FoonLudum Dare ExplorerUsers → TheseusInABottle

TheseusInABottle

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202352HarvestPetra Rabbit's Carrot Chasecompo1853.413.142.842.493.693.633.723.41
202251Every 10 secondsWarrior, Wizard Roguecompo3813.093.032.713.332.643.053.382.75
202250Delay the inevitableThe Long Whitecompo3.004.004.004.004.003.503.50
202149UnstableNightmare in the Nuthousecompo5342.572.471.921.692.021.111.712.33
202148Deeper and deeperDown the Dwarvern Holecompo1363.873.933.333.223.774.004.273.65
202047Stuck in a loopMagical Marissas Troubles with Timecompo3613.333.362.692.503.503.673.853.37
202046Keep it aliveSpirit Quest: Journey to Devil's Moundcompo4673.483.222.712.823.443.883.923.22
201945Start with nothingScrap Attackcompo4252.972.672.612.243.312.772.322.68
201944Your life is currencyDiscount Put-Putunfinished
201843Sacrifices must be madeCultist Clickercompo4842.532.331.783.412.382.072.502.58

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by TheseusInABottle

LD43 — Sacrifices must be made

Hurt-It by recursor 2018-12-03T21:24:18Z

Wow I really like the look of this game. It really reminds me of Adventure on the Atari 2600. Twinstick style gameplay is always fun in my book and your controlls feel good not slippy or anything like that. I really like that the audio changes when your shot gets upgraded because in the mix of all those particals it can be difficult to identify when your health is low enough.

The Temple of Falala by JCMonkey 2018-12-03T03:51:40Z

It certainly plays well. It feels like the gameplay is solid the only times I felt like the game was cheating was with the green floor tiles. I wish there was a more noticable feature than just the noise for when you lose health. Something like a red flash or tint taking over the screen for a moment would really help inform the player. I really liked the little voice clips for when you enter the sacrifice room or place a key into its portal.

Server Manager by kraftkar 2018-12-04T07:17:09Z

Really good game. I love the graphical style of blue on black reminds me of the game Uplink. I gotta say I did find the difficulty curve of this game to be a little steep especially level 7 with the military files. I think part of the difficult stems from the fact as the player at that point I cam controlling two small shield, one big shield, and the servers. All while using WS to rotate one shield AD to rotate the other two shields and left/right arrow to rotate the server while looking out for yellow spam. It gets a little crazy.

Can't Get No Sacrifaction by Pennycook 2018-12-03T04:03:20Z

I really like the sacrifice system. I know in the description you say that you spent to long on it but I really dig it as a mechanical idea. Also the begginning dialog is really enjoyable. My only complant is that when "The Sacraficer" got super speed how did he not get the ability to also stop on a dime I mean its like asking to live forever and not also saying "but like still look young and not turn into the worlds oldest human".

Within by jhell 2018-12-03T22:30:48Z

I enjoy the notes left scattered on the floor and how they seem to give a sort of lingering hint of darkness, and make you question what is going on. I did find a minor bug that when you run into a walk paralel to the wall you can cause your player to spin in circles this didnt do anything gameplay wise but it does effect immersion as it seemed like you where going for a darker mood so to have you character spinning in circles ruined it a little.

NES Quest by CF207 2018-12-03T23:03:15Z

Really impressive considering it was made in 48 hours for the NES. I really enjoyed how you used the same sprites for both ocean and sand but with diffrent pallets like the clouds and bushes in Super Mario Bros. I also the smooth scrolling was a nice suprise. I expected from the very Zelda look for the game to have the same Zelda snap style camera so I was very suprised when some areas didnt have it. I'm pretty sure some of your sprites are straight rips from Zelda (specifically the sword I believe is the same as the Magic Sword). Regardless of what I say its really amazing you where able to get all this stuff done in 48 hours for the NES.

Slithering Dark by pkenney 2018-12-03T05:19:43Z

Pretty good. I enjoyed the aspect of never knowing if one of the dark mosters was gonna be just in front of my face when I turned a corner. However I feel like some of there placements where a little silly specifically the ones that where placed directly ontop of a pod.

SATIATE! by Secretmapper 2018-12-03T07:38:33Z

Not gonna lie maybe its just that I am a little more tired than I thought I was but I had a really hard time figuring out what was going on in this game. I got it eventually, but still it was a little consufsing.

Owlgod Forest by oxeren 2018-12-03T18:54:43Z

Really solid game. I love the little walking sound the cultist make. My only real complant for this game is that you have to use the arrow keys with no option to use WASD. Using both arrow keys and mouse feels a little awkward because of the closeness of my hands on my desk.

Hello operator. by cowa 2018-12-03T19:15:29Z

Pretty interesting. I defenatly feel like its got a papers please type gameplay loop going on. I wish there was some indicator noise for the phone ringing although I will say I would rather have no sound than an obnoxious one. I also wish it had been made clearer (for idiots like me) that the numbers on the desk where reflective of incoming calls not outgoing. I eventually figured it out but it took longer than it should have due to there being no auditory que of what I was doing.

Apropos of Apophis by zemmi 2018-12-03T06:37:43Z

Could use a little music but the writing is pretty funny. Also best ending possible.

Space Raider by Doccrazy 2018-12-03T23:56:44Z

The control for this ship is a little wild. It feels like when you go up or down you fly and slam right into the roof of the level, and the ship flys so fast that it felt like I was never in danger of getting hit by the shots fired from the cannons lining the level. Your sound effects for shooting reminded me of old arcade games so nothing bad to say there but overall I wish it controlled better.

Mary had some lamb to spare by 100th_Coin 2018-12-03T20:52:16Z

Wow I really enjoy the remix of Mary had a little lamb you have for the background music. I also really enjoyed your gameplay although sometimes it seemed like I would click to through a lamb and nothing would happen untill I walked closer to an enemy which I feel made the game a little more difficult.

A flight to the gallows by thomas-olsson 2018-12-03T18:57:01Z

Fantastic. Played this late last night I really loved it. The graphics are really nice and I love the implimentation of sacrifice through cutting weight free from the ship.

We Were 5 by Samusoidal 2018-12-04T00:04:33Z

Your writing was pretty good, and I liked the illustrations for things. I don't know if it was intentional or you just ran out of time but I like that you didn't have an illustration for the sacrifice beast it lets players like me imagine it being some otherworldly horror rather than force us to see it as whatever it was you imagine it as. I don't know much about Twine as a engine but if at all possible I wish there had been somekind of background noise or a sound when a sacrafice was made if for nothing more then to help add to the the theater of the mind effect.

Attack of the Zomborgs by Steve Sparkes 2018-12-03T21:10:31Z

This game really fun and I like it, but it starts to act funny when the Zomborgs catch up with your ship. I ended up having ten ships all controlled by my which where also overlapping with enemie ships that also had clones of themselves on the other side. Its a shame I really do think this game is good I think you got a stellar effect with the chromatic aberation when you pick a node and I enjoy the general tactical feel of the game. But I had to stop playing because I could no longer stand to have it glitch out on me.

Orb Defender by JoshyOshKenoshi 2018-12-03T20:42:32Z

Thank you so much for putting a speedup button in this game. I played till round ten of this game and it was most defenitaly a enjoyable experience. The lack of audio effects was a little disapointing, but I am very much of the opinion that no audio is better than lack luster audio so no loses no gain. I will say that I wish you had put a limit to how many orbs can be loaded onto any one tower as I found it to be quite a breeze to just put 24/25 orbs on the first tower and blast through the first eight waves of enemies. Once enemies started to get through my defense I would just move the 24 orbs onto the next tower. Due to the size of the waves of enemies this 100% of the time beat every wave without any real worry about losing.

The Altar of Sacrifice by Rombus 2018-12-03T07:42:20Z

Good game. I love the look of anything Pico-8 and who doesn't love sacraficing there neighbor's. Best past is the ending if you fail made me giggle a little.

A.I. Careers Advisory Service: Your Path To Success by garygreen 2018-12-03T22:49:38Z

You music was really good, but I didn't enjoy the gameplay very much. Its not that it was bad there just wasn't much to it which is fine. Your dialog is fantastic. Also I don't know if its intentional but did you realize you can skip talking to the computer twice in the first room by simply walking around it and heading stright into the door at the back of the room.

SMASHTEC by Matthew Roelle 2018-12-03T06:54:05Z

Controls feel a little slippy but then again I was controlling the equivalent of an Aztec baskett-ball so I can let poor controls slide.

Colony by Tim Eriksen 2018-12-03T23:12:20Z

I like that you have notification sounds it really helps with the need to scroll because I can keep two building in focus and if I hear the effect and I only need to check two buildings max before I know where the new break is. I also like that you are using a clear font and color coded the issues so I can quickly scan the issues to see who is best at what and what type of problem it is.

JUICY SACRIFICES by Duck_Games 2018-12-03T19:23:29Z

Pretty good. This game has some of the best feeling controls of any of the platformers I have played for Ludum Dare. Your sprite work is really good although I couldn't help but feel like the animation for bob the apple made it feel like he was rolling backwards.

Worthless Robots Fight by 01FE7E 2018-12-03T22:38:24Z

A little boring. Plain black on plain white I can't say it looked bad you had enjoyable attack animations and I loved that when you put your mouse over a robot icon it moved, but without any sound effects or music it boils down to black robots on a white background. If you where to add anything to this game to make it more enjoyable I would say add a little bit of background music.

Sacrifice Thy Robutt Parts by SimonTheCase 2018-12-03T19:37:56Z

Really nice. I really enjoyed that only having to sacrifice three parts made it far easyer to think up an effective order of operations for what the solution might be. Also I know in the credits you say sorry for the lack of graphics, however I feel like had you not said that I would have assumed it was a intentional dessision as your games graphics are only slight simpler than the indie game K.L.O.M. (which also happens to be about a robot). Also words can't describe how happy I am that I ended up sacrificing robots parts for catgirls. You are truely a gentleman and a scholar.

Curse of the eastern god by Adrien Dittrick 2018-12-03T18:29:25Z

Really fun game. Only thing I didnt like was the ocassional walk to the other side of the screen to activate the next scene. It felt like it slowed down the pace a little. Other than that really good.

Dungeon Sacrifice by loligxp 2018-12-03T18:36:42Z

I really like the concept of sacraficing people to progress, but I am not a huge fan of the walking speed in this game. When you take the walking speed and add the fact that every three hits you get sent back to spawn it made me feel like I am treading the same ground a lot personally.

Ludum Dare: The Game by Darylsteak 2018-12-03T03:08:20Z

Truely this is art imatating life. I coded and coded and coded and the only thing that stops me from coding is debuging and hunger. I really like this game.

Purple Space by BudgieM2 2018-12-03T22:18:56Z

I enjoyed what I played of the game (I played solo for refrence). I am a real sucker for games with lazers and beam crossing it honestly is one of my favorite mechanics to see in anything ever.

The Cure by PinballJunior 2018-12-03T02:49:21Z

Really enjoyed this game reminded me of being a kid and doing logic puzzles. I also enjoy the intergration with the theme of sacrifice. The only major problems I have with the game is that its standard resoution when played through HTML5 is awkward on my moniter, but that is fixed by just fullscreening the game. Also the music feels like its a little loud, but that might just be my speakers so take that with a grain of salt. I did notice a minor bug in that the worlds population count does not render while the game is playing on HTML5. The aestetic of the game worked well nothing looked like it didnt match its surroundings. I will say some of the icons where a bit confusing to me personally, but you added tool tips so I am fine with them being somewhat ambiguous. Overall I enjoyed the game.

Pyre of Vigil by Teapoly 2018-12-03T06:48:53Z

Its amazing what you did in fourtyeight hours. I really like the music track you have in the background its simple and thematic, but doesnt grate on your ears like some loops.

SQUARES by BrownRiceStudio 2018-12-03T03:11:37Z

Gotta love that screen shake when you shoot. Gives a nice satisfying feeling (unless your bad at games like me then it turns into an earthquake simulator).

Merciless gods by Raindrinker 2018-12-03T23:30:58Z

Once I figured out what I was doing it was quite enjoyable. I found the portrait mode layout to be a little worrying as I have an odd resolution on my monitor but it didn't end up causing me any trouble other than losing the bottom third of the reset button.

DEMON HELL by Valden 2018-12-03T18:41:55Z

I like it. I will say the chromatic aberation effect on the main menu title text works really well for the some of the pallets, but for others it feels ohmost like it has double vision.

Flightless by Lemons 2018-12-03T06:12:20Z

I love it. I especially love how it fits the theme in a way I never would have thought of.

Blueberry Bounce by Ian Kettlewell 2018-12-03T07:15:46Z

I really like that every object can interact with seemly every other object it really gives the chance at emergent gameplay (such as my favorite play style of just using one bouncer to jugle blueberrys across the map).

Tendie Revengie by Jequed 2018-12-03T22:13:33Z

I don't know if this is my favorite game of Ludum Dare so far or if I am just a degenerate who likes jokes about Tendie's to much. The only real critism I have of this game is that when you through stuff out the window you can see the default unity skybox in the background on the left hand sky. You did good this Ludum Dare @jequed go reward yourself with some tendies.

