty solid, I felt like most of the difficulty came in translating sentiment to a score. Thanks for the feedback!
@wouter52 No rng, I'm not that cruel. It's using sentiment analysis to try to judge the similarity. Only randomness is in the poem generation. Thanks for the feedback!
The lighting and graphics are very well done. The water effect on the menu was really cool. It seemed like the fish got stuck a lot and the combination of arrow keys and mouse felt a little awkward. Cool concept - I'd love to see it expanded upon!
There was a bit of a learning curve but once I got going it was fun! The art and UI are very polished. I could see this being a fun relaxing game if there were some soothing music to go with it.
Really fun novel concept! I liked the jumps forward in time as a mechanic for levels, it felt natural and added a bit of humour to the game.
The gravity mechanic is cool. I couldn't get it to run in HTML but windows worked.
Very fun and silly game, it was hilarious wiggling my floppy limbs around to get around the obstacles. The music and art are also very good. Only criticism is that the restart button is too close to the controls, I kept hitting it accidentally!
Surprisingly addictive for such a simple game. The color palette has a nice aesthetic.
Really funny title and death screen. The art is obviously not amazing but it fits the aesthetic. The music is surprisingly good!
Really cool retro graphics! The gameplay is simple but very fun and addicting. It would be nice to know more about what the bars at the bottom mean from the beginning.
The art is very trippy. The progression of the music is cool.
The sound design was crazy and really cool! Such an unique concept and really fun to play.
Really cool original idea for a game mechanic! It would be cool if it were a little bit more challenging but overall very fun.
Such a cool game! The graphics style is really well done for something so simple. I also really liked the music, it set a great mood. The ropes made this a really creative take on a falling platformer game, loved it!
The title is super fitting. Cool novel concept and the art is hilarious. The hitboxes sometimes felt a little off and it would be fun if there were more/different obstacles.
The art and gameplay have a really nice aesthetic. Some of the text seemed to be cut off but when I could read them they were really funny. Laughed out loud at the oreo comment.
Cool game, simple and effective. I like the speed boost mechanic, it adds a layer of complexity. I'd like to see a version with more obstacles or something. Awesome job!
Cool idea and really clean interface. The eyes and mouths were in fact very creepy. It would've been cool if the buttons lined up with the music. The error message was a little distracting which made it easier to make more mistakes but maybe this was on purpose. Fun game!
The mechanics are cool. Controls didn't work great for me on PC, I found I had to use both mouse buttons at the same time.
All the eyes staring at you is anxiety inducing. Really cool idea!
The music is so cool flipping between the 2 different moods. Great compelling concept and the art is very cute. I wish there was a single player mode as covid has put me in single player mode. I also found I could easily get lost off screen if I didn't pay attention. Really cool and original!
the art style and physics are really fun. It can be hard to figure out where exactly you're pointing. The reduced mobility at higher speeds is a nice challenge.
The art is very cute and the music has a nice 8 bit style. Some of the mechanics with controls and collision feels a bit clunky and it would be nice to have some indication of progress for things like the timer. The varying level styles is a really nice touch and keeps it interesting. Awesome game!
Such a cool vibe, the graphics are amazing! I really liked the use of the music to indicate danger. It would've been nice to have an indicator on the HUD to tell which direction I'm being attacked from. It was also a little confusing that the crosshair was green on the enemies, I thought they were my friends at first. Overall super fun! I couldn't stop playing until I got to the bottom.
Really cool sfx and art, it makes for a great aesthetic. The gameplay is frustrating but addicting!
Took a little bit to figure out what to do but the physics are very cool! Sounds effects are funny too.
Art and music are really cool. It could sometimes be hard to tell where I was in relation to the things around me. The level unfolding in front of you is a cool challenge.
The art is god tier. Music seemed almost to polished to go with it. The movement was surprisingly fun although the shooting was weird. Cool game!
Such a neat combination between a puzzle game and skill based platformer. I couldn't stop playing until I beat it which was very tough. Great level design with a learning curve. It was hard to tell what I was supposed to do when the box was blocking my path for the first time. Some music to go along with it would really add to the atmosphere. Awesome result for the 48 hours!
The level design is great. The polished mechanics and graphics along with the number of levels is really impressive. Really fun take on a classic game.
Really cool concept for controls. The bug acknowledgement made me chuckle at the end. A bumping soundtrack would make this extra fun.
This was super fun, the graphics are great. It felt like a combination of super crate box and inside out. I couldn't read the labels on the bins and it was hard to tell exactly what the sounds meant. Still really addictive and the random thoughts made me laugh.
Such a unique idea and the music is great. It was surprisingly difficult to strategize getting the balls into the right sections. It would be nice if it automatically detected when the level is complete. Great replay value.
This art style is really cool. I like the audio too, the music really sets the mood. It would be nice if the balls didn't fly so easily as it sometimes seemed like losing them was unavoidable when sliding back and forth.