FoonLudum Dare ExplorerUsers → nusan

nusan

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2018 43 Sacrifices must be made Void Light compo Graphics 4.60
🥈 2015 32 An Unconventional Weapon Photophobia compo Mood 4.53

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202455SummoningPath of Aratronjam184.374.234.394.214.244.064.08
202354Limited SpacePacking and Unpackingjam4353.703.293.124.284.003.59
202250Delay the inevitableFlooded Cavescompo154.194.214.204.183.843.86
202148Deeper and deeper👥Corpse Cluejam1894.023.824.453.584.373.784.54
202047Stuck in a loopLoopy Particle Simulatorjam1114.114.054.484.453.943.45
201945Start with nothingSnowballcompo244.054.054.054.183.973.473.87
201944Your life is currencyAd vs Peoplecompo3.643.714.003.833.713.35
201843Sacrifices must be madeVoid Lightcompo1653.602.673.671.924.604.074.37
201842Running out of spaceHuman Tangramcompo2203.593.653.403.302.903.683.15
201841Combine 2 Incompatible GenresLearn Math With Flappy Beecompo543.953.804.163.693.302.973.36
201740The more you have, the worse it isJuggle Jamcompo2513.523.174.343.774.323.723.44
201739Running out of PowerShadow Lurkerscompo2033.523.283.663.903.091.753.42
201738A Small WorldQuantum Frustumcompo384.003.353.823.334.483.323.92
201637One roomNon Euclidean Roomcompo344.033.924.514.383.274.0246
201636Ancient TechnologyMighty 3310jam
201534Two Button Controls / GrowingThe Serpent's Shadowcompo444.003.823.974.003.883.633.6747
201533You are the MonsterHuman Zoojam6163.112.743.263.633.413.152.923.1649
201532An Unconventional WeaponPhotophobiacompo3133.442.752.723.204.563.574.5351
201431Entire Game on One ScreenBlue Cavecompo7493.002.973.133.403.102.972.412.8148
201430Connected WorldsPath of Supernovacompo2563.523.233.853.063.003.322.003.1350
201429Beneath the SurfaceThe space belowcompo9282.792.952.372.283.212.5933
201328You Only Get OneThe One Time Dungeoncompo4653.042.811.962.523.311.592.7846
20132710 SecondsZ Loop Ribboncompo9372.642.363.213.143.302.202.5746
201326MinimalismNot Complexcompo4473.272.763.433.494.191.472.9250
201225You are the VillainUnder a bloody skycompo7412.091.462.161.384.461.121.143.0053

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by nusan

LD25 — You are the Villain

Fisticuffs by SiENcE 2012-12-19T11:21:00

Realy strange, but fun to see them fighting.

Bad Guy Boot Camp by rustybroomhandle 2012-12-17T08:25:00

Cool entry, i like the little text appearing when you "kill" !

You Are The Invader by juaxix 2012-12-17T10:36:00

T wonder if it can work on a mobile, like android. Graphs are good, maybe more background scrolling would be nice. The green enemy in 3D could be more obvious by facing the screen, so we can see it's a space invader ^^. I want explosion too !

Split 'Em Up by chambers 2012-12-17T11:44:00

Interesting game, prety graphics. With only 2 traps, it a bit limited but it's funny to see them scarry ^^

Aliens and the End of the World by D3zmodos 2012-12-17T09:12:00

Cool entry, i like the turn based system and the message after each action. But human seem not growing and they do nothing every turn, so it's realy easy. And i miss a big explosion at the end ^^

Destroy All Heroes by Vennril 2012-12-17T09:43:00

Cool game, beautifull graphics, and the gameplay is straighforward but fun. It's difficult, specialy when you block yourself in a corner ^^

Castle of Doom by vivavolt 2012-12-17T08:41:00

Cool, realy difficult too, and it took my a minute to understand that i wasnt the nice knight but the master of evil creature ^^

Friend of Tokyo by cdata 2012-12-17T21:10:00

Nice game, very minimalistic in a good way

Bag a Bride by Wuhao 2012-12-17T10:16:00

Cool little game, i like the "bag a bride" concept, and the fact there is several levels.

Sir Mastery of Dickery by Xheis 2012-12-17T08:46:00

The web version doesnt work for me, but its a nice concept. I like the funny mood.

Under a bloody sky by NuSan 2012-12-17T10:53:00

I could prettend that the lack of gameplay is intended. You are in a sort of hell place, and you wait for an eternal time in this little maze. I will maybe continue the project. My final goal was to add some strangle fist weapon, and creature in despear or wrath that you can collect the souls. I'm having troubble with the random generation so everything is static in this version. Obviously it could be nice to have several room style and diversity.

Under a bloody sky by NuSan 2012-12-17T21:43:00

"veins glowing arcs" : not sure of that you talk, if it's the sky, it's a mess of shader code. I take several noise texture to make a distortion on my stroke texture. You can check in the source code, all is located in GlobalScrip.js, search "colorFrag3" (name convention is not that important anyway ^^). I have used mainly shader because it so fast compare to javascript, and webGL give access to that. All animation is done in shader, even the mesh motion of the spiky arch.

Under a bloody sky by NuSan 2012-12-20T08:01:00

Per : I havent testes three.js. I think playCanvas is less open but has an editor in browser, witch is cool.
Uuav : Lights can already move (and your character emit light too) but i found it disturbing, with the rest of the world prety much static.
Wuhao : I havent tested unity, PlayCanvas has also an editor but prety basic for now. Programing is done in JavaScript.

I'm working on a post-compo version, with an enemy ! For now, he just chase you whenever he see you. I must had some kind of weapon and a lifebar. I want to add some trap too.

Epic Rampage by sanderman 2012-12-17T21:53:00

Nicely done, i like the hudge number of enemy and bullet that you can display. It take me a while before understanding that you can punch above and bellow you.

Karma by tembac 2012-12-17T10:23:00

I have trouble understanding how it work, th 3D is difficult to see, so its pretty random shooting. But graphic style is cool and i like the "you are your own vilain" idea.

Crime Scene by saulotti 2012-12-17T09:36:00

Great mood, i like the lighting and the way the civilian dies. I also like having to understand how to discriminate the vilain by myself.

Pathos by McFunkypants 2012-12-17T08:28:00

Nice graph and interesting concept

Tale of Scale by ratking 2012-12-17T12:00:00

Realy great idea, never see that in a game before. And the fact that you need to discover the perspective effect by yourself instead of using a tutorial is really great, make me think a little. Owever im stuck in the second level, i have clean everything and nothing happen. I have seen some object passing through walls or ground, maybe that the cause. I will try againg.

Tale of Scale by ratking 2012-12-17T22:45:00

Ok, nevermind, you just have to clean everything ! The final level is tough, i have tryed 3 times before completed. But once familiar with the concept, you can begin to control scale and orientation of your objects. I wonder what other puzzle type could offer that gameplay ... realy impressive.

Train Villain by zachstronaut 2012-12-17T11:19:00

Nice gameplay, it work very well, i just want more levels. I also like the relaxing music, even if you do devil's work.

No rest for the wicked. by Jonathan Whiting 2012-12-17T22:07:00

Nice game, seem to be more complex, but i cant figure out how exactly you kill rabits, and when you create or destroy blocks. Is there an ending ?

The Hunt by marudziik 2012-12-19T12:15:00

Fun and simple

You are the (NOIR) Villain by Graham Weldon 2012-12-17T10:47:00

Nice style, with noise and fish eye. I cant find the bomb place, and the sphere guy doesnt realy see you. The torch doesnt light the ground everytime, it's weird. But i like the stealth mood.

The White Rabbit by kato9 2012-12-17T09:57:00

I like the style of graphics and music, it's realy high quality. I miss more gameplay (like the "puzzle" in the second room).

Kill The Day! by 2A1S 2012-12-17T09:26:00

Wow, what a great game, it's difficult, pretty fun and very playable. I like that you are supposed to rush pass enemies to find more bullet and "rescue" zombies before all of them dies. I keep bullet between restart, is it a bug ? Maybe it remove to the difficulty, and bullet become too easy to have. The color of the walls and of fire is maybe too similar, it has killed me often.

Dust by Keevor 2012-12-17T11:12:00

I cant make it work, it seem web based, can you put it on a sever, so we can play it easily ?

Zomble Hunter Deluxe by odrega 2012-12-17T21:17:00

Cool game, with more difficulty than expected. But maybe it's a little too random, because when you have several blue guy on screen, it's the end.

Trip of Doom by Nonakesh 2012-12-17T09:04:00

I like been a robot and destroy everything ! Great graphics style. One thing you coul add is an "achievment" system where every score step display a funny message, so everyone will want to see them all by flattening the entire world.

Dr. Spackolo by cappelnord 2012-12-17T11:07:00

What a frustrating end but nice humor. I prefer susan, i should visit more park.

Lens - The Prologue by teh_eria 2012-12-17T11:27:00

Cool experience, great narative voice. The mood is realy heavy witch is good. On technical side, i think the foggy particle effect move too much when the camera move.

Small Theft Auto by ncannasse 2012-12-17T10:09:00

It's cool, and there is a lot of thing to do. It's very difficult, and everyone help the choosen victim. I have not managed to get a gun.

Unhappy Holidays! by GeorgeBroussard 2012-12-19T18:26:00

Nice game, i like the cute graphics. Maybe a better feedback when your gun is empty, because it happen very often and may kill you.

LD26 — Minimalism

Schrodinger by myachin 2013-05-01T13:37:00

Cool mood, innovating on visual and gameplay. It reminds me of vibribbon.

RedShot by Jellycakes 2013-05-01T11:48:00

Fun game, those inexpressiv enemy look's like robot and are a bit scary! I also like when the room explode to reveal the ring ^^. I won, but only 3 to 1. Great job.

Fallen Outside by DDDBOMBER 2013-04-30T17:44:00

Great game that push you to finish him ! But i havent yep because it's not that easy ! One portal was unbeatable, i could only fire at straight angle while enemies comes from angles ^^

DeaN by Sakuyan 2013-05-01T13:26:00

Sad story, but great mood and i realy like the art style. Controls seem fine to me, but after several second, the number of people to not touch drop a lot, until a point where ther is no challenge, and no fun at all ... This entry is realy great i think

Minimal Malice Mighty Maze by Xellinus 2013-04-29T11:28:00

At first, i though that the motion cost you, but it's a per click cost, so it whent from very hard to pretty easy. I like the color field idea.

Save the princess of the minimalist world! by Toastation 2013-04-29T22:56:00

Very challenging, i will need much more patience to beat it. I like the idea, but i could not realy grasp the bullet patterns, so sometimes it's more luck than real skill or learning. An option to move diagonaly would be great, or at least use the last key pressed, instead of having like UP overide a LEFT input. Good game.

XYZ by ataxkt 2013-04-30T17:24:00

Excellent, maybe a bit short ^^. I like the mood and having to immagine the object only by looking at its projection is nice. Sometimes the game seem to accept some false answer for no reason.

::.::::::. by rwos 2013-04-29T06:43:00

Extremely beautifull. I love the simplicity and the chaos at the same time. The fisheye effect is a great great idea. And to transform motion and action into a sort of painting is nice, but i would prefer a better integration of the "map" in the corner.

Join by Perry 2013-04-30T11:08:00

Great concept, realy like the sound too. A middle speed could be more enjoyable. Some little glitchs are enoying : on one level i couldnt beat it in fast mode, even if i was doing exactly the same patern than in slow.

RUNNERIST by BumbleBirds 2013-04-30T11:35:00

Very good, a simple but fun game, and beautifull mood.

(Follow the) Line by Chman 2013-04-30T11:43:00

Well done, i realy prefer the infinite mode, less frustration than doing the same level over and over until beat it. Great job!

Not Complex by NuSan 2013-04-29T22:28:00

Oups, sorry, maj is in fact "shift" (left), i was not thinking streight ... thank you for the comment

Not Complex by NuSan 2013-04-30T00:04:00

I dont realy understand the issue with controls, maybe im just too used to them. If someone could describe what is strange, it will be of great help. You prety much have to move the camera and use a "third person" style. Once thing i would like to add is a "mouse lock" feature, so you can keep control of the camera at all time.

Soldier of Yellowism by ovenchips 2013-04-29T23:58:00

Great game ! Reversing somewath the theme by making you a vandalism, and having a balance between the "realistic" 3D and the abstract 2D is a good idea. I love the generated voice, witch make the "museum" theme prety clear. I was a little puzzled until i realise i have to switch to arrow keys instead of wasd. And the game seam hard, but fair. Understanding the mecanism all by myself is also something i loke in games.
And you use PlayCanvas that i was using last LD, i wonder how much it has evolved.

Dark Black by Purplescape 2013-05-01T12:19:00

I love it, great graphics and mood, i like the musics and sounds fx too. It's following the usual adventure style too much, but real fun.

Million Dollar Manbaby by Lianne Booton 2013-04-30T17:30:00

Really fun, and "cute gore". It's a bit hard to add part to your body during the fight, but it make it more tense.

Wait for it... NOW! by visibleatom 2013-04-29T23:05:00

Interesting mecanics, pretty confusing at first. Maybe using the mouse to select the next zone would be more intuitiv. But it's very cool and realy use the theme. The death sound is a bit aggressiv, expectialy if you die a lot ^^

Random Legend Adventure by Captain_Genial 2013-05-01T12:34:00

Cool idea, i like the random generation stuff and all this content is impressive. Of course, its hard to teak all this weapons ... Maybe you should change your random to ensure it choose another location/guy/weapon each time, because my first 4 try was on the same map, the market, and it's a bit repetitive. Keep doing a great job like that !

Telekinetic Minimalist Cult 5: Packrat Nightmare by RobotLovesKitty 2013-04-30T17:15:00

I like the slight humor over everything that make it fun. The realisation is great, but i have some trouble understanding how to sell and why policemen chase me.

hru by gilmore606 2013-04-29T22:51:00

Excellent, i like the interaction between music and interaction, the mood is good and the gameplay innovate. Really great on all domain !

mal by shama 2013-04-29T22:42:00

Nice game, the distortion fx is great and surprising. Holes are not obvious, and you'r lost very fast but it add to the mood. Also i like the fullscreen without mouse lock that enable a real fps experience!

Ming Imah Lism the Wizard ! by Gustera 2013-04-29T11:39:00

It's hard, but i made it to the boss (is it the end?). I had the same bug as "mortus", and the "fire from the head" thing is difficult to grasp. I use the "run" tactic, but it was fun.

Grid Blaster by Alucard Jay 2013-05-03T06:52:00

Cool game, pretty hard, i have even manage to make a double K.O. Keep the good work.