Purgatory by omercanbalandi 2018-12-03T04:17:59Z

Really interesting. I wont lie the lack of instructions telling me what to do or what was going on did confuse me at first, but once I stopped being an idiot and realized you could move with WASD it became very clear what was happening and I really started to enjoy the game. Also I must say I really enjoy the look this game has going for it. The minimal details in each level make it very clear and easy to read what is happening on the screen. I do wish when you died once you didn't lose all your progress, but you can really only do so much in 48 hours so.

Sacrifices by ECGamez 2018-12-03T03:16:24Z

I don't particularly care for this game. Which is funny because I can see how an idea like this could be used to great effect if it where made into something closer to a game like anti-chess (chess where you try to lose). I understand 48 hours is not a large amount of time but I still wish there was even a little more to it (even just a punch sound).

Time is Money by Truc_e 2018-12-03T23:26:25Z

I like the idea of sacraficing time for upgrades. I don't have any read critism to make the gameplay is solid the controls dont feel to stiff or to slippy. Good job.

Hours of the Day by squirmonkey 2018-12-03T07:28:04Z

You executed this idea really well. That being said I personally wish this game operated on a system closer to a game like FTL where you pause then make the desision or at least just put the control of swapping days in my hands. Most of the time playing this it feels like I am sitting there waiting for the last 15 seconds to pass so I can get to the next day.

Floofs by kaeveris 2018-12-03T19:47:20Z

This game was enjoyable. I will say you should probably change the link on your page from saying windows to HTML5 as you are probobly losing the chance for feedback from peopel who use mac and linux systems. The piano melody in the background is alright if slightly sleep inducing. Also as time went on it seems like the balls stopped being fired to the place where my redicule actually was. The last bit of critisim I have for this game is that sometimes floofs spawn one ontop of the other and make it so you have to sacrifice them unnessisaraly.

Evolve by Amanda Priest 2018-12-03T18:18:05Z

Great game and an interesting use of a sacrifice mechanic.

Penance by Blodyavenger 2018-12-03T04:26:45Z

Beautiful game. Games like this make me really wish I had better graphics for my game. I also enjoyed your gameplay, but I don't like some of your collision choices. I understand that I can't walk through hay piles, but it felt a little bit like they had been left directly in the path of movement to walk towards an enemy. Also didn't care for the archers ability to shoot me when they are off screen. However at least the actually enemy damage levels didn't make it feel unfair.

Temple of the Blood God by ZanyG 2018-12-03T03:40:34Z

Really intersting gameplay wise controlling three characters at the same time. I will say the controls where not to my liking it kinda felt like everything was covered on ice. I know from the launcher you used Unity so I am assuming you probably handled player movement using an addforce to a rigidbody2d which I know from experience can make it so every movement has ridiculus amounts of inertia (if I am wrong about this and it was intentional then feel free to tell me to shove it). That being said its fine for having been made in 48 hours and I am more than willing to chock up slippy floors to "Its a cave with moss that is slippy" so really solid game. Also thank you for having the option on the title screen to turn off music. I mean I kept it on because I really enjoyed it, but its always nice for a game to give options like that.

Tezcacoatl's Dance Dance Paradise by numeralien 2018-12-03T03:20:51Z

Games made in 48 hours aren't supposed to be this good. The only real probelm I had is that I have real difficulty even inputing the diagonals which can feel a little unfair, but I mean the game is really good. Like I would pay money for this game good.

Panquetzalt by OwlyCode 2018-12-03T22:04:03Z

I love the music it ohmost makes you want to click to the beat. The only real problem with this game is that sometimes it feels like the god gets angry to quickly and you have no time to choose. I do like that you have the visual feedback of the pyramid changing color.

Oblation by Sam Hindson 2018-12-03T04:38:08Z

YES. I really like this game. This games greatest strength is that it feels complete. A lot of games feel like they clearly had more to them that got left on the cutting room floor not this game it feels finished. I mean I really like the cool demom heads showing up when sacrificing, and stuff. The only critisim I have is that I wish there was a little more in it content wise, but if I got that wish I imagine it would end up sacrificing the finished feel of the game.

Eskate Death by DougDevs 2018-12-03T06:27:41Z

My god these might be some of the best sprites I have ever seen.

Depth by pvp 2018-12-03T18:00:45Z

Really nice game. The artwork is very cute looking. I especially love when you sacrafice your armor and your knight just becomes a naked square.

Knight Soul Redemption by BGameDev 2018-12-03T17:50:27Z

Really enjoyable. The only problem I had while playing is standing to close to enemies and having there projectile hit me while I had my shield up.

Apollo by Sigton 2018-12-03T21:54:38Z

Reminds me of being a kid playing Galaga and just seeing how long I could go only dodging ships and not shooting anything. I really enjoyed this game your sound effects and music sound good and don't overpower each other which is really nice. I wish the commets where a bit slower it sometimes felt like they would come out of nowhere and slam into me. Also I know its space and intertia exist but I feel like pressing the move left/right buttons always sent me flying way faster than I wanted which is fine most of the time but when a alien ship is down at the bottom of the screen near the edge I would always end up slamming into it on accident.

King's Last Stand by Pukami 2018-12-03T06:18:51Z

I reached round seven and goodness there where a lot of enemys, but I really enjoyed it.

Alien Escape by carlpilot 2018-12-03T04:54:20Z

I enjoy the gameplay, but I really can't stand the color choices. I understand the idea of it being an alien world and all, but I feel like playing this for longer than ten minutes or so would start to hurt do to the brightness of the pink.

Baron by tomcat94 2018-12-04T00:09:40Z

Pretty fun I really like the feeling of movement in this. Normally I hate slippy controls with lots of inertia but the way you have it and the speed of the enemys makes it feel ohmost like you are sliding into a spear thrust. I also really like the fact that when enemys die they burst into particles. Rock solid game.

Exit Reality by Foopy64 2018-12-04T07:05:52Z

Its a shame you didn't get the chance to finish this game its one of the better ideas for sacraficing things I have seen this jam. You programmer art is pretty enjoyable (except the backgrounds I don't know what it is about them they just seem to hurt my eyes and brain a little.

Elementalist by RMiranda 2018-12-03T07:40:25Z

I wish this game had a tutorial button in it. I will admit its mostly my fault for skipping past the description to get to playing the game, and I fully understood what was going on once I stopped being an idiot and read your discription and realized what the color orbs and arrows in the corner where trying to tell me, but still just to make it idiot proof I wish there was a tutorial.

Typeless by Naihto 2018-12-03T04:47:27Z

Im sorry I would love to tell you that I think your favorite hobby is dancing but unfortunatly I sacraficed the letter N not realizing just how important it could be so I'm just gonna say you like to Bowl.

This game was really good I enjoy the unique take on sacraficing things. I also really like the unintentional comedy of realising that I just sacrificed an important letter without really thinking about it.

Cultist Clicker by TheseusInABottle 2018-12-03T04:58:03Z

@justalocalhero I agree with you that clicking is not a very satisfying mechanic. Truth be told a lot of this game ended up as it did (including the rather slow pace and lack of big goals as mentioned by @sky-coding & @erendelous) due to me seeing the theme and deciding on a clicker without much actual though to what makes a good clicker. Next time I make a game (clicker or not) I will definetly do more research into ideas and mechanics used in other games of the same type to make them more engaging. Thank you for the feedback.

Cultist Clicker by TheseusInABottle 2018-12-03T18:48:20Z

@seed42 The whole pints vs sacrafices thing is actually a big mistake on my part. At the last minute before publishing the game I changed the idea of what you where clicking for from pints of blood to actual sacrafices. In my sleepy state I forgot to change the code to update the item prices to say sacrifices. Sorry for any confusion that caused.

Body Smasher by cqcumbers 2018-12-03T07:03:53Z

Great game but the sound seemed a little... off I don't know quite how to put it. It sounded ohmost like it was stuttering. If this was intentional then thats fine but it grinded on my senses a little to much.

Trolley Problem Must Be Sacrificed by Magic Circle Studio 2018-12-03T19:54:42Z

Who on earth would choose to save five people over not having a part of you run over by a trolley. Really good really funny and I just wanna say I am sorry to anybody that ever falls of to a trolly track near me because if that trolly does a sick loop-da-loop only if it runs over your body I am letting you get run over.

LD45 — Start with nothing

Dr. Deckenstein: Escape from Castle Brainia by quill18 2019-10-07T19:49:19Z

The dash "WEEEE" sound effect definitely got a chuckle out of me. I do have to complain about the falling rocks there where definitely times where I had just spawned or just started a jump and one came on screen and knocked me back. I mean the game has infinite lives and a fair checkpoint system but it just feels bad to get hit as soon as you spawn. Other than that good game.

Seven Dwarves Brawl by pfeyffer 2019-10-07T22:29:20Z

Intersting mechanic and a nice looking game.

Amnesiac Adventurer by justinooncx 2019-10-07T21:45:51Z

Really good little puzzle game. Little confusing how the player walks backwards but makes sense with the entire idea of the game and all. My only real critical point of this game is actually your color scheme for your Itch page is neon blue which really strains my eyes but gameplay wise you made a really good game.

No.thing by adliberum 2019-10-07T01:03:22Z

I enjoyed this. I especially enjoyed it when I realized that I had just looped myself through the conversation with the Lord. Very clever how you did that. Not really a lot can go wrong with a good old text adventure like this. Would have liked some music or sound effects but this was so short it wasn't a real bother. I did like how as you progress through the loop the clickable text color changes when you hover over it from light blue to pink (note I am using f.lux so it might be some other color than pink and I just can't tell sorry!) helps break up the monotony of the same text repeating.

Ex Nihilo by Delightfullymad 2019-10-07T04:00:57Z

Pretty cool. Although I played the Web version so I don't know if its different on the desktop version if it has a bigger view space or something but I found it very hard to avoid making black holes, and then once I had one everything I made just naturally fell into it.

Ad Infinitum by 6smith 2019-10-07T04:57:21Z

Really good game, glad I played it with f.lux enabled on my desktop otherwise the white mixed with other bright colors would really have put a strain on my eyes. That being said it was fun enough game I would have been willing to put that strain on with no second guessing. This is a really solid game.

Space Crash by Xacur 2019-10-07T02:54:38Z

Played pretty good, but I found a bug right at the end. When I got to the gameover\you lose text prompt I quickly hit enter to try again and found I still had all the stones I had gotten before and none of the enemy's I had already run into played there sound or moved when I came near them. Other than that the game was fun and I really liked the music.

The Persistent Thief by Darylsteak 2019-10-07T21:36:36Z

Kinda wacky controls but it doesn't take long to get used them. Really liked location specific sound effects.

LIFE IS HELL by crazywulf 2019-10-07T18:56:09Z

Had a little trouble with the first jump but once I realized it was impossible to make with a single jump I figured out I probably had a double jump and it all went pretty smoothly from there. Also liked the music its a simple loop but it helps break up the monotony of when I fail a jump for the fourth time.

Alchemy Jam by Teapoly 2019-10-07T03:15:17Z

Very cute. I really like the sound and music but I absolutely adore the graphics. On the gameplay front I enjoyed the time element although my first play through felt a little pressed as I realized there was a timer then I realized how slowly I read on my second playthrough I could get right to work so that really made the diffrence in getting a good score. All in all a very fun little game that is also super cute looking.

Pit Fight by Alex Ferbrache 2019-10-07T01:10:54Z

Arrow is definitely the best. Actually took me a minute to find my enemy to kill him. Let me just say your music was great a nice simple loop that conveyed the mood and feel of the game. Did notice that sometimes I would try to walk through a doorway right at the edge and get stuck with the player hitbox and wall colliding never got stuck but had to stop and walk away from the wall then walk through the doorway.

The Void by Norris Eldridge 2019-10-07T04:08:55Z

Really nice sounds the music track that plays in this is really nice to listen and I didn't realize it until the music left and I was about to fight the void and grabbed a weapon that the weapons had a sound for swinging them. I wish the void showed some sign it was damaged but it not having a hurt frame didn't stop me from beating the game so alls well that ends well.

Rolley Sh❤t by Andreas Roschal 2019-10-07T23:27:46Z

Very enjoyable definitely got a giggle out of me with the picture of the lady bug just being another bug with a bow.

Buzzsaw Cat by DPS2004 2019-10-07T01:16:34Z

Nice. Never played much Pico-8 before, but this was a good experience. Really liked the music and sound effects they had a nice feel to them. Wasn't a huge fan of the battle at the end. Felt a little like I was just doing the same thing over and over again without going anywhere and then the cat died. Dash is definitely a little OP there where times where I should have gotten hit by the saws and passed right though them by dashing.

Appeasing the Quadopus by dk5000p 2019-10-07T03:06:16Z

Definitely worth playing for the amount of giggles I had while playing. I was already charmed by calling it a Quadopus but when I saw the hamburger take of his top bun to use it as a shield I knew that this was going to be good. Only real complaint is that its really hard to understand the voice acting but you put text with it as well so that wasn't a real problem. Also some glitchyness with the donut fight but nothing game breaking.

Unstable Ground by Brandon JS Lea 2019-10-07T00:52:59Z

Your art style is nice, but your sound effect for jumping is a little loud especially when compared to the sound effect for shooting which was so quite I didn't realize it was playing at first. I do appreciate you having remappable controls although I did find the text telling me to pick a button a little hard to read. All in all a pretty enjoyable game.

