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Ragzouken

Category Medals

YearLDThemeGameDivisionCategoryScore
🥉 2013 26 Minimalism soundscape compo Innovation 4.54

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201429Beneath the SurfacePORTHOLEjam2453.402.613.843.774.253.822.464.04100
201326Minimalismsoundscapecompo1053.763.324.544.363.213.692.353.41100
201224EvolutionSURVIVEcompo2493.192.913.663.433.562.191.862.91100

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Ragzouken

LD24 — Evolution

Evo Dash by Karel 2012-08-27T10:03:00

Cool idea :) Felt a bit ambushed and helpless with how quickly the boss killed me :(

Dawn of Dimension by jplur 2012-08-29T10:56:00

This is a really cool idea! The physics is a little jittery and getting around can be quite annoying - what would be really useful is editing concurrent with moving, so I can create platforms to jump up easily. It's nice to explore the world that people have created :) The tiles are nice looking, and the music feels good too.

Future Pixels by NatNoBrains 2012-08-27T08:09:00

The first level seems too long - without any indication of how far I was, I wasn't trying to conserve my ammo and ended up dead in the water :( The music was nice, and the game was fun - just too drawn out.

Slimevolution by Pixelulsar 2012-08-27T16:27:00

Very slow at the start, but quite good after a couple of evolutions. A bit annoying to lose all your progress from a single hit though :(

The graphics are pretty :)

Papillon by ChevyRay 2012-08-30T12:36:00

Pretty impressive! I found the fireballs really hard to dodge personally. I spent ages figuring out what the power was that killed white walls (after I got it) because I missed the explanation somewhere that it was a dash D:

It really really wants audio :P

Physicalution by gupta_shvm 2012-08-27T09:09:00

Is there a goal to complete within the game?

Dinosaur Survival Bash!! by Orni 2012-08-27T08:14:00

Fun, pretty - It would have been nice if you could have had the map always spawning a mix of the creatures, so it doesn't seem like everyone is evolving exactly as you do, but rather that you are rising up :)

Untitled Tower Game by chuchino 2012-08-28T14:56:00

I really liked this! I got stuck because I couldn't pull of wall jumping and dashing in sequence very well - the keys aren't position great for that :( Found it a little annoying having to manually grab the chains.

End Humanity! by SFX 2012-09-02T09:08:00

A bit annoying to get to the first evolve screen and not have enough points to get anything at all :(

Melee seems like the best way to deal with all the enemies except the planes - so I went for pure speed upgrades until late. The damage upgrades for the gun don't seem to do enough.

I like that you can shove enemies out of the way :D

The Darkness Evolve!! by juaxix 2012-08-30T15:05:00

Interesting idea, but the camera location is an odd choice - you are behind the avatar, but he is always on the horizon, so you can't actually see anything in front of him. I would suggest moving the camera to look over his head or shoulder or something, or have him face the other way.

Sporee by tdsmale 2012-08-27T09:55:00

The sporee cloud is too large relative to the playing field to provide much challenge in collecting stray sporee :( It is visually interesting, at least!

Fend off waves of zombies with your evolving gun DELUXE by Ezzam 2012-08-27T14:07:00

I enjoyed this, but the time between waves is way too long. IMO the jump should be more powerful to begin with, seems just a token ability at the start.

Deal with It by midgard 2012-08-27T13:09:00

I love the "Not Play" screen :D The controls are just too annoying for me to keep playing though :p Maybe that's the point though...

Super Devolution Man by bitlit 2012-08-29T08:35:00

I liked the combining amoeboids idea :) I didn't realise it was them creating the yellow for a while though, so didn't think it was dangerous until too late :p

Tiny Evolution Adventure by AdventureIslands 2012-08-30T14:39:00

Very nice looking and sounding :) A progress bar would be nice. I think your parallax effect has way too much movement per player movement - doesn't give the correct impression of distance at all.

Beer-Fridgevolution by drmanitoba 2012-08-28T15:38:00

Funny setting :D I couldn't work out what the power ups did, except for the one that gave you 50 beers.

Rise of the Morbels by Cosmologicon 2012-08-28T11:18:00

You pulled off a full story - great, especially the voice over! The gameplay is fun, and something new :) A voice over for the talking morble cutscene is the only thing that feels like it's missing. Well done!

'Volver by Wyatt White 2012-08-27T07:53:00

There don't seem to be any links to play this, am I missing the obvious?

Vol by Thomas Bowker 2012-08-30T13:26:00

Very visually appealing! Even the cubes are nicely animated when they run away :D

Hunt'em! by Zamando 2012-08-30T14:47:00

Really really beautiful! The third wave spawned right on top of me, though - I didn't stand a chance :(

EvoGoop by pirate-rob 2012-08-27T08:00:00

My attacks didn't seem to do enough damage to kill anything, and it took a long time for food to be produced which slowed my progress down a lot. It's an interesting idea but the pace could be improved :)

FOR THE darWIN by TravisChen 2012-08-30T15:01:00

Neat idea :) I couldn't figure out the correct sequences, wasn't sure if I even had all the right skulls. I think it might just be me, but I find it really annoying when games put the jump key in the same place as the movement ones - I find it hard to coordinate :(

Swarm or Die by villhest 2012-08-28T15:25:00

Sad that you couldn't finish gameplay, but these things happen - it looks like a very nice world :)

Get Your Cell Together by jijaweb 2012-08-27T11:47:00

The sound loops a little too soon for my liking, but the graphics are really nice :)

Evolution Defense by franklyn 2012-08-27T16:46:00

Very slow at the start, and then overwhelming when the laser guys first show up! The shooting is a lot louder than the music, so you can't hear it so well :(

Super Robocade by VoEC 2012-08-27T15:29:00

The game looks great, but movement and reload time were too slow for me - made it very frustrating.

Derpymon Blue by vidarn 2012-08-27T15:57:00

Reminds me more of Dragon Warrior Monster than Pokemon - I like it :) The attack power seems a lot higher than HP - at the beginning everything was dying in one or two moves.

Rift of Time by martinbussyparis 2012-08-28T11:50:00

Really cool idea! The microphone didn't work too well for me - I had to put it right next to my mouth and make a buzzing noise to reliably kill things :P The sound effects are great, and the graphics too :)

GeneRogue by ghoulsblade 2012-09-02T10:34:00

I found the combat outcomes a bit random depending on who got a hit in first. I don't think I ever found any blue genes.

I liked that the game felt like it started immediately, purely because of the mouse controls :)

Arcane Dungeons ( aka Evil Lord vs Angel for the salvation or perdition of a hero's soul) by Christina Antoinette Neofotistou 2012-08-28T14:34:00

Seriously good looking game! The gameplay is nice, but I couldn't work out how to apply the enchantments to my traps :(

Cubevo by NostraDamon 2012-08-27T23:05:00

I really warmed to this game after a while - wanted to play it to the end :) Pity there don't seem to be enough evogems to make the whole world come to life!

Moving past trees is a little annoying - get suck a lot.

Revolvolution by iandioch 2012-08-27T11:23:00

The game looks great, and plays fun as well :)

The limited vision hints as a mood that could be really good with sound. The enemy bullets are very hard to see, and without any sound cues either it's difficult to know they are there.

Infected Cell by DDDBOMBER 2012-08-28T16:30:00

Nice game, good graphics and audio :)

I couldn't seem to get the DNA for health exchange to work - and there's no indication of how much upgrades will cost until you can afford them, so I didn't know if I should save up or not :(

LimiT by Sakuyan 2012-08-26T23:05:00

It shows that you put a lot of effort into graphics :) The concept is neat too, the final level is great :D

SURVIVE by Ragzouken 2012-08-26T23:41:00

That must be my fault somehow!

SURVIVE by Ragzouken 2012-08-26T23:47:00

(fixed)

SURVIVE by Ragzouken 2012-08-27T13:04:00

Thanks for all the feedback guys :)

The sound is annoying, I admit - I thought it'd be better than silence, but it seems it's more irritating than anything, especially since it only really serves to hint that you are winning or losing.

The fact that they cluster is a big problem - they need to try and spread out more - fleeing from attacks, building children in safety, and collision are possibly solutions that I'll try when I come back to this :)

And yeah, it's quite difficult to tell what's going on - fewer starting organisms is probably the way to go, but improvements to choosing which organism to take control of after you die will probably help too.

SURVIVE by Ragzouken 2012-08-27T16:06:00

Could you give me any more information about the nature of the crash? You can disable sound by pressing "n" btw.

SURVIVE by Ragzouken 2012-08-31T12:14:00

Thanks again for the feedback guys :)

Really sorry about the sound bug (the warning sound should stop when the game ends!).

I was worried it would take me too long to implement collisions (it was actually shamefully easy :(), which would have (and has, post-compo - along with some changes to make the AI try to give birth in safe areas) solved the clustering problems.

There were also a number of bugs with detecting which organisms you were clicking on, if any, so there are some cases where it's difficult, if not impossible, to drain/heal/breed when it looks like it should be - I have fixed those post compo.

The other problem that seems to have come up is that a mutual attack on someone stronger than you appears no different to your attack failing as an organism kills you. I haven't worked out how best to solve this yet.

