RAINWATER (is free) by yuigoto 2016-12-23T20:59:00
Overall it is super nice!! I really enjoyed!
It's hard to make a strategy and jumping is kinda pointless, but the base is solid and the all the feedback are there.
Awesome job!
Foon → Ludum Dare Explorer → Users → Frederickk
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 39 | Running out of Power | Get the key, run from the zombies! | compo | 3.00 | 4.00 | 3.00 | 4.00 | ||||||||
| 2017 | 38 | A Small World | Box Mover | jam | ||||||||||||
| 2017 | 38 | A Small World | 👥 | Tommy's Shrinking World | jam | |||||||||||
| 2016 | 37 | One room | Roomon | compo | 20 | |||||||||||
| 2015 | 34 | Two Button Controls / Growing | Metal World Chaos | jam | 2.67 | 2.64 | 3.71 | 2.83 | 50 | |||||||
| 2015 | 33 | You are the Monster | Super Dino Dino Attack | compo | 354 | 3.25 | 3.25 | 2.50 | 3.46 | 3.76 | 3.25 | 2.95 | 2.92 | 47 | ||
| 2015 | 32 | An Unconventional Weapon | The others are my Strength | compo | 647 | 3.07 | 2.87 | 3.45 | 3.67 | 3.04 | 2.86 | 2.45 | 3.10 | 80 | ||
| 2014 | 31 | Entire Game on One Screen | Screemo Quest | compo | 877 | 2.89 | 2.50 | 3.06 | 3.39 | 3.50 | 2.65 | 2.63 | 2.81 | 28 | ||
| 2014 | 30 | Connected Worlds | Lassoing Worlds | jam | 481 | 3.07 | 3.16 | 3.23 | 3.48 | 3.00 | 2.75 | 3.39 | 2.80 | 47 | ||
| 2014 | 29 | Beneath the Surface | Attack of the Martin Vegetables | compo | 14 | |||||||||||
| 2013 | 28 | You Only Get One | Blue Harpoon | compo | 491 | 3.00 | 3.07 | 2.67 | 3.63 | 3.73 | 2.79 | 2.00 | 2.79 | 85 | ||
| 2013 | 27 | 10 Seconds | You are a killer | compo | 20 | |||||||||||
| 2013 | 26 | Minimalism | DownGrade | jam | 455 | 2.65 | 2.77 | 2.21 | 2.50 | 3.74 | 2.78 | 2.44 | 2.68 | 45 | ||
| 2012 | 25 | You are the Villain | EvilCakes | compo | 490 | 2.76 | 2.56 | 2.44 | 2.58 | 3.67 | 2.63 | 2.38 | 53 | |||
| 2012 | 24 | Evolution | EvFighters | compo | 551 | 2.66 | 2.56 | 2.13 | 2.16 | 3.06 | 2.67 | 1.87 | 2.40 | 53 | ||
| 2012 | 23 | Tiny World | Skydef | compo | 648 | 2.64 | 2.46 | 2.21 | 2.61 | 3.38 | 3.22 | 2.65 | 2.35 | 48 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2016 | 65 | Youth | 1...2...Wake up! | |||
| 2016 | 64 | Nintendo 64 | Zonic 64 | |||
| 2015 | 63 | Fusion | Mech League | |||
| 2015 | 62 | Final Boss | The return of Goldisk |
Frederickk leaves an average of 20.3 feedback comments each event.
Overall it is super nice!! I really enjoyed!
It's hard to make a strategy and jumping is kinda pointless, but the base is solid and the all the feedback are there.
Awesome job!
I will say that I liked, very out of the box which I think was totally the intention!
However, I miss a little of interactivity, the boss question were a great opportunity to make a mini-game, maybe a time related input from the user.
I really enjoyed the comic style art and the environment somehow fits very well in the situation! Good job!
I loved, loved the idea! Very polish!
I'm not sure why, but when both player move diagonal sometimes it doesn't work and one or both of them are stuck until they make another move.
Some very minor suggestions would be to change the drawer's colour, gets a little hard to find when it's zoom out, maybe white or orange and the music while it does fit a "living room place" feels too calm for a fight for the king of the room!
Other than that, move the players around feels very nice and appropriate, the explanation of the rules were well done and the faces on everything were a cool touch, wouldn't be the same without it. Great job! :D
Amazing presentation! It is very clear that the jam time was the biggest enemy here, the base is already very solid for improvement, I can see easily being a great mobile game.
Minor complains are just feedbacks and somethings that are ending too abrupt, but nothing serious and understandable because of the time limit.
While sometimes is hard to notice the direction which the gears are turning and incorporate them, the idea is fantastic! Things that grow bigger are always fun to play :P
Also, kudos for the visuals! It is simple, but looks very nice and clean.
Nice job bro!!
Simple and clever, could be expanded in a lot of ways!
Good job and thanks for the desktop build! <3
Very solid game, as I said, I can see clearly this being a finished mobile game!
One thing that I not sure if I got it, is what to do when the shapes are shifting, I have to wait?
I think they could have the properties of the previous shapes or at least, make clear that you can't click when they are changing.
Crazy awesome job!
Awesome graphics and smooth gameplay, just wish a little more light and a little more forgiveness with the gameplay!
Amazing job!
Very clever!
This is great!
Really got the feeling of game and watch!
Man, this game is incredible!