MinimaLand by Switchbreak 2013-04-30T11:51:00

Interesting idea, and the platforming is great. I find the clash between "realism" and "minimalism" a bit disturbing, but i can simply turn everything in "realism" if i whant it ^^

Balls Balls Balls by matthias_zarzecki 2013-05-03T07:10:00

THis is a great game, addictiv and beauty, yet simple. But i cant manage to find a good way to finish most of the levels, i dont know if there is a good serie of click that is logical to beat each level.

Wandering Darkness by Graham Weldon 2013-04-30T11:24:00

Cool game. Some jump are realy hard even when you see the ground ...

TunnelVision by wzl 2013-05-03T07:21:00

I like it, nice graphic style, good music. The game itselft is interesting, but somehow i always confuse up and bottom key ^^. I think a proper end, with final score, would be nicer than a loop. Keep up the good work!

Take The Red Orb by Gareth Jenkins 2013-05-01T13:44:00

Simple but beauty. How to score is not realy obvious, but it add a little depth to it. I like the graphics.

LD27 — 10 Seconds

Duke Dashington by AdventureIslands 2013-08-26T16:38:00

Best game so far, only too short ^^ Great gameplay, graphics, sounds ... Levels are well designed. You should add levels post-compo to show how Duke managed to escape ^^

Planet Monster by 01010111 2013-08-26T19:30:00

Excellent game, it's fun and challenging. At first it was too hard, but with a bit of practice it's perfect. I wonder if the block are really that usefull, compare to turrets ... i will have to test it ^^

Shuttle Quest by rasmusrn 2013-08-26T17:17:00

Well done, fun to play. A bit frustating, you have to spare every second to make it to the end. I would like be able to restart current level when i fail ^^

The Monkey Escape by squale 2013-08-26T19:39:00

Great concept, it's one of the gameplay style that i like. A puzzle game where you place orders to move a character. It's a bit hard, i have not been able to pass the 4th level. A bit of improvement on user interface will be nice, but it's already good.

Time Bomb by rephus 2013-08-26T19:10:00

Cool game. Difficulty seem to be well adjusted, it's nice. I would like more bomb types !

10 Second Tower Defense - DEFEND THE TESSERACT! by Sean Colombo 2013-08-26T17:55:00

Cool game. Maybe a bit simple, only the first wave put me in danger. Be able to speed up time could be usefull, because 20 second between each turret placement is very long. I reached wave 8 so far.

Rewind by sergilazaro 2013-08-26T17:29:00

Excellent idea, but you should try to explain it because it's a bit diffult at first. Each circle has a direction, moving in this direction add time, while moving backware remove time. You have to get a total time of 10 to win. The game is great and well done, congratz !

10 seconds to find your Path! by deeJayUA 2013-08-26T16:51:00

Cool game, and that doesnt relly on fast execution like many others this LD. It's really well done, with score, music and a great number of levels. I wonder how your highscore system work, and if "cheaters" can access it ... ^^

Z Loop Ribbon by NuSan 2013-08-26T19:46:00

I also have a nexus 4 and it work well, try with latest Chrome version or Firefox beta. THREE.js add difficulties with Chrome for Android until recently. Thanks for the testing anyway!

Flicker by lalanl 2013-08-26T17:05:00

Good puzzle idea, it was hard to make it to the end. It's a really interesting game. Gameplay is a bit strange, stucking me in wall or teleporting me randomly. Some puzzle need near perfect execution to reach the end.

10 Seconds Quest by Nora Shishi 2013-08-26T17:38:00

Nice idea, at first seem pointless, but its in fact an interesting system. Need more items, and a bit less difficulty.
Made it to level 3, but seem really hard to go beyond.

Signal Delay by ChrisGaudino 2013-08-26T18:53:00

Fantastic idea. I love it, its a nice fit to the them, really well made. I would like some metrics and grid on the sliders, to make it more precise. It take me several minutes to complete each chalenge : 8m for 1s, 7m for 4s and 12m for 10s.

Onomatomania by mixin 2013-08-26T16:19:00

Cool entry, i really like that you have changed difficulty just by tweaking the speed of the spawner. Maybe an infinite mode, where the speed is always increasing ?

Save Them by Jason 2013-08-26T16:29:00

Great ! I really like moving the crew by placing markers. I managed to save 11 members ^^. I find the random a bit too present, and i had very poor luck with markers directions. A "fullscreen" indication (flash, text ...) at every loop could improve reaction to randomness (like checking doors each loop)

Ten Second Clone by Dream Of Sleeping 2013-08-26T15:50:00

Good idea, putting the clone in mirror. You can try severall tactics, most of them doesnt work very long ^^

Time Loopy by DaleP 2013-08-26T19:52:00

Cool game, i add a similar idea but yours is actualy working ^^. My clones walk over me pretty offen, its frustrating ^^. I would like a button to start a new clone, so you dont have to wait when you know you are stuck.

Astenroids by GuillaumeGwi 2013-08-26T15:44:00

Really great game. At first it seems difficult but in fact when you understand what you do, it's cool. I like the rewind idea.

Glitch by Sam Oates Games 2013-08-26T16:12:00

Cool idea, i like that the glitching modify the level design. Controls are a bit difficult, but i managed to go to the end ^^. The glitch special effect is a bit killing to my eyes with all my sleepeness ...

BeQuick by nandor 2013-08-26T15:55:00

Cool game, just need more instruction. I like that you can change color. The randomness sometimes kill me ^^

Jet Racing by lulzfish_4 2013-08-26T16:03:00

A ghost system is a great fit to a car game, nice idea. The game is very nice. My highscore is 16 laps - 26 Ghost, maybe you should compute a unique highscore combining those two infos ?

Low Battery by RHY3756547 2013-08-26T19:01:00

Really fun game, awsomme graphics and particles, it's catchy and flashy, i love it. 10 second to finish the level is HARD, i cant pass the level 2, but i will comme back to it, and beat it ! One thing a bit bad, is that to win, you need to spam the X button.

Time Hack by quill18 2013-08-26T19:16:00

It's a cool game. The only strange think is that you seem to move on a different grid than the platform/time extends. Keep up the good work !

LD28 — You Only Get One

The Last Flight by travislucia 2013-12-19T12:35:00

Cool game, i like the graphics. Keep up the good work

Constrained by Split82 2013-12-16T12:59:00

Absolutly great, completly insane to make that in 3 hours. The idea is perfect, too bad there is no more levels ^^. Keep pushing a direction for a long time can be a bit painfull.

ACCELERally by ovenchips 2013-12-16T21:33:00

Great game, with the simplest input possible. I like the graphic style. The car fall on his back a little bit too often, so i cannot manage to go far.

Static Room by f7f5 2013-12-19T12:45:00

Realy good and suprising, using some old element (keys, switch) but with simple shapes make then more interesting, you have to search what each shape do. More levels and elements would be great. Keep up the good work !

DRAIN by NickZangus 2013-12-17T23:04:00

I realy like the idea, and can find tactics to push all balls at the same time (triangle or line shapes). Music and art fit perfectly the game. I would like some way to recover a bit of health, by making contact with another ball type maybe.

Sense-able by Kalakian 2013-12-19T22:04:00

I like the style of each senses. You could add a throwing weapon, to be able to make noises away from you and making some sort of map. The touch sense seem a bit less usefull, maybe only to use when other senses arent available, or to do precise things. Keep up the good work !

SinglShot by SamH 2013-12-16T13:02:00

At first, i was totaly thinking that the game was trolling me, like you have only one bullet so imposible to win. In fact the game is prety fun when you understand that you have to stop hammering the fire button. Great !

Cure the infected! by archaeometrician 2013-12-16T12:45:00

At first i was sceptical, but it's a great idea, and with lot of tools in the shop. It's really hard to overcomme the infection past the first couple of zombies. I find the collision good to add chalenge, and throwing other people into the sky is always nice ^^. Congratz

Pellet Run by Brodenino 2013-12-16T22:06:00

Graphics and lighting is great, with the marbre zone style. I find the gameplay just perfect, a bit of luck and a bit of practice. Keep up the good work !

015873's Prison Break by Rother Games 2013-12-17T23:26:00

Nice idea, some sort of adventure game. Realy psychedelic, with the music and graphic adding to the humor of texts.

The Right Block by dcampos 2013-12-19T13:01:00

Great puzzle idea, i realy enjoyed finding the solution. Just need more and harder levels !

One Night at the Space Opera by davekalina 2013-12-19T12:33:00

Realy great, unique graphic style, audio is pretty interesting as well. I like the setting, specialy the multiple endings space monsters. Keep up the good work

RETRIEVAL - a First Person Boomerang Puzzler by Adam Thompson 2013-12-19T22:54:00

Good work. I liked the puzzles, the last one is a bit difficult but interesting, you should maybe add more lights. Some systems are not properly explain, like that you can retrieve the boomerang pretty easily. I love the rotating stair ^^

GRAIL by pLaw 2013-12-16T21:48:00

Truly excellent, graphics and gameplay remind me of Prince of Persia or Dragon's Lair. Animation is great and i love the simple immerssive sound. I wonder if you can go pass the boulder, because i didnt see how ... Keep the good work

GRAIL by pLaw 2013-12-17T23:33:00

Ok, i made it to the end, great ending animation by the way. I realy liked the final trap ^^, thank for this game !

Insane Techniques by canon 2013-12-19T22:36:00

Impressive complexity, and risky choice to make in 48h, but i like the result, tutorial seem boring at first, but in fact they are realy well made and explain well. The game itself is maybe a bit too hard, i died at the second mob of the tower ^^

Dolphin Rescue by capnramses 2013-12-18T12:56:00

Prety funny, i realy enjoyed the drawing sound, when you "rescue" a sailor. It take me a long time to understand that air was limited, so i keep dying at first. Keep up the good work.

The Black Lighthouse by funselektor 2013-12-16T12:37:00

Cool mood, i like the graphic and music style but miss a better camera. I couldn't find more than 4 balls, or go back to the lighthouse at time.

Jump Chip by arkeus 2013-12-16T12:24:00

Impressive, very good idea, i like having to follow the two robots. The control get stuck very often, making a simple jump a nightmare, while the game is overall very interesting.

Make it count! by Kettlecorn 2013-12-16T12:53:00

Nice mood, i realy like the shadow style. It's a bit hard to NOT spam the fire button, like in every other game ^^

TITAN SOULS by Claw 2013-12-18T00:09:00

Excellent, graphic, sounds and gameplay are perfect. I especialy like the rolling system, and each boss seem undoable at first, but is somewhat easy when you understand his patern, making a feeling of progressing. I didnt realy understood the ending, having launched it by accident. Keep up the good work !

UNDERDEEP by GeorgeBroussard 2013-12-19T22:22:00

Incredible work, i realy like graphics and gameplay. Having bigger level at the end is great, and the loot system is simple but effective. I had a little trouble understanding the blocking system, what could be blocked. I died 4 times before winning, and it was tense. Thank for this game.

LD29 — Beneath the Surface

Deep Blue Home by Jools64 2014-05-07T07:37:00

Realy good game, great puzzle, a bit hard in the end, i needed lot of calm to finish the game.

Dr. Brainwire by snooze82 2014-05-07T07:45:00

Cool game, i like the puzzle idea. Keep up the good work.

What Happened? by person124 2014-05-07T07:09:00

Great entry, fps platforming is hard, but it's fun anyway!

Pyramid Escape by MrJavaFrank 2014-05-07T07:13:00

Cool game!

River of Souls by Jiyambi 2014-05-07T07:20:00

Great mood and style, nice story, but more interaction would have been great. Keep up the good work.

Hollow Earth by Vinyl Pixels 2014-04-29T12:05:00

Great graphics and idea, controls a bit too slow and i always seem to fall bellow the earth. Keep up the good work.

Giant worm infestation by asteryz 2014-05-07T07:55:00

Good entry, i like random generation in games. The only thing missing is an end. Keep up the good work.

CAVE TO DOWN by kato 2014-04-28T13:58:00

Cool game, a bit hard to survive

SurfaZ by Christophe 2014-04-29T11:58:00

I like the graphic style, but it's a bit hard for my taste.

Quantum Tunnelling by Toby Pinder 2014-04-28T14:11:00

Great system, it's fun with a lot of things to find. I would love having some texture on the blocks.

Sky sea by Oye Beto 2014-04-28T13:51:00

Great mood and i love the music !

LD30 — Connected Worlds

Exin by Mechanical Birdie 2014-09-02T16:46:00

Great idea, I had trouble at first, but finally completed the puzzle. Keep up the good work !

ENTANGLEMENT by mtrc 2014-08-26T20:30:00

Nice puzzle, I like that you introduce new elements along the levels. It's not too hard, but you still have to discover and learn the rules. A music could give you an even better mood !

Elite Smuggler by JosephLittle 2014-08-25T13:31:00

A great idea, but there is too much to manage at the same time. I couldnt land on a single planet, my speed is probably too high, or i didnt get my landing gear out. On top of that, cops are strong. I like the idea of mission between worlds, you should tweak difficulty or simplify landing.

Split//Maze by sol_hsa 2014-08-25T18:06:00

Prety good, visual is great ! Timed race is a bit hard, and ask for a good and fast memory. I like the small green dot being the most important thing to figure out the path. Good job.

Connected Worlds by YopSolo 2014-08-25T10:05:00

Realy good, i like the music and the gameplay. I think speedrunning with this king of motion would be great, you can follow a string of circle very fast.

Coral by Vavassor 2014-08-25T22:49:00

Impressive mood and art style, one of the best visual so far. Keep up the good work. Beside, you realy should go check your color buffer, he start feeling sick

Circular Logic by Benn 2014-08-25T17:42:00

Wow, very impressive, I never played a game like that. I realy need more level! I think its a good idea for a full game. The art style is beautyful. I wonder if rotating the camera somehow with the player would be easyer. Keep up the good work!

wrldDIVISION by orbitantlers 2014-08-26T19:59:00

Great visual and sound, I like this kind of mood. I realy cant figure out the rules of motion, but after a while, I did managed to finish it twice. Keep up the good work !

Connected Worlds by allenfreese 2014-08-25T17:01:00

Great style and prety interesting concept. The difficulty is a bit random, with some path realy hard to get. An evolutive music would be great, changing according to the world, and would mix well with the already nice sounds.

Heaven or Hell by EMAK 2014-08-25T13:52:00

Impressive art, the game is easy but a bit random. It only need a music on top to be fantastic. Keep up the good work.

Tethernum by Eigen 2014-08-25T19:52:00

I like this kind of game, but I cant finish the first puzzle. The simplicity of the gameplay is great though. Maybe you could put an indication of witch block will change before having to clic, like a overlay. Keep up the good work.