SURVIVE by Ragzouken 2012-09-03T09:25:00

Probably due to the code being inefficient. When you respawn you take control of an existing allied organism, so you won't be exactly the same colour.

Squarely Alive by Leebo86 2012-08-27T11:55:00

Nice idea :) Seems like vision should increase faster, I didn't realise notice a difference as I played through several generations. If you were interested in expanding it at all later, you should add a memory stat that lets you continue to see things that were in your vision for a short while longer.

Cellception by DiG 2012-08-27T10:11:00

Pretty cool :) I find it hard to tell if I'm big enough to take on another cell - and sometimes hard to tell if cells are connected to a red one.

The game started REALLY slow for me, but was fine after some white cells disappeared.

Badass by Sos 2012-08-30T15:54:00

Nice concept :D Love the voice acting! I found that after being surrounded, I couldn't really fit in a jump since I was stunblocked, and even when I could it didn't really help at all.

EVILUTION by GothFraex 2012-08-28T16:40:00

With appropriate sound, this game could be quite creepy! The graphic style is nice. Didn't like how easy it was to die before realising what was going on. I didn't manage to find any exits :(

Paradigm Shift by LuizHGMonclar 2012-08-28T01:22:00

The intro game was a nice puzzle :) The ignorance baddies could use a simple behavioural change - make them walk toward the centre rather than letting them get stuck walking into the wall.

I asked myself "is that it" after pulling the lever - and was pleasantly surprised when I figured out where the rest of the game was :D

Breeding Cubes by Florent 2012-08-29T09:36:00

Nice idea :) The pushing physics was a little weird - very jittery and I think I managed a jump only because I launched between two boxes :p

Vessolution by NedortGames 2012-08-27T16:13:00

Quite fun, and the music is a nice addition :)

Unlikely Companion by alyphen 2012-08-27T09:48:00

I liked the wind sounds a lot! Really helped the music with the mood :) The fireballs looked pretty cool too :)

With the bow and arrow it'd be nice if you could just hold down mouse to fire continuously. I didn't see the dragon fully because I didn't want to jump - maybe you could move the camera a bit higher relative to the player for this?

Sorry, i was late! by infernet89 2012-08-31T12:28:00

Pretty interesting idea, and it actually turned out well :) I was going to complain about it becoming tedious, but then I realised that I was doing things I didn't have to anymore :P I found disarming the bomb with automove impossible, so I stopped there.

133 by fr_automatik 2012-08-31T09:45:00

Surprisingly fun for what it is :) I can't seem to survive the second level though :( As far as I can tell there's not any advantage to taking on the enemies one on one? (maybe that's where I'm going wrong)

Vegetal Evolution by Toastation 2012-08-27T11:06:00

Interesting idea. I think you should have just made the game window wider, rather than letting the player go off the edge of the screen.

p.s I think there is a bug - when I started a new game after losing, it still thought my time had run out

Yellow Dog by Barry Abrams 2012-08-29T13:35:00

Cute game :)

Additive by Desi Quintans 2012-08-30T13:40:00

Really cool idea, but the black pieces are game-breaking!

Artificial Selection by Talslain 2012-08-27T08:40:00

It took me a while to figure out the doors are doors, and in general what things were in the boat room - kinda frustrating! Also, without visual feedback, I wasn't sure my attack was working until the guy died.

The mini-map is a nice touch - helped me to find the first door (:p!), but also what directions I should be heading in.

Interesting game, but I feel it's let down by interface issues.

Growth by Rellikiox 2012-08-27T11:00:00

I like the graphical style, but it'd be nice if the player/enemies were a bit different to the walls - I got confused a few times.

Geomelution by Sh1rogane 2012-08-27T10:25:00

Really liked the music - made the game feel exciting! The game is fun enough, though the experience DNA disappear really quickly.

Run and Transform by plule 2012-08-27T15:34:00

The game seems to freeze initially, but then is ok.

The first jump is very unforgiving! Transformation seems to take a very long time - so long that I haven't seen an obstacle before it's too late to transform to avoid it :(

Evomatch by delerium10101 2012-08-27T07:51:00

I couldn't really work out what made me grow - touching bigger cats? I think I would have enjoyed it more if the movement was faster!

Disgruntled Paddles VERSUS Evolution by djtjj 2012-08-28T14:12:00

The idea turned out to be much more interesting than I expected! Was interesting choosing between the options that I thought would help me get points faster. The simple graphical style is nice - could really have done with a simple bouncing sound from bxfr or something. When I added the blocks, the game pace slowed a lot because of the huge number of points I had to earn - turned me off a bit :(

The bouncing was a bit odd, sometimes the ball reversed direction instead of being reflected, and sometime got stuck in paddles or walls and bounced along until off screen.

Like it!

kinetic dream by mdkess 2012-08-28T00:47:00

You've really achieved something great with the visual style - the bioforge looks really cool :) The game is fun to play, and I like the progression in it.

[0-Evo] by Krobill 2012-08-27T11:15:00

I like the graphics, especially the visual effects for killing cells :) I didn't really understand what the difference was on the aptly named "but they look the same" level :p

Pixelomoeba by PickledBrain 2012-08-29T21:52:00

I had no idea what I was doing at the start - which I think works well in this game - as soon as I realised what was going on, I said to myself "this is a really neat idea". Well done :D

Flourish by reedlaw 2012-08-27T11:30:00

For what's it's worth, the graphical style is quite cute - though a little blurry. Also if I panned too much it thought my mouse button was held down when it wasn't.

There are a few articles/books on LD/GameJam survival that you might find helpful - lots of tips, especially knowing your framework before you start :p

The Darwinci Code - Adaption FTW! by wlad 2012-08-30T14:18:00

Had to read the comments to work out what I was actually supposed to be doing - after that, seemed pretty cool. Could do with being more frantic - give us less time. Matching three seems to be a sure-fire way to win, so after that you sit there waiting. Could be more fun with maybe some multiplayer and the ability to shove other players - maybe more frequent changes of the board?

The life of Cat by Amoaeba Junior 2012-08-28T11:36:00

A really interesting idea. I really liked the audio :) I was annoyed at first at moving so slowly, but I guess it's part of the idea.

Conway's Revenge by Nick Knowlson 2012-08-27T15:02:00

Very pretty to watch, but I don't feel like I have much control over what's happening - especially since I don't know any conway patterns :p

Move the Cheese by aschearer 2012-08-27T07:42:00

I got stuck on level 8, but I enjoyed it up until then :) The mouse and cat graphics were a bit too similar, I mistook one for myself at one point :p

Ultimate Plant by nimblegorilla 2012-08-30T12:58:00

Nice game, a good take on making the game of life into a real game :) Clicking through the menus gets in the way a lot.

terravolve by Vordux 2012-08-27T12:57:00

This would really benefit from having the health/research levels presented in the map space, rather than in a GUI, I think. Perhaps you could do it by colour somehow? As it stands it's really hard to firstly notice which continents are in danger and secondly map continent numbers to continents on the map.

I do like the visual style, though, and the message behind it is good!

Paprika Blue by ekunminnowbash 2012-08-30T14:43:00

Absolutely beautiful - sound and visuals.

ROLL PAPER, ROLL!! by Lapinou 2012-08-29T09:25:00

Very interesting idea, and the wind noises were nice. I found it quite difficult to actually achieve the goal though :(

evoxy by Gungnir 2012-08-30T15:11:00

Cool idea, and quite pretty :) The meteors spawn a little too far from the main area, I think. A lot of walking around to pick them up, with not much else to see whilst you do it.

Shapelution by TuxedoFish 2012-08-27T08:29:00

I really like the idea, as described, but in the game it isn't obvious that it's happening - I'm not sure how you generated shapes, but perhaps it'd work better with using some kind of underlying DNA for generating the shapes (maybe http://en.wikipedia.org/wiki/Turtle_graphics), and randomising/combining those?

The levels are so short that it seems jarring to have the transitions between them, or even a count - make them longer, or just make them seamless.

Egocell jam by Adbook 2012-08-29T08:08:00

Nice intro :) I found the jumping a little difficult to predict - not sure why. I got stuck on a particular jump that I just couldn't get past :( Think this would be more interesting if the enemies had some capacity to jump safely and chase you instead of killing themselves when you get near.

Parental Guidance by Maple 2012-08-30T13:56:00

Wow, I didn't think it was possible to be scared by a top down game like this! Really good building of atmosphere, though I have no idea what it was about :P

An Astronomical Affray by reheated 2012-08-27T10:15:00

It's very hard to stay alive for long! The music, sounds, and voice are great though :)

Death Cell by fohx 2012-08-30T16:04:00

I like the idea - the weak spots of enemies is emergent from the conway rules, which feels deeper than just predefined ones. Real nice :)

Evolution of Man by tupperwarespoon 2012-08-29T09:04:00

Cool idea :) I got stuck on the fighting level - just kept getting pummelled, and then I think I got stuck off the screen :(

The music gets annoying fast :P

GeomeTree by FireHawkSoftware 2012-08-30T11:46:00

Interesting, but it takes a long time for the tree to change significantly (just like real life :p)

Octo-Darwin Vs Bat-Monkey by AaronGordon 2012-08-27T21:19:00

Polished game! Pretty graphics and sound :) Have a lot of trouble with accidentally clicking outside of the window though :(

Evolving Threat by JokerDen 2012-08-27T10:46:00

The graphics are great, even the title screen :) I enjoyed playing the game quite a lot, but there's too much difficulty down, not enough difficulty up and evolution :P

IO VUOLE ZEN by Capro 2012-08-28T00:59:00

Very artsy, but what does it all mean?! I found the platformer level quite enjoyable after a while, but didn't like the shooter - maybe I'm playing too tired to react.

