Dig Hard by petey123567 2014-04-29T03:44:00
@Jared (codev here) absolutely. gamepad beats keyboard in this case, hands down.
Foon → Ludum Dare Explorer → Users → little_polygon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 33 | You are the Monster | KAWAII KAIJU | compo | 410 | 3.19 | 3.25 | 2.69 | 3.94 | 4.00 | 3.25 | 3.44 | ||||
| 2015 | 32 | An Unconventional Weapon | ICE CREAM | jam | 37 | 4.00 | 3.96 | 3.18 | 3.78 | 4.61 | 4.00 | 4.12 | 3.86 | 100 | ||
| 2013 | 28 | You Only Get One | A Girl & Her Cat | compo | 331 | 3.21 | 3.04 | 3.00 | 3.36 | 4.17 | 3.19 | 3.28 | 3.30 | |||
| 2013 | 26 | Minimalism | ERASERLAND | jam | 24 | 3.97 | 3.78 | 3.99 | 3.72 | 4.50 | 3.32 | 3.64 | 3.73 | 97 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2014 | 51 | Tool-Jam | Little Polygon Toolchain |
little_polygon leaves an average of 29.3 feedback comments each event.
@Jared (codev here) absolutely. gamepad beats keyboard in this case, hands down.
Awesome!! The Sliced bamboo was a nice touch.
has a few physics freak-outs :\
Integrated instructions would help more than the "manual image" -- really fun once I grokked it.
soooo manyyyy balllsss
Fun once you get used to it; timing / cutoffs were a bit unclear at first.
Controls are a kinda finger-twister...
Easy is still pretty haaaaard :P
How do you lose? Even jumping into oblivion just kept going.
Innovative idea, but the split-attention aspect was kinda frustrating.
Simple and well-done :)
Perfecto! Me and 'BarackObama' rocked it :P
Using screen-scroll as a formal element! Awesome!
Aww, this game makes me... have... feeeeeelings.
Great mechanic. The relationship between the mouse-drag and the screen rotation was sometimes counterintuitive, though.
Having to walk across the first screen over and over and over again on every life kills the momentum of the game :\
Heh, this is in the same spirit as our game eraserland but backwards! awesome!
Great use of Unity's tools :)
Perfectly elegant! Great job!
Collisions seemed a bit wonky
scrolling was a bit jerky - wallclock vs. framerate interactions?
smasheriffic!
There was some serious jitter on the mac build... was that part of the game?
Just tranced-out and almost got 1,000 points... nice.
Controls were wonky - if you hold down one direction, and then a second (e.g. up+left) and then release the second, the first isn't resumed, the player simply stops.
Aww, poop!
Less intimidating than Antichamber ;)
YESSS! The perfect marriage of pirates and ADD!!
Solid; like the quick menu interactions.
Beautiful and elegant.
Elegant :)
Are the green strips with a blue pixel that come up sometime an uncrossable river? Love it :)
cute ghost!
beautiful
beau-ti-ful!
Outstanding. I love the little caterwaul <3
Echoloco! :D
Like the balls-bouncing-off-other-balls element. Controls felt a little stiff, though - consider applying the input as a second-order signal to get a smoother effect?
Flagged by internet explorer as potentially malicious :\
Can't get past the first jump after several tries :\
LD32 — An Unconventional Weapon (21)
Carroty Wars by lurils 2015-04-23T01:57:00
Nice game! Cute design! When you are picking colors make sure you are varying the tone enough. Those snooty dudes and their bullets look like background decorations. A good way to check is to convert a screenshot of your game to grayscale and see if things still read. If it doesn't, make some things lighter or darker until it does.
Shield Maiden by bitslap_ 2015-04-23T00:12:00
Radicool!
Ice Story ( koori monogatari 氷物語 ) by Christina Antoinette Neofotistou 2015-04-22T21:59:00
superrad! bubble bobble solidarity!
An Apple A-Day by OmarShehata 2015-04-22T21:43:00
Cute game!
Ice Princess by pinkmonkeyhead 2015-04-22T02:59:00
I can't say I've ever played anything like it.
Space Boy by Hyoga-3D 2015-04-21T22:07:00
Rad, rad, raaad.
Animal Jousting by SimianLogic 2015-04-21T21:26:00
Fun! The art is pretty great except the color choices hurt the eyes. Try generally cranking down that saturation, use tone (lights and darks) more so than color to control what draws the eye. Use higher saturation minimally to make stuff pop usually mid saturation is more then enough.
SHROOMS by duon44 2015-04-21T16:55:00
wubwubwubwubwubwub
The Hicet: Iceburglary by TTFTCUTS 2015-04-21T16:44:00
Solid and chill ;)
NOPAEW by Anikki 2015-04-21T16:42:00
More checkpoints, plz. Also, clearing inventory not respawning keys when I died got me stuck behind some un-unlockable doors and I had to restart :|
Underload by Taldius 2015-04-21T15:50:00
Kept getting stuck and unable to move -- better to stick with kinematic bodies for character control; dynamic bodies are too futsy/error-prone.
Pandarmageddon by blob 2015-04-21T06:22:00
Oh, hey stranger ;)
Sam On Tape by fluidvolt 2015-04-21T06:21:00
Games are on a beat are the best ;)
Yum Kaax Relic by VividReality 2015-04-21T05:56:00
I couldn't help but expect the WASD controls to be direction-relative.
Animancer by Nick Weihs 2015-04-21T05:52:00
I summoned an eagle! <3
Megane Fever by Park 2015-04-21T05:47:00
Tranquil, calming violence.
HotMop by sararyCow 2015-04-21T05:43:00
My heroic janitorial aspirations have finally been realized.
ChromaGun by pixel_maniacs 2015-04-21T02:31:00
Pretty solid. Like the lava effects!
Fathom by Joe Williamson 2015-04-21T02:26:00
Radical! :)
BED✰HOGG by 01010111 2015-04-21T02:23:00
Wonderful!
BeatBopper by Sean 2015-04-21T02:12:00
Pretty sexy :)