Connected Pylons by Pat AfterMoon 2014-08-25T10:25:00

Cool game, once you understand how wiring and enemy works it's fun. I would love more difficulty though, maybe a level with just enough blocks (got to level 13)

Parallel worlds by Druid 2014-08-25T09:27:00

Great graphic style, pretty good ideas. I would love more. Sometimes its a bit too hard and random. Keep up the good work.

HopSlide by managore 2014-09-15T06:46:00

Realy great game, each puzzle was a little eureka in my head! Hints are welcome, specialy for the yellow one.

No Connected Worlds For Old Men by WillysJerry 2014-08-25T13:48:00

Cool game, I would prefer a specific goal, like a duration. More feedback to know where the population will increase would be nice. Keep up the good work.

The Thing Between Two Worlds by Galdon 2014-08-25T15:03:00

Great game, sliding upward when changing world is a good idea. I also like that there is two portal, with different outcomes. Keep up the good work.

Universe Travellers by MrSylar59 2014-08-25T09:41:00

I cant pass the second level, not sure if there is a bug. I cant traverse the wall like in first level. Great music&graph though.

Universe Travellers by MrSylar59 2014-08-25T13:39:00

No levers on my screen, i use the web version on windows (tested on firefox, chrome and IE)

Universe Travellers by MrSylar59 2014-08-25T17:26:00

Also tested the windows installed version, same bug. Maybe you did something wrong when fixing the keyboard?

Universe Travellers by MrSylar59 2014-08-25T19:59:00

Here is an image of the 2nd level on my computer : http://postimg.org/image/62ox2wjhb/

Universe Travellers by MrSylar59 2014-08-25T20:42:00

Its working now, thank you so much, now I can play it ! Great job

Crossworld Club by Artamus 2014-08-25T17:14:00

Just perfect, short but surprising and funny. If only good old Lucas Art was still there, and not owned my a mouse ...

Death Facility by Yanthir 2014-08-25T13:14:00

A bit hard to avoid all those ghost, but nice graph. A reset button would be very usefull for me !

Colour Worlds Whatever by mokesmoe 2014-08-25T19:17:00

Cool and chalenging puzzle, took me a while to figure out, specialy the last 2 levels. Realy good levels, very clever ! Keep up the good work!

Cross the Void by DeathPidgeon 2014-08-25T10:39:00

Cool game, i like the gameplay. I want more levels! Would have loved a way to know witch block is connected or not. Keep up the good work.

InterSection by Miziziziz 2014-08-25T22:35:00

Cool idea and nice game. It give a realy strange feeling to play with axis separated like that.

Operation Ad-Hawk by Clyde 2014-08-25T12:31:00

It's realy funny the way you spin realy fast but can still control and sometimes jump while your character is upside down. Using a rotating arm instead of just the body to activate is interesting.

SpellChain by Riocide 2014-08-25T10:53:00

Cool entry, im not a english native, but i managed to find several world before being stuck. Keep up the good work

Equal But Opposite by Whoosy 2014-08-25T18:12:00

Great game, I only want more levels and a bit of sound ! Keep up the good work.

LD31 — Entire Game on One Screen

Space Docking Sim 2014 by YM 2014-12-10T13:05:00

I love the concept but im realy bad at it. Maybe some HUD with alignment or a relative velocity display could make it easyer. I find realy weird that IJ and KL keys are not aligned with horizontal and vertical axis of the screen. Keep up the good work !

Quintuple Dimension Room by Recursiveanomaly 2014-12-08T13:13:00

Great puzzle, with lot of content on one screen, but multiple dimensions! Good art and music !

Very Dungeon by JaviCepa 2014-12-10T12:37:00

I love procedural dungeon, the game idea is realy cool and fun. It's a bit frustrating at first, when you only have your slow walk and jump, and you get stuck and have to kill yourself. Keep up the good work !

Scan Lines by KilledByAPixel 2014-12-11T12:31:00

Good concept and interesting levels. Keep up the good work

Boss Rush by Nick Weihs 2014-12-29T17:53:00

Realy cool game, I like the idea of a boss rush. I realy like there is a progression, with moving then gaining a sword and learning to crouch. The archer is a bit unpredictable, with no easy "tell" before attack. I didnt realy grasp the "reflect" mechanic either. I did the game a second time much more easily. Sometimes I felt like controls where stuck, and I needed to release arrows to fix. Keep up the good work !

Snow Day Tiles by Stipple3D by stipple 2014-12-11T12:51:00

I like the idea, but its a bit difficult for me. I think maybe allowing rotating the pattern could be more interesting. Keep up the good work

Pink Morning (a waterdrop's journey) by jhice 2014-12-11T12:42:00

Great mood. I would love to get big enough to eat the orange dude ! Keep up the good work !

SpeedRPG by Random Abductions 2014-12-09T12:36:00

Nice game ! I dont like the inertia on the hero though. Keep up the good work !

Off Screen by Bogden 2014-12-08T08:19:00

Impressive idea, with simple but beautiful art. All those color exploding are great. I love the music too.

Buck Blastem by raisedmedia 2014-12-09T12:57:00

I like all those effect, very cool. It's a bit easy/long during the first levels. After dying my new life started buried in the dust :)

Test Chamber by 43iscoding 2014-12-11T12:59:00

I like the idea, good job. Control make some levels very hard though.

Color Wheel by misto423 2014-12-08T08:11:00

Good entry, but realy too hard for me. Keep up the good work.

Snamwons Revenge by yodamaster 2014-12-11T13:17:00

Great game ! It's become difficult realy fast, i cant imagine what would be 16 simultaneous plays. Keep up the good work

Fabulous Escape by HolyBlackCat 2014-12-08T13:00:00

Cool concept, I like the computer system as a puzzle. I managed to get the second help page, but then I'm stuck. Keep up the good work

Minimal Duel by Miziziziz 2014-12-08T08:04:00

Great art style, it's a bit hard to win whith two characters. Keep up the good work !

Through the Windows by peeweek 2014-12-08T07:46:00

I love the idea ! Great job, keep up the good work !

Pail & Shovel by Junuxx 2014-12-09T12:49:00

Perfect mood, realy beautiful. I would love more space to build something big ! I dont understand what are the interaction with the kids. Keep up the good work!

OhYeah! by Tinimations 2014-12-09T12:28:00

Fun game, oh yeah!

Breaking glass by charlesque 2014-12-13T11:51:00

Realy cool idea, i love the music ! You can map q/z key to the same functions as a/w to handle azerty keyboard. Keep up the good work

We Are One by justking14 2014-12-09T13:06:00

I cant run it on my pc, the screen is always black and the application doesnt want to minimise. Could you make a webplayer export maybe?

SIRTET by stray 2014-12-08T12:41:00

Great twist on tetris! Realy fun, got a score of 169. Keep up the good work.

CUBE Clicker by Polyganz 2014-12-08T08:35:00

Great design and style. The gameplay is addictive. A proper end with a timer and a score would have be nice. Keep up the good work!

Rainbow Maze by FrozenCow 2014-12-10T12:52:00

Good concept, i like the colors on the path. I'm glad I got to the start !

LD32 — An Unconventional Weapon

Alter/Cannon by Ysty 2015-04-20T15:35:00

I like the graphic style. The gameplay is good, but camera turn a bit fast. Changing weapon without dying is hard. Sometimes there was no more enemy around, only the empty maze. Keep up the good work!

Leaf Blower by phi 2015-04-20T12:31:00

Those poor leaf, I feel sorry for them, but I have to blow everything. Nice surprises all along the game. Some levels are a bit long, you kinda only want to see the next level ^^.

Dead Branch Quest by fullmontis 2015-04-20T13:09:00

Nice and fun game. It is hard to grasp at first. With a good difficulty progression it could be realy good. I cheated a bit to win by going down from the enemy's right side, where his bullet cant hit me. Keep up the good work!

Size-o-Tron 3000 by SamH 2015-04-20T09:33:00

Great game, it only need more levels and a speedrun mode! A reset button would be nice too.

Graviton by Namide 2015-04-20T12:58:00

Excellent twist on gravity changing puzzle. Having your body to care add a lot of difficulty. The last level is a bit too hard though. Keep up the good work!

Revenge of the Clones by BraindeadGeo 2015-04-20T13:41:00

This a cool but realy disturbing way of explaining how double jump work! The difficulty is realy progressive. The final level is hell, I would have liked some waypoints. The ending is crazy good! Good job!

TiMeD by jepp2078 2015-04-20T14:37:00

Cool idea. Having to think about the timing of picking item is hard. Maybe having a button to activate the current slot would give more control. Also resetting after each secting would be more puzzle game. I like when game play with sound like that, keep up the good work:

Slam Jam Bakery by DragonXVI 2015-04-22T05:51:00

Perfect game, graphics and sounds! The gun is fun to use and levels are well done. The second level is realy hard, I think you should give back a bit of time when you die, or else its prety much one shot. Thanks for this game!

Remote Control by Geckoo1337 2015-04-20T14:16:00

Realy solid game. I also like the character and the music. It's realy hard, the second level is though. Adding a slight delay where you can still jump after the end of a platform whould be a lot more forgiving. Keep up the good work!

Tranquility by tanjent 2015-04-20T15:45:00

Prety good graphics and sounds. Early levels are realy fun. The garden is too hard for me. Keep up the good work!

Unconventional Guns by rectangular Tim 2015-04-20T14:26:00

Excellent idea. It"s beacoming realy though but this is a great puzzle. Keep up the good work!

Disco of Thrones by Maxi and The Gang 2015-04-20T12:46:00

I like the sound and the look of this game! I didnt realy understood the rotating list at the top. I will have to test this with friends! Keep up the good work!

Flail Rider by jushii 2015-04-22T06:14:00

Great game! I like the graphics and the music. It's a bit punishing to die in one hit, even at low speed. The powerup make it realy fun when you have it! Good job!

Dubstep Gun: The Game by WaffleWorks 2015-04-20T09:37:00

Cool idea, I like the disco mood. Once you know not to spam, you can pretty much never die. Keep up the good work!

Love is in the air by BabaJaga 2015-04-20T15:03:00

Great game, interesting puzzle idea. Some levels are a bit too hard for me. Keep up the good work!

The Curse Of Ikea by gonzeek 2015-04-20T12:12:00

Good mood, interesting idea. This is all about exploration and finding what you can craft. It's a bit difficult and I couldnt find an end. You should provide a zip version for windows, so downloading it from Drive is easyer. Keep up the good work!

Extreme Flashing Fighter by AngrySquirrels 2015-04-30T17:12:00

Nice idea, a bit hard to avoid the cop. Realy cool animations. Keep up the good work!

Picture Gallery by pavel_insight 2015-04-20T16:02:00

Fun idea. Those monsters are cute. The second wave is realy hard. Keep up the good work!

Don’t Be Afraid Of The Dark by Romixal 2015-04-22T06:31:00

Great game! The puzzles are interesting. Avoiding creatures is a bit hard, I cant pass one of the latter level because of that, but it's pretty fun! Keep up the good work!

Padilla's Pancakes by Borkleby 2015-04-20T14:50:00

Pretty great idea. I like those distorded voices. Its hard to know what pancake to select, maybe it would be easyer if the offscreen "Im hungy" would indicate the wanted pancake. The game is a bit laggy on my computer (Firefox and chrome). Keep up the good work!

Sivo: Trial of the Lava God by rattower 2015-04-20T14:00:00

Cool game. I like the character and playing with music. It took me a while to learn that you can run. The ending was a bit tedious, but the graphics made it realy cool. Keep up the good work!

Knowledge is the Key by Juin 2015-04-20T16:24:00

It's a neat idea. The mood is great. Respawn to the very begining is a bit too punishing. Pikes and lasers are hard. I feel that using a sub-optimal key was not rewarding enough in knowledge but it was fun. Keep up the good work!

SHAMPOO PLEASE by napedia 2015-04-20T13:18:00

Shampoo is a serious business in this universe! Too bad there is no game, seeking through people's stuff seem fun. Paying DLC for new game is not!

Agent Of Souls by Norbex 2015-04-20T10:00:00

Great game, those dam pikes in later levels are a nightmare, but I finished the game! I realy like the mood and the puzzles are cool. Jump and collision are a bit buggy but I add challenge. Keep up the good work!

HUGO THE LASERCAT KING by TyrusPeace 2015-04-30T17:22:00

Realy cute cats! I like the idea and gameplay. Destroying the bomb shooters with your cats would have been perfect. Keep up the good work !

the name of the game is grab by fserb 2015-04-20T13:26:00

Realy fun to play. I like that you can traverse bullet from the color your grabing, and that enemy shoot when his bullet go offscreen, so you can predict that. The difficulty curve is hard though, passing by 7/8 kill is challenging. Keep up the good work!

LD33 — You are the Monster

Georgette by Skyllartor 2015-08-26T07:52:00

Nice game, I like when the sun is rising, its beautifull, but a bit late in the game. I didnt know how to fight tanks/helicopters so they just kill me. I like the music too. Keep up the good work!

Eyewall by SaintHeiser 2015-08-30T09:34:00

Very nice idea, art is great and the game has a lot of content and enemies. The third level is too hard for me, maybe a bit long. With a chekpoint or something in the middle it would be less frustrating. When you explore for the first time, you are doomed to get hit. I like the music too. Keep up the good work !

The Vampire by porglezomp 2015-08-28T17:59:00

Good idea of gameplay. I like how they get a stick. It's a bit too easy to cheese and just go straight to the exit while grabing whats on your way. Keep up the good work !

Gargoyle Simulator by Raspadsistema 2015-08-28T18:11:00

Interesting idea. I like the smiley progress bar at the top ^^. The gameplay is a bit too simple. I like the art style.

Being a Dragon by Sebby 2015-08-25T07:25:00

I love the flying feeling, when you take off and the wind start to flow. Graphics are prety nice too. A litle more inertia would make flying even more cool I think. Keep up the good work.

Lucid Fears by djw11544 2015-09-03T16:56:00

Hey i managed to climb all the way top of the level :D that was fun !D

DAMNED by NickZangus 2015-08-25T12:09:00

Realy impressive, and disturbing. The scary mood is perfectly done and I the introduction scène is perfect. I just wish there would be more !

The Monster by Hendri 2015-09-03T16:46:00

Hey nice sprites ! I wish there have been combo attack with left mouse clic to punch and right mouse clic to kick !

Sucker Punch by Shaw 2015-08-26T11:53:00

Excellent idea, great art and I love the sound design. There is always something moving on the screen, its realy fun.

Evil Ghost chasing by Benlitz 2015-08-25T06:58:00

Nice idea, I like how you can barely see above the maze. That freaking Pacman ball is realy scary when you are vulnerable. The game is too easy though. Keep up the good work !

You are the munchster! by Fanatrick 2015-08-28T17:38:00

Great mood and Arts. The gameplay feel good, but I didnt managed to go far. They seem to randomly see me so its rare I can bite them. Its a good idea, keep up the good work !

