Super Start World by calavera 2014-12-30T01:58:00
10/10 Greatest game ever made
Foon → Ludum Dare Explorer → Users → mohammad
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2018 | 41 | Combine 2 Incompatible Genres | Max Damage! | jam | ||||||||||||
| 2017 | 38 | A Small World | The Escapist | jam | 780 | 1.69 | 1.85 | 1.62 | 1.92 | 2.14 | 1.62 | 1.62 | 1.62 | |||
| 2016 | 35 | Shapeshift | d | compo | ||||||||||||
| 2015 | 32 | An Unconventional Weapon | Untitled | compo | ||||||||||||
| 2014 | 31 | Entire Game on One Screen | Flowerpots and Tables | compo | 1210 | 2.03 | 2.09 | 2.28 | 2.91 | 2.00 | 2.13 | 2.54 | 2.23 | 65 | ||
| 2013 | 28 | You Only Get One | YOGO (You only get one) | jam | 10 | |||||||||||
| 2013 | 27 | 10 Seconds | GAME OVER YEAH! | jam | ||||||||||||
| 2013 | 26 | Minimalism | DUUHHH GAME | compo | 10 | |||||||||||
| 2012 | 24 | Evolution | evolution of monsters | jam | 269 | 1.88 | 1.72 | 1.54 | 1.36 | 2.11 | 2.27 | 1.78 | 1.92 | 98 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2015 | 59 | Swap Shop | Pixel Gear Solid | |||
| 2012 | 37 | Not-Games / Real Time | Title Unknown |
mohammad leaves an average of 23.3 feedback comments each event.
10/10 Greatest game ever made
Good idea, but it needed better execution.
Even though two controls are being used, its still a good game taking on a hard theme. I like the game.
Needs more to it, but nothing that wrong with it.
Pretty funny and nice take on the theme. I like it a lot!
Awesome first game, keep it up!
Nice game just difficult to play...
Crazy good game!
Good concept for a okay game. Nice puzzle game.
Complex but a lot of ways to dig into the game. I kinda like it.
Intreating. Game of life mixed with some snake.
A game in a game. Loved it more if there were more games to play, but nice concept.
Good concept. I like the creativity and originality.
Really original and well designed game.
Nice game. Pretty difficult though.
Multiplayer was fun but difficult to control...
Not a bad game for an intresting concept. If the gameplay was expanded it would be more intresting.
Really great game for a first ludum dare, keep it up!
Not bad. Not bad at all. The controls could be tweaked a bit.
Great game, probably even the greatest game up here.
Its hard to play, but it makes sense and is kinda entertaining.
Its really colorful looking but extreamley difficult. Nice game though.
Not bad, keep working on it and it could be an awesome game!
Its okay, it just doesn't make much sense...
It's really well done, but extremely difficult. Polish it, expand on it, and it could end up steam green-lighted.
Not much too it, but its pretty fun.
iTS OK
Best game 10/10 IGN
So good I dont even need a computer to play it. Love how I can do LAN multiplayer without needing brodbrand. Also love the share and play, only problem is I cant send my scores to the internet and it doesnt run on a apple.
Its ok, gets kinda boring soon. Not alot to mess with, all you do is just click on the guys next to the 3 campfires and either fight or trade. Thats pretty much it.
the layout is ok, the controls feel very slow, and the map is kinda confusing. The graphics were OK, but overall it was too confusing to be fun.
You play as a red arctic fox trying to put hellcats into blocks of ice. The graphics were good, the gameplay is fun and interesting, and the puzzles were not too easy but not too difficult. The physics and controls could be tweaked, and I was kinda disappointed by the ending, but it was fun in the end.
Its really well done, but really difficult. If the jumping was fixed around a bit I would've enjoyed it more.
Eh, you click bubbles. Its good enough
Its okay, but its just too difficult, even with the lazor. The game doesnt have alot of elements other than rush to the middle, and gameplay could take a loooong time.
Pretty fun game, just wish I had more health
Why is my dog a rat? I know Chihuahuas are small but it looks like a literal rat. Other than that fine game no real problems.
Doesnt even run. Im sorry.
This sucks for me because I have a 64 bit windows Assembly. Atlest make a DOS ROM emulator so some of us tech geeks can play it.
LSD Dream Simulator? That was what it was like playing this game.
I don't know what people are saying about the impossibility. It seems simple enough, with some creative think needed once in a while. One complaint that the story wasn't present, and the ending didn't shed much light. Also would've liked multi-movement control, with buttons registering rotation of an objects direction by adding direction and subtracting when pressing/releasing buttons. Other than that it was probably your greatest for of effort put here today. However you should not doubt yourself, because you wouldn't be here without any of the experience you gathered from your journey. If anything, this is FAR from your greatest accomplishment, so GOOD JOB, YOUR WINNER.