Existence : Evolving with Videogames by Richard Matey 2012-09-08T19:08:00

It wasn't really clear what the tail was - it seemed to level up with the flower pickups or something? It seemed to fly about a lot too, not sure if that was intended. In the second stage, the jumping was very buggy! The game didn't seem to register very well that you were and the ground and allowed to jump, and the wall jumping felt like I was abusing the physics rather than doing what was intended :( The 3d stage suffered a bit from the collision - I seemed to be able to walk through the houses. Still, I liked the graphics and it was nice to have sound an music - a good idea, but playability diminished by the physics.

Colorlies by songman 2012-08-28T12:01:00

Interesting game :) It feels like you start off with the movement too sluggish though. I liked the goal to keep colours balanced - it's the opposite of my game where you must eradicate the others!

GiRL2501 by braingale 2012-08-30T14:26:00

Audio and visuals are great! Movement seems too fast, and the player hitbox against the environment is bigger than I expected, which made me hit walls a lot.

SUPER Levolution by TheBallCollective 2012-08-29T08:29:00

Really great idea :D Sadly, I am very bad because I never notice the spikes until too late, and I'm too clumsy to hold onto shoes/bombs/jump to make any use of them. I think a simple chat feature would have been cool - to make it a bit more social since I suck at the game :p

Adventures in Text-topia (Unfinished) by Benn 2012-08-29T15:45:00

I like the graphical style - looks like it could be quite interesting with more time :)

Coin-Operated Afternoon by Pierrec 2012-08-30T16:21:00

Did I just play a stop motion docurotica game about board games?

Hot Damn that's a Lot of Blobs! by Geti 2012-08-30T12:47:00

I found it really hard to control - couldn't get wood chopping to work :( It's nice visually, and quite impressive for the time :)

PEB 2012 by madpew 2012-08-27T10:06:00

I liked the music and motivational sounds :) Interesting take on the "evolution" theme :p

dai'narcur by Athaudia 2012-08-27T07:27:00

I like the idea, especially with the creature editor, but for me it took a really long time to score each hit on the enemy because of the turning circles and judging bullet speed etc, so I didn't get to try it out too much.

Breuoakt by Dan C 2012-08-28T01:29:00

An interesting take on breakout :) I really like the music. The miss sound effect reminded me of Chip's Challenge's bummer.wav - made me chuckle :D

Did you take any graphical cues from the Juice It or Lose It video? The wobbling effect reminded me of that, but easily a coincidence since they are both breakout games already :p

Arctic Upgrade by Manuel Magalhães 2012-08-30T12:04:00

The horizontal acceleration is way too high - really hard to land on small platforms and make tight jumps. It was cool enough to make me want to play on, but I to stop in frustration :(

Arctic Upgrade by Manuel Magalhães 2012-08-30T12:06:00

Actually, I just completed it :P Also forgot to say that I like the graphical style :)

Class Warfare by gabeochoa 2012-08-28T15:07:00

A very frustrating concept! Took me a while to realise what was going on, that I had to earn the ability to see my character :P (should have read the hints) - Would have been better to have transparent characters I think, so that when they overlap the invisible ones don't overwrite the visible ones.

Evolution of a monster by eld 2012-08-30T14:32:00

Looks and sounds beautiful :)

SEW by Cell 2012-08-27T17:18:00

The visual effects were great, but the screen shake is a little too intense I think. The shooting noise could do with some variation! Nice game though :)

Rise of the Meebas by Jimjam 2012-08-27T08:58:00

I really can't work out what to do after moving to the second level - I seem to be in an enclosed room with no exit?

Only The Fittest Shall Survive by Tom Leonardsson 2012-08-30T11:42:00

The red shark is really hard to dodge! Hope you got something out of this learning experience - keep practicing and doing Ludum Dares and you'll hone your skills in no time :)

Species Hunt by Frib 2012-08-28T12:57:00

I loved this as soon as I started playing! The simple graphic style, combined with the music and leisurely gameplay is really beautiful :)

Haunted by Sanguine 2012-08-27T12:35:00

Certainly had an atmosphere, though I found it was too low contrast to see things that were lit. The audio is nice, though I couldn't tell if it was random or related to game events.

Evolwar by headchant 2012-08-28T13:40:00

Love advance wars style games :) Seemed like the best strategy was to attack first, ignoring the eggs unless the opponent already weakened them - which made the evolution seem a bit secondary.

Legacy Bird by Farfin 2012-08-30T16:34:00

Do I love this humour?
Yes

ExoSlime by leafo 2012-09-02T08:46:00

The intro text is very slow, and unskippable :(

Sound is nice, and the graphics are great, especially the damage numbers! I didn't find much reason to attack slimes that weren't blocking my way, or the boss, which wasn't many - not sure if that's intended or there needs to be more incentive.

Deerfeast Tribe by Detocroix 2012-08-30T12:54:00

Pretty, and polished :D I found I didn't have the reaction speed to save myself from a click loop before the deer had made it too far.

Warspace by TaslemGuy 2012-08-28T12:10:00

I found it a little difficult to select multiple units are once. I couldn't really work out the solution to the second level, sadly, but I like the game idea :)

raptor disaster by mes 2012-08-29T09:09:00

Super polished :D The introduction to the controls, and the cutscene were really great! I kinda wanted to get to the action a bit sooner though.

Sound would be a definite improvement - I only started noticing when actually attacking guys and not realising I'd missed because there was no audio feedback.

Promoted! by 01101101 2012-08-30T14:54:00

Funny game, and pretty too. I didn't understand what I was supposed to be doing for the second part for a while - and timing seems quite hard! The first part seemed to be too quick too - never really got into the flow.

The Kittelutioning by Norgg 2012-08-29T15:40:00

All my kittens were spastic - good trait for winning :P

3 Little Pigs by brita_ 2012-08-29T09:18:00

Nice endings :D Knocking down things is always fun, and this is a nice take on that :)

Manual Population Control by Jwatt 2012-08-28T12:26:00

Looks and sounds great :) It took me a while to figure out that the Xs were the wires you were talking about! The mechanics are a little hard to pick up, but I like the idea of adaptive tower defence games!

Biotic by aeonofdiscord 2012-09-02T10:31:00

Very pretty!

How evolution really works? by keenblaze 2012-08-30T14:06:00

Funny :D I found the boss annoying!

2052 by Mach60KAS 2012-08-29T14:29:00

Wish I had the skill to write something like this! I liked the story but it was very linear (understandable given the time constraints).

Slime Slayer by Mjiig 2012-08-27T10:36:00

It'd be nice to have some visual feedback that you are attacking a slime (and vice versa)

evolution game by revilossor 2012-08-28T13:00:00

Love the "YOU ARE EVOLVING" sound :D

Evolution by faijdherbe 2012-08-27T10:54:00

I like the concept a lot! The sounds/graphics of the shape being generated are really nice. It feels like evolving more vertices just slows you down though - maybe if the shape generated triangles as you go then more vertices would be better?

The World of Worlds by 2A1S 2012-08-28T12:16:00

Nice to see a base building RTS-like game :) I couldn't really work out why I wasn't collecting any oil - maybe there are too many resources to keep track of in this game? I like the idea!

Future Rabbit by airdeck 2012-08-28T11:55:00

The graphical idea is great! Black turnips are a little hard to see though.

Constructilution by David Colson 2012-08-27T09:04:00

It's be nice if there was an indication of high you had to build. The physics could do with some tweaking - the logs are very bouncy!

Genetics-Pop by zapaman 2012-08-27T08:53:00

Neat little game :)

Little City by Keevor 2012-08-27T09:33:00

I liked this :) Not sure why, but I got an Epic Fail but was still able to go on to win and get my Epic Win.

And Thus She Spake by pbdiode 2012-08-29T21:56:00

Neat idea, but it feels too difficult - in the time it takes me to find a path through to something to eat, I've already shrunk too much :(

Angry Fish by munchor 2012-08-28T11:27:00

I wasn't able to play the game because I immediately fall off the screen quickly when I start :( Looking at your source, I think it might be because you aren't taking into account the dt passed into love.update - this means people with higher frame rates have to play the game faster, which in my case seems to not be humanly possible :p

Angry Fish by munchor 2012-08-28T11:40:00

I pasted in some lines to fix the frame-rate to 20fps and played again - I like the angry fish :D

Project "E" by RobProductions 2012-08-28T15:20:00

The jumping about when you evolve was really disorienting - I thought I was trapped in a tunnel but I was actually accidentally walking back to the start for a long time! Toning down that jump, plus some graphical variation could really help that. The footstep noise was quite annoying after a while.