Gridwords by ixchow 2019-10-07T04:31:29Z

I'm not that great of a scrabble player but this is really quite the interesting puzzle game. Certainly makes great use of the theme and is pretty fun. Personally I'm not one for word games most of the time but this was pretty enjoyable to try and struggle my way through a couple puzzles.

PlainMan by Dvlv 2019-10-07T20:01:16Z

Fun game with a nice little twist ending. One problem with this game though is that the audio is all very much focused in the left ear. When climbing the tree to save the cat you can actually heart the audio bleed more into the right ear as you approach the left hand side of the screen. Its just noticeable enough to be a little distracting.

Scrap Attack by TheseusInABottle 2019-10-07T04:16:13Z

@pavel-ivanov yes I did use Bosca Ceoil and the ceoil file is available in the github source stuff I just went ahead and dropped it in so if you clone\download the repository you can load it in Bosca Ceoil and see the exact setup. (Its just the file named leveltheme dot ceoil)

Living Forrest by Majadroid 2019-10-07T21:23:53Z

Very difficult. Maybe I'm just bad at the game, but I found it really hard to hold back the onslaught of bulldozers that started showing up. I enjoyed this game besides that point. You've got nice sounds and music that don't wear on the ear and thats really good.

In the beginning by SnufkinsHat 2019-10-07T21:53:47Z

Shame you didn't manage to make it to seven days in the time limit. Judging based solely on what we got I would say you have a solid foundation of platformed controls but I really wish there was more in the first levels.

Scrap Spaceship by Nisovin 2019-10-07T19:09:21Z

Pretty fun although on my first attempt of a play through I missed the fact that it told me how many hull, thruster, and turret pieces I had left until I had just about ran out turrets. Really neat idea to put ships together in this way,

Little one by Asue 2019-10-07T21:18:19Z

Nice little game. I really enjoyed the quick little play through I did. Also high points in audio for actually including an in-game audio slider really helps improve quality of life while playing.

Start With Rain by Piturnah 2019-10-07T00:18:30Z

My first Jam game was a clicker so I may be a little biased in saying that I really enjoyed this. Most clickers take forever to get anything interesting happening which usually doesn't work out well for a game jam audience, but the desert slowly turning green then blue then to islands then a waterworld actually made it a lot better. Also consider me super jelly of your music skill. I can hardly string together a chord and you are giving off the mood and vibe of a desert. Really good.

Star Twit: H. Nothing by ogre 2019-10-07T00:38:48Z

Very enjoyable sound was definitely a little louder than I would have liked. Took me a little longer to beat because I got distracted playing around with the physics engine (may or may not have tried to beat an entire level using only bouncy balls as my method of locomotion). Really was great fun.

It never started with nothing by Lukvasando 2019-10-07T19:29:00Z

Wow this was really good. Your music, mechanic, and art style all played well together giving your game a mood that then also matched well with the theme. This is an A+ game.

Nothing On Frontlines by Pavel Ivanov 2019-10-07T03:51:36Z

Pretty fun with laying down towers and destroying enemy's, but the gun fire sound effect started to grate on me a little bit.

Souliseum by RodPuig 2019-10-07T19:19:57Z

Really good my only complaint is that I wish there was some way to know where the enemies where gonna spawn for the next round because I ended up standing right on top of them and getting damaged at the start of the round. Outside of that a really nice game with really nice graphics (Seriously whoever gave the Slime sunglasses needs to be given a high five for his top shelf enemy design).

Nothing To The Moon by badoomtch 2019-10-07T03:43:38Z

Really enjoyable. Controls felt a little slippery but this game doesn't really call for precise controls so it doesn't matter. Really liked the push pull mechanic (especially with the giant AA battery) I would play a game that was just solving problems using that. Biggest flaw in this entire game is the computer password is just long enough that by letter four I am jamming on my number keys and end up skipping the letter I wanted to stop on and have to try again, but that's more my fault than your.

Egg Problem by Bry 2019-10-06T23:35:35Z

Really good. Really liked the sound effect for shooting. You didn't have any music but the shoot effect seemed to oh most turn into a nice beat for the game. My only complaint is that I would have liked for there to be a pause between waves as it felt a little like once I started losing I quickly started heading downhill.

Sokobaiogenesis by Bagenzo 2019-10-07T03:28:26Z

I am terrible at Sokoban games but this was pretty fun. I got stuck a lot but that is more to my own general incompetence than your puzzle design. I really like the art style reminds me very much of pico-8 games. I also think you did a really good job matching your mechanics to the theme. Really good job.

From Space by AskingQuestions 2019-10-07T01:31:27Z

Really good with the exception of moving the player around. It just felt a little slippery which would be fine if I didn't get my first couple of rooms forming in a square the required tight cornering. Im sure over time I would get used to it but as a first experience it was not so great. Other than that I really enjoyed it. I do wish there was a little more time between waves of enemy attack, also I didn't know what the pink square did at first (I figured it out pretty quick but some instructions on what the different room types are would have been great.) Really loved your music and the sound for shooting they where very mellow and good. Also without going into full screen mode the game window was a little small for my taste (checking it is size 960x600 abouts)

Bacteria by merkisoft 2019-10-07T21:05:51Z

Interesting game wish I had a little more instructions to go on but it was fun to play.

Start with WHITE by IanTyf 2019-10-07T22:40:21Z

Really fun arcade type game. I find the color matching to be a little difficult mostly because I'm terrible at art, but also because sometimes it feels a little like you get a bunch of color at random. It took me a minute to realize that you get more color from larger dots (I think, I might just seeing stuff).

The Journey of Life by mortalfosca 2019-10-07T00:46:40Z

"You lacked creativity a bit, but still A for effort" why... why must you portray my game jam experiences so accurately.

On a more serious note would have liked some feedback for button presses or even just some ambient noise. I know those can be the hardest things to get going in a game jam as they take so much time and if you don't have any experience making music or SFX it can seem daunting, but without them the game feels very empty.

Start Powerless by rob1221dev 2019-10-07T00:00:28Z

Really enjoyable. I have never used Stencyl before so I can't comment as to the limitations of its ability to implement movement, but I found it a little difficult to accurately figure out where I should from. Some jumps I seemed to be fine with jumping from the block I was standing on others I found I couldn't make unless I was standing basically in mid air with just the hit-boxes of the player and floor touching. All this being said you made a really great game. Not only does it match the theme, but its interesting to play and looks really nice. If it controlled a little better I would put this on par with some indie games I have bought and paid for.

LD46 — Keep it alive

Promethean Legacy: Fan the Flames by quill18 2020-04-21T00:18:38Z

I didn't get the chance to check out the stream when you where programming due to participating in the Jam but I can tell by playing it that it must have been really productive. I like the fire crackle effect and the dice roll. Definitely a good game.

Monster Keeper by yetanother 2020-04-20T18:56:25Z

Always enjoy a nice physics base game. You're graphics are really nice looking and I love that the little monsters have very clear readable moods. I did notice that sometimes while driving over an egg it felt like the car had no weight on its front wheel and so it was just sticking out into the air which looked a little weird. Other than that you did a really good job.

VillageQuake by Kontroman 2020-04-20T05:08:57Z

Ah yes mouth sounds the true patrician way of making music and sound effect. I love your graphical style although it is a little hard to identify what structures have been damaged. I wish there was some obvious visual data on what had been effected by the earthquake but as is things blend together a bit to much for my taste.

The Acolyte by Tattomoosa 2020-04-20T05:03:35Z

I love your title and death screens. I can really tell you put a lot of work and love into those because they are absolutely gorgeous. I also really like your really simple rift that plays on repeat I don't know anything about music but it sounds very metal to me which works well with the human sacrifices. It felt a little like sometimes the distance I needed to be to hit enemys was visually inconsistent but that might just be that I'm worse at video games right now because its midnight and I have been awake sixteen hours making\playing games so I can't really tell. Last thing I really loved that you can tell when your near a hungry hungry hole in the ground by the low rumble that it gives (also the scream sounds are pretty sweet).

TL;DR : You made a good game with great audio

Keep IT Alive by f4kethis 2020-04-20T18:49:49Z

Really good music and graphics. I found the gameplay to be a little confusing at first with the mouse being used to move the camera but the demon being moved by clicking. Once I figured out what I was doing it was fun to playthough.

Keep the Dreams Alive by SpaceWizardJ 2020-04-20T05:29:04Z

You PICO-8 devs always manage to make really cool stuff. I think I might have to give PICO-8 development a try after this. I feel like this would have really worked wonders if Dream had won the theme rounds but for keep it alive I think its a little lacking. Other than not quite matching the theme though you did a fantastic job. I must say the Cork Gun is IMO the best weapon in the game (the worst is air strikes). Your sound effect are cool and your sprite work is really nice as well. Congrats on making a fantastic game this jam.

Burndown by Symnel 2020-04-20T04:18:38Z

Really quite a fun little game. I want to say a big thank you for putting a nice clear outline around objects that you can pick up (including the rubik's cube) it is really helpful for letting people see things that are intractable and not enough games do it. I really enjoyed the nice soft beat you have going in the background and the pickup sound effect has a pretty good crunch to it. This I can see here in the comments you saying this is your first jam and all I can say is you did a really good job and made a really solid game. Also thank you for putting in a compass for those of us who are directionally impaired.

F E E D by Delightfullymad 2020-04-20T05:16:57Z

Who would have thought it would be so hard and yet so fun to try and get people to join your cult so you can feed them the the eldritch beast from beyond the black veils of night that's shacked up in the back room. I really like the one bit style graphics you have going on and I also love the Zalgo text you used for the game over screen. I did feel that the text was a little blurry in the quest screen but not unreadable. Your sound effect where also nice and crunchy (in a good way) so good job on that.

Lich Clicker by Fictions 2020-04-21T00:02:30Z

Really liked the Lich graphic it reminded a bit of the anime Overlord. Also really loved the voice lines like "Fathers say it hard to raise a family" and such I got a very hardy chuckle out of those.

DITAZURE by BJakubowski 2020-04-20T02:46:56Z

I always appreciate when games have custom cursors. You did great with the wispers sound effect. I wish the monsters spawned a little bit further away from the player than what they end up spawning as it can feel kinda cheap to lose because one spawned to close for comfort.

Zero by omercanbalandi 2020-04-20T23:49:27Z

PICO-8 Games always look really good. While I had fun shooting the enemys I wish there was some sound effects or music.

Ice Ice Baby by Fabrizio Spadaro 2020-04-21T00:25:26Z

I love this. I love the little face of the ice cube. I love the general aesthetic of the game, and I love the very Super Monkey Ball-esqe movement method of moving the stage not the protagonist. This game is really good and I am happy I decided to play it.

Buddy Rope by mbc 2020-04-20T22:38:05Z

Really interesting control scheme. I absolutely love the boof sound effect of the blueberry looking buddy when he jumps it has just the right amount of crunchiness to make it very satisfying.

Spirit Quest: Journey to Devil's Mound by TheseusInABottle 2020-04-20T05:43:48Z

@sayumeki Thanks for the kind words on the music. As for if one path is more difficult than another the short answer is no. I made the decision in development to simplify the game balance so I didn't accidentally make the game unbeatable the and so that for most paths the player can take through the game they would end up with an pretty even amount of attack and defense boost. There should be a cap on how many times you can boost but I don't think I ever check if it worked so it may be possible that you can boost forever but it should be that you can only boost two times before it caps out.)

Spirit Quest: Journey to Devil's Mound by TheseusInABottle 2020-04-20T06:01:36Z

@polypickle Happy to hear that you like the music and my retro aesthetic. Not surprised to hear that you thought the main gameplay loop was boring but good golly miss molly did you ever crack me right open with your nerd stuff. I can't tell you how much I love seeing somebody dig into my stuff this thank you so much.

Now to respond to your nerd stuff 1. I seeing you explain it I can see how meditate is overpowered. Ironically you actually found the secret to breaking meditate I hoped most people would only kind of catch onto which is that it heals you for a quarter of the current value of your health so it becomes less useful the in health you become. I had hopped this would make people feel a little excited as there help dropped lower but I see you realized how to break it so congratulations to you.

2. You are 100% right about defend being a useless move. For reference when you defend it simply raises your defense stat in the game reducing damage (so if used with a boost it will prevent all damage from some enemy). There is a chance you did not see this effect as different spirits actually have different stats so some are better at defending then others while some have a higher base attack. On the note of having a 3/4th chance to add one to your enemys time. You actually are not quite right on this minor thing. Each enemy has a set of moves it picks from with some having favorites (for example some enemy's only have a 1/10 chance of meditating but have a something like a 6/10 chance of attacking).

3. Ding Ding Ding you hit the nail on the head. This was the exact strategy I used during development to speed through my test playthroughs as I was checking for glitches. I had hoped it wouldn't be so transparent but its good to see people figuring out the optimization like this. You are correct boost does stack logorithmicly (the exact formula is something like damage done = attack * boost where boost is stacked by how many times you press it before you attack) although there should be a limit to it which is actually 3 so you once again hit the exact right number so hats off to you.

I am really happy to see someone dig into this game like this thank you very much for this comment it truly has made my night. Many thanks to you and hats off to having such a big brain that you solved my game.