I could see that you've definatly imporved
These re not complaints and I will not deduct points on this, these are just unity tips, as im using the source to show you the tips in actions and even more.
-Your gun seems to be in one place, and fires in one place, this could be fixed by making the gun a child of the camrea, so when it shoots, It shoots in the direction of the camera, and wont be in one place.
-An ending, optional, but it doesnt seem like a game when the story is a sentance broken into scrambled parts
-At least some music or something, again optional
-The toy mode is nearly impossible as the enemy AI is too fast and unspottable, and dispite bieng zombies are quite smart
-A retrun to menu button
-Restart the game if you fall out of the level, tedious as all hell
-And finnaly maybe some more enimes rather than just a bunch of walls in story
If you don't feel like working on this, no problem, i'm doing it for you. Just saying, when you compare it to mine you see what I mean.
I kinda liked it, kinda hated it.
First off there was the fact of the graphics, the games level design consisted of either one type of block or another or just spikes. That's it, no background nothing. Just rusted blocks or chrome. Kinda bland and disappointing. Second was the game itself. There are points in the game where the blocks are placed in such a manner that the only way for me to advance was by a glitch. Not the best level design. Third was the failure of alternet endings, of course, since this follows through flashbacks, the ending will be the same. But if, just if, you miss that button, and outsmart the enemy in such a way that he falls to his death it just gives you the ending where he pushes the button, when he really did it. Can't say much more, so good job.
I guess you could say there are-
*Puts on sunglasses*
-1000 ways to die.
YEAAAAAAAAAAAAAAAAA
Now, Eric, I know it was your first ludum, but come on, it seemed as if you didn't put much effort. Just look at my first game (http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=14064). The collisions were off, the sound was missing, the AI was GRUESOME, and the graphics looked like they took 5 minutes. If I were to make this game, it would take me at the most... 5 minutes. This game seems... Unfinished. As if instead of devoting to the project you just went ahead and treated it like it could be done in seconds. I know this is your first ludum, and you had two days, but seriously, you even had an engine! This looks as if it was done at the last minute! In my first ludum, I had three days, I modeled all my objects, edited all my images, and programmed each and every object and still de-bugged them. And put them into 3-d. Seriously eric, you had multiple resources, yet it seems as if you barely wanted to do this at all. I realize this is your first "real" project, but the game seems really disappointing. I cannot seem to find anything to entertain myself on this. The only good thing that worked was the numbers. Other than that it was just unsatisfying.
Wow, Uber hard, But S*** loads of F.U.N!
Puzzlemoon made the right choice.
Aww, How cute!
Everything, From the Graphics to the Gameplay, Was so perfect!
Wow!
Very interesting game!
Had lots of fun!
25.MB!
Pretty big!
Liked the game though!
Didn't know what to do or how to build until I got it and it became fun!
Got hard but fun.
Well...
It fits the theme...
Man, Got pretty enjoyable!
Wow, Good concept!
Can't wait for more!
Android eh?
Gotta get my dad to download it!
I liked it!
No Source?
>:C
This game isn't worth playing.
Source is REQUIRED!!!
Plus It doesn't even work!
Wow good job!
Wasn't that fun.
But we all need to start somewhere! =P
I just can't stop playing!
I expect to see great things form you!
Love these kinds of games!
Like a interactive story!
Was as good as ever!
Needs more turns!
Was fun!
Kinda reminds me of ScribbleNauts on playground mode.
Was as fun as ever though!
Dude XML is one of the main internet scripting languages!
Make it a web!
Fun, But too lazy to beat it.
Whatever, Good either way.
Mac Version please!
Mac Version please!
Mac Version please!
Just the source?
Good luck getting people to play it.
Liked the gameplay, Graphics, ect.
Couldn't get past the fire. :(
Honestly bro?
What were you thinking?
I know evolution was a challenging theme,But this was a Jam entry! This looked like it took 25 minutes to make. The core design is too simple. 3 button controls? I don't know why, But compared to other LD games, I've just seen better. Seriously, Try harder.
Man 48 hour and this! :D
PS: Next time a little less nudity? I kept glancing over my shoulders to see if anyone was observing his testicles the entire time as I had to. :/
Hey, Great job!
You should put the flash version on newgrounds and watch as you become famous compared to all the other games there!
That way when you promote it you'll have more supporters!
First off I cant run it second no source?
Is this your first Ludum, maybe you haven't read the rules for the Compo. >:(
I've heard of this game and wanted to play it.
Apparently it makes no sense but I REALLY liked the effort you put into here. You didn't use any engine to program your game, THAT...Must take guts! Just Java and your brains! Was random but worth playing.
