Rebel Call by SeanNoonan 2019-08-07T23:52:53Z
I thoroughly enjoyed this game and concept. :) Thanks
Foon → Ludum Dare Explorer → Users → Gaz_Ireland
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | The Knights of Tenjaku | unfinished | ||||||||||
| 2020 | 47 | Stuck in a loop | LöwÖrbit | compo | 608 | 2.50 | 2.27 | 2.00 | 2.07 | 2.59 | 2.88 | 1.64 | 2.40 | |
| 2020 | 46 | Keep it alive | Blind-O-Saur | compo | 1023 | 2.71 | 2.76 | 1.97 | 2.19 | 3.10 | 2.94 | 2.50 | 2.33 | |
| 2019 | 45 | Start with nothing | Hunt and Gather | compo | 498 | 2.54 | 2.15 | 2.15 | 2.80 | 2.91 | 1.87 | 2.47 |
I thoroughly enjoyed this game and concept. :) Thanks
Really smart, interesting concept and I love the graphics / shader. The geometric feel was really "in place" in space :stuck_out_tongue:
Really enjoyed it :smile:
Fantastic Entry. No Downsides
I loved it! I thought this was a great entry. Congratulations!
Great Game! Honestly, I love the concept, it feels like a rhythm strategy? weird to explain wonderful to experience!
Really cool, like this sort of game, would love to have seen a few more levels though.
Great little game, I loved it :) fun idea, controls were a little less than perfect but overall fantastic.
This was amazingly smart! I loved it! :smile:
Fantastic Game - I assume øje means little eye in some north germanic language ?
I do really enjoy games like this :smile: Thank you for sharing!
I agree with @death-is-cold. After the smell, it was hard to tell what benefit you got from levelling up which left me a little saddened. Maybe touch could increase pickup range? etc.
Not a lover of this unfortunately but well put together otherwise
It works, would love to have seen a timer or some sort of indication of how long you have left though!
I enjoyed this! Took me a while to realise the suit gets damaged on journeys
Decent game, the good boy vs bad boy thing is a nice touch.
@fictions - The camera was a challenge right up until the bitter end. I'm glad I got there and I'm happy with it. Thanks for playing
@tmullet - Thanks for playing, yeah I guess I could have been more verbose in the explanation at the start. Glad you got the "bring it to the stockpile' bit :)
@bjeaurn - unfortunately I've to get back to work so I can't dedicate that extra day. I would have loved a chance to build a selector, even just a shader to change the selected unit but I never got the time. My character model (in the source files) had issues with being transparent and mismanaged my time a lot with that.
@geoff-nagy Thanks for your input. I never got around to testing it on Linux or Windows, just webGL (which I wasn't happy with), and os x so I'm glad the packages worked for you. I wanted to get simple but quickly recognisable models made and as I said to @bjeaurn the main character ate way too much into my timeline. Felt a bit like "I'm so close, just two more minutes!" for about 3 hours. - I learned a lot about time management.
@kazatan - Thank you for the input! I'm glad you enjoyed it and found the models pretty :smile: I did put a lot of effort in!
@iantyf - It was a fun project to work on. I think it could be fleshed out. I might look into it in a day or two after recovery. :stuck_out_tongue:
@odeyalko - Thank you for your kind words. I was hoping to get a character modelled and a selector made in the time but it wasn't on my side. With an extra day I might have chanced basic animations.
@mowgli they gather off each other? 🙃🙃 I never noticed
Enjoyable game, would liked to have seen a water level meter, or even a way of saying get out you have 15 seconds! Found the ax easily enough. The raft I've yet to find in time.
I loved it, some nice screen shake for the "THUMP" landing added weight to the character. Not sure if the "super jump" was a bug or a secret though :smile:
Not massively in love with this game as the mouse controls are a little too loose for my taste, Overall objective felt a bit... unruly. However it has the makings of a good game.
Great concept. I feel that a more limited pallet would be beneficial with more distinct changes. I really enjoyed it, but would loved to have seen more grouped? or something. Like if yellows were likely to spawn near other yellows oranges and maybe reds or something.
A definite start, middle and end. It felt like it could be expanded with a little more UI stuff but otherwise definitely a playable game!
A definite start, middle and end. It felt like it could be expanded with a little more UI stuff but otherwise definitely a playable game!
A definite start, middle and end. It felt like it could be expanded with a little more UI stuff but otherwise definitely a playable game!
A definite start, middle and end. It felt like it could be expanded with a little more UI stuff but otherwise definitely a playable game!
A definite start, middle and end. It felt like it could be expanded with a little more UI stuff but otherwise definitely a playable game!
A definite start, middle and end. It felt like it could be expanded with a little more UI stuff but otherwise definitely a playable game!
A definite start, middle and end. It felt like it could be expanded with a little more UI stuff but otherwise definitely a playable game!
A definite start, middle and end. It felt like it could be expanded with a little more UI stuff but otherwise definitely a playable game!
