Island Management by Pete 2022-04-21T17:38:17Z ♥ 1
Outputting the current turns happiness, power requirements, pollution etc would have been super useful and made the game a lot more intuitive to play. Also a retry button would have been good. After reading the rules was able to do a lot better compared to my first game, nice idea for a game.
LD55 — Summoning (49)
Summoner Survivor by mobiledev 2024-05-03T09:40:51Z ♥ 1
A few issues, holding down to move just hurt hand, I never actually died when I ran out of health, after a while my summons even though I paid for them didn't appear. It was an interesting idea, just needed more polish to smooth out the issues.
Hella Farm by Steffo 2024-05-03T09:33:42Z ♥ 1
Very cool little game, big drawback for me was the constant having to click to keep summoning sheep. If it just summoned sheep whenever I had the money it would have been a much smoother experience and focus could have been kept on the chaos growing as you have more and more summoned creatures. Good game though!
Heartless Forever by frankiesmileshow 2024-05-03T09:24:26Z ♥ 1
Probably just my computer, but until I plugged in an external mouse (as I was using inbuilt mouse) I could just not get the touchpad to work properly. When I finally plugged in a mouse it finally worked properly. Really cool game, I'm just going to bookmark this as I would like to play a lot more of this!
Spirit Chant by Liisa l 2024-05-03T09:23:00Z ♥ 1
Absolutely beautiful, loved how you combined the summoning theme with a rhythm style game. If you had longer would be interesting to see what you could make of this but for now makes a great little short game.
A bird dabbles in Source-Destination summoning by Crow Person Justin 2024-05-03T08:28:48Z ♥ 0
I wondered where the summoning theme was going to come in, when it finally triggered I giggled a little. Funny and interesting take on it. Poor bird XD I fear for their existential understanding.
Invocation: Valdis by FoggyWonk 2024-05-03T08:20:15Z ♥ 0
First time I've come across a memory game for the theme, neat little idea that.
He Who Sleeps by benskca 2024-05-03T08:16:15Z ♥ 1
Apart from a few lag spikes (might have been my computer) and getting stuck when flying, it was a neat little game to play. The audio effect for the first sacrifice was funny and I really appreciated that I didn't have to go back all the way to the start and backtrack as I got further along, you respected the players time and that was a really good thing to implement.
Super Pal Summoner! by Meepster 2024-05-02T22:51:05Z ♥ 1
Definitely a fun little game, with a few more tries I might be able to figure out a strategy that won't let me die horribly after a while XD
Decades And Dragons by Ein 2024-05-02T22:44:12Z ♥ 3
Some of those were really hard to squeeze in, and in the real world, some of those you just can't move XD Really funny interactions there and the comments were funny. Fun game!
Bail Out! by Historymaker118 2024-05-02T18:29:02Z ♥ 1
Nice little entry you did there, there were a few times (at least on my mobile device) it seem to hang while I was being chased leading to worries I would be caught but always worked itself out. Took me three attempts to finally got use to the controls and rules before I finally won with $10 and 30s to spare. I did find it was a little easy to drop all your donuts unless i could quickly press and release to O button but otherwise worked fine. Looking forward to seeing what you bring to your next jam.
Necromancer DIY by Diccuric_Sigeon 2024-05-01T08:13:26Z ♥ 1
I loved having to dig up the parts and stitch them together to form my unit, I ended up being in a hurry so ended up with 3 arms and 1 leg for at least one of my units XD From someone who plays and designs a lot of necromancy style games this was a really interesting concept to come along and very much enjoy playing this. Thank you for making it!
Who Summon Crazy Delivery Guy? by JIMUU 2024-05-01T08:08:48Z ♥ 1
The sliding around with your vehicle was just crazy XD Trying to get it to go where I wanted felt like I was battling the game itself just to go anywhere, it did very much live up to it's name.
Little Armies by Aditigro 2024-05-01T08:05:07Z ♥ 1
There's another game I've seen that uses a very similar mechanic to building armies (you defeat them then take their units and incorporate them into your own), so it was an interesting little twist build up resources after you defeat the enemy army to then get spend it how you want to summon your own army. Played it several times over as it was fun to play.
Coming soon! by Josiah1189 2024-05-01T08:00:29Z ♥ 2
Honestly feels like this was created to farm voting on probably their actual game...
Eye of the Summoner by Bumblebee Studios 2024-05-01T07:58:00Z ♥ 1
It was soooo dark (maybe also because I have my screen light turned down a fair bit because on battery on my laptop) but still managed to play ok. Definitely would have benefited from some extra UI elements to understand what was going on, or why I couldn't summon things at time but only having 72 hours to make everything I think you did a good job to get to where you did.
Summondiver by TheCze 2024-05-01T07:56:24Z ♥ 1
I really like the summoning mechanism for this, would have liked to have seen more/replaceable options for this but I had a nice time figuring it all out even though I maxed out after my third attempt. The game was well put together.
Worm Walk by Verbante 2024-05-01T07:53:28Z ♥ 1
After about 10-15 attempts I finally won the game. I suck at rhythm games and apparently I suck even harder at anti-rhythm games XD Nice little entry.