And very lasting too! o0
Awesome job!
What an atmospherical and beautiful game!
I didn't like the controls, very difficult to handle, a joystick support would be nice.
Very cool! Would be amazing if you could implement all that you wanted!
The art and music are very nice too!
Great job!
I don't see having two buttons being that useful...other than that, awesome game, very impressive!
Very well done!
The game looks amazing!
But the idea of using shift was terrible :(
Wish it said to use the arrows or ctrl, if you want to make multiplayer, from the start.
Man, what a wonderful and hard game!
Well done!
Could have some checkpoints...please... t-t
Simple and polished.
Could have a highscore.
Good job!
I liked the style but I'm not sure if I get it how to play it...
Great idea and made it right!
Great job!
Very clever!
Amanzing!
I thing that I really disliked are the command scheme. Why SDF? Is hard to select the seed that you need only going to the right.
Other than, I loved everything on it.
I took a looooooonggg time to finally get it how to play.
Visually, looks great, simple but efficient.
The game play, I think the idea is great but could be better refined. I think the most annoying thing is to not have resource to do anything, having to wait your doom or reload the page.
But I know of the time restrains, and you already made TWO games in one! Which is an amazing feat by itself.
In other words, good job, if you make more work on it, it would be even better! :)
Very immersive! It really looks very ambitious, I wish you guys had more time. :(
Good job!
Great mechanic and graphics!
So smooth!
I don't know if it bugged for me, at the end, it stucked asking for x0, it was suppose to be this way?
Wow! This is really, really creative!!
I didn't like that the direction almost doesn't matter, making using two buttons almost redundant. Also, many times it doesn't spin in the direction that I pressed.
The art and gameplay are simple, but very polished. "Easy to play, hard to master".
Well done!
What am I doing with my life...
5 on humor
also, are you SURE that it is counting correctly? I can swear that the ball was correctly inside the bar but still counted wrong many times :(
That /\
I tried the game and is very nice!
Please port to PC too!
5 stars on Humor!
Forever alone guy here :\
The idea of making a "rock, paper, scissor" like combat game is interesting, however, the animation is very slow, giving the impression that they are unresponsive
If it were quicker and the players had less HP would be way better, also, a way to go back to menu would be nice
Nice job guys!
A game made on Godot!? Oh gosh YES! This makes me so happy! :D
Godot is getting some really cool features, I hope I use it too someday.
As I said by twitter, it looks GORGEOUS, really, really great!
Having to manage time to each aspect of the game is really one of the toughest parts of working alone on a game jam, I hope you have better luck next time! ><
Good job!
I loved the idea! Make the platforms spin like that, I think I never saw it before.
The platforms could be bigger, it would make it more forgiving to avoid the obstacles.
Good job! :)
There was a part the my beard got stuck and I couldn't progress. :\
Other than that, incredible in every aspect!
Great job!
Loved the robots!
Very cool game!
Amazing graphics and animation!
I liked the grid movement.
Would be nice having some enemies. :P
An Unreal game! :D
Has some bugs, but overall, it is very nice!
Would be nice to be able to kill people HAHAHA!
Hum, I'm not sure if I get it.
I mean, it is a game to hold as long you can, right? Then the twist is that you have to kill someone of the community each round, each having different drawbacks.
But you normally don't have much idea of what those drawbacks will be, maybe intentionally.
I've found "kick my kitty" very funny lol, the art is great, well chosen colors, the music is fitting and the animations are very smooth, I want to call it a fantastic game, but I can't. I'm really not sure of what I was suppose to do, but I liked what I did. So...just great game I guess?
Very cool game! :D
I think the monstro phase could be quicker, once you eat all the villagers, is kinda boring having to wait them to respawn.
Good job!
Incredible!
What a strange and conceptual game.
Oww, that's so cute!
Clever gameplay and idea, my problem is that it is too easy, you have too much health!
What a cool game, made a smile on my face! :)
Reminds me snes for some reason.
Awesome job guys!
Clever and hard! A timer would be nice.
Nice job!
As always, great job sir!
Very cool concept with a nice twist! :)
In Firefox it had no sound, I really don't know why, had to play on Chrome.
The idea is so gross...I loved! :D
Too bad I don't have any friends to test it. :(
So, playing alone, I thought the gameplay kinda confusing, at some point I start taking damage, making me not sure if the goal is making the biggest pile of shit or throw the shit on the other player (this phrase is so awesome...).
A quit button also would be nice.
Good job!
Man, that's very unnecessary hard. :(
Second stage is already very difficult, than, it gets more difficult!
Other than that, pretty cool game!
Good job!
That's what I call a huugeee sword!
Great job guys! :D
Wow! So cool!
Get FURY is very hard, but it is what makes it challenging!
Very fun game! Great job!
Overall pretty great!
Loved the ending HAHAHA! Very cute! :D
Good job guys!
Couldn't you guys make keyboard controls?
It's very restrictive like this. :\
The theme really pumps you up!
I think my biggest problem is that it could have a better feedback of what is happening, like when hitting, have a sound feedback. I know, I know, it's a jam game, not having time, just saying if you guys are planning to developing it further. :)
Overall, great job! Loved the concept and the art!
The music and the concept are very funny!
I liked! :D
It's so satisfying destroy the city! I loved!
When I started, I didn't get it anything and was really confused.
Reading that you had to use X to attack and the concept of the game and everything made MUCH more sense.
