Foon → Ludum Dare Explorer → Users → OrangeSpikyGames
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | TANKED | jam | 694 | 3.02 | 3.32 | 2.58 | 2.26 | 2.28 | 2.37 | 100 |
Quite a bit of fun, but I found most of the weapons very difficult to use.
I love the ammo system, very nostalgic and cool art. Great job!
The web version repeatedly froze for me in chrome on mac.
Kinda fun, but the controls were really weird.
Hey, what a neat idea. Really enjoyed it. A little hard to hit both sides of the keyboard though.
Kinda fun, but also kinda gross <<;
Interesting idea, but for a game that relies on so much text it was a pain to read.
Hey that was really fun! And the art style was very cute as well.
Lots of fun, very funny, enjoyed the option to kill myself for dishonoring my table flipping lineage.
I love this idea, and it reminds me of an idea I worked on a while ago. If you continue on this game, I'd suggest letting us choose which eye we can blink.
Really awesome idea, the movement and camera controls need work though.
Kinda fun, a little confusing on what to do.
Nice starting point, could be really cool with more time.
I managed to flip my cube over and could not longer rotate my character.
I love the potential of this idea, with more time and polish it seems like it could be a really great game.
That was pretty cool, I'd love to see all the things this mechanic could provide given more time!
It was like top down rampage!
I really liked the idea, with more time than half day this could be a really cool idea, especially if the faster time changes the environment somehow.
That was really awesome, I'm really impressed that you were able to do this for the compo.
That was really fun and surprisingly well executed for the limited time. Great job.
The controls didn't feel really tight, but I like the idea and using the ice as a weapon felt satisfying.
Looks nice, and is feels good to walk around, but I had a hard time figuring out what to do.
I couldn't get the web version to work for some reason
That was pretty fun. I wish dragging the map and using the power weren't on the same button, though.
That was a neat idea. I had some trouble with the health bars occasionally resetting, and I also found myself really wanting the are seen by the magnifying glass to be zoomed in.
Simple but fun.
Fun little game, not a lot to it unfortunately.
Cool idea, but those angry guys take a lot of love.
Loved this, was a lot of fun and a very interesting idea.
Very cool idea, a little difficult currently.
Fun to play, but it was very difficult at first.
That was really smooth and fun. I loved gibbing the enemies.
Enjoyed the game, but probably shouldn't have entered for audio x.o
That was really fun!
That fun for a bit, needs some polish to be more enjoyable though.
I enjoyed the level design.
There appears to be an audio bug sometimes, sounded very distorted and super loud.
Fun little game, controls take some getting used to.
Physics seem a bit wonky on the cars, make sure you're updating them correctly (are you using FixedUpdate?). Fun idea, I also enjoyed trying to play both by myself
These is really nice and simple, it looks great and you created a cool mood. I love the snow effects! Great job.
Nice look to the game, neat setting and idea.
Could be really cool, wish that I didn't have such difficulty with the scrolling and enemies autospawned.
Funny little quick game, it's short but I liked the ideas you presented in the few levels that show the possibilities if you were to continue working
Looks nice, and the sound effects were pretty good too. The gameplay was pretty fun, good job!
Enojoyed the mechanic
Interesting twist on the DS shooter, not sure about the Resident Evil style controls, though.
I really like the art and style of the game!
Neat idea, but I didn't see any point in not just holding down space and clicking apples.
Was a little difficult to figure out what I was supposed to do, but I like the art and sound.
Was kind of interesting, feels like the levels needed more design put into them though.
Wow, I really enojoyed this mechanic. Given more time I'd love to see all of the things it could offer.
Loved it, very funny. Gets a little laggy with the powerup that lets you shoot multiple people though.
Hard to tell if I'm being effective, but It looked nice and felt solid.
What a clever idea, I really enjoyed it. Good job!
Seems like a neat idea, the interface is very confusing at first, I spent a lot of time clicking around trying to figure out what I was doing.
I liked the graphics... XD