Grave by uheartbeast 2015-08-25T11:47:00

Great art work, specialy animations. I think the first phase without the boss is a bit long, would love having a way to speed up thing when your confident. Keep up the good work.

Fragmented Reality by merrak 2015-08-28T17:24:00

Realy cool game. I like how you play on optical illusions. The mood is very good, keep up the good work!

MadMonsterMassacre [MMM] by AwesomeAlliterationAlliance 2015-08-28T17:50:00

Excellent game. I like the Art and there is diversity in the enemies, and a bit of strategy in the clicking. Keep up the good work !

Youkai by Nibble Bits Studio 2015-08-25T12:00:00

Cool game, the character motion feel very good. Keep up the good work !

The Old One by Chris Olsen 2015-08-26T11:54:00

Gorgeous art. I love the design. Keep up the good work !

Detached by khahem 2015-08-25T08:15:00

I like the puzzle ideas. It can be prety tricky and require actualy thinking. Good job, it's a very polished game.

The Peasants Are Revolting! by Volumes of Fun 2015-08-25T07:11:00

Good use of voxel, with lighting, dof and destruction ! It's so peacefull before you start to shoot. Keep up the good work !

Basket Case by Quij 2015-09-03T16:49:00

That was fun, maybe add some blood effects when the capsules are squashed :D

Chicken Lord by TheGCJammers 2015-08-26T07:55:00

Nice graphics. I was a bit confuse at first because I didnt see that I could start the altar. Its prety fun, keep up the good work !

Grandma Kitty Soup by Ashanab 2015-08-26T11:56:00

Those poor cats. I like the idea, how the light is changing at the last time. The game is a bit slow pace though, it could be more fun if thing where faster. Keep up the good work!

Wolfsbane by WolvesbaneTeam 2015-08-30T09:56:00

Great Art, music and game. I like the setting and its quite challenging and intriging to discover the levels. I didnt find any reset button so I need to close/reopen the game each time. Keep up the good work !

Knights And Knights by nicso 2015-08-26T11:42:00

Very good idea, well made and prety arts ! The reference to Ghouls&Ghost is a bit too visible, but I love it anyway. Gameplay with the boss is too difficult, but he is badass! Keep up the good work!

Morko by solkar 2015-09-03T16:41:00

Nice game ! Cool drawings ! But i'm stuck at level 2 the child gets blown away and the level don't restart... :(

LD34 — Two Button Controls / Growing

Growing Sakura by ripatti 2016-01-04T10:10:00

I love hexagonal grid and puzzle game, so this is great ! I don't see yet how to solve hard levels, but I will come back to this. Keep up the good work

Streamline by francoisvn 2016-01-04T18:12:00

Prety good levels. I like how they play fully on your mechanism (leaving a trail, red/blue/black square). I give up at level 17 but that was fun. Keep up the good work !

Hybris by Benjamin 2015-12-14T09:41:00

Prety good art. The game is fun and difficulty is progressive. "Bone Marrow Wasteland" is so hard, I only beat it by change ... Each level has his own enemies and style, realy great !

space pruning by rubna 2016-01-04T11:09:00

Great mechanics and artstyle. Finding how it work was part of the fun, but maybe some tips could be usefull. Playing with a controller is a lot better, I think the move speed could be higher. I made 4 friends, is there an end state? Keep up the good work

LOW MEM by GagaPete 2015-12-14T16:53:00

Great puzzle mechanics, I would love more levels. I think giving a different color to horizontal and vertical arrows would make the gameplay more clear.

Growy the Flowy by Optimus6128 2015-12-14T10:38:00

I like that plant visual. Keep up the great work !

The Serpent's Shadow by NuSan 2015-12-14T15:57:00

Having an undo system would be great yes, but as it's only realy usefull on larger levels, I didnt put the time to code it. The situation on the screenshot is not a bug, mole do block the grass. I forgot to say it in the tutorial. Thank for playing.

Gravity by GuillaumeGwi 2015-12-15T12:57:00

Cool concept, I like that you have to place the reactors yourself. Some later levels are a bit too hard.

V BALL by longloaf 2016-01-04T11:30:00

The gameplay fell weird at first, but after sometimes it became prety precise. The level 7 was a bit too hard for me. The game was realy fun, challengind and rewarding. Keep up the good work !

Wesh Grow by SamH 2015-12-14T09:13:00

Great game, I love the rocket stacking and particle effect. The pink color choice is ... risky. A reset button would have been nice on one particular level.

Legacy of Flower by qbicfeet 2015-12-14T09:52:00

Cool game, I like the idea and the throw motion. I think the left+right action to start aiming could have been automated. Keep up the good work

Formula Wroom by Benlitz 2015-12-14T09:25:00

Realy good idea, these old circuits where going too fast crash you where so cool. Beating the yellow car is kinda hard. Keep up the good work

Need For Seed: Undergrowth by RhythmLynx 2015-12-14T10:49:00

Cool game, I like that you have a plant phase and a bee phase. Having feedback on where landmower and next plant/bee will spawn could let you plan instead of react to luck.

Cupcake Snake by samreid 2016-01-04T10:29:00

Realy good game. I like making using the snake growing body to trigger door, thats clever. I also love seamless transitions between levels. I also like the neat graphics. In one of the latter levels, I had framerate issues, reloaded the page and restarted everything, completed that level, and the issue came back in the next level after a death (the spiral level) making it unplayable. Keep up the good work !

The Incredible Blobert by rattower 2016-01-04T11:46:00

Realy prety graphics. Its a good idea to add enemies to the katamari gameplay. The controls where weird, changing direction was prety hard. I think a mode dynamic and fast acceleration movements would be better. I died 4 times before finaly grow enough to eat tank, and then finishing the game. Keep up the good work

Opcode-Powered Shuttle (working title) by Guard13007 2016-01-04T09:47:00

Cool idea, I like the binary use of the theme. The game become controlable with a bit of practice and remembering the sequence. Keep up the good work

Solstand by bloomingbuds 2015-12-15T13:08:00

Great atmosphere. I love the art. Without explanation I would not even understand what choosing a moon do. Keep up the good work

The Growing Block by AndreSilvs 2015-12-15T13:21:00

Cool game, I like the puzzle ideas, even if they are way too hard for me. I always push the wrong button and you have to be prety precise to pass some of the levels. It's the cool game though, keep up the good work.

Battletoads Origins by J-Nat 2015-12-14T08:57:00

Nice work for a first entry, keep up the good work!

lemonfighter by lundstroem 2015-12-14T11:06:00

Nice litle game. It go realy fast so avoiding crash is hard ! Keep up the good work

Choices by thirteenthspiral 2016-01-04T10:44:00

Awsome story, a lot of surprise. I think I tried every option just to see the game over message. Keep up the good work

Long Long: A snake lies in the Past by Tapehead 2016-01-04T18:21:00

Cool idea, I like the zelda skin on top of snake mechanics. I would prefer having a checkpoint each screen, here its realy frustrating to hit a wall and start back again and again. Keep up the good work !

Magnetoids by dj_pale 2015-12-14T10:56:00

The magnetic idea is great. I like how you need to keep some box around by shooting them to invert their velocity.

LD36 — Ancient Technology

Isaac's Descent by eevee 2016-08-30T07:20:00

Really clever puzzles. I liked scratching my head until the end. And there was no need to explain how it works, wich made me feel smart when figuring out something. Keep up the good work !

cognizance by managore 2016-08-31T15:58:00

Very good, innovating in platforming is impressive. I didn't finished it yet, but I want to. It's a bit overwhelming and you can get lost easily. But there is some shortcut and that's a very good idea. Keep up the good work !

No Man's Clay by Rfdshir 2016-08-31T12:56:00

Realy great style. The physical lighting is so smooth. Exploring was chill and interesting, I like the music too. Became stuck after a while. Keep up the great work.

Leonardo's Painting Machine by Frozen Fractal 2016-08-30T16:31:00

Very great. I love Zachtronics style game, so I realy enjoy this. It become hard very fast, but it's prety fun.

LD37 — One room

One room, please by Lloydo 2016-12-12T23:23:00

Great idea. I like the visual and the feeling of rush when you need to assign everybody to their rooms. Pretty polish game, there is even a tutorial !

Poopy R**mba by Moritz 2016-12-22T23:03:00

Nice game, I liked the puzzle idea. The goal was a bit confusing at first. But once the rules understood, it's quite fun to plan the spreading !

Ascend by MCjammydodger 2016-12-12T09:34:00

Nice entry. I gave up after many try on the moving plateform behind the moving lazer. The jump is a bit akward, as it seems to kill horizontal velocity. But it was fun, keep up the good work.

Conștiență by Uliana Galich 2016-12-15T13:07:00

Great mood. I like the voxel based arts, it works well. I had some trouble with finding the last element, and my character was stuck. It's a bit short and without much to do. But story elements are great and the progressive appearance of furniture in the room goes well with the story. Keep up the good work !

Non Euclidean Room by NuSan 2016-12-12T14:59:00

@caranha : I'm installing Linux/mac exporter right now, but I'm not sure it will work right away. I use some heavy shaders/GPU tricks.

Non Euclidean Room by NuSan 2016-12-12T16:43:00

@caranha : I put links to linux and mac builds, but I cant test them right now. It would help me a lot if you can tell me if they work or not (if doors are full black, it's a bug).

Non Euclidean Room by NuSan 2016-12-13T11:11:00

@caranha great to hear Linux version worked, it's a relief ^zfE. You are quite right, you never walk on the ceiling. It was obviously my intention at the start (Escher style), but I was a bit afraid of technical issues coming with it. I also had a more complex gameplay idea, with lasers you needed to point through portals and having a way to mark your path and facilitate mental mapping. I really want to make a post compo version, maybe next week.

Alone in the Dome by GuillaumeGwi 2016-12-15T12:55:00

I like the story a lot. The mood is set up right at the start so it works well. Some twists came a bit from nowhere. I got some bugs when I got out of the dome, but nothing major. It's a bit short, but still impressive in 72h. Keep up the good work.

The Chamber Scrolls by SamH 2016-12-13T12:52:00

Great job fitting all those data in a Pico 8 cart ! Very smooth scrool too. Meta jokes are heavy but well written, that was fun to read.

Room 007 by Lancelot Gao 2016-12-23T09:55:00

Excellent game. I loved that just by changing the initial bomb location, the solution can be completly different. It's realy elegant. The bomb effect is also quite nice. Whistle are original, I like it. I just miss a music. Great work !

Empty by dustyroom 2016-12-21T10:04:00

Great game, I like the idea. Levels becamme too hard a bit too quick, leaving behind the peaceful and simple game where you just match colors. But the concept is great and the music perfect.

Walkie Talkie by managore 2016-12-13T08:43:00

So great and full of possibilities. This is a realy impressive idea and very well executed. Having a text based level editor in a chat windows is very great. Multiline editing would expand that even futher. It's a bit bad to not be able to filter levels from other message, but it's part of the concept. Maybe a tag system at the start of message, and a reply system to group message related to a level. Keep up the awesome work.

RoomOne by Geckoo1337 2016-12-12T23:15:00

I love the art style, with clean lines and iridescent colors. The surfaces based on grids of primitives are also a great way to make you search for the missmatched part, the error that will lead you to find the next piece of the puzzle. And the birds are a nice touch. The last puzzle piece is realy hard to get, but the game is good so I retryed a lot. Maybe reseting the game when you falloff is a bit harsh, but that gave me time to notice small details. Great job.

Roum1 by Stormer 2016-12-13T12:57:00

Gratz on your first entry. Gameplay work well even if it's a bit too random for me. Keep up the good work !

eCubed³ by flwns 2016-12-15T07:32:00

Yeah, we had a similar idea ! I like your take on the subject. You have good puzzles and you can walk on the ceiling/walls. The swirl effect on the portals is also pretty cool for the mood. Plateforming was a bit difficult as I kept jumping too late. Some portal seems to not travel back to the same place once you traverse them, is it a design choice ? Overall a great game and I only wanted more levels. Keep up the good work !

Moving In by impbox 2016-12-14T08:30:00

Great game. A lot of content! I liked all the little rules that you forget at first and then get better. Having a text telling you what is not working is realy a great idea. The latter levels becomme a lit hard, I will have to play again to complete them.

One Room Dungeon by Trasevol_Dog 2016-12-12T10:49:00

So much content in one small room. Very good game once you get what's going on, and with a lot of content. It took me a while to use the "switch room" effectively, I kept running against walls maching buttons.

Daedalight by Sundr0 2016-12-15T23:12:00

Great game, messages on the wall are doing a great work to help you navigate and giving you rewards for exploring. It was prety hard to finish the game, and I mostly got lucky. I tried using the maps you can find, but there where not much goal in them. I just saw a point and tried to reach it. Maybe a system of footstep marks on the ground would have made a complete exploration easier. The game reminded me of Flatland, you are a 2D character in a 3D maze, unable to see the third dimension. Keep up the great work !

The Chinese Room by Falkreon 2016-12-12T09:16:00

Nice game and nice use of the theme. Though experiment are always fun when you can destroy robots. Is there an end to the game ? I almost killed everybody but I was a bit too slow. I like the fog of war and the music.

Orb Room by ZpeedTube 2016-12-28T13:59:00

Nice puzzles. I like how each orb require a slightly different mechanic. Reset system works well, wich is great with all the falls into lava. Controls are good, but I would like to be able to jump slightly after leaving a plateform. This would make jump less frustrating. Keep up the good work !

The Infinite Sorrow of a Heartbroken Mind by Viperfish9 2016-12-13T08:22:00

Great game, I like the changing scenery. Having the zoom button on screen would have made it more obvious, as it's a core part of the experience. Some minor collisions bugs, but handle several rooms at the same place may not be easy. Story was well writen, but sharing though with that brutal guy in pain was not fun. Keep up the good work !

Pico Factory by caranha 2016-12-12T11:38:00

I love those kinda of game. At first it was pretty difficult, but then I realy liked it. The only part I dislike is the menu control. I think combining a button and arrow keys would have made it much easyer. Keep up the good work

Jim is Moving Out! by stadoblech 2016-12-13T09:20:00

Very good idea. The physics works perfect, and you can be delicate with a bit of practice. Levels are great, but a bit sad there is no ending, even a simple one. Music is a too heavy for this carefull gameplay, I think. Keep up the good work !

Space Captive by negativice 2016-12-13T13:12:00

Great idea. I love the mood and how you character is thrown away by collisions. I had a lot of trouble with recharging things inside the room, maybe I dont understand the controls. I will replay it soon. Keep up the good work !