Spirit Quest: Journey to Devil's Mound by TheseusInABottle 2020-04-20T15:45:29Z

@sneakycocoon Good to hear you enjoyed my little jokes I put in like frog legs. The answer to your question about sprites is that yes they are computer generated. A few days before the jam I found a news artical about an artist who was doing character designs based of randomly generated sprite. I tracked down the [website](http://img.uninhabitant.com/spritegen.html?controls=false&controls=true&autorandomize=false&pal=arne&colours=2&bg=0&size=16&spacing=4&tiles=16&zoom=1&scaler0=eagle2x&scaler1=eagle2x&advanced=false&advanced=true&seed=1587396859731&autoreseed=false&autoreseed=true&falloff=linear&probmin=0&probmax=1&bias=0.5&gain=0.5&mirrorh=0.75&mirrorv=0.25&mirrord1=0.25&mirrord2=0.25&despeckle=0.9&despur=0.5) he used and that is what supplied all the character graphics.

@endurion Wow I didn't know that PETSCII was a thing looking it up I see it was used for the Commodore64 I actually did use the Commodore64 color pallet for all the sprites and the world map so that might have something to do with it looking like that. Thanks for playing my game.

DR U's Magic Medicine by Adam Clayden 2020-04-20T19:14:43Z

I love your voice acting and the really basic loop of beats you had in the background really added to that doctors office feel. I found that it was really more worth it to just get the ability to pop pimples faster than it was to be able to administer medicine more often. Overall you made a solid game. Congrats

BBYS by Lambdanaut 2020-04-20T04:48:31Z

I am always a sucker for the graphical styling of the PICO-8 fantasy console. As is to be expected from a PICO-8 game you had nice sound effects although I did notice that the music seemed to stop for a brief period. Also your graphics as previously mentioned are really nice. I wish the resolution of the game had been a little bigger but I believe that is a limit on the PICO-8 side of things not a thing you had a choice in so I won't knock you for it.

Keep cats alive! by Odeyalko 2020-04-20T03:54:26Z

Not much for gameplay but I enjoy the little thats there. The nice gentle drifting in the raft is really peaceful. I like the look of the artwork but I personally find it to be confusingly flat. As in I felt like I was getting lost because there was no sense of depth or location to anything making it very hard to keep track of direction and what islands I had been to.

Anti-Toxin by Deacon 2020-04-20T19:38:02Z

Nice solid twin-stick shooter. Your graphics and sounds are solid. You've got good solid gameplay. Not really anything to complain about (you even have multiple difficulty options so props on that level of polish.

Keep It Powered by rob1221dev 2020-04-20T22:49:39Z

A pretty good game but I feel like you might have made the timing a little to tight for some of these levels. I found that I often died right at the exit which I found to be a little frustrating. Other than that you did really well with graphics and you did fantastic with the sound effects. I wish there was any sort of ambient music in the background but I mean this was made in 48 hours so I get why its not there.

Protect the Egg by njm_games 2020-04-20T19:58:14Z

Who doesn't love pistols akimbo. I really liked the gameplay of simple shooting and auto scrolling. I liked that as time went own I started to see some new enemys like the guys that stop and turn into turrets. I do wish that there was some sound to give more of an impact to the shots though.

Keep Vlad Alive by zimny11 2020-04-20T03:19:43Z

Took me a minute to figure out how to play I would really recommend even just a basic tutorial either the itchio page here on the ludum dare site. Gameplay wise I really like your idea and think it actually plays really well. The only major gripe I have is that I wish I was able to buy mushroom seeds with any tool equiped. The number of times I went to buy seeds and couldn't because I still had the scyth selected was really to high and its a pain to have to switch between tools and the hand.

Memes Never Die by James_7777 2020-04-20T19:48:02Z

Really nice looking. My meme always died with one person unfound and one or two posters unhung. I really love the amount of polish that you put into making the gameplay feel nice. Its highly satisfying to hear that slap sound effect when you hang up a poster. I wish that people that I had already told about my meme would lose the exclamation point above there head because I feel like that would make it easier for me to identify who I havent talked to at a glance, but beyond that you've made a really great game.

Star Buffs by MAJK_FL 2020-04-20T04:00:45Z

Enjoyable. I feel like more could have been done graphically. While I always love the geometry wars aesthetic of glowy ships I feel like you should have gone whole hog with it by making the walls of the arena light up and maybe even darkening up the floor a bit as because of the light circle on the floor it kind makes it seem like there is just a spotlight above the player.

Swarm by DerKuchen 2020-04-20T03:47:27Z

Really good game. I wish you had a bit of a tiled pattern for the floor as just solid backgrounds with auto-scrolling can make it a little difficult to decipher if a block is moving or not. While you didn't have music I do like that you used really good crunchy sound effects for the power ups when you loose a swarm.

Shy Talker - Keep the Conversation Alive by TrKo 2020-04-20T04:41:20Z

I am absolutely terrible at Simon Says but I still enjoyed this game. I love you simple graphical style with the sort of film grain filter making everything look nice. I also really liked the sound effect you used for talking. My one big complaint is that the time blank time between directions is a little to short for my comfort but only when the arrow is pointing the same direction twice. I feel like it looks more like a graphical bug than something telling me I need to press a direction twice.

Dog Feeder by plantleaf 2020-04-20T03:12:22Z

I love it. I love the smoking dog. I love the simple music loop. Actually really like the gameplay. As for what I find less stellar I am sure its no shock to you to hear that the graphics are pretty lacking. The controls can be hard to figure out. I wish there was a bit of time on the first level for the player to read the instructions you have written. I managed to beat all levels. I do wish that you had picked diffrent keys to control the game with XC and KL where weirdly hard for my hands to remember where they are on the keyboard.

An Afternoon Adventure by nicolasmaclean 2020-04-20T19:21:24Z

Pretty fun. The actual gameplay physics I found personally to be a little unpolished (it is possible to jump into the staircase on the left and hit the wall and simply continue to move up the wall without ever landing.) I wish you had put in some sound effects for jumping as without them many things in the game lack a certain weight (such as feeding you head). None the less this is a really interesting take on keep it alive as a theme.

Stay Frausty by GameDoodles 2020-04-20T05:34:58Z

Damn boy that snow person gets THICC. Nice solid gameplay and I really appreciate the in game tutorial. Your music is a nice simply loop that isn't grating to listen to so good job on that front. Your jump sound is also really nice so that's a plus. I ended up losing with a snowman what had no top ball but a huge bottom hence my openin comment.

Carry the Fire by Ciber_Turtle 2020-04-20T03:26:17Z

Really good looking. I can really tell you put a lot of work into these graphics. The glow from the fire and the shadow the player cast are really cool looking. Gameplay wise I enjoy it but I wish you would have picked a diffrent button than space to use for the candle throw and pick up as I found that I often ended up trying to jump by pressing space throwing the candle into a way where I then had great difficulty picking it up again.

LifeLine - Music Pattern Obstacle Dodge by WZQXRYS 2020-04-20T03:05:04Z

Once I figure out what was happening it was pretty fun. I'm not gonna mince words here I absolutely hate the graphics you wen with they make it nearly impossible to tell what it happening which is really quite important in a game like this. That being said the actual gameplay was fun it took me longer than it should have to realize that your life was equivalent to the yellow triangles. I also enjoyed the randomly generated music. It gave the game a very hippie colony lets listen to the sgt pepper and do acid vibe. Unfortunatley the contrast of neon colors and black eventually just hearts my eyes so I had to stop playing. I did reach a personal high score of 35200.

Type it alive by Adry 2020-04-20T22:58:37Z

Pretty fun its to bad you didn't have time to add music or sound effects as that could have been cool. I wish there was an option for real words rather than gibberish (personally I find gibberish very hard to type compared to real words). Also I wish the purple buildings beam didn't cover up the text your typing. I ran into issues many times of hitting the wrong letter because it was mostly obscured by my own tower.

Kill the undead - keep her alive (for as long as you can) by Gaspar Laprida 2020-04-20T02:52:08Z

Really solid gameplay, but I wish there was an easier way to tell at what distance the camera was going to start moving. The number of times I went to fire a shot at a zombie only for the camera to start moving and slide right off the hitbox for the zombie was a little to high for my liking.

The floor is lava! by CuriouslyCory 2020-04-20T03:38:48Z

Possibly the best twist I have ever seen on a game mechanic that is oh most as old as video-games. I never expected to play an Arkanoid(Breakout\Brick Break) Platformer but it turns out its makes for fantastic gameplay. I appriciate you having a nice simple musical loop and a mute button. I wish there was some variation on the sound the slime makes when he bounces as in rapid bounce moments it can become a little bit of an annoyance. Congrats on inventing a new sub-genre of platformers I am sure in a year or two somebody will have taken this idea and made it into a rage game and made thousands raking in the cash from twitch streamers promoting it to there audiences.

Vital Signs by Houdou 2020-04-20T05:22:16Z

If this taught me anything its that I should not be a doctor. I really liked the growing difficulty of slowly adding more buttons to keep track of. As someone who is horrific at multitasking this game was really hard for me, but I did sorta find a rhythm to it. I really loved your sound effect (although the flatline at the end I personally found a little bit loud.) Congrats on coming up with such a cool way to utilize the theme.

dry dry by Nathan123 2020-04-20T02:33:35Z

Really good. I found the score text could be a little hard to read but it wasn't completely unidentifiable. The sound effect worked really well for this. My only major complaint is that the yellow you use for your itchio page is horrifically bright and hurts my eyes quite a bit. I get the whole desert thing but its detracts from the game play for me personally.

The Game of our Lives by Owl_Skip 2020-04-20T02:41:20Z

Ridiculously peaceful. I appreciate this for what it is. I don't know that I would call it a real game but I do think I would call it a bit of an art piece.

Also your narration reminds me of Bennett Foddy's quotes when you fall down in Getting Over It with Bennett Foddy which is oddly juxtaposed with the relaxing nature of your game.

campfire by jonah 2020-04-20T04:07:55Z

I'm terrible at this game but I kept playing which means its good. I am always surprised by how good the games you guys and gals that do PICO-8 development end up. While personally my high score in this game was -49 I did really enjoy it and you have really nice music and sound effects as well. Truely a really solid game. You did a fantastic job (I didn't notice the japanese until after writting my comment so just to just to say it again 良いゲーム (google translate tells me this means good game in japanese)

Guardian Angel by PolyPickle 2020-04-20T03:30:58Z

MORE EVERYTHING! I got a good chuckle out of seeing this. I also got a really good chuckle of the angel spinning through the air the first time a bomb blew up on me. I wish this had sound effect to really add to the comedy but it was still really enjoyable even without it.

Sourdough Starter Kit by Edearth 2020-04-20T19:31:32Z

I found that as time went on the game started to get a little slow handling all the physics updates for generating air bubbles, but it only took a little bit before that cleared itself up. Other than that this was a really enjoyable game. I do wish there was a little bit of background music or something but beyond that this is good.

LD47 — Stuck in a loop

Toil of Pnamos by unpronounceable 2020-10-05T02:50:25Z

Pretty fun troughs you for a bit of a loop though to play a typing game where order doesn't matter. I appreciate the nonsense words what with the eldritch horror and all. Sounds are pretty good to. I did find it to be hard at times to realize if I should be typing a capital or not but that is largely my own fault as you used a pretty clear serif font.

Dante Slumbers by Jimbly 2020-10-05T02:18:27Z

Dante must be a deep sleeper because I crash into a lot of rocks. This is a nice little game. Plane controls surprisingly well for being stuck doing barrel rolls and all. I appreciate the faint outline giving some idea of what direction you will be heading in based on what buttons your holding. Your sound for when you complete a level is also very nice.

The Loop by minibobbo 2020-10-06T05:11:12Z

Fun little game although it took me a minute to realize there was a bar at the bottom and that it might not be effective to just spam shots.

The Daytona 666 by piscythe 2020-10-06T05:17:38Z

Pretty fun although I did find the very warm color pallet started to feel a little muddy after a while (worth noting this problem is exacerbated as I am using fLux which adds a orange tint to my screen for reducing eye strain at night)

¡Puzzle in Time! by hadesfury 2020-10-07T00:45:51Z

I am terrible at puzzles so I won't pretend to tell you whether they were well designed or not. I will say your game looks really good and clearly had some polish put into it which is always good to see.

Janky Marble by infinitycore 2020-10-06T04:46:27Z

The game controls pretty good and music is nice sounding but it's also a little loud. Graphically pretty simple looking but the marble itself is really nice which is good because its the asset I spend the most time looking at. My single greatest complaint is actually about your itch page which is personally far to bright a shade of blue for my eyes to handle without crying.

Spincar by uvwar 2020-10-06T06:21:40Z

Really nice wasn't 100% sure how I should describe this then saw in the comments somebody else used the term desk toy and it stuck me that it was what I was looking for. Lots of fun to just play around with and enjoy some down time.

RING LANCER by juegoman 2020-10-07T00:06:55Z

Your music is really good. I enjoyed the gameplay although I found myself a little disoriented at first at where a shot would land if I aimed towards the ceiling, but I was able to figure it out pretty quick. Solid LD entry.

Limbo Library by Herman Chau 2020-10-06T05:59:10Z

Really good outing for this LD Jam. You folks art style is cute and your sounds are nice as well. Good job on making a good game.