1 life and I die?
-.-
And this game is what?
Well I'm just going to rate, shut up, and leave.
Whatever, was fun.
Played this before but never got to rate it.
So yeah...its one of those games..... Well, Heres the rating!
Mood 3+
Humor 2+
Audio 1+
Graphics 3+
Theme 3+
Fun 2+
Innovation 3+
Overall 3+
3 lives and then i die?
Not very fair considering my ship is the size of the sun yet I can dodge.
Still, I can see where its going toward.
But yet this was a Jam entry. Doesn't look very hard to code the ship and stuff. But i don't want to start a war so i'm going to say that the AI was hard.
Ugh.
Nothing on the ludum is runnable anymore. Can you EVER make any RUNNABLE programs anymore? Rant rant rant rant grumble grumble grumble blah blah blah!
But seriously, Please make a runnable game.
F***
Cant even read the readme.
Can you include the OpenAL?
Didn't know what to do at start.
Didn't know that the wall was hazardous.
I'm not a big fan of UBERHARD games.
But I still feel that just because I don't like the difficulty doesn't mean others will, so i'm giving it the rating it deserves.
Was difficult and annoying =P
Yet this game kept telling me to do something. Although I don't speak good gamenese. :(
The game was hard but...Fun?
Well it was difficult, that's for sure.
Was fun trying to date them.
<3
Good job either games, you must've died doing this :(
RIP Jorjon the Lover.
*GASP!*
NO WAY! MADE WITH GAMEMAKER!??!?!?!?!?!?
GOTTA LOOK AT DAT CODE! :3
PLAY MY GAME, PLAY MY GAME, PLAY MY GAME,
http://www.ludumdare.com/compo/ludum-dare-24/?action=preview&uid=14064
By the way, Don't you mean steps? Ticks is for things like Java and such. And the amount of steps depends on the room speed. :)
Now to rating
Ok...Its kinda like my warm-up game, called "This Is Just A Test Son" but with worse music. Not that its bad, But not as good as mine. ANYHOO... The gameplay was fun, but 1 hit to die from a cube zombie? And why did you declare a variable when you can just put "Upon Collision with Obj_something, Restart Room." Maybe to Debug? Again just not what I would do but keep it up... Oh and like the use of Fireworks, You see My warm-up game is a copy of an older version of my game, But with elemental zombies and Death Effects. Whatever good job!
But where was Evolution? Didn't see it anywhere.
Was ok...
Didn't make much sense...
Was fun?
Meh...
Music creeped me out though...
CANT STOP PLAYING...SO MUCH FUN!!!
In short... POKEMON!
Really fun game, had fun making everyone my friend. :)
hey man really liked your game was cool liked the concept and all keep it up!
I really liked how you gave the aliens a perspective instead of bashing their heads without reason!
Puzzlem00n, the game was good, but...I don't really know. When I grabbed the sword, All it did was put a 0/10? Was that part of the game? And the game is MUCH to slow at the beginning (If there's anything after it...) Either this was a glitch, Or part of the Gameplay...I just didn't know what was going on... Still, I saw what you were going for... :D
was a good game.
I really like the humor and concept of this. Was fun trying to get my monsters evolve. At certain points the game gave me the impossible, Like short arms when the last event was long arms.
>:(
Was weird, But I kept on playing!
So there is no way to lose eh?
NO LOSING FOR U!!!!!!!!!!
Good job, Pretty addictive!
Although its too late, how are Laptop users supposed to be able to play this without a Mouse Wheel?
Game was fun, and got pretty far.
Guys, lets agree NEVER to pick evolution, or a theme where we cant think of anything, EVER AGAIN!
Was actually fun! (HOW?!?!?!?!?)
Amazingly difficult, suggesting replacing the controls with numbers for hot-keys?
Was difficult but fun!
Liked the 3d Models, DEFIANTLY needed to be in the Jam, you must've killed yourself working on this!
Was good, but where was Evolution?
I'm going to be nice because it's your first Ludum Dare.
BUT COME ON! This was a Jam! And the "Poop" look like .GIFs than models. Try harder next time.
PHEW!
DATS ONE BEEG FILE!
anyway i liked the story, but i couldn't grab the pills nor get past the first level.
was good.
graphics are good.
didn't have enough patience to play it all.
no restart button.
was a durability bar really needed?
great!
cant stop playing!
keep it up!
was fun but got annoying at how to destroy the boxes from 600 meters.
i started crying.
not because it was good, but because it reminded me of the old days. the days when models had 6 or 7 polygons, when the internet was filled with .GIFs, when...*sigh*....*weeps quietly.*
poor guy!
you must've worked your sorry ass on this!
there's always the jam!
good luck!
all i can do is give a rating.
