The Serpent's Shadow by NuSan 2015-12-24T16:17:00
Perfect mood and feel. I had a good time playing it, and the concept is very clever, but I kind of feel that the current level design do not allow the concept to shine completely.
I did not find the puzzle side of the game very challenging, I only felt challenge in evaluating if the cave I was going to enter was or was not too small for me, and then remembering in which order I had to enter the caves. I also don't get exactly what the moles add in terms of gameplay if not some waiting and free tail length. Globally, it felt more like exploration than puzzle.
As a side note, I also find it quite difficult to predict what will actually become grass when the light is blottered.
LD40 — The more you have, the worse it is (2)
Then The Table Laughed by nono 2017-12-08T23:48:48Z ♥ 2
This is awesome, the idea is so good ! Although, it feels a little bit unbalanced for the mimics right now. After a few games we feel that the games misses a mechanic to incitate the player to come closer to the props. Maybe including a shooting range, having to fetch back your arrows, or just including a timer for the human after its first action. Great work nonetheless, keep it up !
Chuck Norris will Make America Great Again by paulhocker 2017-12-08T23:06:25Z ♥ 0
It seemed impossible to trigger the Super Weapon in the html5 build, even if when the bar was full. Was nice though, even if not super balanced. I really loved the music :)