Very unique, I liked! :D
Had some problems at the start, because for some reason the game was stuck in the tutorial with the frog.
I would like the hitbox for eating be bigger, many times I had to reposition myself because I was just a little off.
Other than that, I liked the art and the idea that sometimes the path you have to take isn't the same as the frog, because the tadpoles fall.
Good job!
Simple and effective!
I liked a lot the mechanic and the explosion effect!
Great job!
Crashes on start, also, my graphic card is not old, it is a nvidia.
I feel bad man, it don't seen you are using an essential super effect that need a new graphic card but still people can't play it. It is really a shame. :\
Thank goodness that I played until the end! What a plot twist!
At first I got some trouble with the physics and the controls, space to open doors? Really? But then I got used.
I also loved the graphite on the walls, they are very silly, but that's what makes them so enjoyble! xD
Good level design! It was very pleasant to play! :)
One thing that I got very concern, there isn't a limit of how much berries are spawned? If not, I strongly suggest you to limit, fixes can be done after the jam time. I'm suggesting because after a time it started to slow down and I had to close the game because I thought that my browser would crash, which is a very serious issue.
When I first played, I didn't know which command is used to attack and my character stayed very healthy even if many berries around him. o0
Other than these two things, very cute game! :3
This game is so difficult!
That's a burglar with a chest head? That I loved!
Need to be more frenetic, more speed and less difficult. xD'
Very difficult! Even with slow-motion!
But different, I liked it!
Time based turrets is new to me! I liked that!
The idea is super ambitious for a jam game and I like when people try things like that!
I think is just lacking content, music, more enemies, more options, etc, the base you already have.
I highly recommend to you keep working on your game, I think there is a lot of potential!
Not much gameplay, but very beautiful!
Probably you guys didn't made a description of what each part does intentionally, but I think it would make the game better. At the end, I got frustrated that I could reach the goal and still had no idea what some parts did.
I hadn't anyone to play with me, but I tested alone.
Very beautiful and well made! Congratz! :)
Very cute game and spot on the theme!
I didn't get it why some tasks are already marked as done at the start if you have to do them again the next day. o.0
Mind fuck! x_x
But I liked it!
Great game! I think it would work great on mobile!
The defense system could the same color of the enemy, just to be easier to remember, at the beginning, many times I was confused of what was the correct defense, but just an idea.
At first I thought that I would really have to select the best answers, but then i realized it is final fantasy-like epic battle game!
The characters could have logs describing them, their strengths, weaknesses and attacks, but it is also fun to discover them on your own.
I found very funny in a battle that ended in a tie! Haha!
Good job! :)
Because the game is very different from what you normally expect, you have a gun, but you not supposed to kill the enemies and etc, it needed an introduction with what is the goal of the game or a more clear help option.
I always like very much when people use their voice in the games, makes it very funny and me wonder how other devs are like haha.
You did a lot of stuff with the time you had, good job! :)
Could have more types of enemies but I liked it! :)
404
Better luck next time! :\
The idea of generating an robot depending the word that you write is cool.
Too bad I don't see much difference. :\
It is not playble? But I downloaded and I played, at least, I think I did...
I would say that it needs more feedbacks of what is happening, but now I'm not sure what to say.
Better luck next time I guess?
Genius!
I didn't get it what is your health bar, but very fun game!
I liked it! :)
You welcome! :)
Like they said, it's a shame you couldn't finish, I liked the models very much!
I hope to see you again in the next Ludum! o/
Not very much gameplay but GREAT humor! :D
Definitely 5 stars on that!
Amanzing polished, I would like somethings to be easier, but it is ok. xD
Great job!
Interesting mechanic!
If Banjo Kazooie and Katamari could have a baby, it would be your game!
Well, that's truth, not much of gameplay, but the concept is really great!
Be proud! :D
It took me a while to find out that it is a time attack game.
Idea and execution are very well!
Congrats guys! :)
Great graphics and awesome idea!
WOW! Comp!? That's so frenetic!
Awesome job and great idea!
Is cool, but I'm not sure what is an alien or not.
The concept is simple and I like that!
Good job!
Very cool! I liked it! :)
Technically, very well made, but I'm not sure if I got the story, the options and answers seemed so strange, but maybe it was because of the time, if the game gave me the information more slowly, maybe I would understand it better, so, maybe it is just my opinion.
What an unique experience!
But I must say, the control is awful, is very hard to retreat and when you send your bombs is already too late.
Despite from that, very well done!
Very smart idea!
I loved it! :D
Man, so much stuff!
In concept, the idea was in the right place, probably the best online multiplayer on Ludum Dare! xD
Difficult to give feed back to a game like this, but the amount of effort that guys had with this should had been insane!
So, good job?
What a wonderful entry!
Loved how you solved the theme!
Good job! :)
The music is very nice!
The animation of the character walking is very funny for some reason, like "I'll teach those metal heads what music is about! Hum!". xD
You could at least disable the debug console for the build, also, the resolution is WAY too big! I that have a TV for a monitor can't fit the game on screen, I imagine people with lower resolution.
I think you guys ARE improving your skills considering past jam, just have to make a smaller scope.
You watching you guys! I expect more stuff coming from you! :)
I had some troubles too to make it work but it was well worth it!
The art, sfx, music are so adorable!
