llewellyn-and-michael 2020-04-20 21:43
Great concept! fits the theme nicely, would be cool if there were more mini games :v:
Foon → Ludum Dare Explorer → LD46 → Can Adequately Generate Charge, C.A.G.E. for short!
By izokia
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1862 | 3.21 | 74 | |
| Fun | 2006 | 2.91 | 74 | |
| Innovation | 1057 | 3.36 | 74 | |
| Theme | 1260 | 3.64 | 74 | |
| Graphics | 2140 | 2.69 | 74 | |
| Audio | 1429 | 2.70 | 71 | |
| Mood | 2059 | 2.83 | 71 |
Great concept! fits the theme nicely, would be cool if there were more mini games :v:
Nice concept and minimal graphic, the dodge the box game was broken tho, you can just wait by the corner and fill the whole battery
Really cool idea, i think you could make the mini games a bit harder but for a concept it's preatty nice.
A fun set of mini games. I did get one of the endings but I think it was the most normal one. Nice job.
@axeltherabbit Sorry about that. Should have made it harder!
Music was a little repetative, I enjoyed the different games that I could play but would have liked to have seen more of them. I found the easiest way through, at times a little grinding games, was to just go to dodgeball and sit in a corner where I would rarely get hit to power up the battery.
The flappy bird mimi game was funny. I think it would have worked ever so slightly better if all the onscreen assets were moved and reused from the original battery powering up to make up the whole of the scene but it was close to it.
Like concept. Feels pretty good
@kjscott Thank you for your feedback!
I LOVE your minigame idea - it is AWESOME. After playing enough, I realized my keyboard wasn't accurate enough, and I got discouraged by the large penalty for being hit and the small amount of gain for doing well. Your game is a great proof that games don't have to have great graphics to be fun.
Congrats on creating a game for your first jam!
@zypo thanks so much. Sorry, about the keyboard problem! Glad you liked it!
Good job! I like that you had multiple little games in there!
I love playing mini games so this was cool!
I wish I could charge my phone by playing Flappy Bird all day, I really love that idea. I also really like how the game is angled and the "phone" going into landscape when I pick one, transition is really well done. I only have a minor gripe about cube drop game not giving me enough battery juice for each one while draining so much for a miss. (also, good job on the anti-cheese measures too)
@lker Thanks for the feed back! I did find it difficult to create a solid system for the battery. Maybe, an update after the jam or a complete rework just for fun.!
For those who have found the REAL ENDING Please do not share it here!
Hey this was really fun! Most have said it but Definitley the biggest problem is the difficulty of the different games, with dodgeball by far the easiest and the catcher with much too high penalty. It still was a really enjoyable time though, and the minimalist style is quite nice to look at.
I like the concept here, it's a fun minigame collection! One thing that confused me at first was using the mouse to press the home button, but using the keys for controls. The music is solid though and I dig the the screen rotation effect especially! In the meantime... I'm waiting for my phone to charge. It's the safest lol
I'm grateful for all the comments, but I'm really dissatisfied knowing people have not found the real game yet. I'll be waiting.... :D
This was a really fun bruh moment Except the dodgeball one, the games were fun overall! The bullets on dodgeball were just too fast and unpredictable. The alternate route was really fun too! The art is simple, right to the point, and because of that it's great. Spectacular music, but having longer loops and more tracks would fit the scope of this game way more. For a first this is great, you're completely on the right direction.
@dugas Thanks for the feed back! I apologize for the short loops (Not to much time to squeeze in higher quality there :C). I see how dodge ball has the most issues, again sorry. I'm glad you found my "secret". Thanks again!
Fantastic little game. I really enjoyed the idea. Kinda hits home when my phone is always in the yellow :stuck_out_tongue:
I wish my phone was recharging it's battery while I was playing games :smile: Nice game idea and pretty clean implementation, so I don't even have any nitpicks :sweat_smile: Good job!
Really nice idea and very fun to play the minigames. :smile:
@gaz-ireland @annie-owl @rodpraet Thank you all for your comments! I really appreciate all the support!
Great idea that fits the theme really well! I did find the flappy mode kind of frustrating, it didn't seem like the movement was precise enough to get in some of the smaller gaps.
Good job! Congratulations on completing your first jam, and on a creative take on the theme.
Creative theme, but the mini-games aren't that mush fun to play. The small screen area really makes Dodgeball and the catching game more of a luck thing.
BRO! You really hide the most behind a secret ending? :) First I thought - ok, three minigames with battery storytelling. Then I read the description completely and decided to find it. Then I found, that the main screen is generally just a distraction for whole main story and best minigames... Well done, mate! :) Wondering tho how many people really spent time and found out...