The level was quite good, except sometimes you had to back track too far to shrink yourself after solving a puzzle that needed you to be big.

Block Shoot by KhaoTom 2012-08-27T09:51:00

I think the player moves too fast, and is not very easy to see once enemies and bullets are everywhere - that said, I really liked the game the second I started :D

Alivolv by Pixelbear 2012-08-28T11:43:00

I'm not very good at it, but nice game!

Survival of the Leggiest by sanojian 2012-08-30T11:53:00

Cool idea :) I found the monsters pretty much impossible to dodge, but they seemed to stop coming when I only had two males left, which left the game in a bit of a dead end.

Wormelution by cappelnord 2012-08-28T13:23:00

Quite entertaining, and a good idea for the theme :)

Beast Feast by UndergroundPixel 2012-08-29T10:09:00

The flow of the game feels really good, especially with the music :) Graphics are cute too!

Robot Build Fight! by Finn Stokes 2012-09-02T08:32:00

Really neat idea :) Could do with either a built in tutorial on Wireworld, and maybe a clipboard of gate patterns for people who don't know them. Spamming the rocket exclusively seemed to work well, so some kind of counter would probably be a good idea!

Dawn by SteelRaven7 2012-08-27T14:15:00

I couldn't work out how to get past the other person, or to use my inventory :( It looks pretty though!

Plan M by MurrayL 2012-08-29T11:49:00

I love the humour in this game :D ("Simianthesiser is great) References to some great programmes ;) Graphics fit nicely :) Funniest Ludum Dare game I've played!

Death Death Evolution by Adhesion 2012-08-30T13:09:00

Really couldn't figure out level 3 with all the trees - am I supposed to jump to the platform the turtle falls off of?

A Walk In The Park by PapyPilgrim 2012-08-27T12:27:00

Took me a while to work out that ! called the dog, but I'm still not sure what I'm supposed to be doing :(

Space Amoebas by bigbadwofl 2012-08-27T10:00:00

The amoebas are very pretty :) I like the visual instructions screen!

Super Charles Darwin by gnx 2012-08-29T08:51:00

Really hard! A lot of the difficulty for me comes from the jumping and some of the level design where you jump to a platform only to have a dinosaur come running at you before you can run back :(

Despite that, I really did want to get further, so I kept playing, but still can't get too far. I like the enemy design :D The glowy graphics of the power ups and bullets don't seem to fit with the rest of the pixelly graphics though.

Story of your creation by polegar 2012-08-27T12:41:00

Crazy idea - like the punching sperm :p

Evoland by ncannasse 2012-08-28T12:45:00

Great idea! I was going to complain about the scrolling, but then I saw what was going on :p The text when you unlock stuff doesn't last long enough for me to read it :( Very pretty style too :)

Uberlution by Robotic 2012-08-27T15:50:00

Beautiful, and funny too :) It seems like you have to mash spacebar rather than hold it down like the instructions say, which is a bit annoying. Overall I like this game!

Gobblegoks: Evolution by pighead10 2012-08-27T17:09:00

Starts off pretty slow, but good after a while :) Got overwhelmed pretty soon after the walls came though!

Human Evolution by emveyh 2012-08-28T17:07:00

The red guys are really ruthless! I can't seem to do much to survive once they get my scent :( Nice game for something made from scratch :)

Hortus by amodo 2012-08-28T17:01:00

The music is nice indeed :)

A New Kind of Man by Khayet 2012-08-27T07:34:00

Nice idea, but it seems a shame the level is so short - there wasn't any time to ramp up the challenge, and explore the different uses of the various evolutions. The choice of the first evolution is countered by having to pick up wall jumping either way :(

LD26 — Minimalism

Three Tiles by PaidGEEK 2013-04-29T10:15:00

I found this game very tough - couldn't really tell when I was in a state where green would heal me vs a state when green would hurt me. I think the blocks pull to strongly on you - difficult to get away in time get over 95% energy.

Mondrianism by Jezzamon 2013-05-06T22:02:00

Very very interesting idea.

Colon Right Parentheses by Pixelulsar 2013-04-29T14:24:00

The minimal effort graphics are great! The music is grating :p

App Escape by L 2013-04-29T12:51:00

I enjoyed it :)

Stargazers by Cake&Code 2013-05-05T08:46:00

In some ways it felt calming, but the time pressure works against that. I like the graphics overlaid on the constellations when you finish the drawing.

TOWLDR by Hamumu 2013-05-02T20:40:00

Brilliant idea :D

The Only String by Tuba 2013-04-29T10:03:00

Funny game :D Wasn't sure how long the song was going to go on for, but apart from that it seemed really neat :)

Mini Pirates! by josefnpat 2013-04-29T13:06:00

The graphic style is really nice :)

You can't step out of my way so we must fight by C.D Buckmaster 2013-04-29T14:27:00

The simplicity of this is great :)

Persist by AdventureIslands 2013-05-03T08:57:00

The art style works really well, though I felt the torches seem to stick out. Trying to work out why your jumps fail when you are invisible is REALLY frustrating :p

Conversion by Spiridios 2013-05-04T08:33:00

It's really fun playing all the different games that did limited vision - everyone has a different take on it. Yours is the most similar to mine that I've played so far, your sounds are much nicer, but I can't tell what kind of movement scheme is being used (left/right to turn or to move?).

WhiteSpace by argo15 2013-04-30T08:20:00

Good take on the theme, and well realised too :) Check out my game, I tried to go for a similar thing with audio only - it didn't work out so well :p

... by Dir3kt 2013-05-03T10:44:00

Very nice. The pacman level was cool :D Reminds me of early chips challenge levels :)

Centroid by daniel 2013-04-29T13:00:00

Managed to get to 22, think I was mostly riding on how well I did at the start though. Is there a way to restart without refreshing? It's annoying since the start screen is actually hard :p

Geneva Convection by TylerGlaiel 2013-05-02T21:04:00

I found it so hard to understand what was going on - thought I got it then rooms started overheating and I couldn't work out why. When the rooms exploded and went static repairing didn't seem to do anything.

The graphics, especially the laser movie, look awesome.

Only a Keyboard by Lidfrid 2013-05-03T10:10:00

Interesting idea. Never really understood some of the letters, whilst others made sense eventually.

SHOOT CAR, SHIT PANTS by JMickle 2013-05-02T21:22:00

chose to not shit my pants, but I really enjoyed the game anyway. this has great gamefeel.

RedShot by Jellycakes 2013-04-30T20:14:00

The exploding room is a really cool idea! I think the best strategy is to just sit in a corner.

soundscape by Ragzouken 2013-04-29T10:30:00

ella, yeah I think I made a bad choice on the static/movement - it's supposed to signify that you are almost touching a wall, so movement isn't going to do anything. However my code actually lets you slide along walls so it doesn't really tell you the whole truth. The screen will always make it look like you are moving even when you are stuck - I didn't want to give any information about shape visually, but I think it's just confusing.

It is very difficult to navigate - even with the same information presented visually instead of aurally I think it would be too difficult to navigate... imagine and FPS where all the walls are coloured by how far away they are but you can only see a single vertical slice of the screen.

soundscape by Ragzouken 2013-05-04T17:59:00

Yeah you are quite right about positional feedback - I have a few ideas of audiogames that can do this better. I'm now following you on twitter so hopefully you will post something there if you do any more audiogames :)

soundscape by Ragzouken 2013-05-06T16:39:00

Sorry wade, this is probably because you have a joystick plugged in that doesn't have an analog stick - my code is not very robust. You can open the .love file as a zip to see the source, but I should add a zip.

PONK by Sos 2013-04-29T13:11:00

Certainly impressive! Am I missing the controls being explained somewhere? I was only able to work out the left players controls by mashing the keyboard :p

Pix by Holofire 2013-04-29T18:10:00

This game is incredibly satisfying - the blip and progress bar are really effective. Looks great too :)

climbing 208 feet up the ruin wall by Porpentine 2013-04-29T16:00:00

Really enjoyed the pace this forced me into.

Broke Down by saguaro 2013-05-02T23:07:00

Really interesting to see how the meaning of the text can change as it's given additional detail. I love the colour scheme - very Mirror's Edge

::.::::::. by rwos 2013-05-08T17:44:00

Really nice aesthetic :)

Jump by Test User 2013-05-06T09:19:00

Cool game :) The random level unfortunately seems to generate many overhangs in a row, which is not very challenging at all.

Sociales Santillana by Ithildin 2013-04-29T13:21:00

I had a real hard time figuring out which moves are valid and why, but the idea seems really cool :)

Life & Minimalism by WiseGAMER 2013-05-03T09:31:00

This was really touching :)

THE POTATO GAME by BleuLlama 2013-04-30T19:37:00

This game made me feel like the potato king

BE A CUBE by AnnynN 2013-04-30T09:51:00

Pretty! I was suprised by how nice the physics of the game feel, except the wall jump which feels very unpredictable (I guess because I was holding down space during jumps).

16 by Xaychru 2013-05-01T12:54:00

Neat game, but the super magnet makes it very easy!