Really well done, would be a web game to play on kongregate or similar. xP
I liked the joke but why there are normal zombies, that run way faster, in a unicorn apocalypse?
Needs more work, at least to fix the bugs.
Man, I really like the idea of action-tower-defense but I think you made it more complicated than it needed to be.
Why you need to kill special enemies with special bullets?
Also, I think it would be easier, if you just had to aim with the controller instead of having to aim and having to choose which weapon to use.
Because all totems look the same and generally the level is crowded with enemies, you don't have the luxury to choose which totem is the best, maybe if you had an generic totem item to choose one would be better, but this is up to you, I'm only giving ideas.
I liked the ambience, the music is spot on in my opinion.
Don't listen to them, there is a lot of potential, don't give up!
Very, very awesome idea! :D
My biggest problem is that sometimes it doesn't drag the ingredients.
Other than that, lots of fun and replaybility!
So hard! And so well made!
Awesome job!
A game about evil printers, I can't thank you enougth for making this!
I found it pretty funny and unique, good job guys! :)
Very fun and well made!
Congratz!! :)
Great idea!
5 stars on innovation! :D
A godot game!! Yayy!! :D
I liked the idea and the visual effects, but the gameplay is a little weird, it is my opinion, but I think it could be more dynamic, it seems it could be two very different games, one that is a platform and another that could be about minions and spread happiness.
Overall, good job! :)
Hard and simple just the right amount, great job guys!
Very addictive!
I loved it!
I really like the animations and the mood it has!
Something that really would help is a door and health indicators.
I really think that the game has a lot of potential, don`t give up guys!
Great job!
The idea was great, but the enemies sure look very out of place, but well, it is the jam, so I think it is allowed.
Awesome job!
I have to test alone, so take my words lightly.
Very, very good graphics and models!
I liked the concept of a "hot potato" game, probably is a very fun game to play with others. xD
Good job!
I have no idea of what I'm doing or what I suppose to do...but I liked! :D
I'm speechless...
Congratz my friend!
I tried on my own, so I'm guessing for what I played.
I think you could do it a little more dynamic, a barrier at the sides would be nice. And as said, some colors would be too. xD
The idea is ok, I think it could improve it a lot with some very minor changes.
Overall, good job! :)
Local multiplayer... T-T
Well, I'll try to judge from what I could play.
Graphics and the sound are really great! The characters are very carasmatic!
The movement seems to be very fluid and there's very clear feedbacks about the damage, it feels right.
An exit button would be nice, because it is always full screen. xD
Great job bros!
Solid controls, but crazy difficult to play it.
A little bit of mercy would be nice. D:
Fantastic art and mood!
Good job!
Loved everything on it!
Lots of fun! :D
Gosh, I'll be very surprise if I find an entry more cute than this. <3
Very well done!
A thing that could be improved, is that at first I thought that in the middle it had a stair, just after a while a got it that I was suppose to be just on the windows.
The controls are very stiff, other than that, I loved everything about it! :)
Everything is exploding but the Sun is shinning brigth! :)
I don't know if I really get it how to play but I really liked the concept!
Hum, my problem is that the controls are too stiff and I didn't get it what is the porpuse of the bouncing balls. o.0
Because, if they are meant to be used as platform for example, it didn't work on the crates area.
The music is great! But the gameplay is kinda confusing sometimes.
That part when you have to talk with an enemy was really strange, because the game says you can talk with "people" and that thing sure doesn't look like it. I understood that is his nightmare and all, but still, I thought it strange. xD'
A little more polishing would make the game much smoother.
Well...
My biggest problem is that the game is too hard and there isn't a real strategy to beat it or at least, it seems it doesn't.
Also, the health counter doesn't seems to make much sense either, it is a value from 0 to 3? Why not to 100 or regressive?
The idea is ok, I find it kinda funny. xD
I disagree from amras. For me it looks intentional the non-related things, because it WAS like this the old arcades.
Crazy names, themes and enemies and get fruits, always the fruits...
The idea of the "selfie stick" as a weapon was very smart in my opinion, made the game more funny.
Good job guys! :)
THE GRAPHICZ, THE AUDIO, THE PLOT...
*graphics
God...May I say that I loved this game? *-*
Very funny!
It would be nice a option to skip the intro cutscene, other than job, nice job! :D
So beautiful and polished!
Good work with the shaders!
As was said, a score would be very nice! xD
An explanation of what everything does would be good too, not a huge deal, but I miss it. It can be here, just to be sure that I undestood everything about the game.
Congratz man!
Always good to see more people on comp! :)
The art is very nice, I liked the concept as well!
Not being able to shoot in all direction was something that bothered me at start.
Also, I think that the candy power up is too powerful, most of the time I'm with it bashing monsters, maybe making it rarer would be better?
At the beginning I was very confused of what to do, but after I got it, it was a nice experience!
Clever, good job!
Woah! Very impressive!
Too much Mario Party? Hahaha
Very well done, the art is good, the audio is fit and the mechanics are nice.
Good job guys! :D
How not to love the characters? *-*
I would like beter feedback, but it is understandable for the time.
Overall I liked very much! Good job!!
Simple but very polished.
Well done! :D
The graphics are very good, too bad that there isn't much gameplay. :(
Don't give up Surfs!!!
VERY ATMOSPHERIC!
Nice choice of music! Fits your game very well!
I also got a little confused with what I had to do, but I understand that the time was short.
