Foon →
Ludum Dare Explorer →
LD26 →
MiniMon
MiniMon
By tarbard
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 381 | 3.35 | | |
| Theme | 533 | 3.56 | | |
| Graphics | 569 | 3.00 | | |
| Audio | 984 | 1.87 | | |
| Overall | 1018 | 2.71 | | |
| Fun | 1154 | 2.24 | | |
| Coolness | 1828 | 22 | | |
Comments
Interesting idea! I was initially confused because I was expecting FPS style point and click aiming instead of always targeting what you are standing on.
I think it is too difficult to tell very similar colours apart (when they are just a little darker than another) and it'd be better if you'd used a few more hues than the blue and green. Perhaps it's not straightforward to implement but it would look much better if some of the grid cells were joined to make the cells have different alignments like in the real paintings.
tarbard
2013-04-29 11:22
Thanks so much for your comments, I agree with them all.
I did intend to have it select what you aim at but I sadly ran out of time to fix that.
krasse
2013-04-30 18:46
Nice visuals. A little confusing gameplay at start.
Well done!
The colour matching can be gamed (I think) by just clicking repeatedly until tile you are on vanishes, then move to next. nice usability though and slick presentation.
grouflon
2013-05-01 19:40
Sorry but I just can't figure out what I'm supposed to do in this game (I have carefully read the instructions). Maybe this game would be improved if the gameplay was a bit more intuitive.
inko
2013-05-01 19:52
Quite interesting! Took me while to figure it out but once I got the controls and concept it felt pretty natural! I think it could use some more polishing but I enjoyed it quite a bit and it definitely fits the theme. Good job and grats on finishing :)
mrblade
2013-05-05 23:43
Cool idea! Sounds were loud, and sort of annoying. :P I like the idea and I see potential in your work.
Fun, but really really short