Good concept for the theme !
Nice game, I found the charging a bit slow though!
@jaacob you and one other person (as far as I know) found the true ending of my game. Congrates! I'm glad you found it.
@julienlussiez @plasmonic Thank you for your feed back and comments!
I really like the idea and the creativity of flipping the phone, but I didn't find the mini games that fun to play. For the amount of time you needed to play them to win the game, they felt more like chores at some points and the ending wasn't rewarding enough for the effort in my opinion. I also found the secret ending, AND IT WAS SO FUN and it's kinda disappointing that the best part of the game was hidden away.. but that was really great :) Overall I thought the whole game was very clever!
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I love the concept of unfolding games! I love that the best was hidden. Great game and great concept!
@adonisdevs thank you for the feed back! it was had to judge how to give and take battery. I also ran short on time to make mini games fun/complete, sorry. IM SO GLAD you liked my mini games though! I wanted it to be hidden or else it wouldn't make sense with the story I tried to build. Im glad more people are finding it and Im even more glad they are enjoying it!
Nice idea, the music got a little repetitive but I liked that I could swap between games.
That was a cooooool game! I loved the story element. My one small complaint is that I wanted the movement to be a little more snappy (so use Input.GetAxisRaw() instead of Input.GetAxis()). 5/5 overall!
I really liked this battery system, and the "flappy bird"
Hehe this was a cool concept and i enjoyed the mini games
Really interesting concept! Although I do wish maybe the battery charging could be faster, cause it got really grindy later on.
Great work though!
I love the art style, and all of the mini - games. Pretty unique and interesting game. The game would be more unique if the battery did not take so long to charge. Well done game!
the game have an idea very cool, very simple but amazing
Great idea! As others have said I think the movement could be a bit more responsive, especially in the catch ball game.
Otherwise well done and nice music!
Great concept this was really cool! With some more polish this would definitely take it to the next level. and now brb to install flap cube on my phone :p
Interesting concept! I thought of doing something like this, but I never developed the idea to this extent. Great job! I liked the different ways to win the game. I never figured out how to get the second ending, but even so, it was pretty good. Feel proud of what you did here.
Nice little set of minigames and an interesting concept. Never seen a phone that _gains_ battery while you play games :P. Anyway, main areas to improve I'd say would be the graphics, by adding extra particle effects and so on, and movement responsiveness.
Also, a minor design suggestion, in the box catching game, the sound effect being the same to catch a box as when you get hit by one in previous games instinctively confused me initially; making it a different noise would be better I'd say.
I like the idea! Very nice to play. Controls weren't too good at some games but it wasn't a huge problem. Now that i found the secret root i can see why the game is called CAGE huh
It is fun and very original! I guess the first level has a problem, if you stay in the specific position that shows the capture and you stay there, you win being afk. Then, in general, the idea is very good. Nice game Captura.JPG
Lol. I ended this game without finding the secret ending. Then read the description and all the comments here and thought: 'That must be it!' Launched it again and now I'm still not sure if I found it xD
@farbeyond-studio the end of the game is a empty void. At least at first.
Nice entry! Controls in some of the minigames could be tighter, especially as in some cases they could require a degree of accuracy hard to reach with a keyboard, and the charging speed could be faster: eventually they could drag on and repetition could become boring. It was also possible to nullify gravity on the flappy bird-alike by sticking to the left wall. You would still have to move up/down from time to time, but it helped reaching further.
After a while I managed to find the Easter Egg (I think) and that was interesting! I got Undertale vibes for some reason.
Congrats on your first jam game, it shows a lot of potential!
Just played your game and i liked the concept, but it really didn't do it for me. Still I think you did a great job and I can truly understand that people would like this! So keep on going! (This is more about me than your game!)
It is a nice concept and impressive for a solo project. All worked well and I didn't encounter any bugs. Got boring for me after a while, as the minigames are very simple and repetitive. Maybe more mini-games would help for that. Or just some graphics to look at :wink: Oh, the music got very repetitive very fast.
But I did manage to complete the charge and was asked if I did it in a away that satisfied me by the end screen :smile:. There was, however, no way to answer.
Cute little game! I like it's organic little magenta tail in a very cuboid world. I enjoyed the simplicity of the aesthetics, which communicates quite effectively with minimal elements. There were a few cheats in the game play, like in if you remain in a certain spot in dodge ball and you don't move, you'll never get hit and etc. Overall good effort! - J
Good work! Nice job for a first game jam. I found some of the mini-games easy and some really hard. Maybe next time it would be better to focus on one mini-game rather than three, and really make that shine. I liked the minimalist graphics. Well done on your first jam! - S