Nice job!
I found it very enjoyable! :)
Probably is much better with 2 players, but the CPU also works very nice for a Jam game!
Congratz!
Wonderful mood, could have more gameplay. xD
Good mechanic, pretty style and colors, but kinda pointless, no objective or anything to do but evade holes/walls.
Tutiwakalaka
Please make an stand-alone, web version crashes everytime for me. :(
Reminded me of Mario Party. Good job!
I really like the concept to spin to attack. What I think that would make it better is if the club and the movement were independent, like, movement by the keyboard and the club direction using the mouse pointer, it would make much easier to attack, because like it is, I have to spin in place to do it.
As usual, the game of yours looks that have a lot of stuff, which is a thing that I really like about your games! Have a "complete game" feel.
Great job!
I doubt that I'll find an entry more ingenious than this.
Awesome job and thanks for encourage people to vote more!
Great concept. Moderately good execution.
Only thing I thought that needs work was that since you control both the king and the peasant, you ought to keep them working in the others interest.
Also, my first time playing I worked for three days straight to earn money to buy food, but in doing so, forgot to eat.
I'm pretty sure theres something to learn in there somewhere.
Today I learned ants can't type.
I was expecting something else entirely and you gave me what I didnt know I needed. An IT ant, wacky music and a surprisingly funy story.
Pretty good making checkpoints in the printer part to accompany the player every time.
Only problem is in the printer part, you can straight away to the end for the upper platforms, bypassing that whole part.
It also has nothing to do with the theme, but I am thankful for it.
Brightroar
Simple and clever concept, I liked it!
Genius!
Totally missed this!
Hope voting still works!
Good job!
Charming game!
A pinball game! Liked very much!
I liked the idea, but it doesn't have much deep to the gameplay, when you put the turret at the location you want there isn't much more to do...
As others said, different turret/enemies would be great!
Good job!
Remembered me of Shadow of Colossus, which is good! It is a great game!
A better "retry" in this game would be very nice, it's ver frustrating have to go all the way back to the boss when you was near to kill it.
Besides that, wonderful game!
Hey! A Blender game! I already done one too! Glad to see more people using it!
I know that probably wasn't your fault, but my main problem is that is too hard to maneuver the cube, it bounces all over the place!
A part from that, the graphics are very nice and the cube itself is very charming.
Good job!
Hey! This is great!
Too bad you didn't finish it, but I liked what I played! :D
Simple and fun!
I liked the graphics and saw that was your first LD, so congratz for that! :D
I would say that would be good if was more complex, but you justified that you are a beginner, so it is ok.
I hope you keep jamming! Experience will come with time! :)
Looks and sounds awesome!
Very cool! Remembered me of the snake games, similar objective and similar progression of difficulty.
Simple but efficient.
Good job!
Well, it is the cookie-clicker-game.
The graphics are very nice and the sounds good too!
Well done! :)
Loved!
Very hard and well made metroidvania-like game!
To be fair, I didn't like the mechanic, if was one arrow by screen I would like a lot more, but maybe is just my taste.
Impressive work for 48-hours! Great job!
Man, wow, what a surprising deep game! o_0
Really not sure what to say, it's a really wonderful jam game, maybe didn't fit the theme so well?
Besides that, very amazing job!
Very cool entry!
Good graphics, sfxs and very funny deaths!
Good job!
I like the concept very much, but the problem is that is too much random
For me, the AI and me just got more and more HP each turn, so I think it would be endless. Would be nice if there was a way to "trap" the opponent, like each turn the board would have more and more skulls, or some ability or something like that.
Other than that, very polish! Good job!
Not much gameplay, but very clever concept and well made!
Hey guys! Didn't know you guys participate this jam too! I'm sorry that I didn't rated before, allow me to correct my mistake.
As usual, the game looks and sounds wonderful. Jumping feels good and the challenges are very nice! Good use of the physics!
I had some bugs, like sometimes when touching a wall while falling stuck the character and when, don't know if was intentional, but when I did climb all the way on the top and saw the ice platform, I jumped on them and the game reseted, like I was touch by the lava. If was, would be good at least a congratulations, just to indicate that was suppose to happen. But they all minor things I think, expect of a jam game.
So, GREAT game guys! I had lots of fun of it!
My best wishes to the Pixel Cows! :)
Very polished game!
My only problem is that you barely reach the stairs with the jumps so you have to be very precise, sometimes it makes it looks like the jump is impossible and I have to do something else before.
Other than that, GREAT graphics and music.
Amazing job!
The idea of having to choose or your dad or your mom is good, but need to be better develop.
My biggest issue was the camera, makes it very hard to control, maybe a fixed top view would be better.
You made quite a lot actually, nav mesh, hud, model everything and etc, that is a reason to be proud.
Very good arena shooter! Also, you improved the game a lot on the post-comp version!
Very well made for what it is trying to be, kind like a golf game.
The sound and the graphics really makes that feel of pocket game that you tried to get.
Good job!
What a cool game! I wish it was a little easier, but it is ok...
Would give 6 to the audio if I could, very good!
Cruel and very clever, I loved!
Great mechanics! Just think it doesn't fits the theme very well.
Other than that, the graphics, sound and gameplay are great!
I liked the idea and the art style, but I think it is a little confusing.
Genius work and very well made!
Not sure what it is, but it is very beautiful!