Curly's Chase by aeveis 2020-10-05T01:54:20Z

Very cute game. The artwork is really stellar and the music has a sort of cute staccato to it that makes it really pleasant to listen to. The controls where a little hard for me to wrap my head around until I encountered the first couple tunnel like areas then I was able to map in my head more easily where I was gonna end up when I started to turn. Also top marks for having a undo button so I didn't have to spend time recollecting fireflys when I inevitably crashed headfirst into a cloud

RevolveWare by Fatsheep 2020-10-05T02:39:22Z

Absolutely fantastic. The only mini game I wasn't a huge fan of was the stick and wheel game because it felt a little slow compared to the other ones. Contrats on managing to actually come up with a whole series of games that fit the theme of stuck in a loop. You audio is fantastic as are your graphics. Also love the desert bus levels.

Abide the Loop by Ethan Alexander Shulman 2020-10-05T02:58:21Z

Found this game to be really hard. I was slightly better at it when I started using WASD rather than mouse. I'm pretty terrible at rhythm games in general so I couldn't really tell if I was just missing or if the timing was really tight. From the few times I did get past the first four beats I really liked the way it has a sort of falling down a infinite tunnel look on the edges.

Loop Run by Iron Leonem 2020-10-06T05:40:50Z

Very nice first Unity project and an interesting take on the autorunning genre.

Lethal Loop by Chaosinism 2020-10-05T02:31:03Z

Really cool game reminded me a little of mega man battle network. I did find it a little hard at first to notice the indicator arrows that tell what side the enemy is coming from but once I knew where to look for them it because no problem. Your art is all very nice looking (especially like the contrast of the colorful main character and the largely black and white enemy.) Your gameplay is also really fun. I like that after battle I was given the option to get rid of and replace stuff. The music is also really nice.

Hoop Knight by lectvs 2020-10-06T05:07:55Z

I wish that I was creative enough to come up with clever games like this. Really good game with that uses the theme exceptionally well. Good job.

Just Again by zeu31 2020-10-06T05:38:38Z

Interesting little mechanic. Happy to read here in the comments that you are planning to add back in a high score system as I personally would enjoy that.

W.M.L.F by Webox 2020-10-06T06:08:15Z

Very fun game with an excellent use of the theme. Also would like to say I got real heavy pokemon ranger vibes from the idea of me drawing loops around things to capture/teleport them.

Troubleshooter: A Drag and Drop Adventure by Phlip45 2020-10-05T01:15:32Z

Voice acting and a options menu for sound separated by category heavenly days this is polished. Nice usage of the theme. You card art is very nice as well. I enjoyed the little bits of mystery in trying to find our what tool I needed to use in what room to fix the given problems. Also pretty funny so good job on that.

Loop Frogs by GaryS 2020-10-07T01:47:02Z

Great game with a really solid gameplay loop that also fits the theme. On top of all that you have good sound effects and nice art. I'm green with envy at your skill and success in making this game. Congrats on making a such a good game. Now if you will excuse me I am gonna make like Kermit and sit on a long singing about how it's not easy being green.

GunTron by neowhoru 2020-10-06T06:18:43Z

Fun game although I am exceptionally bad at it (this is my fault though not the games). The art was also nice looking.

Loop Dungeon by Luis Oliveiras 2020-10-06T04:26:12Z

I'm really bad at puzzle games so I won't even pretend to comment on the puzzle design. Your controls and camera where nice and responsive. I did have a problem at one point putting the orbs on the right spot (kept putting it on the wrong one) but that was fixed by simply picking up and puting back down the orb a couple of times so I assume it was my positioning that was wrong rather than the game)

Stasis Break by 3mpty 2020-10-06T05:49:45Z

God this game has a look that I think is simply to die for

Infinite Wheel by Nimerya 2020-10-07T01:39:09Z

Highly enjoyable game. Always good to see a simple game done well.

Defuse in under 5 by Darylsteak 2020-10-07T01:43:46Z

Great game with stellar graphics. Your sound effect are also very nice

Phil Alone by Gabriel Dias Oliveira de Almeida 2020-10-06T05:19:59Z

Love the graphical style of this game. Always nice to play some stuff with multiple endings although I am to personally to busy to try and see them all its nice to know they exist.

PARAD🕑X SECURITY by grizeldi 2020-10-06T05:26:19Z

gamepage is down but be sure to at me when it is up so I can come back and play looks pretty interesting

pompom by mmemim 2020-10-06T06:03:21Z

The music is good, but the art is fantastic. I personally adore this style you've got going on and its sort of pillowish look.

Tunnel Racer by Killian 2020-10-05T02:43:03Z

Really nice looking game. I like the way in which things load into the tunnel especially. This game gives me a sort of Tron sort of Tempest vibe to it. Controls nice and smooth as well which is always great to see in a game like this.

Orbit Jumper by Bentekiller 2020-10-05T03:05:26Z

Really cool game. Took a little getting used to for me to be comfortable launching off my current orbit. This game looks really nice as well. Your music choice was great as was your sound effects.

Populatio by FabDynamic 2020-10-06T06:06:28Z

Really good entry. Happy to see this years theme has given me lots of good games about orbits and such as a big space fan.

Loopstuck by Nobleboy 2020-10-06T04:41:10Z

I don't know if I should complain that the controls where bad or to complement you for making a game where I really felt like I was controlling a fat guy covered in grease. This is actually a pretty fun game I could see a world where this got made into like a streamer-bait masocore platformer and cranked in some cash. I really wish I could say more bad things for the fact that you made me witness such a creation but outside the controls this game actually isn't that bad. Final thought is that while you did make a fun game, perhaps the cost of sanity on the part of the player is to high. May god have mercy on your soul. IGN 10/10

Loop Something Something by mbrezu 2020-10-05T02:08:53Z

Interesting idea for a game. It took me a second to understand what exactly my goal was at first then I got the second block type and realized where the depth was going to come in. This game looks very nice (although not gonna lie I'm using fLux so everything had a bit of a yellow tint to it right now and it definitely effected my game play, but again thats my fault.) Everybody on the team that made this should give themselves a big pat on the back for managing to actually make a good, nice looking, and enjoyable game with such a poor theme.

Stuck in the Office by BobParis75 2020-10-06T05:29:09Z

I'm really bad at puzzle platformers but this game has really nice graphics for me to look at as I stare in confusion at the levels so that really nice.

Recurring Detective by RedGuyFromHell 2020-10-07T01:53:10Z

I enjoyed playing this quite a bit. Your music was good and I enjoyed where the story was going. Cliffhangers always leave mixed feelings but it a game jam so I can't really expect War and Peace or somthing. The whole team should give themselves a nice pat on the back for making a good game.

Block the loop by Tornoz 2020-10-05T03:11:06Z

Not much here to comment on really. Had fun trying to figure out if I could permanently trap my square inside the other square. Turns out I could if I waited in the same spot that it respawns in. I guess it was kinda fun to figure out that softlock.

Into the Iron Mist by Griddolini 2020-10-07T00:11:24Z

I am a real sucker for mechs. Graphicly your game is outstanding and gameplay wise its very solid.

Stuck in the HyperLoop by 1257th or nothing 2020-10-06T05:55:21Z

Enjoyable little game that gave me a hardy chuckle in reading the description that I was going to be playing a shy little higgs boson particle. I love it.

Dead Hand by Kszaku 2020-10-06T05:35:03Z

I had fun going through the scenario. I do wish the sound effects had been a little less jarring personally but I have pretty sensitive hearing so take that with a grain of salt

looper by Matt Swieboda 2020-10-06T05:42:23Z

Obviously I can't play this but thank you for posting a gif of the gameplay so I can at least say your game looks like it would be fun to play.

Re-Race by Stefan0198 2020-10-06T06:14:26Z

Absolutely fantasic looking game.

40 Days Till Impact by NotSoEpicGames 2020-10-07T00:14:12Z

Interesting game that was pretty fun to play for a while. Shame about the glitches but its a game jam and stuff like that happens.

Kosmosrunda by patetfisk 2020-10-06T06:11:27Z

Good game with good sound thats also good looking. Talk about a triple threat.

Warehouse Madness by Dexort 2020-10-07T00:44:33Z

Really solid looking graphics with very enjoyable music. I found the gameplay to be pretty enjoyable.

Perseverance by freeworld 2020-10-05T02:23:47Z

Pretty fun game although I felt like my health drained away a little to fast. Your graphics, music, and general sound effects where all really nice. I especially like the custom cursor you have in the game. I do wish there where some more instructions on what each tool did so I didn't have to just guess at certain points. Fortunately with only three tools I was able to work it out.

Suit Of Armor by Steffy 2020-10-07T01:36:50Z

Really enjoyable to play and always nice to here about people using game jams to have fun with the family.

Loading... by vrerabek 2020-10-07T00:04:31Z

Really clever and fun little game.

Round-a-bout: Get Me Outta Here! Edition by trmrddr 2020-10-06T06:16:26Z

Very nice game. I really like the graphical aesthetic you went with.

For { } by SoupStoreGames 2020-10-06T23:53:26Z

Very nice game with clear instructions. Your sounds are really good as is your interpretation on the theme. Great work.

Caught in the music loop by merkisoft 2020-10-04T23:43:15Z

I'm trash at rhythm games so feel free to take everything I say with a grain of salt. Not going to lie it took me a second to be able to figure out what I was actually supposed to be doing (my fault I didn't read the directions you have at the top of the page because I am impatient). Once I did figure it out it was pretty fun. I like the sort of minimalist style that you achieved. My only wish is that instruments could have been also assigned to buttons as I always felt like my reaction time was limited by the mouse.

Loopertary by BinaryPrinciple 2020-10-06T05:13:28Z

Pretty fun. Love this graphical style. At first the tutorial seemed a little daunting but it wasn't actually to hard to figure out.

Delivery Boy Forever by civmaniac 2020-10-06T23:55:08Z

Fun little jaunt of a game with some really nice artwork.

Bunny Loop by Fedora 2020-10-06T06:19:35Z

Graphics look very good and the game has fun mechanics. Very good job.

Orbit by ZEN 2020-10-06T04:54:55Z

Nice simple and satisfying. A great little gameplay loop you've got going on. I could see having this on my phone for long car/train/bus rides to kill time. Your art and sound where fantastic. Overall very enjoyable.

WhereIsMyWand? by Szkocka 2020-10-06T05:52:40Z

Cool game and I am always a sucker for a bit of parallax. Your graphics and sounds are pretty nice as well.

Infinite Pinball by Nick Barrash 2020-10-04T23:29:52Z

Who doesn't love a good pinball game. Very interesting take on the theme I never would have thought of an infinite pinball table. I will say there where some times that I felt the ball got completely out of control (specifically bouning in a nearly horizontal line between two bumpers.) but it never got stuck and your sound effects are nice so it wasn't a pain to listen to them go off rapid fire. Good stuff.

Coalescence: Battle System Prototype by Seth Tal 2020-10-07T01:56:10Z

Good game with fantastic art. This was a really enjoyable to play.

Frozen Potency by Eugenik 2020-10-06T23:57:18Z

A little repetitive at a certain point but pretty solid gameplay and your aesthetic is fantastic. You really fit the game to the song you posted.

Looping Condor 3000 by Quinn_Patrick 2020-10-05T00:29:40Z

Really nice feel to the player movement you've got going on in this game. It reminds me somewhat of when you hold your hand out a car window and tilt your hand up and down and feel the lift. Also not gonna lie doing the loops reminded me greatly of 1940's series of arcade games. I wish there was an option to for the volume as I found it to be a little loud for my taste even at minimum volume on my PC. Your music and sound effects are really nice otherwise. Also I love the little bit of paralax you have between the diffrent layers of stars really nice touch.

Vitruvian Escape! by Holtzzy223 2020-10-07T00:15:55Z

Nice music and a... lets say entertaining character sprite make this game pretty fun, but I lack whatever skill is necessary to be any good at this game (that or its just really hard).

LABLOOP by causalpigeon 2020-10-06T05:46:03Z

Really fun game. I had a bit of difficulty with the learning curve but that's mostly because I am dumb and bad at video games as a general rule. Your music was really nice also.

DeedzLoop by Deedz 2020-10-06T04:32:54Z

Gold star for comprehensive audio options. Also your player controller and camera are really nice. I do wish that it was a little further back but that's really just a personal nitpic.

DeedzLoop by Deedz 2020-10-06T06:30:15Z

@deedz I did not just went back in for a second to try it and it was a big improvement. Don't know how/why I missed that. I retract my nitpick and add in that I like your characters model and his animations much more now that I am not being a idiot and staying at a max zoom level the entire time and can appreciate them.

bloTT by MiniBetrayal 2020-10-06T04:21:51Z

Pretty fun although it took me a minute to get a grip of the player with the high movement speed and the sometimes slow moving camera. Sounds where good as well. Overall a nice game.

Redneck Raceway by Henrik Ganard 2020-10-05T02:02:23Z

I've always wondered what a racing game would be like if it had the cinematic camera from GTA as its main focus. This game answered that question. Its hard. Love the comedic use of theme and also asking for the users (redneck) name. Boat turns a little to fast for my personal liking but it does allow for some pretty nice sudo-drifts around the corners.