FoodieBuddie by Duhan 2024-05-01T07:51:42Z ♥ 1
It took a while to figure out how to get started on this, eventually I figured out that I had to hatch the egg. Then I got stuck again until I realised I had to use the egg to interact with everything on my behalf. Might have benefited from the egg being "hatched" right away to just get play started as it nearly lost me from playing during those two humps. However, once I figured that out it was a cute little game.
Summoner Defense by PT09 2024-05-01T07:49:56Z ♥ 0
I played the embedded version on edge, I did have some situations where it felt like my units weren't shooting but maybe still killing things, and the units seemed to wobble around and get stuck feeling like they weren't attacking at all...? It was weird which detracted from being able to fully engage, however overall it was a pretty decent take on a tower defense game.
Nerdfence by okk 2024-05-01T07:47:32Z ♥ 1
The graphics and idea were cool, though it did feel like a few times when I was trying to summon allies that the keys weren't registering in the order I pressed them in, or at all? Was never 100% sure but something about the summoning input didn't quite feel right.
Curse of the Mystical Mushroom by BACON BEAST 2024-05-01T07:45:48Z ♥ 1
Cute, simple, and straight forward. I carried on playing this game until I had won and had fun. Was a nice little game!
My First Summoning by oller125 2024-05-01T07:45:04Z ♥ 1
Having the ritual becoming harder and harder to decipher as you went along was cool, though it did feel like one of the words didn't exist in my options. I think it was "in" or something like that (was in the third and final stage).
Summoning Styles by ilbini 2024-05-01T07:41:09Z ♥ 1
This would have benefited from having an in-game mouse sensitivity controller, or if there was having it far more easily accessed as I never found one, as it made controlling the game exceedingly difficult.
The game itself had an interesting idea, cool to see full 3D first-person game as there haven't been many I have come across yet.
Siege Wizard by CemKaanU 2024-05-01T07:39:04Z ♥ 1
Took a couple of goes to figure out how to play the game effectively, surprisingly just hiding out near a bunch of trees made it a lot easier (albeit a lot slower). There is a nice concept here but definitely could do with some additional summons, ramping up of difficulty, or just more content. Nice seed of an idea here.
Fortress Invader by PUM4CH3N 2024-04-30T21:30:56Z ♥ 1
Really liked this game, though everything felt so small! Was hard to see any much detail. Could almost imagine this as like a stealth/raiding style game with some more direct interaction over the summoned units and maybe other guards/enemies walking around. Still, nice gameplay though.
Ultimate Summoning Guide by dreo 2024-04-30T21:28:22Z ♥ 0
The embedded version of the game is failing, says the following:
"Uh oh! If you're seeing this error, it means I can't find your index.html file.
This usually means you created your .zip file by zipping the entire folder, and index.html is somewhere like MyGame/index.html. If you recreate your .zip with index.html file in the root, this error should go away.
See the embedding guide for more details. ludumdare.com/resources/guides/embedding/
404 Not Found"
Playing on edge browser.
Neon Citadel: Guardians of the Stars by Snowdrama 2024-04-30T21:26:22Z ♥ 2
I did figure out I could open up the summoning book while the summoning wheel was open, plus I could click and work the summons at the same time but it was really hard to easily memorise any of the patterns as they felt like they had no underlaying pattern. I just wanted to rely on just one as I could remember that single pattern. Would really help to have them able to be seen at the same time.
I think in my second play of the game one of the monsters was left over and pretty much instantly destroyed the big building/main base? (just tested it again, and yes the monsters aren't cleared up after losing).
Menu feels a little clunky as I have to click the button to get to the next page rather than a single click to continue (if it isn't that then the transition time is too slow).
However the gameplay is really interesting and the summoning actual felt like summoning creatures rather than just selecting from a list like any other tower defense game. Interesting concept overall!
Containment55.bin by Fionnabhair 2024-04-30T21:14:16Z ♥ 1
I was a little confused by the ending, wasn't sure if I had succeeded or failed XD The hidden elements were fun, took me a few pokes around to figure out what I was missing and where to find them.
Contracts of Hell by Tesseract 2024-04-30T21:13:05Z ♥ 1
It took several plays in order to figure out how on earth to play this, once I finally "got" it then the fun definitely increased a lot. Definitely one of the two most unique takes and creative implementation of the summoning concept I've come across so far.
Shay’s Goldem Mob by KriSsS Gonko 2024-04-30T21:05:26Z ♥ 3
The game was visually great, very polished given just how little time you would have had to implement them. The audio works very well with the aesthetic of the game, and having a playable tutorial with any game makes it super easy to pick and just get started! I will cover some of the drawbacks which I don't think anyone else covered below:
Aiming was difficult as shots fire from center of your character which is not precisely in the center of the screen (it's where the feet start), meaning unless my cursor was directly pointing exactly where I wanted I would frequently miss as the shots would go high/low.