Too bad you didn't finish it, but good job with the time that you had!
Great music and gameplay, very creative!
5 stars on innovation!
I wish I could have more tries, but it is ok.
I missed a SFX of the laser beam too. :(
But, great job! Very cool game!
Like was said, remembered me a lot too of giana sisters.
The graphics are very amazing and vivid.
Change worlds is very smooth, but somethings are confusing, like I didn't know that a rock was actually a trampolin for example, but it is understandable for the time that you guys had.
Great job!
I liked the idea, but I was expecting more depth of the color system.
Other than that, great job!
Great concept, very well done!
We had similar ideas, but, man, I loved your game, my favorite so far!
The mechanic is pleasent, the art is good, the music is wonderful and the effects satisfying.
5 stars!
Hey! We both really had similar ideas!
I loved the presentation, the guy moving at the start screen already teaches you how to play the game, also, kudos for that, simple and easy to understand, I liked a lot that.
Good job!
It looks a very huge game and I think you guys were at the right direction.
With some changes, this could be a great web game.
My complains is that the level up system is too complex, but gameplay is too simple.
Other than that, very good!
WOW, a lot of potential.
Just, like was said, the controls were what killed here.
Other than that, very impressive work!
I don't think I saw other game like this, so, very innovative!
A thing that really bother me is the sound of him running, it looks like he's walking. For me, if it was just a speed up version would make a great different, other than that, good job! :)
LOVED the idea!
Very well made too!
Good job!
I loved the idea! The graphics and the music are very nice too.
Please host your game somewhere else, it deserve more people playing it.
The best game ever now has a web version!
Hahaha, don't do that again.
What I didn't like is that the character is a little too slow and the shadow didn't needed to fully cover the character, makes it a little difficult to move in them.
But apart from that, I really enjoyed! It reminded me of the metal gears from snes.
I liked the character designs and music.
Good work! :D
Didn't get what it is the relation with the theme but... this is so beautiful and relaxing... definitely deserve much more comments!
Good job!
PS: Just a random note, at the screenshots, the crab looks like an angry face. o.0
I liked that you have to swipe with the mouse to jump. :D
Guys, PLEASE, host this somewhere else! It looks gorgeous! Also, really clever approach of the theme!
Don't waste your great effort with a bad host of the game! :\
You made a jam alone? Was really not worthy enter the comp?
Well, anyway, wow! 3 characters! With "different" stages (they look different)!
Really impressive work, has a lot of personality.
The gameplay could be better, it is very bugged, I think you was too ambitious but made a great effort, would be awesome to see this more polished.
Great job!
Well, the game goal is creative but kind confusing, especially because the coins have different values.
The level design also could have be better, there are shooters that I can't see and coins I can't avoid.
However, I loved the graphics and the audio.
Good job! :)
It is more like an interative story, I liked.
The pixel art is very nice and I liked how you did approach the subject, in a dark way, how it needs to be.
Good job!
Well, it is really minimalist but very well done.
The puzzles are great, the art and music really fits one another.
Nice job!
Clever mechanics!
Really loved your entry!
Loved some of the audio, but I was expecting something more menacing for the shots.
The voice are very well made and really was a nice touch.
The controls, I miss being with mouse, but maybe you wanted to be with keyboard, so may be just my taste.
Great job!
Crazy awesome!
Wow, really epic!
Loved the music and art style.
You could lock one axis, because all the enemies are the same height as you.
Awesome job!
That's truth! The core idea was the same of my game and yours! :)
I liked your game, it is simple, but straightforward. Wish there were more feedbacks, but it is ok.
Good job!
I loved the game but PLEASE! Make the cursor lock!
It's very hard to play the web version without it!
Other than that, the dance animation are very funny, I liked the music and the intro screen is well made too!
Great job!
Hum, I'm not much a very expert at writing or with novels, so I may be mistaken with somethings.
So, maybe it is my taste, but I don't like when I'm reading and there is too much things going on at same time, especially without a visual or auditive feedback, makes it hard to follow.
I really like the presentation of your game, the colors choosen are good and the begining sets the tone.
There isn't many text game/visual novels at ludum dare, I hope to see more! :)
I loved it!
Beatiful and simple!
My biggest complain is that, at least with the web version, the standalone I'll test later, as deep you go, the game becomes slower, and slower. Could play just up to the orca.
Other this technical problem, great job guys!
Congratz! :)
Very challenging, fun and beatiful!
I would ask for a standalone version, here sometimes Unity says that I don't have X graphic installed for web and sometimes don't. o.0
I loved that there isn't a hud, the hud is in the background and the transition effect!
You guys really did an awesome job! Kudos!
Amazing graphics and the music fitted perfectly!
Good job guys!
First of, genius.
Second, I really liked the art style, remembered me of charlie the unicorn.
Don't know if you did the watercolor on hand, but if you did, kudos for the originality!
Great job!
See the cube getting fragmented is really cool!
Nice job!
Really good art style and music!
Awesome job guys!
My biggest problems was not having a heath bar and because you is much taller than the enemies, doesn't look you is hitting them.
However, it looks very beatiful and good music is very good too!
Great job guys!
I really liked the idea, but I think the biggest problem is that the mechanic doesn't work very well, I won just by always picking the lowest card.
Maybe it is just needing a little more to work better, but I think you is in the right direction!
Hope you keep going, good job!