...
eeh!
AAH!
GGEEE!
in rtretretretrneese, that means : "that was sum freaky shit bro!"
lol wut?
this game was challenging but good! (i guess)
so its time to rate!
but where did evolution come in?
ok...DA...FUCK...DID...I...JUST...PLAY?
first, i was a baby in care-alot. then i was a hipster being chased by "it". then i was a naked lardass trying to get money until a shitload of heart burns came out of nowhere. and then i lost? seriously, fucked up game. but where did evoultion come in? and why did you need unity when it was a 2d platformer? do you code in c++ and need a compiler to run it on? theres always love2d. oh well, time to rate!
eye, good game lassie!
but really, its just a 2-d minecraft made with gamemaker and a few terrain generator scripts. the zombies and music was annoying as hell, and this game could go on for hours. the only thing i liked was the scripts. gonna have to get the source. but were did evolution play into this?
in short, counter strike with stickfigures.
0_0
not a bad game, lots to do with it.
good game i guess.
windows 2 dafaq?
but good game, even though its gamemaker.
but can i ask a few questions?
1. when you slow down time, did you just set the room speed to 15 or so for about 50 steps?
2.for the coppers, for the eyesight did you use position checking or did you draw a collision line?
3. did you use a variable for the messages or was each a sepreate object?
btw pretty good game. kept playing it too.
and to those who are weeping about not moving diagonally, gamemaker doesn't support double key pressing. im fine with that actually, unless he make a variable and defines the direction (A LOTTA WORK!) then you cannot press multiple keys at one time. im guessing Mark Overmars will have to look into that.
this game is good.
or at least ALOT better than what i saw.
good job, but your game, like alot other, lack music.
even for a jam? sooo about either 24 hours were spent on either thinking, graphics, or programming.
:(
i looked at this and said:
*GASP* A POKEMON GAME! (herp derp)
shame i cant play it. ;(
(yes! yes! i know you need the love engine but he could've just made it into a .EXE)
i would give a nicer rating but WAYYY to many crashes.
still, looked good, was fun (and frustrating) and kept my attention (till it crashed)
of course realm of happy people would be turned into ashes.
nobody like happiness, especially George bush.
liked the concept of it, be nice or be murderous.
BE MURDEROUS GARRRH!
good game.
shame it was so short.
now, if you excuse me, im going to eat chicken and win a race, then eat carrots and jump up to my apartment,then eat cake and jump on my stupid brother.
i was happy i lost that god-damn dog!
good game, but the people were idiots, i just walked all over the place/
pretty hard.
i didn't get very far so i wont give a bad rating.
good physics.
but thats it.
just giving you a fair rating because it was the compo.
those are cats!?!??!?
anyway OK game. just bashing space here, nothing serious going on here.
i kept saying DAQFUC DID I JUST PLAY?
and then i realized,it was your game.
i will NEVER STOP EATING AGAIN! *nom* *nom* *nom*
whenever i find the right person i end up killing them :(
but then i won! ba da da daah!
it was fun and the programming was good at how everyone gets worried when somebody dies. good job!
*surprisingly you got all 3's!*
0_0
it was okay.
not much to say *SWAT* about *SWAT* these *SWAT* *SWAT*
annoying *SWAT* FLIES!
if this was made in .XNA then how come you cant put it onto the web? XNA is one of the webs main programming languages.
slow and steady wins the race
NOT THIS ONE! meet the newest racing game asop!
had lots of fun trying to make the ultiment turtle.
hope you can manage with all the TMNT comments!
it was good.
nothing else to say.
worth the 48 hours
it was okay, but tedious at times.
PS: there was a SUPER BUSLOAD of lag.
just saying
a very. very, VERY, interactive game despite being flash.
it was hard, tedious, and rage quitty. but fun, and a little too short. but hey, it was flash, it was interactive, and it was 42 hours.
for once it isn't unity.
this may just win.
no mac?
oh well, looks good, and the ratings are nice.
ill have to play it soon
reminds me of facade
i wonder who got here from the game grid excitemike put up?
then, the bow and arrow came.
THE END
the sound frequncys were high enough to give me brain damage
wwinding of isaac
ps: if this was made for the andriod shouldent you put it in the droid shop?
of course no doubt this is going to win.
mainly because this is the most noticable out of the others
Good job at winning the ludum!
LD32 — An Unconventional Weapon (2)
Night Harvest by gene-z 2015-04-21T00:21:00
It feels like an adobe shockwave game from 2001
Saber Disk by Neonlare 2015-04-21T00:19:00
What? Why use a laser disc to kill people?!? What's so hard about using a laser gun?!