nuclear-mosquito 2015-04-20 08:47
I liked this game. The only thing that bugged me was how slow the controls were. I know you probably did it to keep players from spamming them, but it makes the game unresponsive and slow.
Foon → Ludum Dare Explorer → LD32 → Tranquility
By tanjent
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1 | 100 | ||
| Audio | 165 | 3.44 | ||
| Overall | 368 | 3.37 | ||
| Graphics | 401 | 3.30 | ||
| Innovation | 420 | 3.29 | ||
| Fun | 461 | 3.15 | ||
| Mood | 478 | 3.02 | ||
| Humor | 556 | 2.70 | ||
| Theme | 737 | 3.13 |
I liked this game. The only thing that bugged me was how slow the controls were. I know you probably did it to keep players from spamming them, but it makes the game unresponsive and slow.
Controls were a bit slow. But otherwise brilliant game
The game was enjoyable but as nuclear mosquito said, the controls made it a bit frustrating, good job though, was still a lot of fun
Rather good game, thanks for making it. Graphics and sounds especially were good. I only hoped that rather than clicking without character, that there could be your player in the game. Cheers!
An alright game, would have liked a bit more variety after the first couple rooms.
Very innovative idea. A lot of potentials here. Fluent control. Everything is exquisite. More levels with different kind of environments can make it even better!
I find the later levels a little hard to beat just because it's hard to see where you going just based on the tiny minimap in the bottom left corner. However, it's still great fun, has good graphics and a tune that fits the mood well. I enjoyed it!
Cool little game, and pretty funny ^^ Interesting gameplay, but it could be better with the possibility to zoom/dezoom the map :)
Really liked this. Graphics were fantastic, and the sounds were very good too. Gameplay is casual fun. Adding a timer would have made this hardcore, especially since making a monster go where you want it to go takes time and practice.
Did you make this with flixel/HaxeFlixel? I'd recognize that font anywhere xD
That's a very relaxing game. Thank you for a few minutes of recovery. :)
It got a bit tedious at the garden level.
Awesome game. Music was amazing, and the looks were really decent. Only problem i had was with the controls. I suggest not using the same button to pan as to bump the guys around, and have the 'attack' go off when the click goes down, not up. Felt sluggish.
A solid wipe-game, the controls could use some work, but the game is fun to play never-the-less, and the art is nice plus the sounds/music are good, nice job :)
Prety good graphics and sounds. Early levels are realy fun. The garden is too hard for me. Keep up the good work!
cool mechanics.. took some time to finish the garden
good job, had fun playing.
I liked it. I really love the music, it was very relaxing, so you get 5 stars for that area! I liked the idea, but I felt the enemies were a bit too slippery, making them go all over and panning a bit tedious. I would have appreciated more compact levels. But, the presentation is good and you did a fine job I say.
Interesting but I feel like it could have added a new mechanic or something after the second level. The game didn't develop over time, it just became the same thing but just more of it.
Man, thanks for all the great comments! It's funny because I've must have thought about all this things while messing around with the code, hoping no one will notice or that it will fix itself ... but it sure gets discovered + summarized so eloquently by you. Thanks again, lots of info/things I will think about for the next game :) I hate that you burn out so quickly in these 48 hours.
Unique mechanic. I like the attention to detail -- the mini-map is helpful and makes the game a lot less frustrating once you get to the bigger levels. It got pretty hard for me once I got to the Garden area, but I had fun with this!
Very chill game. Art and audio were spot on. Doesn't feel like an incomplete game at all.
Really awesome! Great work. :)
The concept has potential. Take it further with the dragging having an actual impact too.
Very cool idea and fantastic use of the theme! I really like the artwork too, good job!
Interesting. Lots of fun.
Too bad you can't move around with the arrows, the game would have been more fast paced and more enjoyable. The concept is original and quite good, the graphics are cute and tidy, the mini-map is a really nice touch and overall it is a funny and nice game to play.
Feels quite complete ;}
Cool mechanic, but gets repetitive
It's like an aggregated form of minigolf :D I also get the same feeling I got playing Osmos - A delicate balance of complete tranquility or utter frustration.
I liked this game, quite fun to play, but also a bit frustrating.
never heard of a "wipe-it-clean" category, but I like that name.
The idea is also pretty cool, but there isn't much variety right now, and it looses its appeal rather quickly
That was pretty fun. I wish dragging the map and using the power weren't on the same button, though.
Liked the graphics and music, thought they worked well. Could see this playing nicely on a mobile.
This is a pretty fun game.
But I don't understand your level design. The first 4 levels are all basically the same, I mean level 3 was completely trivial. And then suddenly the garden level shows up which is so big and finicky I couldn't bring myself to finish it. Maybe try and put your levels on a curve instead, and have something interesting in each level.
It's very boring.