Well, for something made in 3 hours it sure is very moody.
The mood of the game is very scary, the music, the words, the colors, and walls closing by... if you had more time would be really awesome!
Not sure if I got what I played, but liked what I saw.
Good work, I hope see you with full time next jam! :)
Nice game! I would suggest that the ship moves a little faster and I think that there is no need to restrict the movement, as long it is on the screen.
Nice bg effects too!
Simple idea but very well executed!
The weapons are fun, the commentary is funny and the music is great!
Awesome job guys! :)
Note:
There were some small tecnical problems, it says it doesn't have the SFX folder and will run without the sound, but the folder is there and the sound seems normal.
When I tried to close the game it crashed, even executing with admin.
Great atmosphere!
Really amazing, you guys did an awesome job!
pretty simple, but good game, congrats.
awesome idea, really great job guys,
cool game, i think the instructions is wrong: "don't let rabbits of the same color touch, or they'll start multiplying"
Clicked a button and then the game reset...
Man, what you guys were doing when came up with this idea?
I loved it! But I don't think it fits very well with the theme...
But good job...
great enter, really fun
great game, i really love it. while i played I thought about the game "flower" with the simple objective of flying and relax. the idea was good and the sound too...
good style and graphics, congrats (die at first hit is hard..try to make this easier, please, hehe)
pick, turn and throw is boring, but if you hunt is better, hehe.. good game!
cool, but hard..
great game, i play the LD link and "online", it's great, I love it, congratulations.. (if you continue this game, would be cool add some feedbacks of the calculation that happened with sounds)
great atmosphere and characters, but the controls are really hard, good enter, congratulations
Interesting controls! cool game, congrats.
quite short but really cool, please more levels. it's easy and fun to play
cool game, i like to put things in the right position. and the friend in the closet, haha.. good idea
Dude! For some reason your game really scared me! o_o
I liked it a lot, I liked the level design, the dark music and mechanics.
I only had two problems:
1 - The difficult raises too quickly.
2 - The controls are a little stiff. They are ok at the start, but when start coming platforming things at you, it becomes an obstacle.
Aside from that, awesome job! :)
Very beautiful and well made. Congrats guys! :)
Great presentation!
Just not sure how I fight.
Amazing! Can't believe that you did alone with 48 hours!
It is a hard game, but short and it is good this way.
Once you make an strategy, it is beatable.
Great job!
Interesting use of the theme and very well executed!
Great job!
Very complex but nice idea.
Made an instructions for my game to you be able to play.
My new favorite. Would be a great mobile/browser game, please, do it!
Great game!
Hey! Another BGE Game! Nice!
Don't know if was suppose to work this way, but I saw no way that I could lose.
For 48 hours you made many assets and did a good job with BGE.
Great work!
Note: I played the 64bit file and it worked fine. Not sure about the others versions.
Extra point for the Dr.Who reference.
It's kinda hard to control your character and there are so many enemies that shot at them is not very effective...
I liked the concept and is fun to play too!
Good game!
A particles effects really made a miss, I hope that BGE improves.
I liked! Good job!
I hope I see you again in the next Ludum! o/
Loved, but as they said, the controls are very hard to master.
Liked a lot the music, and the hero guy is really funny!
Awesome job guys!
BRILLIANT! Great use of the theme!
The game is smooth and enjoyable.
Humorist and fun, great critic!
Awesome job guys! 5 Stars!
Wow! So smooth! Very well made!
Congratulations man!
Like was said, that controls are really hard. Maybe if the hero waited a little before start running it would be a lot better.
Great humor!
Good job!
Very creative and funny!
Good job!
Very hard, but very ingenious too.
I loved!
+ love for the Scooby Doo reference!
Very cool! It is Unreal?
Liked the idea of the game!
Good job!
Very challenging game. I loved it!
Man, you are the earth and play with a giant monster. How more cool can you get?
Great job! :)
One of the best entries that I have seen so far.
Great job everyone!
Like they said, would be nice a quicker new game.
I liked the atmosphere of the game, much like the real old games.
Good game!
Good concept!
The way to figure the culprit is really smart and the graphics are great!
Nice job!
So much things in 48 hours! Great game!
Loved the concept, fits perfectly with the theme.
Just the sound is too loud, I had to set my computer volume to very low to play it.
I liked. The puzzles are well made and the atmosphere of the game really gave me chills sometimes.
However, I think it doesn't fit very well into the theme. You can say that you get upgrades, ok, but the character itself isn't really growing, it just getting more weapons.
It is very easy to get lost too because all the walls look the same and you can't see very far.
The final boss was good until he changed the fireball pattern, which turned him suddently very difficult and I gave up. Maybe I did something wrong, but that's what I think.
Great game.
Well, first saying that I had some tecnical problems, but I think that isn't even your fault guys.
The game unplayable with windows XP, or an old computer, don't know the exatly reason, because the screen flicker and disappear.
With Windows 7 the game loaded correctly, but it didn't stretch to the screen resolution even being full screen. Another strange thing is that I already started with 4 lives, wich was great because was very difficult at the start.
Now about the game itself. The graphics are great and the music is very appropriate to each era.
Still about the graphics, good choice with the color pallets, making the background very distinct from each other.
Make the character get abilities as you progress was also a clever idea and enemies/obstacles are appropriate for the upgrade you just got.
Great job Pixel Cows!