LD38 — A Small World

Blomst 🌻 by Ava Skoog 2017-05-01T11:30:08Z

I enjoyed this game a lot, relaxing and hypnotic. At first it felt a bit strange to have only 3 inventory slots, but after a while it starts to play well with the game : just separate areas with only 3 different plants in it, so you can harvest them together. It makes the world you create more interesting I think. Thank you for making the game, and keep up the good work !

Abaddon by Geckoo1337 2017-04-24T18:20:29Z

Pretty amazing game ! It's fun and super hard. Having the leaderboard is awesome as a motivation to improve. Visuals and sounds are great. My only complain would be that inspiration from Devil Daggers are a bit too visible. Great work !

Monolith by samlo 2017-05-01T10:52:11Z

Cool game, I like the visuals a lot. The gameplay is good, but a bit confusing as I had difficulty knowing where enemy projectile where. As the game is very fast, it is a bit hard to have fine control on the player motion. I would also appreciate some kind of segmenting, like levels or bosses. It makes you feel progressing. Anyway, thanks for making the game, it was interesting so keep up the good work !

Dungeon In a Bottle by jhandsy 2017-05-02T12:03:46Z

Awesome work, I like the mood and the settings. The control and gameplay feels a bit hard to use. If you try to give a direction while wall jumping, it will often fail. I also didn't get how to properly get the super jump. Also, you may enable using arrow keys as it can be easier to use for some people. But the idea is pretty great, so keep up the good work !

eiland by rubna 2017-05-04T11:44:33Z

Very nice game, I love the visuals, and how you just try things to see if they works. The ending is a bit disturbing, I'm not sure if there is something else. Keep up the good works!

LD39 — Running out of Power

Betty Botz by recursor 2017-08-16T20:15:46Z

Super good idea! Controlling several bots at the same time is interesting. Using physics make the game a bit hard, as it's really easy to have something going bad (I restarted the 3rd level a lot) and so you loose a bit the idea of controlling several bots at the same times, as your already fighting to solve one bot at a time. But the physics also help making the bots look more real, so it's still useful. A windows build would be appreciated, as I couldn't use the gamepad on the html5 build. Keep up the good work.

Cell Battles by Wevel 2017-08-07T17:39:36Z

Pretty good game. At first I was a bit frustrated when I couldn't beat the second level. But after a bit of practice, it became very enjoyable and tense. I didn't understand that ending your clic on a cell was ordering to capture it, I though it was enough to had cells around them. So maybe a feedback, like making the cell glow when you hover it would help. I also had trouble with cell not wanting to die and living surrounded by my color. But it's maybe connected, I was just not giving the right order. Anyway, great job, a very addicted game.

WrongWay by Geckoo1337 2017-08-05T13:43:59Z

Great entry, fun and easy to understand. The difficulty is a bit too high for me. It remind me of Super Hexagon, and it may be great to increase obstacle difficulty with your score. So you would have a relatively easy time for a bit, and only later would hard obstacle appear (like the moving green, or moving black ones). Then the speed could increase too. Also as I die so early, I didn't really feel the need to follow the purple line, I would die before running out of juice. Another cool thing would be to have the line change face sometimes, to mess with your senses even more. Anyway, good job, and having a leaderboard is awesome.

Lights Escape by Antiwrapper 2017-08-13T17:29:19Z

Very nice game, I loved the stickman character and how he jump. The game is a bit hard, but I like the idea of losing light the more you move. Finishing the level in the dark is a skill I don't have however ^^. Enemy behavior was interesting to figure out, like a puzzle. The character control lacked a bit of weight and I was going of the ground too much on slopes. But the game was really fun, keep up the good work.

Solar Defence by w1n5t0n 2017-08-09T11:53:30Z

Nice entry, I like the idea a lot. It need a bit of tweaking I think, maybe the jump should go lower and faster, so you can change level fast. I also think you should be able to shoot through the purple crystals, as it is very difficult to change side with the big jump. Also the shadow doesn't work on the HTML5 version, maybe an option to active? Anyway, keep up the good work.

Everybody Breathes [ Board game ] by Kerdelos 2017-08-02T11:49:48Z

Great social board game! It worked very well and we had a lot of fun. There where always doubt about who was the robot. The ship almost broke several time, but we made it with the correct robot in prison. Only issue was with people not having enough incentive to change room. I hope you continue improving the game and add great visual on the cards.

THE RISING OF THE MACHINES by GreepyBrainsDev 2017-08-17T12:03:26Z

Fun game, I liked how it start easy and then start to rise in difficulty. It was not always clear what was happening on the power bar, like how much you can regain when not shooting. Great job for adding bosses, it give a nice break from the main shooting. Keep up the good work.

Shadow Lurkers by nusan 2017-08-04T19:09:06Z

Thanks for the reminder, @zenmumbler, I just uploaded a mac and a linux build. Let me know if there is issues or if they works for you.

Ministry of Synthesis by impbox 2017-08-03T06:33:29Z

Very nice entry, it was exiting to play with curves and operators. But I find it a bit too hard, probably because the signal are moving constantly, so you cannot compare the phase of the signals, which is super important to shape the final signal. Anyway, it's a very interesting idea.

Power Rush by Mik3 2017-07-31T08:21:05Z

Nice entry, I like the visual, and how you have to use your manual crank to recharge. I didn't find any crystal though, so I couldn't progress. The wall of text at the beginning may be a bit overwhelming at first, it would be great if you can open/close it at any time. Keep up the good work.

Tower of Power by DaragonGames 2017-08-10T11:52:23Z

Nice idea, I like how you have to build enough generators to support the shooting of your towers. The main thing that is missing is a progression indicator, like how many waves have been killed. It would help you feel that the game is progressing. When you have enough firepower, it feels like the difficulty doesn't evolve or evolve very slowly for a long time. And you don't have anything to do anymore, as turrets doesn't get destroy really. Anyway, keep up the good work.

Planet Salzex by Dragojt 2017-08-13T17:00:32Z

Nice game, I liked the visual and the little story. The shooting was a bit too hard for me, and I didn't really knew why it was sometimes rewarded with new batteries and sometimes not. I tried several tactics, like slowly killing everything, or running to the next screen but I couldn't finish the game. I had fun playing anyway, so keep up the good work!

The Defective One by gagapete 2017-08-16T12:06:13Z

Nice entry, I liked the clear visuals and the idea of a robot stealing powers. I found it very hard, and it took me a lot of time to see that sucking enough power turn the turrets off. Maybe a little power bar under them would make it obvious. After that, I could at least go a bit further, but getting power from moving targets while your power get lower and you go only slightly faster than them is very hard. But it was still fun, so keep up the good work.

Planetarium by Irishbruse 2017-08-13T17:12:07Z

Nice game, I like how you included the tutorial text in the game, even if ennemies where upon me before I could finish reading it ^^. I really missed a feedback when the laser was touching an enemy (explosion or something) to give it more impact. I also had trouble when too many enemies were pouching me around. But it was fun to play so keep up the good work.

Fading Points by SMILEY_4_ 2017-08-10T14:02:05Z

Good idea, I like this simple puzzle game. I didn't understand all the rules, for example why some grey circles where disappearing. A way to improve it would be to add a preview of what will happen the next motion for each enemy. Also I didn't know if every puzzle was winnable. But the core mechanics works well, so keep up the good work.

Broken Shuttle by Nyri0 2017-08-02T07:13:11Z

Really polished game, I liked the challenge. I'm only missing more feedback when you run out of juice, and maybe a preview of your trajectory could make the game more accessible. Good job!

They Attack At Night by randomphantom 2017-08-07T16:13:05Z

Nice work, it took me time to realize than by recharging I was taking power from by base. I also didn't found about special powers and that you could recharge others generators. So I only made it to the 7th waves in about 4 tries. The black cubes are a bit too invisible and it was a bit slow to place turrets. Maybe an instant turret placement would be more fun, and let you shoot while you recharge. I was pretty fun though so good job.

Powerhouse by Madbeagle 2017-08-09T12:10:43Z

Pretty good puzzle game. You may have a bit too much time to complete the level, as I did 18 levels without dying. But the game is interesting and nice to play. I was often trying to click on the cable instead of the house itself, which was a bit disturbing. The beginning level have maybe too much solutions so you don't really have to think to solve. Latter levels started to have more complex solutions and became more interesting. Keep up the good work.

Forgetting Things by player2point0 2017-08-13T17:48:03Z

Very clever idea, I liked the game a lot. I had several moment of surprise and discovery. The text message were fun, even if I sometimes didn't had time to read them. Even if it's interesting to discover yourself what power have been taken from you, it was sometimes frustrating. I also think the idea could go a bit further thematically, making a parallel with illness or ageing perhaps. But the game was great, and I only missed an ending, keep up the good work.

LED Adventure -- Running out of Power by ledez 2017-08-02T07:31:36Z

Nice game, controls are good, and using led/circuit as a environment is cool. I found the boss a bit long to kill. The parallax resistors in the foreground in the first level is annoying as it obscure the view. But I enjoyed the game, keep up the good work.

Overshadowed Road by ZoeAgxn 2017-08-13T16:41:26Z

Nice simple game. I liked the colors changing on the city, even if took me a while to see it's meaning. I found the game too hard at first, because I though you had to get several battery before using your special power. But once I saw that you could use it pretty much after each battery, the game became too easy, with no real threat anymore. The UI was a bit annoying because you had to use the mouse to restart, the keyboard was not enough. But it was fun to play, keep up the good work.

LD40 — The more you have, the worse it is

Synapse by Geckoo1337 2017-12-04T21:28:27Z

Nice game! I like the mechanics and figuring out what really is happening was fun. It's a bit short but so relaxing I replayed it 3 times, finally reaching 14 motions, which I suppose is the minimum (2 per puzzle). The controls are a bit weird at first, with the key needed to be hold just the right amount to make one motion, but it work ok after a bit. The visual is very polished and the music is relaxing too. Great work!

you are the coin master by Sean S. LeBlanc 2017-12-07T08:17:29Z

Cool game for that amount of time. I like the idea and it work well at first. But the platforming is a bit too hard, mainly because of too much inertia on the character and no delay to jump when you go past a platform, making long jump hard. Also there was a section I could not pass (a very large spiked section). But it was fun, keep up the good work.

Curse of Greed by Sophie Houlden 2017-12-04T17:30:53Z

Really enjoyed this game, ignorant at first of the fate waiting for me and collecting every coin I could find. After that I knew better and it was even more interesting. I had some trouble with the wall jump, especially when lasers are shooting at me and interrupting my jump. It could also be interesting to have a use for the gold, or a alternate super hard way to complete the game while collecting every coin. But the game was fun, I liked the level and the message at the end. I wonder what it say when you collect 0 coins.

Cute Cats Daily by impbox 2017-12-04T18:02:02Z

Amazing amount of content! It's a bit hard, I was overwhelmed by cats pretty fast and I also had little money. I kinda lost the game before even finishing the tutorial. But there is a lot of things to do and the game is fun. I brought cats to the adoption center, but didn't know what to do there.

Kabloo8 by samh 2017-12-05T16:37:05Z

Very great puzzle game, I'm bad at it, but it's pretty fun and I love how everything shake. I had some issues understanding how the bonus where working, they should probably disappear from the board immediately as a feedback. The powerup only available for the current ball could change the background color. Anyway great job!

Phobos by Yokimbo 2017-12-06T12:50:47Z

Nice game, I liked the visual and the simple idea of switching side to get the bonus. The difficulty seems to scale with how many stars you get, but I didn't really understood that until a few minutes. If you just play casually, it quickly becomes a bit boring and infinite, as the difficult will stay low. So I think making the difficulty raise with time would have helped making it more fun, forcing you to take the items to get more damages, and thus increasing the difficulty. But it was fun anyway, keep up the good work!

10 inches or less by Almost Panda Studio 2017-12-07T13:02:08Z

Good puzzle game, I liked the mechanics, and it took me a while to understand some subtle rules. The last few levels seemed a bit less made, with large portion I didn't use to solve the puzzle. It's pretty impressive to make a game that good in that small amount of time, keep up the good work.

Busy Room by chinykian 2017-12-07T12:39:05Z

Cool game, fun and simple. I like the simple colors and how it's yourself that make the enemies spawn while collecting the gems. The slom-mo powers was a bit hard to use effectively. Keep up the good work.

LD42 — Running out of space

Deadlock by Geckoo1337 2018-09-02T14:09:49Z

Great entry, it's interesting to figure out the rules by myself. The motion of the enemy sometimes feel random and it's hard to predict even if you know it will go toward you. The game is a bit too hard for me, too much possibilities. Anyway, keep up the good work !

Lancaster Electronics Ltd. by Flatgub 2018-08-27T11:08:51Z

Great concept, I like the Zachtronics game style. I had a lot of trouble understanding how to make a proper pulse, which I think is the key to solve puzzle 4. I still needed to add a useless operation just to keep everything in sync. I couldn't solve Puzzle 3. I think the controls could be simpler, and there need to be a direct visualisation of the operation outputs while running, look at the game "Prime Mover" for example. Anyway, it's a really ambitious game for a ludum, I encourage you to add more levels. I had fun playing the game!

modbot by 01010111 2018-08-14T17:10:56Z

Great entry, very cute visuals. It's too hard for me though, I would need more checkpoint when there is a lot of needles. I also had a hard time figuring out that I had new powers, they just seems to appear in the inventory.

SANDSTORM by Lucien Catonnet 2018-08-14T16:49:25Z

Super great game, I love the mood ! Gameplay works well, but a bit too easy. I also miss a score at the end, maybe a combination of life collected and time spend.

TINY TOWNS by BearishMushroom 2018-08-14T12:29:12Z

Perfect game, I liked the simple visual and all the puzzles. Sometimes I was more trying to see what the map shape was hinting (symmetries, isolated places ...) than solving the puzzle but it works well. Keep up the good work !

FINITE by endesga 2018-08-13T15:00:46Z

Great idea, I watched a bit of the stream and it was super interesting. The game is a bit hard to understand, and the phases may go too quickly. You don't really have the time to create complex atoms or particles, you are already at the next phase. A more expanded list of things to create at those phase would have been great. I liked the ending, but the supernova blocked me a while. Keep up the good work !

Edge Of Space by Valden 2018-08-27T10:17:28Z

Great entry, the game is fun and feel very responsive (music, sfx, screenshake ...) It may be a bit too hard for me, and when you start loosing, you get less space so you loose even more. Maybe having more back and forth with the back wall, according to the kills you do, would be more dynamic. I had a lot of fun !

Noah's Help! by Ian Kettlewell 2018-08-13T11:29:58Z

I liked the good feeling or the game, with the happy little animals. Some times it was a bit annoying that you couldn't stack pieces temporarily over each other, when you have to swap out pieces. But there is a lot of contents and it's not too hard so I could complete it. My entry is a bit similar, but much darker ...