Out of darkness by Harsay 2013-05-04T08:38:00

Interested take on limited vision - one of the few where I actually don't feel overwhelmed by an inability to tell where I am. It feels fair. Check out my game; I tried something similar but it didn't turn out as well. Good job!

10 Second Language by Loren 2013-05-02T21:56:00

Really enjoyable just to watch the piece grow - the idea that I can learn what effect each key had and perhaps learn to purposely create a world is pretty cool!

Funky Lincoln Saves the Day by TheCze 2013-04-30T20:06:00

Such a cool idea! The sliding through walls glitches are really funny :D

Obscure by Ysty 2013-04-29T16:26:00

Interesting idea! Suffers from the same thing my game does - it's really hard to navigate with such minimal information :P

(Follow the) Line by Chman 2013-04-29T16:14:00

Game looks great. Just couldn't do 19 no matter how much I tried :(

qob by alts 2013-04-29T14:21:00

A really interesting idea! If it doesn't remove too much of the fun of playing I'd suggest highlighting the stones that would be moved using the current pivot; but maybe I'm just too bad at this :p

Squared by Shorefire 2013-04-29T13:33:00

I quite like the music :) The grow-bigger power up is cruel :P

btw you can unzip any .love file as a .zip to get the source code

Somsnosa by Mase 2013-05-02T22:43:00

The art is amazing, fascinating. I want to go everywhere just to see it all.

CIRCLE SQUARE TRIANGLE by tinytouchtales 2013-04-29T13:41:00

This game feels really punchy :D

Rectlove by 02fc.exe 2013-04-29T10:05:00

Very minimal :p

beTween by Benn 2013-05-02T21:15:00

Brilliant idea; really fun to play.

A thing about nothingness by Pierrec 2013-05-02T23:19:00

I love the rolling noise :) The drawings are beautiful.

Brutaliz'Art LD26 by lotusgame 2013-04-30T09:27:00

Funny idea :D

Dot by Frolacosta 2013-05-03T09:57:00

Nice idea. Got stuck on level five... not sure if I'm missing something or I just can't click that quickly

Problem Attic by ella guro 2013-04-29T17:03:00

Really uncomfortable mood, especially the touching vibrators. Got really stuck on the "i cant remember" level. The unreliable jumping is very frustrating!

save the bunnies by arrowthefighter 2013-04-29T13:27:00

Quite hard to understand what's going well - I think I'm trying to stop the boulder from crushing the bunnies on the bottom? More feedback on when you fail/succeed would be good :)

Dragon Drop by Tom 7 2013-05-02T22:34:00

Nice take on the theme. A very interesting puzzle!

Flight Time by Lerc 2013-04-30T09:34:00

Quite an interesting idea! Couldn't really work out the two planet level, but I think something along the lines of a figure 8 is what I need?

Life by caporaltito 2013-04-30T10:35:00

Really interesting to play, but I found the steering really difficult and my character seemed to jump many squares at once some times.

REVOLVENGARDE by Andrio 2013-04-29T09:15:00

Really enjoyable and beautiful. My only criticism is that it's easy to accidentally advance the menu twice when holding down left/right in the first screen. I can't unlearn batting away the potatoes :(

Milton by ZYXer 2013-05-03T09:21:00

Cool idea. I keep losing to being over ambitious :p

Piet Mondrian: Minimal Techno Dance Simulator by erdos 2013-04-29T15:41:00

Great :D Shame the music just stops and it doesn't get tougher. Will be keeping an eye out for the post-compo version :)

Formless Reliquary by PsenFilip 2013-04-30T20:58:00

I couldn't figure out some of the tougher levels, but I thought this was a really cool idea :)

Employment by Fabien Porée 2013-04-30T19:21:00

This game was strangely amusing - the disability in month three was really interesting too :P Really gave that sense of the system being stacked against you.

Velocibox by invi 2013-05-05T08:37:00

I love this aesthetic. Game is pretty good, but it feels like the camera sometimes rotates the long way round to meet your orientation? Quite disorienting!

MicrocellularHATRED (unfinished) by Back to Browse Entries 2013-05-12T16:35:00

Shame you couldn't finish :(

Writer's Block by Christopher Schulte 2013-05-01T08:52:00

My mission if I choose to accept it:

THICK CHART COURAGE GREEN
PROTECT JUVENILE CONCLUDE
DEFEAT OIL AFTER

Very interesting idea!

M by Belimoth 2013-04-29T14:39:00

Very difficult, but I empathise - my game is based on a similar concept (navigation by the pitch of a noise) and it's really hard to work out what the hell is going on.

Bayou by paulmcgg 2013-04-30T22:09:00

Really lovely world. I got confused because I didn't realise I'd already thrown my spear, but I was perfectly content to drift around :)

Tendril by Greg Power 2013-05-02T21:34:00

I love the audio. I love that spamming the controls makes an interesting sound and makes it look like a smooth vine. I love that it feels like you are really a vine trying to feel around and grow through a gap towards the light.

Mini-Malicious - when the bit bugs byte by multitude 2013-05-01T08:48:00

Amusing game :D The voice narration is great!

Mono by Alphonsus 2013-04-30T09:44:00

A pretty interesting game mechanic :) The character hit boxes are much bigger than I would expect for sprites, and the jumping is a bit difficult to judge because of that, but it looks quite nice and is a great idea.

One Bullet by Potentialing 2013-05-01T08:56:00

Really great idea! The game stands well as it is, even though you ran out of time :)

Bezier Challenge by Travis Irby 2013-04-30T09:17:00

Very cool idea!

circlesLT by evelyn-jolli 2013-05-04T12:47:00

cool ideas - i liked the bigger you = bigger bullet thing when i figured it out. i find precision with controller quite hard so trigger was a bit fiddly and trying maintain any position relative to the center was quite hard. i think its an interesting idea that could improve a lot with tweaked curves/sensitivity for the inputs

P by B 2013-04-29T15:21:00

You got the minimalist look perfect and the game feel is great! The difficulty really ramps up :P

Jet Pack Radio by SystemMenu 2013-05-12T16:41:00

This could have been much more interesting if you had to stop to recharge the jetpack. As it stands the obstacles are only occasionally relevant. Regardless, it was enjoyable :)

Lemmings 3d: Yellow Edition by chobrah 2013-05-03T10:02:00

oie like yellooow

You Must Escape by GertJohnny 2013-04-29T14:18:00

Very interesting, the sounds are great! Check out my entry, I tried a similar idea but without being able to see the walls visually (it is very hard to navigate :P)

rainwalkers by nuprahtor 2013-05-02T22:55:00

Really beautiful. I had my volume too low at first and was mortified there was no rain sounds, but they were there after all. Really lovely mood. I saw no rainwalkers though :(

Justice by nintendoeats 2013-05-03T19:52:00

The silence, timer, and slow dialogue really sucked me in. Great game.

In my play through it came out very early that she deliberately killed the officer; it seems a shame there was not a lot of question to the events.

You Don't Belong Here by Kinzata 2013-04-29T16:23:00

nice idea :)

The Room by dragonee 2013-05-12T16:50:00

Cool idea :)

Save the potato! by loxo 2013-05-01T13:00:00

Tough game!

The Game Without Controls by methamphetabear 2013-05-06T22:24:00

Insane idea. Difficult and thankfully very short :p

Harmonize by dakeese 2013-04-30T09:21:00

Calming game :)

Rebellion: Resistance of Complacency by GreaseMonkey 2013-05-03T09:53:00

I was really struggling until I read the instructions and saw you could shoot (stupid me :p). Maybe I am just not used to the genre, but I found it really hard to work out what the hitbox of my character was supposed to be.

Four Scepters by Benjamin 2013-05-03T19:07:00

Really hard! I like that you're made to play all the characters to complete the quest rather than just picking one and missing out on 3/4 of the game.

Aduno by Justin Mullin 2013-05-08T16:36:00

Really interesting game! It was a little too long for my liking (I didn't play long enough to see if there was any story to see).

Super Monster Attack by daandruff 2013-04-29T13:15:00

Really great to look at, but for my eyes the contrast between different unit types is too low. Took me a while to figure out how to start the game :p

i need to lie down by JigxorAndy 2013-04-29T14:55:00

This felt really interesting :) Is the animation at the start hand drawn, or is there some technique you can use to do that?

Path Breaker by kyru 2013-04-29T14:59:00

Nice :) The entities sometimes fire directly into a wrong wall which makes a horrible sound :p

Whatever Game by wademcgillis 2013-05-02T22:00:00

Great take on the theme. It's nice to interact with the art in this way. Don't worry, the funny voices are great!

Where is Pixel by ananasblau 2013-04-29T13:03:00

I found the first level most difficult - perhaps you should alpha blend the blizzard layer?

Dream Fishing by Sophie Houlden 2013-04-30T10:39:00

The walking sounds are very cute :D I really like hearing what the fish have to say - a nice incentive to catch them!

Mini Hero by sharbelfs 2013-04-30T22:16:00

Looks fantastic. I found it really hard to begin with, then realised I wanted to have the squares all full, not all empty :p

Come No Closer by maloki 2013-05-04T09:43:00

Nice game :)

BLOB by Kvisle 2013-05-11T15:31:00

So frustrating! Gave up on the VVVVVV level. Cool game though.

