vinzbad 2020-10-05 08:58
Really enjoyed your game, especially the music and level design
Foon → Ludum Dare Explorer → LD47 → Kosmosrunda
By patetfisk
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 23 | 4.15 | 35 | |
| Fun | 35 | 4.01 | 35 | |
| Innovation | 83 | 3.87 | 35 | |
| Theme | 115 | 4.01 | 35 | |
| Graphics | 60 | 4.13 | 35 | |
| Audio | 26 | 4.07 | 35 | |
| Humor | 64 | 3.66 | 35 | |
| Mood | 29 | 4.03 | 35 |
Really enjoyed your game, especially the music and level design
I love the are and the gameplay, I love how the layring of orbiting stars forces you to think fast if you are in a collision path with anything. I think you should polish it a bit and port to mobile because it can be a great time waster. I enjoyed it a lot, thank you!
Very cool game idea and great art and music.
The visuals and audio were wonderful. Great stuff
Seems like a really creative game! The controls are a bit hard to grasp at first (as in, which direction will your character go), but overall was fun to play. Art is really good too, and the music is somehow weird, but fitting.
Awesome game. The sound design was amazing, my only complaint is that the levels were a bit long and the game would have benefited from either having shorter levels or having some kind of checkpoint system so you did not have to replay the entire level.
Pretty cool idea, so this is a runner of some kind with wierd controls and orbiting mechanics. At the start hard to figure out that he jump down, but avoiding objects is fun) Well done!
This is near perfect to me. Feels great to play. Love the personality of the art. The music is awesome. The scene transitions are sweet. It didn't seem like I could restart from a controller, so reaching over to hit R was a bit awkward. The levels could also use a checkpoint or two, but this is an excellent entry!
Spent way longer on this than I'd like to admit, but it was worth it. Really nice and well polished game, especially for 2 days of work.
Fun and very different game!
@allas @abrds @sirred @irwatts @vinzbad @sunnray @indiequest @milestone-games @corporation @p-brighenti
Thanks everyone for playing my game and for the feedback!!
A friend just played the game which made me realize that the final boss level is broken and just makes you win instantly lmao. I guess noone has even seen that part of the game yet. I have uploaded a build of the game that fixes that. I haven't added anything new I just put some objects back in that I removed for testing so that the boss fight even works.
Very well done. I was hoping someone would do a game about orbitals and escape velocity. Very early-PlayStation-esque; quite trippy in the best way possible.
Good game with good sound thats also good looking. Talk about a triple threat.
I could listen to this for hours <3
I really love the atmosphere! The level design also felt pretty clever because it allowed me to sequence break things if I wanted to get risky! My only feedback is that I wish I could have restarted whenever, there were times I knew I really messed up and wanted to restart but had to wait until the threshold was reached
I can only agree with the commenters before me - the artstyle fits the mood of the game and the sounds are well used. I have some minor critics though:
if you die it's not necessary to press a dedicated restart button. Especially "R" is awkward to reach. I would suggest an (near) instant respawn or replacing "R" with space (especially especially because "R" doesn't even restart if you're still alive).
The bossfight was pretty rage inducing for me. On some projectories there was just no way to avoid the shots and i think it went for 5+ phases or so (thats a bit much). I think adding a way to reverse direction (on a circle) would be a nice addition.
Overall cool entry (will rate it again later though because it's the first one i played this jam)
P.S. this may sound negative but I really agree with every positive point in the comment section and just didn't want to repeat them.
@bokonon @willoxs Really really good feedback!! Not being able to restart instantly was actually intentional to make you feel like you're slowly drifting into space but I totally agree that this becomes frustrating quickly. Probably should have made it so that you can restart anytime.
And the changing directions idea was actually on my mind about halfway in but at that point I didn't feel like it was worth the time investment to change it. But it would have totally made the game so much more fair!
I've been thinking of maybe making a more fleshed out sequel to this in the future and these things would definitely be things I would like to put in there then. Thank you both for playing the game and giving such good feedback!
Good job. Great game
Great game, love de sounds and the graphics. Good job man!
thanks for the feedback-feedback^^
Very nice audio and visuals :)
With my skills, I really would've like some sort of restart points :-D
Great fun game! Im planning to replay it later to see how far i can go. Only feedback i have is that you should consider implementing a zoom out button because its difficult to tell where the planets are if they are located off screen.
What a great entry! Absolutely love the artstyle and music of this game! Great work!
This is my favourite game I've played so far! I really enjoyed everyithing about it! I love the weird graphics with the noisy background and the music that is just as weird yet incredibly satisfying! The mechanic is cool and is really well executed! Great job with this I love it!
I have just 2 little recommendations: 1. make a gamemode where you have checkpoints :) 2. make and endless gamemode with random generation if you can think of some way to do it
Wow, one of my favorites so far. Graphics, gameplay, audio, it's all there and it all fits together just right. Great job!!
It's amazing. Everything is great and works together. The only downside to me is that it's missing a goal or a direction to follow or something(maybe I missed it) to make it more fun imo.