Okay, so these were basically my thoughts when playing, chronologically: - Oh wow I'm falling fast - There's a lot of stuff here - It's hard to interact with people and I'm not sure how the quest system works - My confusion combined with the fast nature of the game makes me slightly frustrated - Oh okay I can upgrade my steering with apples - Now I get the quest system, and the shop - I have now adjusted to the speed and interacting with people - Hah, I love how you combine different ingredients to make - At this point I understand the game and my frustration is replaced with fun
And that's basically where I started to pick up on the huge charm this game has. First of all, I love the concept. The sprite work combined with the music makes it feel really jumpy and cheery, each piece fits together and creates a cohesive mood.
I like that there's always something to pick up when falling, makes each section much less tedious, you always have something to do. When I got the dive and slow down upgrades the game also felt less hard to control, missing things didn't happen as frequently, and if I did miss something I could just dive through the whole loop. The characters are fun, I like the old ladies :smile:
I admire how you didn't just add different NPCs, but added a farm, a mixer, water that you could actually fill a glass with, a variety of mechanics! The loop freeze request was so weird it was humorous, which I think was intentional based on the dialogue. The puzzle elements were simple but felt rewarding when you figured something out - for example coloring yourself green and mixing an apple with a glass of water. The apples and glass of water are used in other quests as well; the fact that the same objects have more than one interaction makes the world feel more alive.
The dive and slow down mechanics might have been better to start off with since they did help navigating and made these unique controls easier to deal with, but then the reward of unlocking them would be gone, so I'm not sure if the tradeoff is worth it, just a thought.
All in all, I'm giving this game high scores all around, it's clear that you put a lot of effort into it, and I had a fun time! Definitely hit me up if you keep working on it!