I like the idea behind this, but I think the execution is lacking. The game lives or dies on how it feels to balance the stick, because that's all it is, but unfortunately the stick physics just doesn't feel realistic at all. It feels very laggy, if you quickly move your hand in one direction, you'd expect an immediate response from the stick but it will still continue tilting in the same direction for some time.
Ultimately this makes it unsatisfying to play.
The music and sfx are a great touch and add that signature Miziziziz flair.
Also I think you should embrace the spirit of Ludum Dare and review some other games, even though your fame encourages people to review your game outside of the karma system.