A little frustratingly tough but I enjoyed it. Quite emotive for a little blue square
@ashashza - Good morning Dev. I got a chance to play this on another OS X machine. It turns out its an issue with how Catalina handles executables (Like games) from unknown developers. Basically, it's a safety issue. Great game. I really enjoyed it! Slightest bit laggy on this machine (8 Core, 16Gb Ram so I'm not sure why) but great game overall!
Is there a way to collect your bin and leave? I can't find it and I've tried all available options
Fantastic Idea, Great Execution. Original too. This game is standing out for me!
This was absolutely beautiful. I cannot find fault at all.
Fantastic Game! Amazing you could do so much so quickly. I really Enjoyed this.
I enjoyed this. :) flesh it out a little and tighten up the fishing mechanic. Plus the time seems a little constrained. But great otherwise.
Thanks for All the input guys - I agree I struggled with the jump and the camera. If I could go back I would focus on that. Platformers are new to me. But Thanks for the input on the art, I really enjoyed that for this game. I would loved to have parallaxed the background but no joy. Thanks for playing though.
@ankush @quichi @galgris
@odeyalko I actually remember your 45! I'm going to play your 46 now :)
@miradore Thank you :) I'm glad it was fun and yeah It's not a life altering challange but became an "I'll get around to it".
Thanks @binroot. We've all been playing platformers for years so I took a lesson from Mario. Enemy straight away, either it kills you or you learn to jump. :stuck_out_tongue:
@frasse I actually spotted that myself when I was testing the upload 😂😂
Thanks, @thedouche, you really don’t live up to your name!
@trusty thanks for your input I’m so glad you enjoyed it!
@recreated4u i hope that means you enjoyed it 😂
@cheesepencil Why yes, quite a few have, but thank you for enjoying the art :)
Fun Game :) Great to see you followed the theme from the last one, you could be on the way to something bigger :P
I would loved to have seen a little more focus on the art. I've seen you can do it.
Overall cool idea. Mouse movement is a little ugh. but otherwise good game!
Definitely a fantastic entry. :) I loved the graphics and animation. Play was smooth if a little less than responsive at times.
Funky little game, decent mechanics, would love to maybe see a bigger board if you beat the first level.
Fantastic little game, Challangeing, I didn't actually get to the end unfortunately. But I wanted to rank this. and come back to it later.
Beautiful Game. I love the artwork on the towers. I was a little confused by the colour components etc and what the "good vs bad" enemies were. But I did get it and enjoyed it. :)
Pretty Graphics and overall clean astethic [sic?] however the stat cost seems a little steep but overall good game :)
Unfortunately I couldn't get the mac build to run.
Huh... interedting concept. I was legitimately confused for a few minutes until I realised what time it was. Smart
Fantastic little game. I really enjoyed the idea. Kinda hits home when my phone is always in the yellow :stuck_out_tongue:
A fun little game, just a nice mystery to look at. I think it has the potential for a good storyline to grow.
Absolutely Great Game. Nothing more to add here. :)
The colours were beautiful, Honestly, I'd follow this theme a little deeper and maybe explore some led or neon style outlines. (I kinda imaging EL Wire around the blades etc.) It was a little bit challanging off the bat. But overall Beautiful Game. I did phase through quite a few obstacles however.
This.. Is .. Brilliant.. I don't think I've ever gave an entry 5 stars but you deserve it.
12 Days, It's official. I'm back for LD47. I've submitted some theme suggestions too for the first time this year.
So I spent an embarrasingly long time trying to get Raycasting working. Turns out the collider is NOT meant to be on the parent object.
We have lasers and asteroids that go boom!
Screenshot 2020-10-04 at 00.56.36.png
@ace17 @sinusquell - Whoops, Sorry guys I crashed straight after - Link https://hackerspace.ie/gaz-ludumdare/ld47/LowOrbit/Builds/WEBGL/LöwÖrbit_WebGL/
@fabdynamic All builds have been zipped now. As for the WebGL I can't seem to get that working with your link?
@hungrycatgames Once the asteroids hit it's meant to be over.. I never really tested it to see what happened after the timer ran out as it's meant to be stopped. But thanks for playing!
@mrbamboo - Some people are having problems resolving the umlauts in the url, try this [link] (http://hackerspace.ie/gaz-ludumdare/ld47/LowOrbit/Builds/)
I'm sorry, I couldn't play as it was impossibly small. Please see the screenshot.Screenshot 2020-10-08 at 03.01.52.png
I'm sorry, I couldn't play as it was impossibly small. Please see the screenshot.Screenshot 2020-10-08 at 03.01.52.png
Not a bad game at all, but I'm dizzy from the spinning lol. The game feels complete. That I do like.
Fantastic game. I don't know if I've just had a string of great games or if I'm just in a great mood but you got all 5's from me my friend. I love the robot, he's adoable. I'd love to see a set / execute option but that's litterally it.
This was a cute little game, first one I've actually commented on. I really enjoyed it. The art style was fun and it looks like you put some serious effort into this game across the board!