charliegray 2020-04-19 22:50
I would love to try your game but the link leads to a 404 page and I also couldn't find it on your itch.io page.
Foon → Ludum Dare Explorer → LD46 → Guardian Angel
By polypickle
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 422 | 3.53 | 29 | |
| Fun | 241 | 3.65 | 31 | |
| Innovation | 143 | 3.86 | 31 | |
| Theme | 49 | 4.24 | 31 | |
| Graphics | 758 | 3.05 | 31 | |
| Humor | 172 | 3.51 | 29 | |
| Mood | 618 | 3.08 | 30 |
I would love to try your game but the link leads to a 404 page and I also couldn't find it on your itch.io page.
@CharlieGray thanks for letting me know, I forgot to publish! Ill fix this now.
I really liked the game! Tried my best to save those people. I found interesting to notice that they'll never know that an Angel is trying to protect them. They might think they're just lucky to not get hit without any thought on stopping the warfare.
I loved the chaoticness of this game. Started out to be quite simple untill i had easily 10 grenades flying in the air! Can see this getting quite addicting
Quite brilliant! The effect of being hit by a bomb made me chuckle! Links strongly to the theme too - nice!
Really cool idea! Like the balancing. I like the fact that you can actually use your body to stop explosives, and that they bounce you around the map.
Fantastic concept! Had a lot of fun bouncing between bombs. Very challenging overall.
Like the idea. Being a middleman, slowing everything down, thats me... :rolling_eyes: Really, good, and actually quite fun to play! :thumbsup:
This game was a lot of fun. Only thing I had trouble with was soldiers flying off screen so I couldn't tell how many soldiers were on each side!
@MrFluffySheep That was the main bit of feedback I got from my brother playtesting it, so I added those indicators so you at least know they are there lol. Maby adding the number as well would have been good, I thought about it but was already content with the amount of time I put in.
Glad you enjoyed it!
This is a good game - I had fun playing, and awesome concept!
Fun game! Funny idea!
MORE EVERYTHING! I got a good chuckle out of seeing this. I also got a really good chuckle of the angel spinning through the air the first time a bomb blew up on me. I wish this had sound effect to really add to the comedy but it was still really enjoyable even without it.
Brilliant concept!
Love the consept :D My record for keeping the pesky humans alive was 65.39s. Fun game :thumbsup: Indicator showing when I could use my aura again, would have been nice. Good job!
Nice concept. Being an angel is hard, obviously. Some aura-recharge meter would be great and sometimes soldiers were catapulted beyond the screen border and I could not reach them, a small bug maybe? Good job!
Love the idea, super creative! Controls are good, could use an indication that aura is available. Humans really want to kill each other, being an angel is hard :sweat_smile: Well done!
Very nice idea, to protect two sides of a battle from each other. Great fun. I think using the mouse for control would make for a greate game feel overall, though.
@gus-the-shark @incd021 If I put more work into this one the aura CD is probably the first thing ill fix.
@charliegray Im actually kicking myself for not thinking of that, I can imagine it now, seems like a great idea
Glad your all having fun!
@polypickle Don't feel to bad about it. It's fun as it is. :smile:
Nice Game! Trying to block all of the different projectiles is hard but really fun!
Proper way how to take the theme. Challenging game with deep thought. The controls were ok, maybe add some unique weapons to the angel. :)
I love how physics works, especially when when angel stop granade
Really neat artwork! Like those little guys :D This game really got me in an ambitious mood- would have been nice to see how good the other players where - i kept them alive for almost 2 minutes- I hate those grenades -.-' xD Great game!
A neat idea and quite fun! The controls felt a bit difficult, though - it sort of seemed like I could just knock everything around, but didn't have much ability for precision. Even so, it was fun to watch all the weapons fly by and to try to pile all the little humans into the center where they might be safe. (Though those fools would just crawl back out. Humans.)
Really interesting idea! The cooldown on the ability, combined with the loss of control of the animation when you're hit by a bomb, makes it interest to have to sequence your blocks in a tactical way. Even the spears end up being threatening when you're focused on the larger threats. Maybe additional visual feedback when weapons can no longer deal damage (if this is the case) would have been helpful. Nicely done!
Fun physics based game. Difficult to control! Good job!