death-is-cold 2019-10-07 07:53
charming little game, not really sure what was added to gameplay after smell, but the gradual layering of effects like that was cool. have to say the breathing at the end scared me a little.
Foon → Ludum Dare Explorer → LD45 → Overthought
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 122 | 3.69 | 28 | |
| Fun | 324 | 3.05 | 28 | |
| Innovation | 307 | 3.07 | 28 | |
| Theme | 58 | 4.05 | 28 | |
| Graphics | 77 | 3.92 | 28 | |
| Audio | 48 | 3.78 | 28 | |
| Humor | 2.62 | 6 | ||
| Mood | 20 | 4.09 | 28 |
charming little game, not really sure what was added to gameplay after smell, but the gradual layering of effects like that was cool. have to say the breathing at the end scared me a little.
this was pretty cool although i also couldn't figure out what the power ups did after smell
I agree with @death-is-cold. After the smell, it was hard to tell what benefit you got from levelling up which left me a little saddened. Maybe touch could increase pickup range? etc.
visuals and audio quite appealing! initially thought there wasn`t much gameplay however smell ability changed that! good job.
Only noticable useful effect from upgrade is smell. You could make hearing make music louder when closer to star.
Yeah, magnetic items would have been nice, maybe as the touch sense. Very neat game, cool ending.
Cool entry ! The gameplay reminds me of the game SPORE but there is no other creature. I guess the senses after smell are supposed to be interactions with them. The graphics are great, in particular the way the tail of the creature moves. The music made the atmosphere very relaxing.
The sound effects at the end were very succesful at communicating a 'rise from nothing' / 'emerging from sleep' feeling.
Thanks for the feedback so far everyone! @death-is-cold @copito @gaz-ireland @baturinsky @pfeyffer Yeah, taste and touch don't do anything because of time constraints, if I had more time I definitely would've added functionalities to them. @nodli Spore is definitely an inspiration for this :) interesting to hear your thoughts on the ending!
Sweet little experience. Agree with all of the above, especially as there seemed to be no difference in gameplay after smell
This reminded me of spore. Have you played it?
@hcursino Yes I have, it's definitely an inspiration for this game :)
@jakobthequizguy Very nice entry .... reminds me a bit of my own entry :wink: I liked the ambience - good job :thumbsup_tone1:
:purple_heart: :dart: :frog:
Wuuuuuups ...... I almost forgot to leave the actual rating :rofl:
@purpledartfrog I thought the same thing when I played your game, they're similar in a way :smile: both of them are pretty Spore-like. Thanks!
I really like the way smell works. Would love to see more features :)
Cool feel to the game and interesting take on the game jam theme. Nice work.
Really Loved your game. Nice idea. But not sure If something happend with the latest upgrades (evolutions). But otherwise great game.
Really neat game. I feel like you did a good job getting a lot of mileage out of simple, but elegantly made stuff. Visually the background and animations are simple, but the aesthetic is beautiful. Super repetitive, but oddly relaxing at the same time. Unlocking the new symbols was satisfying each time, and I was really invested in reaching the end just to see what the final payoff was, and it did not disappoint. Good stuff!
Interesting game, I liked the visual aesthetic, and the smell powerup made the game a lot easier. I wasn't sure what the next two were supposed to do, but I enjoyed the experience.
Super charming game you made! Kinda funny how you can smell the stars :D. I found the mood and soft music very satisfying too. Good job :).
This was awesome, it somewhat reminded me of the cell stage in Spore (which was my favourite stage). I really love games like these where you evolve to get new or better senses. If only the later ones were useful~ I would support the development of a project like this with many more feature--the smell ability was very neatly incorporated.
No one has pointed this out yet, but this is about a person recovering from a coma, right? It's beautifully produced and really touched me.
This game established a really cool mood, and the graphics and the audio both served this very well. I think the theme was used very well also, and it was a very interesting idea. I think with a bit more development, this can become a super cool project!
Thanks everyone! I feel motivated to revisit this project someday and add the missing features due to all your feedback.
@purrseus I'm so happy it touched you, what a compliment! And it's super interesting to read your thoughts on the story. I won't say anything since I don't want to reveal anything concrete :)