Trying to manage a mouse for aiming and shooting, WASD for movement, arrow keys for buffing, and 123 for summons meant that my hands were all over the place meaning quickly got overrun. An alternative input schemes would be hugely welcome. Scroll wheel to select summon with RMB to summon then maybe switch WASD to buffs would limit having too many controls to manage, alternatively use QE to cycle summons with RMB to summon, or QE to switch between move and buffing. Just something to limit the hand movements XD
Very cool entry though!
EMPLOYEE OF THE MONTH by jdah 2024-04-30T12:33:01Z ♥ 0
Oh my, those floaty controls were funny trying to get anything done XD Really worked well with the aesthetic of the game. Great work!
Diner Dash by OgelGames 2024-04-30T12:18:27Z ♥ 1
After I figured out you could just take a menu from one person and give it to the next person entering things went soooo much faster. Cool little game!
Cat and Box by benpigchu 2024-04-30T10:27:36Z ♥ 1
As puzzle games go, once I got a hang of the summoning mechanic (the tutorial-esque/level selection screen at the start could have been used to help show this) it was a pretty fun game, just the right kind of level I was after. Not too hard, not too easy, required a little bit of thinking. Nicely pitched there.
SUMMonDICE by koro.games 2024-04-30T10:10:37Z ♥ 0
I could not get past round 6, felt like I was really close a few times but just couldn't get over the finishing line. Awesome graphics and interesting idea.
Path of Aratron by nusan 2024-04-30T09:40:16Z ♥ 1
Really nice use of the using the trappings of a summoning circle/ritual as the control scheme, thought it was awesome little idea.
Where Have All the Globbletops Gone? by redoplus 2024-04-30T09:36:21Z ♥ 2
The Dr. Seuss theming is strong with this one but works so well with it. Just a couple of notes, having a button/prompt to let you know to go to next bit of text (or skip) would be great, also tooltip reminders of keys when interacting or something off to the side would have been nice.
Dark Roast Cafè by outstar 2024-04-30T09:28:08Z ♥ 1
I really loved the artwork and audio, they worked very well together. It's a really nice cozy game!
Cat Summoner by Tod Semple 2024-04-29T09:22:48Z ♥ 2
Could not get the embedded version on Ludum Dare to work as it required Space to start, which meant that screen would just scroll down the page (seems like Edge won't get focus on the embedded game)/
Mission Brief by Ross Borchers 2024-04-28T21:04:26Z ♥ 0
404 on link to itch
GO GET IT, JEEVES! by dozabie 2024-04-28T21:01:59Z ♥ 0
I couldn't figure out how to pick up/interact with an object. What's the method of interaction?
Bloud by aliflaliq 2024-04-28T19:32:41Z ♥ 1
Gorgeous graphics, though the gameplay area to me felt a little too cramped (was only about 8 rabbits across) so didn't feel like I had a lot of room to maneuver. Definitely one of the best looking games I've played so far.
My First Necromancy by RhysT 2024-04-28T19:28:32Z ♥ 0
The game desperately needs an auto-click function, it kept hurting my fingers clicking constantly. Just hold down the mouse button and let it fire on repeat. Wasn't sure what I was summoning or the cost from the UI, that could help with a bit more clarity. Otherwise, not too bad.
Thundersnow by Bluepir 2024-04-28T19:23:47Z ♥ 2
Using the up arrow/key to jump would have been helpful, making the game easier to play. Having space means that the screen sometimes jumps down if you don't full screen the game. As some other people have said, definitely need a cooldown for the hammer else the boss fight is over by just spamming the attack. Overall an interesting idea though.
Last Ritual by Vitaslayer 2024-04-28T19:19:02Z ♥ 1
Auto-clicking would help with the game play immensely! Otherwise an interesting concept there.
Literally me by TPace 2024-04-28T19:13:21Z ♥ 1
Even though I haven't been able to figure out how to do anything in game (my efforts usually ended up with invalid shape name), the graphics and innovation around that are absolutely breathtaking. Truly a work of art. If the UI could be enhanced to make it a lot easier to interact with the summoning system it would elevate this game immensely. I would strongly suggest doing a post-jam version of this.
Runic Distractions by 1y1e 2024-04-28T18:49:54Z ♥ 0
Deceptive simple yet elegant little game, very interesting mechanics and fun to play.
Trouble in Emoji Plane by TheLastSlowpoke 2024-04-28T16:26:32Z ♥ 1
Really fun little clicker game, took me a little while to figure out how to play but once I got going was pretty straight forward. Shame there didn't appear to be anything beyond 66 souls/corpses that I could summon but what there was was nicely implemented.
Summon Auto Pets by Wicked 2024-04-28T16:21:48Z ♥ 0
The summoning system is cool, though was incredibly hectic trying to find the different elements I want at the speed it would go through the different floors. Either a break between floors or a pause to sort through to design the creatures would make it feel less hectic, it's that or an improved sorting system to find all the elements I am looking for to help me create a creature to my desired design faster.
Summoners Word by aevek 2024-04-28T16:06:11Z ♥ 1
I completed the first two and then got stuck (not very good at word games) but I have to say this is a wonderful wonderful word puzzle game! Excellent work and hugely thematic!