S.A.M by Lafolie 2013-04-30T22:27:00

Really like the graphics :) Taunted by that floating box that I have to laser with my jetpack :p

Moondar by leafo 2013-04-30T09:54:00

I got confused at first about the flashing red - thought it meant that's where the enemies would be, so I steered towards it so I could get them... Pretty cool idea though!

Framework by Infin8 2013-04-29T15:17:00

The weapon attachment is a really interesting idea - it'd be cool to see it developed so that you could attach things like moving arms that had slots to attach other weapons.

, by OnionBlaze 2013-04-29T09:25:00

I am really bad at this game - I can't mash the keyboard fast enough :P It looks very nice at least!

Please Ignore The Dancing Llama by Zed 2013-05-02T22:06:00

Awesome. Everything felt great but I much preferred stage 2

How Can You Even Tell If I'm Just Fucking With You At This Point by mcc 2013-04-29T16:07:00

yes the readme is great

hunter hungry by Jonathan Whiting 2013-05-02T21:53:00

The controls feel great - the rope is very liero. It felt awesome to feel like I was becoming more confident and acrobatic; taking more risks in jumps and getting a flowing movement going.

Space Captant by Norgg 2013-04-30T19:45:00

The greatest science fiction ever written

ZIN by fierysquirrel 2013-05-03T09:16:00

Really lovely sound.

MiniMon by OneMoreGo 2013-04-29T09:47:00

Interesting idea! I was initially confused because I was expecting FPS style point and click aiming instead of always targeting what you are standing on.

I think it is too difficult to tell very similar colours apart (when they are just a little darker than another) and it'd be better if you'd used a few more hues than the blue and green. Perhaps it's not straightforward to implement but it would look much better if some of the grid cells were joined to make the cells have different alignments like in the real paintings.

Drug Hunt by kill0u 2013-05-03T09:05:00

Looks fantastic!

Cyborg Computing Jet Fighting by lulzfish_4 2013-04-29T17:28:00

I am very bad at this :D

Defender. by Tainted_Code 2013-05-02T22:21:00

The graphics are superb. Whilst it's true I felt satisfaction from finally hitting the cube, it didn't feel fair. I didn't feel like I was learning how to aim in that really weird perspective so much as feeling around in the dark - every time the cube moved I had to start from the beginning.

Boximalism by poohshoes 2013-04-29T10:24:00

I was a bit confused about colour - thought lightness was part of a shape rather than an indicator of its happiness. Really interesting game!

Hyperborea: The Secret of the North by Cake_Catastrophe 2013-04-29T15:32:00

Minimalist graphics and sound used to very good effect! It really looks great.

Agree about movement and collision being a bit clunky.

This Place by FelixNemis 2013-04-30T08:16:00

The minimalist graphics are very nice :)

PettalBattle by adventureloop 2013-04-29T17:23:00

Not bad! I think I had a bug where lots of the ships would die at once, but it worked fine the next time :)

PolyShot by AlgidPlasma 2013-04-29T07:46:00

It looks great! The health bars look a bit out of place, they might have worked better as rings or something.

World of Minimalism by VDZ 2013-04-30T08:31:00

I really love these multiplayer world building games! I found the controls a little annoying (kept pressing right click by instinct from paint programs :p) but it's a damn cool idea :D

Nod by Rose 2013-05-02T21:20:00

Funny idea. The graphic style is really nice.

Dodge by yokcos700 2013-05-03T15:14:00

Pretty effective use a minimalism here :)

Samus Regrets by Tifu 2013-04-29T14:44:00

Neat idea! The sounds are a bit grating :p

Spring by MurrayL 2013-05-03T09:46:00

Too bad, loved your last game. Still love the art style :)

Minimal 2 Player Game by NiallM 2013-04-29T10:08:00

Your games always sound awesome :) I love the ending :D

Edward Was Human by geepit 2013-04-29T13:59:00

The music is great! I really liked the story too :)

MIN by s0ulcrusher 2013-04-29T09:57:00

The visuals and audio are great. I really enjoyed looking around the world. However, first person platforming is frustrating, especially since it takes so long for the platforms to align. I would stop here, but @NiallEM makes it sound like things get really good after you get to the top, so I'm gonna give it another go later :)

You are the Minimalist by pighead10 2013-04-30T20:00:00

Very interesting scoring mechanic!

Rad vs Blae by GetFun 2013-04-29T15:08:00

It's not too hard to play with a friend online, which is great! Could do with respawn delays to make it play better, I think.

Princess Chardonnay in Bomb Kingdom by Ishisoft 2013-04-30T10:24:00

The graphics are superb! The game is pretty challenging, the minimal design works really well. It really needs audio, but you already knew that :)

Everyone Together by aeveis 2013-05-03T09:13:00

the jiggling of the blocks really gives them life. really nice idea

Rapid Tunnel Future by syre 2013-05-02T22:48:00

You get a hell of a lot out of the minimal graphics - impressive. A sound effect for the smashing would have made it feel so much more alive.

LD29 — Beneath the Surface

I Contemplated the Sun of Limbo by Evilion 2014-04-29T15:31:00

aaaaah very interesting atmosphere!

Last Dive by Gabriel 2014-05-01T14:19:00

my favourite game so far! the atmosphere is great, the movement/feel is great, being a jellyfish was a really nice change at the end :D

Happy Fishing by Vandash 2014-05-03T20:35:00

very interesting idea!

Under ytan by Ditto 2014-05-06T15:20:00

This game is excellent! The graphics are amazing, love that pixel art on the splashes, and awesome audio too. Really interesting mechanic too, trying to get the triangles kind of reminded me of Dolphin Olympics :p this has one of my highest ratings so far!

Deep Blue Home by Jools64 2014-05-02T10:14:00

really enjoyable, the music, animations, lighting stuff created a nice mood :)

A Peas-ful Night's Rest by JoeProgram 2014-05-01T13:51:00

i'm all for dire puns

pretty game too :D

LAIR M.D. by RetroEpic 2014-05-05T17:23:00

really great audio, though voice acting feels noticeable absent (despite obviously being too much work for a jam game...)

had trouble really working out the game but the atmosphere was enough for me

Beneath the surface with Sir Walter Wuffington by Larzan 2014-05-01T12:27:00

really liked the take on the theme - would like to see more! found the platforming difficult to use but ultimately not important as long as i landed on the right part of the shore. still, really cool idea

Alamogordo by csanyk 2014-05-03T20:32:00

haha nice.

Electric Sieve by ohsqueezy 2014-05-07T16:10:00

Not really sure how it fits in with the theme but it was an interesting concept

Alois by Snail_Man 2014-05-04T17:05:00

Not sure about the sudoku, but the graphics, music and concept were all pretty cool.

The Sea Has No Claim by dukope 2014-04-29T20:53:00

lovely style

Switcher by ehtd 2014-05-01T23:39:00

very nice sprites :)

Game of Roots by BubuIIC 2014-05-06T12:06:00

Really enjoyed this! The root splitting makes for some pretty strategic gameplay :)

Undermine by TheSheep 2014-05-05T11:40:00

really great graphics, but quite frustrating to start the game again after dying!

Undermine by TheSheep 2014-05-18T22:37:00

incase you don't see this on our page (you probably won't) you get those errors probably because you're not using LOVE 0.9.1

Water SkiFree by OddballDave 2014-05-07T11:19:00

Pretty challenging!

Surf Ace by soulrot 2014-04-29T10:22:00

i think this doesn't work on my computer - the cursor keys don't seem to move the menu selection and i can't start the game :(

Surf Ace by soulrot 2014-04-29T21:18:00

just got it working - i ran it from my downloads folder rather than the browser and it seemed to work - odd!

PORTHOLE by Ragzouken 2014-05-18T22:36:00

TheSheep, you'll need to play with the latest version of LOVE (0.9.1)

Tell Me About Your Childhood As A Nervous Goldfish by garygreen 2014-05-08T19:35:00

Really enjoyed this, it was a nice take on the theme and done in a very funny way! Also the audio and jittery graphics really suggested anxiety :p

Snake Driller by Florent 2014-05-02T17:08:00

interesting idea, think it could do with going a little faster!

Under the Ice by Dohan 2014-05-08T19:39:00

Very very short! Still a nice game though, the graphics and audio were great, got stuck on walls a lot though

Dino Digger by Kimau 2014-05-03T19:34:00

nice idea! took me a long time to find the dino as i was using too light a touch

Sinking Feeling by Gwinnell 2014-04-29T11:52:00

woop, pretty fun!

i think the game is still running in the background after i close it, i can still hear the music haha

Deep Sea Mission by xandy 2014-04-29T15:48:00

i like it! the hitbox on the sub could be better, kept hitting a rock without hitting it when i was trying to go under it

fyi your .love version crashes love for me, think it must be a love2d bug since it's a crash not an error

Lake Monster by SimianLogic 2014-05-06T19:01:00

Lovely graphics! Very challenging game but a lot of fun!