Dying Planet by JK studio 2018-08-13T14:45:57Z

To launch the game, I needed to rename the folder build_Data to DyingPlanet_Data, you may want to reupload it with the correct name. But it's a good entry, I like the visuals and the tiny planet. The first time it was a bit hard to make it while also reading the tutorial, but I made a second try and it was much smoother. Keep up the good work !

CowSweep by Naerly 2018-08-15T19:16:55Z

Pretty solid game, I like how the fireball require you to keep some boxes to throw at it. The action is so chaotic that it's hard to go very far, but it makes it quite fun. Sound is really missing here to add to the chaos. Keep up the good work!

Spaced Out ! by Brepost 2018-08-15T18:52:57Z

Good entry, I like the blend between a sort of aventure game and an arcade space game. The compass is a great idea even if it took me a while to notice the planet icons. Sometimes it's very hard to go where you want, with a lot of ship crashing into you. It seems that you can pick some objects on some planets? That super cool, even if I only managed to get two. I miss a gauge to know when I will die. Good work !

LD43 — Sacrifices must be made

Omelettes by stevenjmiller 2018-12-05T13:11:53Z

I love this kind of game. I'm not very good when there is too many possible solutions to explore, but you seemed to strike a good balance, with clever puzzles but simple elements. Good job !

Sacrifices Must Be Made by danman9914 2018-12-06T12:56:00Z

Great game, I liked the mood, and the card game is simple yet interesting. The story makes each game a bit special. I found a bug, I think, with the warren card. If you selected it but cancel the sacrifice, you still get 2 rabbits, so infinite rabbits I guess. I would prefer that the two ending where not that similar. Good job!

All Alone, On This Plateau. by Anyonebacon 2018-12-03T09:17:12Z

Lovely story and visual works very well. It's a bit sad but also strangely resilient at the end. Having to click with the mouse to valid the sacrifices was impactful, but a bit strange as it's the keyboard that's used for playing the story. I think there should be a way to play with only keyboard and only mouse. Great works!

JLIM by egordorichev 2018-12-03T13:03:13Z

Great game, so much content. I really liked the mechanism, to fire when you land lead to interesting challenges, as with one-way plateforms. I did not really find a use for the "c" button. I could not finish the game as I was stuck in a later level, being on the top, unable to reach an enemy down bellow and so open the door. A reset room button may have solved this issue. Another impressive use of Pico 8, good job.

Tama Gone Wrong by Lucien Catonnet 2018-12-04T20:51:18Z

Tama is so cute, I would get them anything they wants! I liked the visuals and sound, the change of mood when night come. The pressure of hunger was a bit too much, when you don't know what you have to do. Great job making this!

The Trolley Problem by Ludovico 2018-12-03T10:05:33Z

I liked the puzzles and was surprised with how many mechanics you found with what seemed really simple at first. Nice Eureka moments at some points. A key to speed up the train would have been great in later levels, when you fail just at the end and have to restart. Also, funny last level! Nice game!

Dungeon Clicker by legulysse 2018-12-04T14:00:07Z

Once you understand how it works, it's really great! Having to spam space is a bit tiring after a few minutes. Also a final goal would be great, once you unlocked all the upgrades. Great work, I see a lot of potential for adding upgrades and content.

Incaya by Bozarre 2018-12-04T21:34:20Z

Gorgeous game visually, I liked the music too. I like the idea, sending your people to work, and then sacrificing them without remorse. But the game lacks some feedbacks, like what unit is selected, mouse over on possible targets ... Some powers button seemed to work arbitrarily. Anyway, good job on this ambitious entry!

LD44 — Your life is currency

Fireflies by Kerdelos 2019-05-02T11:54:12Z

Great puzzle game! Was a bit confused at first with the life/glow switch and what react to what, but then it's a pleasure. I got to the level2_1 and stopped because it started to be too complex/too many possibilities to be enjoyable for me. Great visual and sound too!

Hell's Pinball by Valden 2019-05-01T07:52:32Z

Super great game! A bit harsh when you finally activate a guest and you fail to complete it. I used to play pinball games when I was little, and I felt the same today, with the incomprehensible rules and quests and my inability to control the ball ^^. Great job!

Over by alixmi 2019-05-01T08:03:35Z

Great mood! Both chill and a bit depressive, very beautiful visuals and fitting music. A sound feedback when taking a soul would have been great. Keep up the good work!

LD45 — Start with nothing

Start with NOThInG by Kerdelos 2019-10-08T20:46:18Z

Cool puzzle game! Figuring out the combination of moves is tricky and fun. Music and visuals where great too. I would have liked an undo button. Great job!

ARCHITECT by Lucien Catonnet 2019-10-08T06:39:06Z

Great puzzle game! Once you start planning your moves to get all the bonus, it gets very interesting and when all the read blocks appears, tension in rising and it gets difficult! Great entry

NO SPOIL! by DiFFtY 2019-10-08T06:48:36Z

Ahah great little game! The two characters are super cute and funny. I had a bit of trouble at first understanding what I needed to do but after reading the controls here I managed to not get spoiled. Text at the beginning is a bit too fast to be able to read easily but overall the game is super nice! Great job

The Legend of Nothing by Niarkou 2019-10-08T20:24:31Z

You can pet the cats&raccoons in this game! Very nice entry, some small bugs with collisions on the lake and with pushing boulders but overall I had a great time in this cosy game!

Fanfare Fantasy by Valden 2019-10-08T06:23:26Z

Excellent game! Idea is great, music is awesome with all the little instruments coming together. At first I had trouble seeing and following the arrow in rythme, but after a while it clicked and was super enjoyable! I mean in intermediary, because pro seems way over me in difficulty! Excellent job

LD47 — Stuck in a loop

The Basement by Geckoo1337 2020-10-06T20:11:21Z

wow awesome game! It was pretty confusing and a bit frustrating at first but once I started to understand, it is super clever, everything serve a function and you have to think it through and make a plan to complete the game. It's also fun how after finishing the game twice, I pretty much have a mental map of the level and the steps to complete it. There is a few things that makes it a bit hard to understand: - first how to pick the cube, as right clic is not really intuitive (maybe the text should precise "left to put" and "right to pick") and just using left clic for both would have been better I think, and having a little feedback when you are close enough (like a "pick" text :p) - then using the allseeingeye was not intuitive and it took me a while to actually active one. I didn't see any hint on why some works in some gravity and some don't. Again a visual prompt would fix that but then maybe it would be less mysterious and "slow but exiting when you understand" - you don't precise 'r' for restart while you can get stuck pretty easily, maybe you should add it to the game description But all-in-all it's very cool and it felt fresh even while I have lots of experience with those kind of games ;) Visual and mood are good and works to give a disturbing ambiance while providing "some" visual clues to orient yourself. Awesome work!

Looping Stuck by peeweek 2020-10-09T11:09:57Z

Very high quality work and attention to details. Dialogues are well done and feel real, but maybe they start a bit harsh and I was mad at Erica pretty fast and it's only with the door's dialogue that I started seeing how such relationship take can perdure. I would have liked some kind of conclusion but I suppose there is none appropriate, and when I quit the game, I didn't feel any relief, which may be the point. Maybe putting something visible from afar on interaction would help finding them, but I guess it would also make the game shorter. Anyway, good job on a touchy subject.

Loopy Particle Simulator by nusan 2020-10-06T13:03:39Z

@lucien-catonnet oh come on, you made a great music in a very short time and I'm super glad you did it, I think it fit's the game and the dynamic aspect is pretty cool!

Loopy Particle Simulator by nusan 2020-10-06T14:27:34Z

@greon you are right, I will put that in the description. Due to a bug I haven't yet understood, it does output a positron instead of an electron. Sorry for the confusion as you can't easily see what particle you create it's very frustrating. I'm glad you liked it though!

Aouf Run by shubart 2020-10-07T20:56:24Z

Pretty nice game! Lots of content and a good mood. I was playing with gamepad and it was super hard, with the car jumping from left to right, and also the annoying bip when you are behind was frustrating. I tried a bit with keyboard and it seemed much easier. It's fun how you can sometimes cut corners but it's a bit random. Anyway, I like the idea, good work!

STAMP! by Lucien Catonnet 2020-10-06T13:01:00Z

Awesome game, I love the moment you understand the second part. It's short but very polished, perfect for a jam game, very good job!

Apath by Rudenko 2020-10-08T21:22:43Z

Nice game! I had some trouble at first because I didn't get that you where supposed to click outside the circles to start drawing, I was click-dragging from one of the circle and that doesn't work. Also for some reason enter key did not work and I had to switch from chrome to firefox. It worked and I tried again on chrome and it worked too so I don't know what happened. Anyway, once those hurdle done, I could play the game and it's super chill with the sound and the simple gameplay, but it's pretty hard to follow a precise timing while drawing. Maybe if the pen was snapping to some kind of grid, it would be easier to predict the time between sounds even if it would be less "analogic". So because of my bad drawing, the music I made was not that beautiful. One thing that I would have loved to play is a freeplay mode, where you just have some circles and you can draw how you want to make your own cool rhythms. Keep up the good work, it's very interesting!

Fractman by samh 2020-10-06T18:26:23Z

the main challenge was to find a path to clear capsules while feeling like there is progress. It's so hard to wrap your head on the level that you are very lost ^^ A bit sad that there is no "ending" as you collected all capsules, and so you are never sure if there is one missing somewhere, deep down ^^ anyway, it's a pretty great idea!

Prison of the Dream Weaver by candlesan 2020-10-08T19:57:52Z

Pretty cool game, I could sink a lot of time in it. The combat is a bit awkward but I suppose it's that way so that you really need upgrades to get high score. The card game is a really cool idea and give that "just one more game to see what I will get" aspect, even if I couldn't figure out much of strategy to make my chances better, so lot's of frustration too. Anyway, super interesting entry!

Roll 'em Up by BytingGames 2020-10-08T20:17:46Z

Pretty cool game, I loved the surprise at start of level 2, very nice change of pace! The first level is too hard I think, the physic is not easy to grasp and it become frustrating very fast. Level 2 and 3 where more doable. I stopped playing level 4 after getting a first human because I was stuck in a section and I couldn't figure out how to jump high enough. Anyway, I liked playing after I get past frustration from level 1, keep up the good work!

Loopback by Dj Depressive 2020-10-08T20:59:31Z

I really like the visual and audio and also the promise. During the game it was a bit to understand everything that happen, and there was strange things changing between replay, like guards not in the same place, one of my crew dying while it didn't happen the first time and thing like that. I think restarting from the start was a bit boring after a while because you can't change it anymore. So I feel like you could rewind only the last section until you finish the level, and then you replay everything. You could also have some checkpoint in section with no enemies so the replay would start from the last one. Also having more infos on what do each weapon would be cool, displaying the range and thing like that. Also I don't know if they aim automatically or if you really have to imagine where the enemy will be exactly. In some other tactical game you just say that your character shoot, or a general direction and they will aim to the closest enemy, which is more manageable. Anyway, I did kill the robot which is the end I suppose. I like the UI and it really was immersive, so great work!

THE INNER CIRCLE by backurio 2020-10-08T22:32:50Z

A lot of work for this game, pretty impressive mood and lots of details (I love the person rotating in their chair all day) and the mechanics are well done. I think a few easy things could make it better, like displaying somewhere an icon for the key you picked and leaving the color on the door when you take a key, because it's a good indicator of somewhere you didn't go, and remembering which door you couldn't pass before is hard. I had a softlock twice by trying to pick the document in the top just above the "rotating chair person" in the level 3 I think? I retry 2 times and ended up finishing without picking that document. The switch off light mechanics is interesting but the change of lighting is not very obvious visually. I think the color keys should be more easilly visible because pixel hunting is not that fun in a so large level. The difficulty should come more from the sneaking than from pixel hunting in my opinion. Anyway, awesome work, I liked the game a lot!

Driven Round the Loop by JoeShanahan 2020-10-08T20:30:39Z

Nice puzzle game, impressed by the quality of UI and levels. It's a bit frustrating to have to act fast in a puzzle game, and being able to slow down time doesn't really feel that good of a solution. Some puzzle are a bit obtuse and I kept doing the same stuff that wasn't working just because the time pressure didn't let me really think it through. Anyway, super idea and execution, keep up the good work!

Loopster by Spitzy 2020-10-09T07:51:50Z

Nice game! I like the style and even if it's simple it works well. I think the first two auras are too hard and I needed to restart like 20 times before I could go further. After that it's a bit easier. It's also hard because you pretty much have to sprint and even jump at all times to go fast enough, and that's a bit difficult at the start because you have to press them just after the start but not before or they wont work until you press them again. Anyway, it's a cool idea and if you had proper portals that you could see through instead of teleporter, that would have been even more awesome. Keep up the good work!

Orbital Roaming by Sidonie_Go 2020-10-08T21:40:35Z

Good game, I like the visual, it makes a unique style with the white border. It was a bit difficult at first to separate good things and bad things and hitboxes seems very large. The goal was not clear at first (if you don't read the instruction on the itch page) and I was thinking that I needed to get all the drops. Once I understood the goal, it was pretty fun to complete. The meteoroids in the second level are maybe a bit too unfair and kill you easily, also you can often wait for a better cycle to pass, but then you are waiting and it's not very fun. Good entry and I had fun completing the game, it required some effort but not too much so great work!

Trials of the Twisted Timber Land by Enad96 2020-10-08T22:56:36Z

Cool game, visuals and style is pretty good, the sound made with your mouth made me smile and the music is lovely. Combat is a bit janky, with enemies not always being pushed back by your sword. I quit a first time after meeting the moving statue the first time, because I could not beat it and sometimes it was not even killing me but dozens of sword slashes would do it nothing. But I started the game again and tried a "puzzle" approche and I'm glad I did because the next puzzles are nice and some surprises are well done (the status appearing behind you in the repeating corridor ^^) So the game is cool and it was a pleasant journey, thank you for making the game!

Clockwork Climber by TaxemicSpark27 2020-10-07T20:42:24Z

I like the visual and the rotating tower with the giant gramophone! But the jumping mechanics is pretty hard to handle, for example, just releasing a direction doesn't stop you character you have to press the opposite direction to not go too far. I feel like the slow down power doesn't really help you as obstacles are not moving very fast and the physic is the same. Having the power on a toggle instead of just releasing the key to stop is also a bit disturbing and you can't use it just for a little passage. Anyway, I can see that there is a lot of work put in the game so thank you for make it!

FloodyLoops by Florian Piette 2020-10-07T21:27:30Z

Awesome works! There is something unique in the mix of visual, sound and gameplay that's making it engaging to play and also super chill. You don't fear that much for your life, but as lineheha said, it's soothing to glide and it doesn't feel that repetitive even if it's the same action. I love that you can kinda construct your boat with several planks but it's a bit hard to control and it was often difficult to make what I wanted. Again, superb work and I had a lot of fun, thank you.

