Foon → Ludum Dare Explorer → Users → MacMC
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Bird Runner | compo | 264 | 3.50 | 3.44 | 3.74 | 3.47 | 3.61 | 3.00 | 3.47 | 3.25 | 30 |
MacMC leaves an average of 10.0 feedback comments each event.
LD32 — An Unconventional Weapon (10)
Funky Knight by Fluffy Tigers in the Sky 2015-04-21T19:14:00
The funk is outta this world!
BubbleELF by chillcandleS 2015-04-21T18:38:00
you got a game out in 48 hours, that's more than most people can say! Unfortunately, I couldn't make it past the first jump, so I don't feel I can give a fair rating, so maybe I'm missing something?
Puppet Guardian by sebasRez 2015-04-21T18:34:00
art and animations are real smooth. Camera was a bugger, but still okay. The beginning dialogue added a lot of character to the game as well. Great job.
Telefragger by TwiiK 2015-04-21T17:04:00
I saw this on the Unity forums, and I must say you did a great job. Very polished game.
Ring Retorter by zatyka 2015-04-20T16:17:00
clever idea, and it was executed well. Good job!
Unconventional Truth by Techblogogy 2015-04-20T16:08:00
great mood
Robo Mission by pixzleone 2015-04-20T16:01:00
hacking is a bit cumbersome, but I liked it besides that
Bubblegum Parkour by Linus Lindberg 2015-04-20T15:53:00
aw man, over too soon! There's something about the aesthetic that really clicks with me, minimalism and parkour and all that, which I really liked. The bubblegum was was also pretty clever.
Tranquility by tanjent 2015-04-20T15:48:00
I liked it. I really love the music, it was very relaxing, so you get 5 stars for that area! I liked the idea, but I felt the enemies were a bit too slippery, making them go all over and panning a bit tedious. I would have appreciated more compact levels. But, the presentation is good and you did a fine job I say.
SoulShift by pema99 2015-04-20T02:09:00
This is pretty solid man. I like the premise, and it has a good challenge. Only real issue was an invisible enemy on the second level, but I enjoyed it overall. You could definitely expand on this idea.