Eiradirian Wormfare by blay09 2014-05-01T09:36:00

the intro is amazing

SpoonWalker by squale 2014-04-29T15:24:00

cool! got really stuck swinging on the roots though, it's pretty flakey there

Cordyceps by VanMerwan 2014-05-04T19:43:00

Really interesting game! The gameplay is really original and works surprisingly well

Growth by bogdan.tana 2014-05-06T11:48:00

Would definitely be nice to see more levels! This level was nice and intuitive though, and the graphics were very nice

Eat'em all by coquinounet 2014-04-29T13:07:00

great music and sprites :DD

Eat'em all by coquinounet 2014-05-02T23:56:00

came back to say i'm still listening to this music :D

Cases by blackcode 2014-05-04T15:38:00

Loved the music! Really well put together, and I managed to guess the right person at the end after writing it all out :) Great entry!

Magic Age by dark_hunter 2014-04-29T10:54:00

liked the character portraits!

felt like it didn't really matter which attack i used, especially since you fully heal after battles

think it would look a lot better if you didn't mix 3 different pixel sizes!

Beachcomber by Mase 2014-04-29T16:27:00

lovely style as usual. loved digging the clay with my hand

GroundBreaker by Figglewatts 2014-05-01T15:13:00

got all the upgrades and went to the bottom, the hull damage didn't seem to matter that much - would've been nice to have some kind of ending

Space Driller by Mr. Jif 2014-05-04T22:13:00

drilling is fun! liked the driller sprite and the audio adds up to a nice mood. not sure if the flying ability of the drill got stronger with the upgrades or i just didn't realise it until late

Scratch by Martin_Monosys 2014-05-12T09:22:00

moody, i like it!

Below Earth by klianc09 2014-05-06T19:54:00

Nice controls, although it's pretty tricky when you get to a new level and are attacked before you have a chance to move!

Youdunnit by NightShadow0 2014-05-02T17:54:00

neat idea, the creature descriptions are a little hard to read but otherwise pretty damn good :)

Deus ex Submarine by Jod 2014-05-02T13:30:00

interesting game, i think the humour detracts from the cool mood you were building, and it'd been nice to add some ambient sound in there to reinforce it

Baconizers: Into The Abyss by berryhermans 2014-05-06T20:08:00

Ran out of enemies quite quickly! Maybe have the health and air indicators as bars rather than text to make it easier to read?

Lair Raid 2: Battle in the Deep Dark by Parappa 2014-04-30T20:28:00

nicely put together :)

Michell in Hell by Adrian 2014-05-07T11:27:00

Loved the graphics, and the audio was really nice too. Seems odd that you can infinitely spam the towers rather than having some mana/resources or something though

Parallel by Cosine 2014-05-01T15:28:00

works for me! the gravity is very strong and first person platforming is already hard enough! like the aesthetic a lot but even some basic audio would bring everything to life more

Mine Is Simple by darke_shard 2014-05-06T09:28:00

really lovely title/win screens, like the player sprite too. didn't really need to interact with anything but the last boulder it seems. some simple audio would bring this to life!

Stories of Moles: Holy Crap Edition by Muciojad 2014-05-04T16:26:00

Awesome music, pretty cool game!

High Hopes by DesignerNap 2014-05-06T15:42:00

Interesting concept, really liked this :)

Alien Infiltrator by HuvaaKoodia 2014-05-07T20:22:00

was surprised by how this game made me feel - quite anxious to not be seen! perhaps because of the slow movement - suspenseful? at the same time the movement felt quite staggered and could maybe be smoother? the game seemed pretty hard!

Souvenirs by BadPaul34 2014-04-30T19:45:00

really liked this take on the theme :)

Underground Minions by Shinxs 2014-04-29T11:30:00

can't seem to actually place action blocks when the tutorial tells me to :(

The Sunken City by petrocket 2014-05-03T17:24:00

achieves quite a pleasant mood :)

Delve Into the Deep by frogcheese 2014-05-04T16:43:00

One of my favourites so far! Loved everything about it, awesome graphics and music, very addictive gameplay, nice simple idea that works really well!

Crushing Depth by zzorn 2014-04-29T13:12:00

like the visuals :)

some simple ambient sounds would have really improved this!

i think i zoomed out of the map by accident

Operation: Adhesive Surface by osthekake 2014-05-06T19:13:00

The art style in this is fantastic, especially the boat room! Nice story as well :)

Deep Sea Salvage by Zutty 2014-05-09T12:46:00

lovely sprites as always :D

Thought Police by GrooveMan 2014-05-02T17:47:00

ahhh this was great! interesting to play and not too drawn out either :D

fisketur by kristoffer zetterberg 2014-05-04T16:18:00

Lovely art style :) Not sure if I was supposed to be able to catch any fish, but I didn't manage to. Watching the day pass on the background was great though

Bionic Hotdog by Daniel X. Moore 2014-05-09T12:00:00

lol, i like the sproing

Mine Explorer by Joe Williamson 2014-04-29T21:24:00

seriously impressive graphics :D

Bouncer by TGL 2014-04-29T11:56:00

interesting take on the theme! thought it was totally irrelevant until i realised what was going on :p

The Gamer by Rother Games 2014-05-02T17:32:00

like the music. couldn't get the usb key to work on the computer but i got the first cover at least. managed to glitch myself out of the lever over the first person :p

Beneath - Look Out! by lkpridgeon 2014-05-06T10:50:00

such an unforgiving game should not go back to the title screen if you die!!

i like the idea but going through the menu again and again is annoying. as with many ludum dare games, the addition of even basic audio would have added a lot!

Multi Mining Operation by Peni6 2014-05-06T10:19:00

took me a while to realise i needed to wait a bit for the blocks to mine - some kind of audio cue for digging would have worked well here!

unfortunately didn't get to experience the multiplayer aspect

It Came from Beneath the Surface of the Sea! by JavadocMD 2014-05-06T20:02:00

Fairly short, but pretty funny and fun to play, didn't find it that challenging though, made it to the end on almost full health!

Subterranean by MarioY19 2014-05-04T09:14:00

good effort and glad to see you learnt a lot :)

Tic-Tac-BOOM by ttfreire 2014-05-02T16:30:00

very interesting idea. don't think i quite understood the win condition, i seemed to have three x in a diagonal but it didn't win. wasn't sure if it would work diagonally over many layers either

A Miner's Life by Gap 2014-05-06T15:22:00

Nice game :) enjoyed the magnetic power up!

Sail by DrPrettyPatty 2014-05-01T15:42:00

really lovely move, couldn't seem to actually find any fish, but sailing was nice anyway

Paranoia by WetDesertRock 2014-04-30T16:00:00

couldn't really work out what the colours meant, or the particular mechanics of why i couldn't link everything together

however the game looks and sounds great :D

Hopelessness by lantto 2014-05-01T13:25:00

too bad i played so late, took a long while to get anywhere interesting - pretty cool idea though!

I'm not who I am by Tik 2014-05-05T09:34:00

love seeing rpgmaker games with home made sprites! this was a really interesting game, a nice kind of introspective experience :) i didn't really know a lot of the books/songs so my choices were quite inconsistent

Dr. Pepsi Marriage Consultant by Thingo Studios 2014-05-03T20:40:00

beautiful graphics!! enjoyed the prompts to open files, strangely

the two of you by 607 2014-05-02T10:28:00

wish i'd read to play the easier mode at the start! think you probably take too long to get to the actual interesting under the surface part - but it is a really cool idea. good work on the music also :)

StrataGEM by ActionRemix 2014-05-01T16:46:00

really pleasant mood - good audio and aesthetic :)

Sewer Quest by daandruff 2014-05-04T15:23:00

Lovely art! Took a while to figure out the controls, would have been nice to be able to shoot up and down too, overall nice game though

Strata Dig by Jared Sartin 2014-05-06T15:26:00

Nice graphics :)

Diver X by kamend 2014-05-06T15:30:00

Thought the controls were a little too sensitive, nice graphics/audio though :)

Delph Ops by baykush_figtree 2014-04-30T21:40:00

any game where you are a dolphin gets my vote!

Duelo by javierecf 2014-05-06T14:52:00

Really enjoyed this! Reminded me of Braid (as I think a couple of other people have said!) but with some nice differences. Something to indicate which shift mode you're in could be useful?

They Came For My Mushrooms by D2FXRayG 2014-05-04T23:31:00

i liked how the sound changed as the snakes got faster through the levels :)

Escave! by Simon@LD 2014-04-30T21:52:00

really liked the music, and the cool feeling of progression from building the tower. very CUBE: DEFENDER OF THE POLYVERSE feel, love it

Drill Drop by sirikan 2014-05-02T15:21:00

seen a lot of drilling games but i like that this once moves quite quickly, would be good if it started off more challenging though. quite like the player sprite :)

Cave Diving by Hinds 2014-05-06T19:18:00

I like the idea of the walls moving in but I think it makes the level of difficulty rise pretty steeply!