Unchangeable by Engired 2020-10-05T01:30:30Z

Interesting idea doing a sort of semi-interactive story. Would have been nice to have some other endings or something like a CYOAesque "return to page one" point. Your sound effects and art where pretty good (especially the transition from the house back to the dealers table.)

Third Time's the Charm by Jag 2020-10-07T00:41:52Z

Really fun and obviously very good looking game. I found the enemies hard to see at times but nothing I couldn't get over. Your gameplay and general game design was enjoyable good job.

Also because it seems necessary based on the state of these comments my thoughts on the pre-made assets are that you are a Jam game not a Compo game and you opt'ed out of getting rated on graphics so who cares!

Miner Malfunctions by xacer 2020-10-07T01:38:12Z

I enjoyed playing this. The music was very nice.

Going Postal Starring Dick Danger by MikeW 2020-10-06T05:36:17Z

Fun but a little hard for me to grasp the controls. Your graphics looked pretty nice though.

Mage Game by droo shayne 2020-10-06T05:04:55Z

Fun little puzzle platformer with good art and music whats not to love.

Blobs by GameFriend 2020-10-04T23:55:55Z

Your musical loop is really good I quite liked it. The loop was a little to slippery for my taste (although I'm sure some people would say that adds to the challenge. Your game play loop was solid and you get a special gold star for having an options menu for the volume of the game. Congrats the theme was bad but your game wasn't

Bjorn to Dance by Tomh 2020-10-06T05:01:38Z

I'm normally pretty bad at Simon Says but Oolag has moved me to be a little better. Really a solid game. Your art is absolutely spectacular. Also big love to the sound design and the fact that I didn't actually have to be looking at the screen to tell what key to press which is always good for the easily distracted like me.

Loopbot by ctpeepee 2020-10-07T01:50:37Z

Really good game that I am not very good at. Nice to see such creative ideas to remind me that even with bad themes there are great ideas to be found.

Ghost loop by Mari-Anna 2020-10-06T06:09:43Z

I dig this game. It was pretty fun and had clear work put into little details good job.

No Grave Too Shallow by Skiffage 2020-10-07T00:09:17Z

A unique take on the theme is always nice to see. Had a little difficulty aiming but I was able to adjust pretty quick.

Ascent of the Endless Hallway by FundaysWithFox 2020-10-06T05:30:32Z

Nice little game

Bean Up! by TheGamer 2020-10-07T00:37:18Z

Solid controls and sounds. I find the bean character to be very cute as well. Good job on making this.

Get Over Yourself by SpawnCampGames 2020-10-07T00:17:33Z

I like your graphical style. I am always up for a challenge but this was a little to much a little to fast.

Starburn 64 by Warrrkus 2020-10-05T00:19:20Z

This games dope. I as a general rule don't download games and just play HTML5 stuff but your sweet looking graphics drew me in. This plays really well and your music is good to. For just starting to progress from 2D to 3D I personally would say you are doing really good (I am a huge sucker for those grainy PS1 graphics however.) I did feel like every once and a while I would go to doge a fire pillar\solar flare and I would still get hit by it, but it wasn't game ending or anything. 10/10 would kick back after school and crack open a can of soda and turn the TV to AUX3 to play this if the year was 199X.

Reincarnation by Omeletton 2020-10-07T01:41:18Z

Fun game with good music. Controls are a little rough for my taste but nothing that was game breaking. Good job.

Red Venom by extar 2020-10-05T00:43:32Z

Pico-8 games are always so nice looking and sounding. It's to bad you became came so close to running out of time but it doesn't show to bad in the game itself. Outside of one or two weird bits of collision and realizing I could still fire without actually being alive I didn't notice anything that stood out to much as being a glitch.

Shrinking Space by Siddharth 2020-10-06T05:22:36Z

Pretty fun game. Not gonna lie I got a little disoriented while playing but not in a "I feel sick kind of way" so that's good. Your style for the graphics with the wire frames and transparent cubes as... stars? is really sick.

Constituent by Thomas Carey 2020-10-06T23:59:01Z

Great fun and the narrator is fantastic. I'm pretty bad at puzzles so I can't give you any real feedback on the quality of it as a puzzle, but I did enjoy myself so that is something.

Loop Deleter by Zachary Barbanell 2020-10-05T00:09:01Z

Ah puzzle games the bane of my sleep deprived smoothed brain existence. From what I played this is a good game. Your instructions where good and clear. I love that you have a undo button so I didn't have to worry about doing something and needing to restart the entire level it really helps with experimentation. Your sounds are good as well. I wish I where better at puzzle games and could comment on the quality of the puzzles but I am actually trash so I won't even try to act like I understand what would make a good one or not.

Human Generator by WTFree 2020-10-05T00:34:43Z

Very strange game. I'm not going to pretend like I am smart enough to know if there was a message here about a fancy guy running in circles to acquire money. Nice little loop its actually pretty nifty how at the end you basically can't avoid picking up the cash if you just jump continuously because you will cover ohmost the entire screen in a single bound. It did make me laugh though at the end.

Collateral Damage by Michael Parrish 2020-10-05T00:00:13Z

Nice looking game with pleasing sounds to boot. I could definitely see myself downloading this game onto a phone to play on the bus rides and such. Has a really arcadish feel to it. I do wish the enemys went down a layer slightly slower as it felt like depending on where they spawned I would not get a chance to reach them before they made it one layer down at least.

LD48 — Deeper and deeper

What's Under Base 69? by Phobos001 2021-04-26T05:48:19Z

Lol I had a good time with this. At first I was wondering if it was gonna be fish all the way down then I got to the Cthulhu spawn and I had a good laugh. I can only imagine what the full experience of this would have been like. Also I absolutely love hearing the handmade sound effects like the helicopter blades spinning being what sounded to my ears like a trilled B sound (trills in this case not referring to music but to the phonetic definition like rolling R's). Also love your floating islands leaflet.

Jean GADIN on the Prairie by mlho7 2021-04-27T04:24:51Z

This got a good chuckle out of me. I appreciate the slowdown ability and the rainbow invincibility star. Good work.

Dukes of Debt by binroot 2021-04-26T06:07:06Z

Really fun. Reminded me a bit of Pikmin but with more crippling debt. I had some difficulty beating on the guys but I went back and tried again and figured him out. You have a nice little audio loop as well as solid gameplay.

Neckdeep by dude_the_hero 2021-04-27T03:24:38Z

I liked this. Big thanks to the help desk for the walkthrough because I am a first class smooth brain so I quickly found myself in high water and not sure what to do. I absolutely loved the portraits in this game and how they qucikly went from "Yeah that a person" to "Thats not a man thats a red rombus in a suit!". TL;DR Gib d0g plz.

Mr Games Fall by Bloham 2021-04-26T02:53:30Z

Nice work looping that falling scream. This is a pretty simple game idea and you managed to do it well. Keep up the good work.

Mine Cards by Rose 2021-04-26T06:20:05Z

Always nice to play a little idle game after a long hard day of jamming. The lack of music on the one hand is a bit of a downer because who doesn't love some good idle Muzak to relax to. On the other hand it does mean I get to play whatever I want instead so that's nice. All in all this games a nice little idle game.

The Rabbit Hole by kevinworkman 2021-04-26T04:21:59Z

Not something I would have though of to make for the theme deeper and deeper but it certainly work for it. Overall pretty fun but then again I am the type of person who goes down wikipedia rabbit holes on purpose so maybe I'm biased.

For Whom The Diving Bell Tolls by Jakob Willforss 2021-04-26T02:33:10Z

Very very cool. The physics was pretty tricky to handle when on the ground but I found that the answer to most of my movement based questions was "Shoot a harpoon". Very cleaver system with the pressure and being able to use the harpoon to slow your decent.

Gravity Limbo by viashimo 2021-04-26T04:18:04Z

Very interesting game. I won my first play through (admittedly I did play on easy). Reminded me in some ways of FTL and the Oregon Trial.

The Frozen Deep by Mads 2021-04-27T01:26:16Z

Super cool idea and implementation. At a certain point I did have some framerate issues but they cleared up really quick so I don't know what caused them (it was pretty soon after getting the rocket boots I believe). Good humor with the notes. I found your music to have an appropriate level of drone to it (it worked well with the ice caves and such).

Dig Dog! by Arvejeitor 2021-04-27T02:48:40Z

I had a fun time playing this. I've never played Boulder Dash or Supaplex before but I might have to give them a try if they are anything like this. My only complaint about this game is that the music was a little loud but that was easily solved by turning down my own volume. So when is this comming to arcades everywhere.

Ancient Civilizations by ForeverTrash 2021-04-26T04:33:36Z

I'm always a fan of voiced sound effects so that got me good right off the bat. I had some difficulty figuring out if I was really hitting the enemies or not but I got through it. All in all good game.

Deep Sea Phishing by Literal Games 2021-04-27T02:24:35Z

I loved this. I am a real sucker for minigames and this worked in a pretty funny story over the top of its minigames so thats extra cool. Your background music was really quite enjoyable to listen to (especially when the robotic GOOD JOB came in over the top of it). I will say I wish the use of the mouse to advance the text wasn't necessary as I always felt a little worried that I was going to suddenly need to use my right hand for the arrow keys rather than the mouse. Other than that this game was really good.

Where's grandpa? by Holy 2021-04-27T04:17:51Z

This was an enjoyable little game. I like the way you choose to do the voice acting very much.

Ninja Descension by Adam_B 2021-04-27T01:02:24Z

This is a pretty enjoyable game. I managed to make it to the bottom without much challenge which is good for a jam but made the game feel kinda easy. The actual controls felt pretty slippery when on the ground however action movies has trained my brain to just except the fact that ninjas don't follow the rules of physics like you or me so I didn't have any real problem with it.

Knee deep in jelly by Johan Alexandersson 2021-04-26T05:22:10Z

Always love a good Pico-8 game. Your art and sound are fantastic and I love how weighty the diver feels once he reaches the top of his jump. Really give the feeling that he is covered in heavy equipment. The amount of air (or in this case water) maneuverability is really good at making it so that I don't feel like it was the games fault for me slamming into a bunch of jellyfish. Also I gotta say intentional or not I love the Doom reference as a game name.

Eel With A Gun! by Lomna 2021-04-26T06:11:22Z

You know this is the second Eel based game I have played this jam. There must be some sort of conspiracy going on or something. Anyways I enjoyed this. The web version was kinda borked for me (only showed part of the gameplay) but I clicked the fullscreen button and that solved it. I found the tilted controls to be a little hard to get a grasp of but eventually I wrapped my head around it. I love the art style of giant sprites so high marks there. Overall this was enjoyable to play.

Beautiful blob by Hestrateja 2021-04-26T03:20:16Z

I love this idea. I was just listening to a podcast where the talked about the blob fish like yesterday so maybe that makes me a little more favorable to this game but I really liked it. Your music slowly dropping in pitch was a good touch and the transformations as you got lower looked good. I wish there was a little more room between mirrors on the second layer but its really not the big a deal. Also props to you for using a nonstandard aspect ratio even for the browser version. To many developers make games that have vertical to them and then put them in 16:9. So I appreciate the novelty of the 9:16 aspect ratio

Post Ghost by Luizamuller 2021-04-27T02:42:41Z

I love this art style. Its got a very squishy/soft look to it. I did find the controls to be a little difficult to get the hang of but after a minute or two of playing I started to get used to it. Your music is great and very "Ghosty" if that is a thing music can be. I will say I found your UI to be both good and a little bad. Its good in the sense that it looks really good the bad part is that when I open both the instructions and the credits the button to close those menus is completely off screen until I put the game in full screen which is fairly easy to miss. TL;DR You made a fun game to play with good art, and good music give yourselves a pat on the pack from me to you.

Y-Sokombanator by --0 2021-04-27T04:12:37Z

I've never been filtered by a game so quickly as this. I am already absolute trash at Sokoban games and this was no exception. Because I am so bad at these games I wont embarrise everybody by trying to talk about the puzzle design. I will say I enjoyed your short music loop and found it soothing to my soul as I sat pondering my life and how it was that in all those math classes I spent playing Sokoban clones on my TI-84 that I am still so bad at them.

Lost by SciDev 2021-04-26T02:24:45Z

Very interesting experience. I'm kinda a smooth brain so I'm not exactly the crowd for this type of game however this was enjoyable (I got the happy ending maybe its less enjoyable with the sad one) if thats the right word. The one major criticism I have is that on the darkest parts I found it a little difficult to actually see the area I was walking in (this is also possibly my monitors fault). You dynamic music was also very nice.

Deepenguin McPool - Wants a deeper pool by Bruyère Alice 2021-04-27T03:00:01Z

The art. The music. The wonderful clicking. Thoroughly enjoyed playing this. Also very happy to see more 9:16 aspect ratio games really good decision to utilize the verticallity that aspect ratio gives rather than try to work more verticallity into 16:9

Rock Bottom by Fedora 2021-04-27T04:21:10Z

I enjoyed playing this. I did feel like the scroll wheel toolbar was weird but I can't put my finger on why exactly (maybe I'm just tired). I liked the music.