LD48 — Deeper and deeper

HackDeck by Kerdelos 2021-04-27T12:00:38Z

Pretty cool game, I love the visuals and the sound. Using disks instead of cards in genius. There could be more feedback when thing changes. I tried at least 10 times the final section of the level and I could not do it, it seems that only a precise draw of disks in the correct order could do it.

Cave Jumper by ThatRumme 2021-04-28T20:03:47Z

Very nice game! I had lots of trouble at first, finding out you have to touch ground to superjump took me a long time and also I didn't understand that you could aim it up to jump higher. But once you get it, it start to be pretty fun and you can sometimes make several impressive jumps in succession. However I think there should be a bit of leeway (coyote time if you know the term) so that you can superjump just after pressing regular jump. I mess that up a lot of time, pressing the buttons in the wrong order and not jumping very far. The platforms have little bumps that sometimes saves you (great) but sometimes can also block you a bit randomly (not so great). Anyway, it's a good entry and I like the graphics too.

The Squeaky Affair by bmacintosh 2021-04-29T22:34:15Z

I liked the game a lot! The puzzle are not too hard but you kept adding new elements. The pin on the lightbulb was pretty funny, it's a bit sad it doesn't get used more. The visual are perfect for the game and the global mood with the music fit your universe quite well. The ending was also great, keep up the good work!

Bouldaouf dash by shubart 2021-04-28T18:49:53Z

Great entry! Your puzzle mechanics are good and the level add new rules one by one. The "skill" based levels are a bit less fun for me, like when you need to drop a boulder at the correct time to kill a bat. Last level I tried was the first with two bats, I could about figure out that I needed to do, but I didn't have much life less and didn't want to restart all the level for a third time. Anyway, great work!

Ancient Heart by ThiefViolinist 2021-05-01T13:22:16Z

Nice entry! One of the robot looked like a chest and suddenly it got up and run away, that was pretty funny. I would have liked a setting for mouse speed as it was a bit high for precise shooting. I also wanted a health bar because I didn't know how close I was to dying. The visuals are very cool and work well, I would have liked a music as just the shooting sound is not enough for immersion. Anyway, keep up the good work!

Nyctofobia by Cubanfrog 2021-04-28T20:22:29Z

I liked the mood a lot, the visual and audio help a lot to give a great experience. It took me a while to understand I had to turn all the lights on to make the monsters disappear. The level where you have to brighten your light felt impossible at first, but all you have to do is to find the correct order to do the things. It was a bit frustrating but I finally managed it. It felt pretty well done, so great work everyone!

Kicks'n'Relics by Valden 2021-04-27T12:22:45Z

Super pretty game, it feels good and the music is great. It's a bit too easy to just spam attack and everything in front of you die, I would like more difficulty so as to force me to vary between hit, dash and throw. It's a bit sad that it's looping with the same level and just a different artefact, it becomes boring after a while and I couldn't make it to the end, if there is one. Overall still an awesome work!

Shovel is just Love Spelled Backwards by very dark lord 2021-05-03T14:51:43Z

Awesome physic and impressive "pixel particle" reaction system, I liked the puzzle even if I often had the sensation I was using an alternate solution, digging around obstacle instead of using water for example. It took me a moment to understand where the digging will happen in different situation. The story is sweet but even the devil don't deserve a stalker :D The music in title and bonus level is cool but the music in the main story seems too energetic for a puzzle game, maybe it should have been used only between levels to characterize Diana. Anyway, it was a great experience!

Goblin's Cave by Heine Hohenhart 2021-05-01T13:40:30Z

I really like the mood of the game, also the little DDR interaction works well to mine gems. But I find it too difficult, I restarted a lot before going pass the second level (the third was a bit easier) if you make one mistake you are punish immediately and there is no recovery. I think having a checkpoint somewhere would have made it a bit more manageable. The visual and the sound works well, I like the sensation of exploring those mine little by little, opening doors. Great work.

[HTML5] Bodenhorizont by minotalen 2021-04-28T19:25:37Z

Pretty cool concept. I'm not sure I understand everything but it was fun figuring out some of the rules by myself and some by reaching the little notes with tips. It was a bit hard to know when you had to be careful with your motion and when you can just progress randomly. Great work making a game like that in puzzle script!

LD50 — Delay the inevitable

Shepherd's Island by blinry 2022-04-20T13:56:31Z

Very cool game, the puzzle are good and interesting, they explore well the subtle rules. Graphics works well for the game but having a bit more animations would give more life to it (advancing water, smooth moving of the character, ...) also sometimes I didn't see what item the player character was carrying around, but I didn't stop the game from being enjoyable, thank you for making it!

Slingshot Probe by quadtree 2022-04-04T12:02:46Z

Cool entry! I like the idea a lot and it's fun to try to put yourself into orbit. It's pretty hard because there is no way to refuel so any mistake is a real loss. I feel the direction controls where a bit hard to grasp as to do the same action you need to change which arrow to press while orbiting, maybe a relative mode would be better. Also a button to restart the level without going trough the main menu (and having to switch to the mouse) would be good. Anyway, it's a great entry and you managed to put a lot of content!

Shoal by Kerdelos 2022-04-05T18:55:54Z

Very cool game! I love the visual and the sound, it's really relaxing. The gameplay works well, it's not too hard but you have to be quick on the reflexes, maybe it gets a bit repetitive once you know all the river patterns. I didn't really use the split function because it was too hard to control two separate group, and you can still go through most obstacle without dividing. Anyway, thanks for the game, I enjoyed it a lot!

Star explorer by Vildanix 2022-04-04T12:42:49Z

Nice entry! It looks good and controls works very great. It's fun to move around and collect things but I feel that it lacks a bigger goal beyond immediate survival, like finding survivors or something to do. Also it seems that you can stay alive basically forever, maybe ressources should become more rare after a while. I also didn't understand what was lowering my hitpoints, it seemed random to me.

A Thousand Islands, and One by esayitch 2022-04-21T13:07:30Z

Pretty intriguing game, I found a dragon but no idea how to kill it, I gathered around 6 of each of the 4 items type I found, but no idea what to do with them. I liked the sense of discovery, first not finding anything and after a few islands knowing what to look for to get items, I wish I found a way to actually use the items (maybe trading them with the people living there?) or transforming them somehow into higher tier items. The visuals are cute and works well for the game, everything feel really polished so yeah, great job!

Inevitable Cubes by schwede 2022-04-20T14:55:30Z

Ahah, very cool idea! I love that the tutorial is on the sides of the cube. The gameplay works well and it's fun to try and find the hourglasses. After a good number of cubes, it get super difficult but maybe there is some strategy that could be used (like following a strict order in which you activate the cubes) I would maybe say that there would be a risk-reward mechanism somewhere to speed up the beginning that is a bit boring after you done it once, maybe player could choose to add cubes early for some kind of reward. Anyway thanks for the game!

Off with the show! by edwigelel 2022-04-20T07:41:54Z

I love the music and sound space, graphics are cool too and work well with the setting. I was a bit lost with how to combine objects and it took me a few attempt before I understood a bit more and managed to find some combination that worked. I feel there is some feedback missing, like maybe what objects you are currently trying to combine. It also seems that the order of selection was important, which is confusing. Anyway, I liked my time with the game, thank you for making it

Overflow by Haydads 2022-04-04T12:52:17Z

Cool game! It's simple but it works, I was surprised at first that you can't rotate the pieces but that's what makes it challenging. The only thing I don't really like is the time pressure that pushes you to go quick instead of thinking, I wonder if it could work with a turn-by-turn progression, or if it would be boring. Keep up the good work!

I Don't Wanna Reincarnation by crotonyl_alcohol 2022-04-04T13:31:47Z

Vary cute and beautiful game! The amount of work is astonishing and it works very well. The intro animation is a bit too fast to read but the rest is relaxing and emotional at the same time. I got a few endings but I'm curious how many there are and how they are chosen, at the same time maybe it's better left as a mystery :D Anyway, thank you for this cool moment!

Fate's Flower by Prismapunch 2022-04-20T14:43:15Z

Nice entry! The visual are good looking and sfx works well, I do wish there was a music outside title screen. But I have a few issues with the control, first they should be mentioned somewhere, at least on the download page, because it took me a lot of time to find out that you could go down a platform or how to actually attack. Second, I didn't find a way to attack with the keyboard, so I was stuck in an awkward position, using mouse clic to attack while moving with arrow key and jumping with spacebar. There is also an issue with the contrast between the background and the platforms, it's all too dark and my eyes can't see the difference so for exemple I had a lot of trouble to find the exit when at the top of a room. The fighting is a bit strange as enemies don't step back when you hurt them, also the jump is very slow and floaty, I would also advise you to look at concept like "coyote time" to make it more flexible when you try to jump from an edge. Other than that, it's a cool game, it's great that there is a random arrangement of the rooms and it seems to have a lot of content, Keep up the good work

That One Time I Woke Up and Saw Vines Outside My Window by Nonnen 2022-04-20T15:07:49Z

Nice entry, I love the mood with the idea, the visual and the music! For the gameplay, I feel it's too harsh with dying in one hit, having a health bar and a push back animation for the character when hit would feel way better I think, also maybe the new vines could appear with a preview before actually hurting you, so you know where you can and cannot go. I liked how tortured the vines looks and the idea is super cool, thanks for making the game, keep up the good work!

LD54 — Limited Space

Ex Automata by ping78 2023-10-06T09:04:14Z

Nice game! I like the visual and the abstract mood, it's elegant. Gameplay wise I like the idea of discovering the rules ourselves but I couldn't really do it, maybe we would need a few "tutorial" levels with only 2 or 3 piece types so we can experiment with them, or maybe when a piece is destroyed it could highlight what other piece where responsible. I managed to get a 14 score/turn. Anyway, good work there, thanks for the game!

Pipeline Ride by Papaver 2023-10-08T15:02:50Z

Very cool concept! I find it a bit too hard for me at level 5 and a bit too tedious also to restart endlessly. It's not easy to go from "multi-tapping super fast to change speed" to "precision typing to match the timing of the turn" so it throws me out. Maybe if the speed was attached to another control (mouse for ex.) it would be easier or somehow linear to avoid tedious super fast multi-tapping. Also maybe having the checkpoint having a good base line speed for the next section would make retries less annoying. But all in all it's a great idea and it works well as is, just as it becomes harder it becomes less fun for me. Keep up the good work!

Blade Jumper by DeadByDeath 2023-10-05T13:46:27Z

Cool game! A bit too difficult, with no checkpoints it's a bit boring to redo everything each time you die. I didn't understand what the pickups where for. There is also a weird thing with the double jump where you get higher if you use it early, it throw me out for some time. I also didn't like that I needed to "install" the game and would prefer a simple executable to launch. All an all it's a cool entry, keep up the good works!

Space Trucks by digital bacon 2023-10-08T15:19:01Z

I like the idea and the game works well! I think it could be better by giving several items at a time instead of one by one, so you have to quickly decide in what way you want to make them fit. Right now, you are just waiting for the next items and put them one by one, there aren't really any decision and it's only when there is too many crate at the same times that it get's harder, but then it's quickly too hard to follow, and still at that point you don't have to think, just getting faster at placing the boxes. Also having more complex shapes, like tetris shapes, and different shapes of trucks would be great, maybe also letting you remove from the truck if you did a mistake. It would be cool to have to like keep some small boxes around for a while so you can fit the larger ones right as they arrive, and then when you have too much you do a full truck of little ones. Anyway, it's a good entry and the basis is already there for a cool game! Keep up the good work!

The ECRU Experience by Dock Frankenstein 2023-10-08T14:45:35Z

haha that's a nice entry, got me a few times and kept being surprising along the way. The visuals could be a bit more interesting, the audio is sometimes too harsh for my hears (the "broken glass" for exemple) but the experience was short and fun, keep up the good work!

Plots LLC by Matt Swieboda 2023-10-05T14:18:07Z

Very cool game! It's hard at first and you cannot waste any time, but once you understand what you have to do, it's fun to make it happen. But that also means it's a bit limited, as I think there is pretty much only one way to go about it and what order you have to construct what, but for a jam game that works totally and I was really engaged in the experience! I whish there was some controller support. I like the visuals, they works well and the music and sounds also. Great work!

Plots LLC by Matt Swieboda 2023-10-05T14:23:14Z

oh and yeah, I would have loved a icon on the gauge to remind me of what they are for, I know there is colors but it's not that understandable. I pretty much had to learn what gauge was what by looking which where going up when doing what action.

Clockwork Tower by chompdev 2023-10-07T07:39:47Z

Very cool game! I loved the atmosphere and the fact that you don't know what to do and so everything feels strange and threatening. Being lost was a good thing but several times I found my way by pure luck rather than careful observation, that's a bit sad. I felt the way to reach the ending anti-climatic especially and I was like "oh that's the end, why? what did I even do?" But anyway, I loved the game, it's intriguing and the slow mechanics works well, good work!

Plump on the Stump by Bloodbane 2023-10-05T13:59:05Z

Nice and fun game! I feel it get's bit too hard for me after a few levels. The fact that you cannot shoot in any direction feels weird and some levels can get super hard because of that, or you can be nearly stuck if there is balls behind you and you cannot shoot them ... also with the fast walk speed and no acceleration it's hard to be precise. I also miss a visual indicator on the character when you take a hit and more invulnerability frames. I also think in arcade version you should be able to start from the same level after dying instead of having to redo everything, right now redoing the firsts levels each time do nothing for the player. Anyway, I think the core gameplay is pretty fun and I like that frantic arcady game feel, keep up the good work!

Homeonaut by Its_Capp 2023-10-05T15:03:35Z

Very cool concept! It took me a while to get the thing with the screen because I had forcibly put it in fullscreen at first (alt+enter) I found the control a bit finicky and sometimes I couldn't boost without knowing why. Avoiding all the enemies and bullets sometimes feels impossible, and so not really fair, but as when we die we just continue from the same level, it's not such a big deal and I managed to reach the end. Congrats on the great entry!

Low on Mushrooms by dod108 2023-10-05T14:44:38Z

Nice entry! It took me a while to notice that I was supposed to use the mouse to pick things up :D It was a cool moment when I understood that I could feed the foxes to make them go away. I think I had a limit of 50 gold and I didn't see any use for it, so after a while I just got bored and stopped there, was there an end goal? Also I didn't really notice the "limited space" mechanics, I was just focused on avoiding foxes, selling a few mushrooms and get my life back up. I liked the mood of the game and the visuals are good, so great work!