Square Adventure by MentaL13 2014-05-06T20:15:00

Love the jumping mechanic, and the graphics

NecRobot by Zarkith 2014-05-06T18:06:00

love the robot voice :D

Within by CitrusPossum 2014-05-04T16:53:00

I found the jumping a little too sensitive, but it's a nice concept and I enjoyed playing it :)

Manifold Mining by AnglerteamGames 2014-05-06T16:51:00

felt kinda difficult to work out how/when the foam would actually extinguish the fire

Dr. Beat by eldog 2014-05-01T22:51:00

slippy controls but sounds really interesting :D

Deep Jam Game by Sabre070 2014-05-01T17:06:00

the wall hugging mechanic was interesting - some kind of audio feedback for that would be good though

A Pirate's Cove by Erfeo 2014-05-02T15:45:00

the second stage is brutal! pretty interesting idea, i liked the reloading. never seemed to put the barrels to much use

Roverboard by cottontrek 2014-05-03T18:56:00

nice atmosphere, the background sounds are great. very pretty too

Hollow Earth by Vinyl Pixels 2014-04-29T22:00:00

the game of thrones theme is playing in my head :D

Death's Lounge club by LazyParia 2014-04-30T20:04:00

cute animations :D

You, Boat by Majsmanne 2014-05-07T15:36:00

like the controls!

First timer effort. :) by igpollitzer 2014-05-07T14:58:00

this is very hard to understand, but i think the game as i understood it is similar to jacks - using reflexes to grab tokens in a short time window?

First timer effort. :) by igpollitzer 2014-05-08T08:53:00

ah! this makes a lot more sense explained in those terms :) it's always great to hear when people have learnt a lot from participating in a jam; keep at it!

Everybody Hates Water Levels by Paladin 2014-05-06T10:45:00

love mouth sounds but i think the volumes for the music/bfxr/recorded sounds need to be balanced better - had to turn up pretty high to hear the music

liked the kinda claustrophobic feel from the light, v appropriate for undersea. the intro is too long for how easily i die :p

Ice Hop by waveformmodulations 2014-05-06T09:42:00

same here, not really sure how to run the windows version

LiveNotOnEvil by Daiwen 2014-05-08T19:19:00

really cool idea and a good set of levels implemented :)

Mobius by Zeta 2014-04-29T11:39:00

liked the take on the theme!

seemed a little buggy - respawned inside a wall and at one point i feel off and seemed to be walking on an invisible floor

Beneath by Stepperz 2014-04-29T16:44:00

thanks for the stuff explaining security issues - had that problem with so many games already and didn't get it. though the menu doesn't seem to work in the web version for me anyway

well done on the game though! i dived too recklessly :P

Lazor Fish by REDACTED 2014-05-08T22:25:00

Nice game :)

Unblocker Man by Rzial 2014-05-07T11:01:00

The map didn't seem to link with the placement of doors very well, but I really liked the graphics and it was a lot of fun!

Thrown Below by furriKira 2014-05-07T11:13:00

Really enjoyed the mechanics of this, and the music is awesome! Didn't like how it's possible to get stuck on corners, would be easier if the movement snapped to a grid, but other than that it was really cool :)

Hi It's Julian by baboum 2014-05-04T09:06:00

i have no idea what i just played, but i laughed

Birth of the Earth by Fragsteel 2014-05-03T19:19:00

i liked all the different patterns of elements :)

CAVE TO DOWN by kato 2014-05-01T16:51:00

seemed like hammering the attack key made it impossible to die. really like the sprites :D

Ocean Explorer by MintArcade 2014-04-30T20:51:00

interested in seeing a post compo version of this :)

Cave-In Jumpin' by BasselGaming 2014-05-03T20:56:00

nice game :) would be cool if the rocks just stuck around and you won if you got to the top or something

Beneath the surface by legendpaul 2014-05-07T15:34:00

Annoying that if you fail at a level it takes you back to the start rather than just to the beginning of that level, but in general I liked the concept, and it was pretty fun to play

Acid Adventure by Infinerd 2014-05-01T10:13:00

liked the graphics but the controls were kinda confusing to get used to and restarting all the way from the beginning is frustrating!

Drill Machine Go! by c1tr00z 2014-05-07T20:28:00

seems really hard to dodge most waves, maybe impossible? also often i get stuck without enough dirt to carry me upwards but at the same time this seems to be good for my score since i can't die whilst i'm not making progress? still, cool game :)

BeneathThePuzzle by MrDetail 2014-05-01T17:03:00

the link given doesn't seem to load!

It Came From Below! by TowelKing 2014-05-07T15:05:00

would be interesting to have some ability to avoid monsters after running into them blind (though obv much difficult than smartly avoiding them) - still seemed pretty doable after working it out :)

The Other Side by WhiteAppleX 2014-04-30T20:10:00

as noted the controls are difficult for some keyboards - consider using the dedicated arrow keys next time?

didn't figure out what was going on but it looks and sounds pretty nice :)

Coral Caverns by Chronoberry 2014-05-04T19:25:00

Nice game, level changes are a bit sudden, but fun to play :)

Water Miner by elefantopia 2014-05-07T15:29:00

The graphics are awesome, love the mosaic effect!

Beneath The Night Sky by puckers 2014-05-07T16:16:00

Couldn't really plant much at all before the giant comes, interesting idea though

Focus Shift by ForeignGuyMike 2014-05-06T15:04:00

Really nice game! I found the controls a little difficult with the slide after you land, concept is awesome though

Deorsum by NewLightGaming 2014-05-05T09:53:00

this is quite badly packaged! you should probably list the link as windows / linux rather than web. to run the windows version you need to download the first two zips to the same place.

all that said, i like the game! quite surreal

Gold Miner by Young IT 2014-04-29T11:36:00

i like the menu screen image :)

am i doing it right by mining the gold blocks? it didn't add to my percentage and it seemed there was no indication i picked up the gold at all

Alien Lobotomy by Soup With Bits 2014-05-01T12:35:00

couldn't really work out what decided how many connections a neuron could have, and it took me a while to understand the scoring - but i won!

Digging for Gold by JoshDBB 2014-04-29T11:05:00

stuck on the level in the screenshot - thought this turned out quite interesting afterall :)

Two Sided by Daskaund 2014-05-03T17:33:00

liked the atmosphere in the maze. found some things i could jump around but the jumping seemed very unreliable!

Underwater Mech Fighter by Lafolie 2014-05-01T22:56:00

really like the audio in this :D

Gravity by jsmars 2014-05-07T16:07:00

Awesome game! Very addictive, I was playing it for ages :) Love the graphics and audio

Bad Guy's Terrarium by kikito 2014-05-07T20:53:00

shame you ran out of time, but it seems like a promising start!

The Light, It Burns! by Zyrconium 2014-05-02T15:24:00

keep at it! not sure what type of advice you're looking for but there's a great video out there called Juice It or Lose It that is very good for making games feel like something more - e.g even placeholder sounds add a lot and are not too difficult to include

Boku no Tentacle by Zed 2014-04-30T20:58:00

genuinely satisfying controls! the game was quite frustrating by i liked the voice overs :D

BULLA by moonmagic 2014-04-29T20:41:00

the whole game looks amazing but i love the ending most

feel like a fool i didn't realise what the boil was for the first 30s then it took me a couple of tries to work out how squeezing worked

Toxic Below by dertom 2014-04-30T21:06:00

cool design for the main ship - liked the sounds too!

Beer 3000 by neosam 2014-04-30T19:54:00

interesting take on the theme!

The Transgression by increpare 2014-05-02T11:02:00

it was interesting to think about what forgiveness really means and think more consciously about how i respond to apology (and also what i'm expecting when i apologise) - great take on the theme

From under the snow by madflame991 2014-05-07T22:39:00

really lovely colours and sprites

Orbital Burrow by Make A Game 2014-05-02T23:11:00

very cute :D

In Hiding by Sheepolution 2014-04-29T15:07:00

really interesting

Earth. by miwuc 2014-05-04T20:44:00

good take on the theme, the digging feels pretty good and i like the bone sprites :)

Beneath The Surface (tm) by Jed T. 2014-05-01T09:47:00

really liked the graphics, got kinda confused by the "hunger" bar getting smaller the hungrier you are :p

You're Pulleying My Leg by Draknek 2014-04-29T11:11:00

there's something very satisfying about pulleys

Subway Tycoon by metjm 2014-05-03T18:00:00

interesting idea! very difficult to place stations on the right tile without centering the screen though, due to perspective

The Oubliette Within by Dietrich Epp 2014-05-03T21:39:00

nice aprites, wish there'd be some perfunctory sounds to compliment. i quite like this kind of platformer :)

BENEATH the SURFACE by soy_yuma 2014-05-03T22:44:00

very challenging in a good way! very enjoyable. also love the mouth sounds :D

Where Is My Bone? by Ellian 2014-05-06T17:57:00

great take on the theme. sorely missing audio!

Nereids' Sea by Tifu 2014-05-06T11:55:00

Managed to get near the treasure but died before I found it! The atmosphere was good, perhaps a few more things to view or interact with would have been cool? I found that once i got on the right path i was basically just holding the up arrow until i made it to the treasure

Troubling times by strong99 2014-05-06T09:54:00

really like the graphic style :) even some basic audio would have brought this to life!

Muck McStank - Sewer Guard by Blanky 2014-05-07T10:49:00

Nice balance of use of abilities, maybe have them hot-keyed rather than clickable though? Great game :)