Close your eyes by VersatileSponge 2021-04-27T01:57:29Z

I liked this. While playing this I found myself having similar trains of though as to what I had when I first played "The Beginners Guide". I'm not really sure what to say about this game. Your audio assets where good. I enjoyed it. I don't feel like it was time wasted. Its very arty. I am to much of a smooth brain to really give deep thoughtful opinions on games like this. I will admit playing through this that I did laugh at the end when the person on the phone said "Ciao" as an American I don't think I have heard anyone outside of teenage girls say "Ciao" maybe ever. So hearing it at the end of a very angry phone call got a real chuckle out of me. [BREATHING INTENSIFIES]

Bat and Spider Cavern by Greg the Egg 2021-04-26T06:40:22Z

Nice art, sound, and gameplay. I like the added challenge of the tunnel slowly getting dark and darker. I also like that I could both fall faster or slower. I found after a while that I could fire in a certain pattern and hit the spiders and bats that spawn without really having to guess to much. I don't really know what the solution to this would be but it did make for some good high score hunting.

Dragon Space by timeloopedpowergamer 2021-04-27T01:44:59Z

This is a pretty decent clicker game. I liked that as I went I could see how far I had gotten compaired to real stars and planets (and other such astronomical bodies). I do wish the the actual text for light years per second was in a better place (somewhere closer to the button) and was a little bit larger so that it was easier to see as one of my favorite things about clickers is watching the numbers go up.

A Taste of the Past by Emily Pitcher 2021-04-27T03:53:01Z

First things first here are my general thoughts on this game. I find the art to be lovely but found the Title menu to be a little cluttered for my taste (I had to really stop and look to notice the menu options). I enjoyed the music and voice acting very much. The little mini\side games of washing hands and chopping and such where also very good. Now as you how this game effected me emotionally all I can say is. WTF DUDES. I JUST WENT FROM PLAYING A GAME ABOUT A DOG DIGGING HOLES TO CRYING ABOUT DEAD MOTHERS. I have a standing desk. Do you have any idea how it feels to cry at a standing desk. Its not like I have a chair I can sink back into I just have to stand here and weep like a crazy person. I mean don't get me wrong I loved playing this but I was not ready for the feelings that where gonna come at me. This game was the definition of "Try not to cry... Cry a lot". So 10/10 you made a grown man cry while standing at his desk. TL;DR Very good game. I'm not crying your crying.

My Dentures! by Luc-creationallabs 2021-04-26T04:56:57Z

I really enjoyed this. It took me a second to figure out how to move with the isometric grid (although this is more a me thing as I lack the IQ points to be able to understand isometric anything). I find the forced drop mechanic to be quite interesting as I found myself trying to move so that I landed on the next grid in a place closer to the item I wanted. You mention in the description that you had to cut back the scope of the game while developing it. I gotta say its impressive that while cutting ideas you managed to have such a cohesive game. Even your graphical style is really solid and doesn't have much of a "I ran out of time" look to it. My only complaint is that if you run out of moves on grid 15 you just have to press R and restart. I would have liked to have seen a "Out of Moves" prompt or something. Overall you did really good and I really enjoyed this.

Deeper and Deepar (Now on Itch.io !) by KingBlop 2021-04-27T01:31:42Z

Gotta love those sound effects. As a fellow member of the "my game needs sound to now I'm gonna make noises into the microphone" gang I would like to congratulate you on how good your sounds were.

10,001 - A space exploration game by tengusheath 2021-04-26T05:57:46Z

Very cool game. I enjoyed wandering around blasting aliens and finding landmarks. I did have a bit of bad luck at the beginning where the first direction I picked seem to have nothing in it for a good minute or two. Eventually I changed direction and found swarms of enemies and started to have more fun. I really liked how the stars you have as a background seem to have some level of parallax to them with some wizing by and some sitting seemingly static. Also you get points for your space ship looking like Spikes from Cowboy Bebop.

Haunted Pizza Delivery by msipp27 2021-04-26T05:15:22Z

I dig this. The music is good. The game itself while being a little slippery is actually pretty good although I will say as a general tip the platform effector you are using for your one way playforms blocks movement into a platform horizontally which makes it really had to jump in some areas. The quickest fix for this I've ever found is just to change the degrees of collision on the platform from 180 to something like 160 that way the player can still walk through the platform if you have it at head height. This is all assuming that was unintentional so feel free to disregard it. Also your sprite work has a certain charm to it. I think it comes from the fact that its so self consistent that it give it a sort of style rather than making it look ugly or disjointed.

I'm So Deep by liammasters 2021-04-26T02:59:02Z

Very interesting. I'm not a very good poet so I have no idea why I was so deep on some poems and trash on others but if nothing else this game gets high ranks for giving me the mental image of somebody rolling up into a ball and shouting poetry at royalty.

Surface Level by javi7 2021-04-27T00:55:42Z

Nice music and who doesn't love that pico-8 graphical style. I had some difficulty with the controls but nothing I couldn't figure out within a minute or two of playing

Love Under the Robot Junkyard by frogmen 2021-04-26T06:49:17Z

I like this game. At first I died a couple of times and didn't really understand why then I stopped at took it a little slower and as I did it started to grow on me. I really enjoyed the mood you created with this. I am a big lover of Ascii roguelikes so the graphical styling of this game also really made me want to try it even more. So yea I really like what you made and found it kinda beautiful in a weird sort of way.

Into the Abyss by oeschmid 2021-04-26T02:18:47Z

Very sleek art style. I found myself stuck inside a wall (one of the switch activated ones) after my ancor passed over a switch turning it off then back on while pulling me along. Outside of that glitch it was fun. Your audio was really good as well.

Sleep Deprived by Khill 2021-04-27T01:16:39Z

I really like your art style for this. The blending of 2D sprites with the 3D world reminds me very much of final fantasy tactics. I'm terrible at tactics games like this so I don't have anything to really say about the gameplay. Also good take on the theme.

Depth of Memory by feralpoodles 2021-04-26T04:24:44Z

I rather enjoyed this. Your music was really good.

Psycho Dive by Artemistake 2021-04-27T02:10:23Z

@artemistake I also had the problem of not being able to get past the intro but viewing in full screen did in fact let me see the next button and progress.

As for my experience past the intro I will say I liked what I played. I found your art to be pretty charming (especially the brain as ground. I liked that you worked the theme and gameplay into both going deeper into you mind and literally having the level transfers be going down a hole. All in all a good showing.

Rainbow Fall by Vitor Barbosa 2021-04-27T03:07:41Z

I can already see the hyper casual clones of this game filling up the app stores now. I mean this in a good way. You folks game is really enjoyable I found it really quick to understand what was going on and as I bumped into new blocks for the first time it only ever took one experience with a new block to figure out how it worked. This is really great design and game feel. The artwork also looks very good. The ball and its lighting effects where very consistent with the blocks so you could tell what blocks you should hit very easily. I also play have flux on my PC to reduce eye strain and found that I had no difficulty distinguishing your colors from one another so good on you folks.

The Depths by Hydrogen8 2021-04-27T02:02:52Z

Pico-8 games always look good. I personally found the music to be a little bit loud but it wasn't that hard for me to turn it down on my end. I found the gameplay to be a little easy once I realized that I could mostly hang out on the left half of the screen but it wasn't game breaking or anything. Controls where a little slippery but then again I was underwater so I don't expect them to be perfect.

Miner Creeper by lokt02 2021-04-26T06:58:45Z

This game is kinda interesting. It took some experimenting but I eventually figured out how to get the extra picks from the boxes. Your short music loop was fitting for the setting. Your opening text box is cover over by the UI but once I put it in full screen I was able to move the UI out of the way without much difficulty so no real complaint there.

Sleep Walls by drom1x 2021-04-26T03:54:57Z

I really like the sleepy(hypnogogic if you like big word) feel of you musical riff. I found the gameplay to be pretty simple but this game is kinda sleepy so I don't think it would really work with the feel for it to be a knife edge death match of trying to sleep.

Lord Of The Flies by PixelPortalz 2021-04-26T02:51:11Z

Certainty an original take on the them. Had to restart once because I lost all of my flies but after that I quickly found myself enjoying the game.

Deep Undercover by CrocodileTuesday 2021-04-26T05:04:49Z

As a person who is 100% not an Eel in a human suit I found this game to be slanderous propaganda against Eels everywhere. Eels are wondrous creatures who are fully capable of operating a human without having to flip flop like wet spaghetti everywhere. I won't lie and say it wasn't humorous to watch a fellow Eel flail and fail at its attempts to act as a human however I would ask that the next time you decide to make something like this you take a moment and ask yourself if there where an Eel inside you how would he feel about this. TL;DR 10/10

Outvoyage by jamr 2021-04-26T03:31:21Z

Highly hypnotic watching the rocks fly by once you reach a certain speed. Also I don't know if its just its intentional or just a quirk of the engine but the sort of slow fluid popping that the rocks have where they seem to oh most appear from the black like its ink is really awesome.

DrillDrill: The Quest for Diamonds by Hoeleboele 2021-04-26T04:04:39Z

Really good game. The first time I played I ended up not buying enough bounce booster so I lost pretty quick but once I figured out that the bounce bar went down ever time I hit it I realized what I needed to do. I like the little design choices you made like having the rock layers get darker and dark so that at the black layer you could only make out the bombs by the little face on them. My one wish for this game is that when you have a bunch of bounce power ups it can actually take some time to land on the ground after bouncing which can throw off the flow. This is really good for being made in 48 hours

Run, Glim, Run! by Neshtyak 2021-04-27T02:14:43Z

This is a very nice little infinite runner. I found the art very pleasing and your music was good as well. I will say I did find at one point I died rather unexpectedly I assume from running into stalagmites. I wish there was some indication that this was happening (assuming that it was happening and I didn't miss something else.)

Depths of the Deep by Panacea 2021-04-26T02:26:36Z

I had a little difficult with the latters until I realized how they worked. Other than that this was pretty good.

Find The Page! by Rouge_dragon 2021-04-26T03:25:49Z

Pretty fun. I know the idea of 6 degrees of separation has been played as a game before but its far more satisfying to actually have a system there telling you that while you took four clicks to get from Rivers to the Pacific Ocean there is actually a path that only takes two.

Tiptap the Tadpole vs. the Menacing Cthonic Horde by Knipsch 2021-04-26T05:36:11Z

I don't have friends so I played this game as one person playing both halves and let me tell you it is very hard but also kinda enjoyable. I found the controls of Tiptap to be simple enough that I could kind of segment my brain into just my left had controlling Tiptap while my right hand tried its best to make a enemy that didn't look like after it was going to crawl up to me asking me to kill it after it hatched. I wasn't very successful at that but I did have a lot of fun trying.

Dig Deeper & Deeper: Go Deep (HTML5) by vexorian 2021-04-26T04:40:35Z

I'm far to tired to be playing this game. That being sad this game was so good that even though I am tired after jamming that I still tried to give it my best shot. I really like this graphical style of very chunky low resolution pixel art. You sound effects for digging and picking up bolders also worked very well. I am about as smooth brained as they come so I won't say much about your puzzles other than that I when I figured out the solution I felt satisfied.

TESTS by EpicCrownKing 2021-04-26T03:07:30Z

Who doesn't love a good warioware-like minigame collection. I had a hard time getting past the first game for a little bit but then I figured it out and got a couple of more games deep before my rapid clicking on the hot air balloon made me miss click a file and get put back to layer one. Very fun.

Vibin' Secrets by mDuo13 2021-04-26T03:40:50Z

Pretty enjoyable. I got a little confused on where the rods where really working but they where turns out sometimes I am a little distracted and don't actually look at the diving bar to see if its telling me "This is the tile idiot".

Deep into the vibe by Ariorick 2021-04-26T03:48:39Z

Very much the type of game you can reach a zen state while playing. I really liked the sweet guitar rift. There was a bit of time where I was wondering if there was some way to tell where next platform was gonna stop spinning and I was very happy to realize you actually can figure out where each platform will stop spinning at which takes this game from good to great as you can really enter a sort of zen/flow while playing.

Dig Deeper by Incal 2021-04-26T06:24:49Z

This game controls a pretty slipper but its not to hard to get the hang of after a minute or two. I wish there was some sound effect for things. The way the blocks dissapear reminds me of some Roblox mining games circa 2008 which is a good thing in my opinion.

LD49 — Unstable

What a Beach by tinykidtoo 2021-10-04T23:51:02Z

Really quite fun. Really happy you put in a tutorial otherwise I would never have finished the race.

Brainxious by ancient-pixel 2021-10-05T00:53:20Z

Very clever interpretation of the theme. I also like your graphical stylings.

Grim Tripper by Skleembof 2021-10-04T23:41:52Z

Your models look good for being made in 48 hours and your sound give good ambiance. The only problem I have is that your camera turn sensitivity is really high for my taste.

....To the Ends of the World and Back by Peace Of Cake Games 2021-10-04T23:46:27Z

Enjoyable little game not a huge amount of gameplay but the nice little story makes up for it.

Connection Unstable by hotaloca 2021-10-05T00:09:26Z

I really love to see games with different aspect ratios in LD. I am infact dumb though so it often took me a few tries to get the answer that would advance the game.

LD51 — Every 10 seconds

Starshot by groverburger 2022-10-04T05:07:45Z

Pretty fun. I didn't mind the slippery movement that much I felt that it was pretty easy to overcome with how easy it was to jump over gaps and such.