In Search of Space by helluin 2023-10-06T09:21:57Z

Cool game! I had some trouble with the light blinking every second (html version) it was really annoying and taxing on my eyes, I almost quit there. I liked the visuals and the mood, the jumping is a bit floaty but works well enough, I think the level design could be improved with a few shortcuts to open or things like that, so you don't take the same path every time you come back to camp. I didn't really understood how to upgrade my lamp or the reason I needed to fuel the generator. I stumbled upon the tnt by chance more than anything. Anyway, except those remark, I enjoyed the game, keep up the good work!

Chemical Rakoon by Nougato 2023-10-05T13:31:59Z

What a trip of a game! I like the mood and the visuals. I couldn't finish it because I was stuck in the blue room after getting the wings, I started again from start but same thing, I don't know what I'm doing wrong. There is a few z-ordering visual bugs that are a bit distracting, but overall I like the very moody visuals

Mr. FLATFORMER's House by blinyadebil 2023-10-07T07:21:11Z

Very very cool game! I love the mechanics and the puzzles! It's sometimes a bit confusing about how the rooms are "connected" when you do a wall pushing or take an elevator. In some levels I felt like I just tested everything possible until something did the correct solution. I was stuck in one of the level for a while because I didn't know you could jump of from hooks, and they go so fast it doesn't even register as an option, I feel like it would work better with slower hooks/elevator and be more precise when you want a specific result. Anyway awesome works!

MeOw! by Thalie-ND 2023-10-06T09:34:09Z

Pretty cool game! I love the idea of sounds having a lingering physical effect! In my first time, there was a but with speech bubbles appearing from nowhere and blocking everything but after that I couldn't see them anymore. Maybe having a health system could have been good, I feel it's a bit brutal to stop the session as soon as the cat get the bird. The visuals are cute and fitting. I like the name of the exe (Patapouf) but I'm french too so... Anyway great work!

LD55 — Summoning

From Hell's Heart by randomhuman 2024-04-16T16:05:26Z

I love the mood of this game, the visuals and everything is pretty great. I had some trouble with the real mouse cursor being not at the same place as the in-game cursor, I suppose it's so that you can shoot while moving the camera, but it was still hard to aim. I like how when on the bottom wall, you can't tell if people are enemies or not, it takes a bit of care instead of just rushing in, but I don't know if there is a reason not to kill the neutral folks. Sometimes there are two end portals that spawn, but I think it leads to the same place. I finished the game 3 times (I reached the level with all my copies) but 2 times I had a crash just after the fade to black. Anyway, it's a very good entry, the game is fun and works well, not much content in it but what is there is great!

From Hell's Heart by randomhuman 2024-04-16T20:34:44Z

@randomhuman yeah I'm on windows and the normal mouse pointer is visible. Don't worry about the crashes, it's right at the end so it's not too bad!

Path of Aratron by nusan 2024-04-16T15:13:01Z

@the4thcircle thank you! the source code is available, but do mind that it has been made in a rush and is a big mess of interconnected hacks. It's how I like to make jam games as it's not big or long enough to be a problem but let me do things super fast...

Path of Aratron by nusan 2024-04-18T08:23:34Z

@denismarasan Thank you for your feedback! I tried to make it self-explanatory and I don't think you need the description to help understanding the game, but yeah it can be very hard at first if you have no experience with this type of game. I think the start is fine, I don't like games that force you to do "trivial" things in tutorial, it often don't help me understand the game because I put no though in it, just following orders. I think the real trouble is on level 3, where there is not enough context about the green stones, I also realize I removed the tooltip on the green stones, so you don't even know they correspond to Ophiel, and even some coder friend had trouble with that puzzle, I should have put a puzzle there that doesn't even ask for repeating things. So yeah, the learning curve could be a lot better, I should have put more time on it but I was excited to put more interesting puzzles. Thank you again for the feedback, I'm glad you liked the game!

Path of Aratron by nusan 2024-04-18T22:39:13Z

@comigor yeah I'm sorry the level 3 is a bit obtuse if you don't already have the correct logic in mind, I didn't refine my intro levels enough and explain how things works as I should have, I think I will make a post-jam version at some point where I try to improve on that. Thanks for your feedback!

The Weaver from the remote hamlet by Tyrannas 2024-04-19T08:30:45Z

Very cool game! There is so much between the great visual, music, the story and even the puzzle aspect. I think it's lacks a few explanations, for a long time, I didn't really understand how the cards where working, the dreamcatcher on the left felt unimportant and I didn't pay attention to the path on it, just on what result I would get from a specific combination of cards, and that doesn't get you very far in the game. Soon I was frustrated and just trying every combination I could think of. It's only at one point it clicked and I noticed that the important thing is the path on the dreamcatcher, and the card are just tools for that. Once I had this realization, the rest of the puzzles were really enjoyable. So yeah, I feel like more emphasis should be put on the dreamcatcher, maybe some tooltip on each points (with a ? if not already discovered maybe) could grab the player's attention to the path. Anyway, it's pretty cool, good job!

Shamans: saviors of the world by EasyLuckyGem 2024-04-17T13:24:16Z

Great entry, I like the visual, pretty great scenes there even if it lacks a bit of animations in the background maybe. For the gameplay it's too hard for me but I can see how it become very enjoyable once you start getting faster, with the music (that I like a lot) starts to pick up strength. I think if the icons where of arrows instead of the key to press it would be a lot easier for me to play, right now I have lot's of trouble linking the key name to the motion of my fingers. Anyway, it's already pretty cool, keep up the good work!

Come By by the4thcircle 2024-04-16T15:54:48Z

It took me a while to actually understand that it was sheep and dog that I was playing with haha. The controls are pretty hard to get used to for me, I always forget them when on the spot. There is an annoying crash when your dog go too far away I think. Anyway, the idea is really cool and I had a laugh when I saw that in "hard" mode you just have that tiny zone you can move in, it's super cute, but it will really takes some expertise to beat I think. Thank your for making the game, keep up the good work!

WALLS THAT TALK by shaner421 2024-04-17T14:39:33Z

really Impressive mood and visual, it works very well, love the VHS effect and the soundscape! I found the mask but couldn't find the noose. I like how you can feel the ghost creeping on you behind your back, I found out how to makes it appear and I saw the hand icon 3 times on the ghost, so I think it's possible to catch it, but I couldn't do it. I think one of the downside of hard puzzles in horror game is that you start to see it as a mechanic to understand (here the ghost) and it stops being scary as it starts being predictable, I had the same experience with P.T. Anyway, great game, thanks for making it, I hope to catch a video with the whole playthrough at some point!

Witch Courtier by alpacalypse 2024-04-16T13:33:53Z

Very cool game! It's a bit simple on the gameplay but it works and I like how it express the theme. I also like how linking the random starts make pretty constellations. I don't like that you can loose and then you have to start everything, the first few levels being not too interesting. I still managed to get to the blue color but it was getting too hard for me. It's pretty difficult for me to control the mouse with precision and speed. Anyway, I love the visuals and the music is also great, thank you for making this game!

Creature Conjurers by Tao Yuanyue 2024-04-16T15:09:09Z

I love the mood and art, the music is working well with the setting too. The amount of content you produced is impressive, so many possible combinations, but the result sometimes feel a bit disconnected from the two origin objects. I also think it would be better with some kind of metric to help discover the combinations you have not seen yet, but maybe it's my task-focused brain. Also having no "natural" place to end your session (that I could find) is a bit sad, as it means most people will stop when they get tired or bored of trying new combinations, and it's not best impression to leave. Anyway, the game is beautiful, cute and fun to explore so thank you for making it!

The Rise of Copil by rainbeau 2024-04-16T13:15:20Z

Very cool game! First some things to improve: I had trouble understanding that part of the mana gauge is "reserved" when you summon a creature, and only the rest can be recharged, it feels a bit strange as once you have spent everything you don't have much to do until one of your summon die. Also having the whole tutorial as big text at the beginning is always hard to follow, as the player don't know anything about the game yet. The wheel to choose what creature to spawn felt unnecessary, just clicking/pressing a button for each creature would make easier to use more than one kind. The game become suddenly super hard at one point where 4 creatures of a new kind rush to you and you die immediately. Having the mana gauge being able to kill you is always not very intuitive. Now for the good, the art is gorgeous, there is a good amount of content and options so that's pretty impressive. The music and sound are great. I like how each of the summon has a different gameplay and I tested all of them in about 5 runs, the bees are the best I think. Anyway, thank you for the game, it's a pretty good one, keep up the good work!

Skelemancy by Shlolo 2024-04-16T16:32:03Z

Your little skeletons are so cute I love them! The visuals are top notch and it feels great to play, I'm just missing some sound effects as feedback. I had some trouble understanding how many skeleton you loose or win after a battle, I still don't get it, I just went from smallest group to largest. The web player on itch was a bit awkward with no fullscreen button. Anyway, I love those kind of small puzzles, I whish there was more levels but it's a great entry, thank you for making it!

Burger Ritual by meylish 2024-04-17T13:41:32Z

I love the mood of this game, and the dialogue are super cute. It's a bit short and the game is easy but I like the art a lot, now I want a burger... The music works well, the ending one might be a bit too upbeat for the setting ahah. I had some trouble playing the game, it doesn't load here and on itch.io I first tried putting it in fullscreen and has it has an unusual screen ratio I couldn't see everything, and then even when not in fullscreen it was broken somehow and I couldn't see the "send order" button. After a reload of the page and no attempt to put in fullscreen, it finally worked correctly. Anyway, really cool entry, keep up the good work!

LD41 — Combine 2 Incompatible Genres

Lacerti and the Puzzling Dungeon by dalbinblue 2018-04-27T17:04:00Z

Super good game, a lot of quality content for a game jam. I finished it but found only 12 gems, I suppose some are hidden? Puzzle where you have to dodge enemies while pushing blocks are a bit frustrating, I pretty much had to try-and-error and repeat an exact sequence of move on some levels. Controls could be a bit better when you press several movement keys (like up and left), using the last pressed for example. A map with puzzle left would also be great, as I kept forgetting where I cleared rooms. Puzzles are good and I enjoyed solving them a lot, thank you for the game !

Last Car Standing by quadtree 2018-05-11T14:35:43Z

Good entry, the concept is super simple, but it works well. The road getting smaller is a nice idea to force some confrontation. Winning is a bit random I think, and using your weapon not very effective. I managed to win after a few tries, it was fun. Keep up the good work!

Learn Math With Flappy Bee by nusan 2018-04-27T18:59:33Z

Thank you for your comment @Erik Brendel in fact you can use right click to delete an element, and ctrl+drag and drop to copy it. I added those shortcut to the game description. You solution to the final puzzle is totally valid, I put a message from Flappy Bee that say "freedom" because you can solve the level in a lot of ways. The "intended solution" was cos(time*sin(time)) but it's not very obvious.

Ascii paouf II by shubart 2018-05-11T15:19:55Z

Good game, it's pretty fun, and hard. It shame me to admit it, but I tend to look at my keyboard when I type, which is not compatible with catching the ball with the mouse. This could be an edutainment game about typing and it will definitely help me type on QWERTY keyboards ^^. Great work !

Garden Symphony by cowa 2018-05-11T14:21:11Z

Nice calm game. I like a lot the idea of playing ukulele while waiting for your plants to grow. Music was good, but the rhythm minigame was a bit random. It was relaxing to play, keep up the good work!

Inky Dragon Inc by atridas 2018-05-11T13:06:47Z

Nice concept! It's great to be able to add several operations on a worker and create a little production chain. There is some issue with user interface (I played the web version), often deselecting a worker when I'm trying to set it's task. I also think that an easier way to assign task would improve the game a lot, with using less lists, and maybe more icons, or directly selecting buildings on the map. Last thing, sometimes if too many workers (like 3) are using the same building, they may block themselves and jam the whole loop. I would suggest a simple "go there" order so you can push a worker away if needed. I was sometimes forced to fire a worker just to get them out of the way, and then hire them back just after. Anyway, making ink for dragons is a great concept and the game as a lot of content already, good job !

Witchbeat by dragonxvi 2018-04-25T14:02:43Z

Very good game! I liked the humor and little story, also the visual and music. Gameplay was a bit random for me, as the beat was not always obvious to follow. Also I didn't understand why sometimes you were able to attack twice as fast. Maybe having a clear mechanism for that, like if you don't miss a combo, or if you hurt the same type of monster in a row ... Anyway, launching rythmmagic is really fun to do while dodging enemies, I only missed more variety in enemies and several spells. Great work !

Roll Playing Game by Smiling Cat Entertainment 2018-05-11T15:07:06Z

I love the idea of just putting a sword and shield on a ball a roll around to attack. It's a very ambitious game for a jam, great job. The about of creatures to catch is a bit daunting, and maybe having some separation on the map and unlocking the areas progressively would help. Also permadeath is a bit frustrating, even if I didn't feel too much pressure. I had fun playing your game, keep up the good work!

Idle Escape Room by gimbalock 2018-05-11T13:21:36Z

Very cool game, I don't really play idle games, but that one was fun. All the little puzzles where refreshing and I had fun reaching the end. There could be more variety in the key garden. Keep up the good work !

Sky Serpent Paint by Tuomo 2018-04-27T16:09:40Z

Very beautiful game, I like the mood and colors, it's super chill. The gameplay idea is interesting, but the serpent may be a bit slow, maybe adding a dash would let you save difficult situations. The pagoda also take a long time to start spawning. The slow pace is relaxing but there is too little changes in scenery or in effects. More painting effects, like fluids dripping from the serpent, would make it even more beautiful. Anyway, keep up the good work !

Golf Slayer by sanjeev 2018-04-25T14:31:58Z

Very impressed by this game. The opening scene set the mood pretty well. The golf mechanism works great with the FF style battle system. The two gameplay could interact a bit more, with bonus to pick up on the golf field for example. Also it would have been nice to be able to play the battle part with the mouse (selecting the action) so you don't have to switch controller when going to the golf part. Keep up the good work !

Tetris Crush Saga by Colisan 2018-05-11T12:35:07Z

Nice game, it works pretty well. At first I though yellow and orange blocks where the same color, and some block where not falling after a clear, I don't know why. Clicking on groups to clear them felt a bit strange, and was limiting combo chain. But I had fun, good work!

Putt-Kill by JezPez 2018-04-27T17:17:02Z

Good idea, the gameplay works very well. It was a bit hard to be precise with the ball size. I found a bit counter intuitive to have the visual of the throwing line in the opposite direction of where you pull the mouse. Also it feels closer to pool than golf. Anyway, I had fun playing the game, good job !

Life Is Nuclear by Valden 2018-04-25T13:41:06Z

Very nice game ! I like the shooting and the weapons feel right. The rewind power was not very useful as the game did not get harder. Also I run out of ammo very often, so having ammo pack to pickup without killing b's would have been good, instead of rushing to the teleporter. The art and music is perfect for the game. I just miss a final boss where every b's killed would come back to kill you as a consequence.