FoonLudum Dare ExplorerLD26 → Conversion

Conversion

By spiridion

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CategoryRankScoreCount
Innovation104.25
Audio234.00
Coolness1100
Mood463.86
Theme464.25
Overall3523.38
Humor4872.32
Fun7002.82
Graphics11652.19

Comments

manabreak 2013-04-29 04:55

This was something quite unusual. Kudos!

badlydrawnrod 2013-04-29 19:56

You have the beginning of something really, really good. This would be a great game to play on a phone, in the dark, with headphones on, but rather than pressing keys, you take steps to control your character.

spiridion 2013-04-29 21:26

@badlydrawnrod I'm planning on trying a monogame port which opens up the possibility of an Android port. Though I can just imagine people falling down stairs trying to play it in the dark though. :P

hgouveia 2013-04-30 00:09

it reminds me the all text adventures game :D

cheshyr 2013-04-30 00:09

Excellent.

pitzik4 2013-04-30 00:20

This was great, proves the importance of audio in video games. Was I supposed to die at the end? More importantly, was I supposed to shoot everything that breathes? I'm not really sure, but I think that not quite knowing if you could have made a different choice is a good thing in games.

furyhunter 2013-04-30 01:56

Spent a lot of time rather confused, but nevertheless was able to complete the game. Interesting concept to play by the idea of sound.

bevilacqua 2013-04-30 02:02

I liked this, it was very different i liked that.

nathanj439 2013-04-30 02:05

Really unique idea. Nice job.

lightnarcissus 2013-04-30 06:12

Unique concept that goes surprisingly well along with the theme.

darkhunter 2013-04-30 07:53

Very interesing idea!

cosinep 2013-04-30 21:05

Sounds like a great game. Won't run, complaining about Direct3D. Either way, like the originality.

spiridion 2013-04-30 21:56

@Cosine - what is the exact error message and which OS are you trying this on? Is the XNA 4 runtime installed? (second link above). Hopefully either I or the JSIL developer will make some headway on getting panning support in JSIL so I can have an HTML5 version up.

umu 2013-05-01 00:38

I've seen one other game that was along these lines (ON the XBLI a couple years ago), but I think this one gave much better feedback. Assuming that you came up with more mechanics I think that there is a full game in here.

I'm not really sure what was going on at the end or why I was expected to do what I did.

I do really wish that it was full screen so that I could have full sensory deprivation. I was closing my eyes, but it would have been nice to have my screen go completely black so that I could see the text when it came up.

Also, multi-channel support! I have 4 speakers, I want to use them!

nezzhil 2013-05-01 21:16

Incredible use of the proposed theme. 4/5 overall score.

dapierce 2013-05-02 05:57

Awesome idea and executed really well. The sound effects tell enough of a story to carry it, and require you to fill in a lot of blanks, and it made me feel very tense through part of it. Well done!

studioarmix 2013-05-02 07:45

It was quite a unique experience and haven't played any game quite like this one. Excellent consideration of the theme. It would be awesome to have an awe-inspiring quality of audio design if you choose to develop a post-compo version. Otherwise, very nice!

prelucid 2013-05-02 21:14

Strange game. Not in a bad way.

ryusui 2013-05-03 03:32

Excellent. Short, but made great use of its premise. By any chance, is there more than one ending? Because "Game Over" suggests I screwed up by shooting the guy at the end.

zatyka 2013-05-03 04:16

That was pretty cool. Definitely a very interesting experience.

spiridion 2013-05-03 04:50

@everyone who asked about the ending, I've added a hint to the entry description that mentions that there are two endings. Thanks everyone for the great comments!

xewlupus 2013-05-03 05:03

Echoloco! :D

dick_claus 2013-05-03 05:07

Perfect idea, but really hard to play.

jesse111 2013-05-03 05:14

That was slightly creepier than I thought it would be! Very inventive take on the theme. Very high rankings, I give!

sampotasz 2013-05-03 21:20

Immersing and difficult :)

super-hamster 2013-05-04 04:08

Interesting concept.

dalbinblue 2013-05-04 04:28

Interesting game and excellent use of sound. I'm unfortunately not too good at this game (found some items, but had difficulty interacting).

blennosoftgames 2013-05-04 04:48

Cool idea and definitely takes the Minimalism theme to an extreme. One thing that might be helpful is to let the player know if the movement is top down or FPS-style. For example, when I hit a wall, do I hold left to turn around then hold up to walk forward for awhile, or do I hold left instead of up to walk left instead for awhile?

ragzouken 2013-05-04 08:33

It's really fun playing all the different games that did limited vision - everyone has a different take on it. Yours is the most similar to mine that I've played so far, your sounds are much nicer, but I can't tell what kind of movement scheme is being used (left/right to turn or to move?).

jlauener 2013-05-04 14:31

That's very funny how you create a mental representation of the surrounding. Good job!

spiridion 2013-05-04 17:50

Thanks for the comments! I took it for granted that the controls were obvious. :P Movement is FPS-style. I added two more hints to the entry description to help with this.

_ziemowit 2013-05-04 20:45

Cool idea (maybe because it's similar to mine ;P), but on headphones i hear the same sound in both left and right ear ;)

spiridion 2013-05-05 02:45

@_Ziemowit - which build did you try (Web or Windows?) If web, which browser and version so I can test it. The Audio API code that the web build is using for panning is bleeding edge, so it might have some issues. It's only known to work in Chrome 26 or better and it's known NOT to work in Firefox.

cybearg 2013-05-05 21:41

Very well done!

This isn't the first blind game that I've played in this LD, but this is the only one that I enjoyed. The implementation of sounds that you're drawn towards with written feedback is a superb and elegant implementation.

Still, I'd like to see the idea expanded upon somehow so that there's more to it. Something to consider after the Dare is done.

In any case, well done!

hd408 2013-05-06 01:05

Quite a fearsome experience. First I shot someone, and then I just lost. The game flow is very short, but intriguing and interesting.

tankete 2013-05-10 03:57

Unique idea. Not easy to play, but fun. Great job!

davidwparker 2013-05-14 21:15

Didn't see to run on OSX Chrome.

cosinep 2013-05-15 00:21

Really great game, really creative. 5 stars for Innovation, Theme and Mood.

spiridion 2013-05-15 05:54

@davidwparker I'm not quite sure what you mean by "didn't see", but you could try it in Safari - it's supposed to have the Web Audio API that's being used for sound. I don't have access to a Mac to try it in.

brassawiking 2013-05-19 17:41

I found the sound, but kept hitting a wall, so I did not know how to continue. The stereo sound worked quite well.

spiridion 2013-05-21 22:08

Thanks everyone who voted me up to #10 in innovation!