Impending Doom of a Thousand Kitties by RalfZ 2022-10-04T02:56:56Z

Oh god its so damn cute. Even the meowing is cute. Also its fun in general but who cares about that when you find yourself drowning in cuteness like this

Destroy Blocks by mdotedot 2022-10-04T03:04:34Z

Definitely did not expect that to be as enjoyable as it was. I typically am not a fan of tetranomino's, but this game is definitely a exception to the rule

Sushi Panic by Delightfullymad 2022-10-04T03:34:37Z

Definitely rubbed my brain the right way. Maybe I am just a weirdo but pushing buttons in the correct order at mach 5 is easily one of my favorite things to do.

Rockatoo by AdamCYounis 2022-10-04T03:41:38Z

Absolutely stunning. I love how well everything fits together, and even though I am terrible about reading instructions your are for the poses was very clear as to what direction I should be pressing even without reading.

Lab Rat by fnelix 2022-10-04T03:46:31Z

Camera tripped me up a little bit at first but I figured it out without to much problem. Then I just sat back and enjoyed. Good work

A Handy Job by 0X_VOID_X0 2022-10-04T19:13:34Z

Really glad I played the tutorial. This was fantastic. As an adult who still needs to put both his hands in front of himself and make an L to tell which way is left I definitely struggled for a good bit, but it is very obvious the confusion was intentional and not just a byproduct of sloppy design. I can definitely see this game sitting on a shelf in some future museum right in-between the likes of QWOP and Getting Over It.

Satellite commander by Henrik Ganard 2022-10-04T03:11:52Z

This is fantastic. I definitely learned that I should not work at any type of aeronautics facility but my crashed kerbal space ships should have informed me of that years ago.

Sweet Seconds by Jag 2022-10-04T04:23:05Z

I absolutely love your interpretation of the theme. I always end up taking the themes pretty literally but creative stuff like this always ends up being on the top of the pile for memorable games.

Paper Prison by Fifut 2022-10-04T04:06:37Z

I absolutely love the hand drawn art. I am an absolute sucker for that aesthetic.

Pincolour by Haydads 2022-10-04T04:13:09Z

You can never go wrong with a good game of pinball. Just some nice clean fun. Not to much fuss or flare. I love it.

Acid Rain by osh.studio 2022-10-04T03:50:15Z

The text conversation at the beginning of this def got a giggle out of me lol. A nice solid platformer with some interesting mechanics. I really loved the sound for getting the double jump.

Midnight Game Child by MistaGiggles 2022-10-04T04:33:31Z

Very very nice. Reminded me a little of games like pixel rift 1989 and a couple other games that have this same sort of "playing a game about playing a game" type of aesthetic. I very much liked this.

Waddle In Time by gobos12 2022-10-04T04:55:19Z

I suffer from a chronic illness known as "absolutely trash at video games-itis" so I won't say anything on game balance or puzzle difficulty. I will say that I enjoyed the art, and the sound design very much.

LoopTown by Pandamander 2022-10-04T03:57:53Z

As someone who is a little slow to read definitely took me a hot minute to be able to read all the text in the game, but once I saw everything once it just became a matter of executing which wasn't to terribly hard.

Birdwatching by Iguanana 2022-10-04T02:48:24Z

Hey I liked this! I'm no ornithologist but bird facts are poggers. I wish I had the ability to hit backspace rather than having to retype the entire word, but I might just be coping with the fact that I am terrible at typing.

3 minutes in hell by Castitatis 2022-10-04T04:17:47Z

This is a pretty fun little game. I found the idea of the stage changing every 10 seconds to be a very good use of the theme.

Jekyll and Hide by Gangrue 2022-10-04T02:52:31Z

This was a pretty fun game. Definitely one of the most interesting time based mechanics I have seen so far.

Find the Rocket by quabmara 2022-10-04T18:49:39Z

A very nice aesthetic and solid simple gameplay. Can't ask for much better than that.

Stormlight Manor by RogueBrain 2022-10-04T04:50:19Z

This is a really good take on maze games. Absolutely perfect for a October dare. And its good sound to boot.

10 Second Traffic by Grandblood 2022-10-04T03:23:48Z

Everything was going so well until I got listed as wanted criminal lol. For real though this definitely started out a little slow for my taste but when it got going it got going and was great fun.

Switcheroo by Prologi 2022-10-04T03:17:06Z

I love the aesthetic. Graphicly this was really good, but also just from a gameplay standpoint it was really fun. I am a sucker for wacky mechanics and the moment when the entire screen space flipped and started displaying backwards was so damn cool.

What's Under The Teapot? by thegamearchitect 2022-10-04T03:37:38Z

A nice refreshing pallet cleanser after some of the more loud fast paced ld games I have been playing tonight. Good work.

Overwhelming swarm by neropatti 2022-10-04T16:22:06Z

Nice and simple. Obviously sound would have been nice, but gameplay is what's most important and you got it done and working with no glitches that I noticed so good job.

LD52 — Harvest

Cropland by benpigchu 2023-01-08T21:23:13Z

A bold choice with the tank controls. I personally like them and find them easy to use (as well as the fact that they are realistically correct for the type of vehicle what with the treads and all), but I am sure somebody will show up sooner or later to say how they don't enjoy them. I also liked your sound effect for when you collect the flowers it wasn't to loud or... sharp. I did have some difficulty figuring out when I should pic the flowers but once enough of them spawned that they where turning yellow and I heard the effect I knew. I will say that in the future you may want to consider colorblindness specifically because your flowers are yellow on an orangish (on my monitor) background and I want to say that it may be hard to see them for people who suffer from red green color blindness, its a jam so its fine, but if you wanted to port this idea to mobile its just something you might want to take into consideration. Overall I liked the game good work.

Harvest Battle Adventure by Falkreon 2023-01-08T21:31:31Z

My first jam game I ever made was a clicker, but this outpaces it by leagues and bounds. I will say for some reason for me on itch the game has scroll bars which don't take away from the experience and I can read everything perfectly fine I just find it strange that they are there in the first place. You may want to check the resolution you have set in itch as it may be slightly too small. Other than that the game played fine. I have grown past my days as a clicker fantatic but for people who are still in it I am sure they would enjoy this. The art was especially good. So all in all I would say you did a good job.

Typefarmer by Antti Haavikko 2023-01-08T22:34:32Z

Dang congrats of you inevatible top 100 placement. This is really good and really fun. I can imagine myself playing this for hours as a kid during computer free time in school. The music is bopping and the actual gameplay has a good progression to it. Absolutely outstanding.

Bas by salmonmoose 2023-01-08T22:45:31Z

Lol that jump sound going of repeatedly was a little silly but I think if there was an animation of the player shimming up the branches\vines they grow then it would turn very cute lol. Overall a nice little game I enjoy the concept of a platformer where you have to grow your way to the levels goal. I could see this being expanded out to a larger game. Good work.

Cave Cropduster by GettingRekt 2023-01-08T21:12:12Z

I love the feel of the plane when I'm flying. I don't know if it was a glitch or a time but I found that if I dropped the pesticide I had to wait a moment before being able to drop more. As a serial missclicker I had some difficult missing mushrooms due to that, but I am sure for the non-misclicking folks out there it will work fine lol. Very enjoyable.

Crop Circle by Rulrite 2023-01-10T00:35:37Z

This is a really good little arcade style game. Good work

Crowings Do by PatrickRMC 2023-01-08T21:16:33Z

I love it! As a fellow user of mouth sounds as sound effects I appreciate the creativity and the willingness to get on a mic and go "Omm nomm nomm" which I am sure depending on you constitution was either hell to edit or just plain uncomfortable lol. A nice simple game I figured out what I was suppose to do no problem so I would say you achieved the goal of making something easy to understand and get into. I am not a real score chaser type person, but the charming artwork kept me playing for longer than I normally do.

Brains by Jiri Hysek 2023-01-10T00:15:33Z

Damn this is really good. I love that music and the artwork. The little bit of camera work at the very beginning was a really clear sign of the polish you put into this. Great work.

Beet Island by coatline 2023-01-08T21:06:16Z

I don't think you have set the game to be public on itch yet. Please @me when you do so I can come back and play it

Drought by CalicoSpartan 2023-01-08T23:04:11Z

This was an nice little game. I am dumb so I had some difficulty understanding exactly what I was doing at first and ended up dropping a metric ton of water onto only one of the plots. I eventually figured out what I was doing though lol. I enjoyed your music a lot as well. Nice work.

Octo Garden by AppoxGames 2023-01-08T22:29:51Z

Very cute little game. Took me a minute to figure out what I was suppost to be doing, but thats mostly because I have such a short attention span I don't ever read the instructions lol. But once I figured it out it was pretty easy. I do wish that there was some sort of border to keep the squid buddy from flying out of the bounds of the screen and become lost, but other than that I really liked the game. Also your sound effect was really good. Nice work!

Automation is the Future of Farming by maxflav 2023-01-09T23:11:13Z

This is a pretty fun little game. I really enjoyed it.

Harvest Harvest Crush by rjerez192 2023-01-08T23:19:36Z

Very fun little match four game. Reminded me of a puyo puyo more than tetris what with the lack of tetranaminos. You nailed all the basic elements of the game I never felt like there was to much going on and the rng seemed to be working well. The music was maybe a little to loud but thats what volume adjustment on client side exist for. Good work

Asteroid Miner by seanjordan 2023-01-08T21:33:33Z

Hey it seems like in your build you put as a web version on itch that the controls don't work. I even tried fullscreening the game and it didn't work.

Selective Reaper by Nick Sandison 2023-01-08T21:08:37Z

Lol I like your art and you artstyle you went with. The gameplay was easy to follow and you had really clear instructions on the itch page. Nice work!

The Marketer's Dream by cukeds 2023-01-08T21:51:55Z

God I am bad at haggling. I like your bit of story telling at the beginning lol. I will say that the "UwU" was unexpected, but also had me dieing a little (mostly from laughter). Outside of that I enjoyed the various minigames. I personally found the metal detector game to be really hard (mostly because its reflex based and I have a trash reaction speed). But you gave alternatives so I didn't have to just do it which is really great. A very solid game although again I am trash at haggling lol. Good work

HARZARD OR HARVEST by MadR 2023-01-08T23:24:15Z

Really really good. I like the angle you took on the camera it makes it much easier to jump and land on the platforms (It actually reminded me a great deal of how jumping flash on the ps1 handles jumping). Also the effect for the levels end was so damn cool.

Season of Harvest by Wuppos 2023-01-09T23:16:20Z

Good game. I found the sound effects to be a little to sharp and loud for my taste, but other than that it was really nice.

Wheater of the Colossus by GCake 2023-01-08T23:13:31Z

This was a nice little game. I will say you may want to limit the range of rotation on your camera. One because you can look from the underside of the world, but two because you are changing the direction that the player is facing based on the camera's forward position, the problem is when the camera is a a 90 degrees angle up or down the players movement speed is dramatically reduced because the forward vector of the camera is forcing it into the ground. Outside of that your gameplay worked well and your webgl version isn't to bad lag wise. Good work.

Organ Trail by maymay 2023-01-08T23:33:36Z

I chuckled far harder at regular-sized tony than I thought I would lol. I enjoyed the game (even if I never read things the first time and so I killed the guy multiple times lol). Overall a good game I like it!

Swfarming infestation by Frib 2023-01-08T21:05:19Z

I had a little difficulty understanding the controls at first and eventually I figured it out. A fine game overall, but that music is poppin.

Crop Carnage by ManchmalScott 2023-01-08T22:41:21Z

I enjoyed this. I did find that the exponential return on corn did have me at points running from the top of the screen to the bottom planting long lines of corn for future harvesting, but thats kind of the point I suppose lol. This was a very enjoyable experience.

Tough Luck Mr. Harvard by smashcrate 2023-01-08T22:51:29Z

Hey this was pretty enjoyable. I found the control scheme to be a little... not counter intuitive but more so offbeat. I mean you lay out what the controls are very clearly so it was really just a problem of muscle memory from other games saying "Hey thats not how that works", but I got over it pretty quickly. The sound effects where pretty nice. I personally find that a lot of bfxr-esque sound effects end up being a little sharp\chirpy and these sat just a little more on the side of comfortable listening. The music also definitely helped with that as well. Good work on the game I enjoyed it.

Boar'd'Hell by Blublu 2023-01-10T00:18:50Z

TDIL: I am not going to be a future farmer of America lol. This plays really intuitively and I really enjoyed it.

Puzzle game about farming I think by ChickensioDev 2023-01-08T21:26:23Z

A good fun game. I personally found some of the puzzles to be a little two easy for my taste, but in a jam you probably want to easy rather than two hard. The music also sounded really nice and didn't make me want to tear my hair out so good work on that front. Overall I had fun.

Starship Harvester by Galvanized Toadstool 2023-01-08T21:39:30Z

Very enjoyable. I liked the little woohoo that came from the ship every time I put in some scrap. I will say that I did find a tiny glitch, but I was intentionally mess with the game. So on the longer pieces of scrap you can get them lodged in and then knock em back and forth to wiggle them out of put them in again for unlimited score on a single piece of scrap. Its a little glitch, but I figured I would tell you about it. So yeah good work. Its a nice fun game with enjoyable sound effects.