Wow, I already had my favorites, but now this have the cake.
This game made me really rething things about gamedesign. There are some flaws, like you have to take too much care about what block you will unlock and have some serious performance problems, but it's qualities overcome this.
All the game was really thought, feels good and it's just plain fun.
I just ask you to remove the slippery move of the character controller, it is painful to move like that, specially when lagging and, it doesn't fit your game.
5 stars on everything and I'm your fan.
Please host a Web version of your game, you did it in flash, there is no reason to not do so. Your game deserve more ratings.
I liked the concept, very original, but is so annoying when the souls stop follow you for (or apparently) no reason.
I think you should rethink somethings about your game, polish and finish it. It is different and that's what made me like it. :)
You guys made a game that fits this and previous theme.
Everything in this game is in it's right place and is my favorite so far.
The only problem is that sometimes I can't grab space debris, but is still playable.
Wonderful job guys.
It didn't fit my screen, so I had to play it cropped.
It also crashed when I tried to change weapon.
I loved that crazy idea, even the name of the game is very awesome.
Good job! :)
Loved it!
Very beautiful, awesome music and smooth gameplay!
Great job!
An ASCII game, wow. o_o
It would be nice to have a SS of this, to be more clear what your game is about.
The ideia that you tried to achieve is good and the plataform is nice.
It would be better if you did finish, of course, but at least you certanly had learned something doing it.
It took me awhile to get it, but once I did, was enjoyable. :)
Good job!
The minions moves very natural and is cool having an army of them.
Great game!
Great graphics and simple gameplay. I liked it!
Just saw after that there was an updated version.
I loved the concept and the feel of the game.
Great job guys!
Simple and fun, I liked it!
First thing that grab my attention is that this is very dark game, but in a good way.
All mini-games are enjoyable and you did a great job with the concept.
Very good!
Just a note, I had problems to play the game. First, I had to upgrade my unity player and then I had to allow it to run because Chrome for some reason was blocking it. It was very quickly and easy to solve it, just saying because I hadn't this problem with others' unity games.
About the game, the game is VERY beautiful and charming, it really makes someone who is looking want to play it, but, the game is quite complex too.
It could have a better feedback of what your objectives and somewhere to see the commands while you playing would be nice.
In conclusion, wonderful job guys, you should be proud of it.
Great humor! I loved it!
I loved the gameplay!
But I think that would be better if the game was a little faster.
Very interesting, simple and great humor!
It took me a while to know how to level up and even then I think it is too subtle, it could have a better feedback.
The art is good and well polish, nice job!
I think you tried a lot of things and end up running out of time, well, it is ok, it happens.
I liked that it starts with a very dark mood and the different types of gameplay it have.
I suggest to you also put the windows link to the Web, so it would be clear that your game is playable using the browser.
Like they said, this game had a lot of potential, too bad you couldn't finish it. :\
The theme and the concept are good, I liked it!
I loved how the game completely changes it's mood!
5 Stars on that! :)
I loved the concept! Great job!
Got stuck, couldn't finish.
Awesome concept! Congratulations!
It is hard to see the shots, you is an easy target at the begging of which wave and is hard to hit/avoid enemies and bullets.
But, I liked the concept and the music!
Great job at your first LD, I hope I see you again in the next!
Incredible clever and well done! 5 stars!
Yeah...The game is very hard...
You could do an updated version... :(
AWESOME!
But, sorry, I think it doesn't fits the theme...
However, 5 stars for the whole rest!
Best humor!
But I don't see how it fits the theme...
Incredible!
I liked the concept and the humor, but there is somethings buggy in your design.
- Not be able to run/jump and eat is kinda frustrating because you have to wait to be stable to be able to eat.
- The concept of your game is get bigger to eat bigger things, so jump on them to make they smaller defeats the whole purpose. Or you maintain the ability to make things smaller and remove your ability to get bigger or the opposite, but not both.
By simple removing and adding some little things your game would be much better and I suggest you to do so. :)
I liked the concept! If guys could put some objetives and power ups it would be an amazing game.
I loved the theme of the game, I think it fits "Tiny World" very well.
I also liked how much there's history development. You really start to care about the world (shards?) and what happened with the characters.
On the bad side, it is what they said. The enemies are unbalanced. As a personal complain, I did't liked the control scheme, shoot and jump is hard, but that's me.
Also, maybe because my computer is old, the game flicked a lot, but nothing that would mess the gameplay.
In conclusion,
Congratulation guys! Awesome game!
Same problem of machinas.
I think there is a lot of potential in your game. The music is really charming and peaceful and building stuff is cool, but, as others said, it needs more buildings and my biggest complain is that you can't lose. As long you have patience/money enough, you can build whatever you want.
I think you should continue this, if these problems were fixed it would be an amazing game!
Wonderful!
One of the most polish games so far. Just add an BGM and it is done!
Best concept!
Very creative! Loved!
Wow! Really impressive!
Wonderful job man!
I loved the music and liked the concept!
I liked the concept but the gameplay needs adjustments.
Maybe if there were some enemies and others platforms and be better.
Also, nice job doing 2D in Unity! Unity is a powerful engine, but it needs time to use it, and you made in 48 hours, that's impressive!
LD39 — Running out of Power (1)
The devil works in an open space by Greet 2017-08-01T17:15:39Z ♥ 1
Solid 5/7