Exogorth by Will Edwards 2015-09-14T14:11:00
Hard to control. Nice models.
Foon → Ludum Dare Explorer → Users → mAnimal
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2020 | 46 | Keep it alive | Heartbreaking | compo | 101 | 3.93 | 3.70 | 4.47 | 4.00 | 3.50 | 3.31 | 3.64 | |||
| 2019 | 45 | Start with nothing | Over and over | compo | 386 | 3.11 | 3.04 | 2.33 | 2.20 | 3.27 | 2.81 | 2.35 | 3.00 | ||
| 2018 | 43 | Sacrifices must be made | Graveyard Manager | compo | 416 | 2.92 | 2.70 | 3.37 | 3.62 | 2.50 | 3.12 | 3.95 | 2.80 | ||
| 2018 | 42 | Running out of space | Dodge and pray | compo | 482 | 3.17 | 3.36 | 2.80 | 3.21 | 2.89 | 3.32 | ||||
| 2018 | 41 | Combine 2 Incompatible Genres | Quiz Racing | compo | 511 | 3.12 | 2.81 | 3.52 | 3.77 | 2.72 | 3.02 | 2.81 | 2.60 | ||
| 2016 | 36 | Ancient Technology | Ballistic device 36 | compo | |||||||||||
| 2015 | 34 | Two Button Controls / Growing | Girl Story | compo | 961 | 2.17 | 2.35 | 1.96 | 2.52 | 2.04 | 2.27 | 2.37 | 2.45 | 46 | |
| 2015 | 33 | You are the Monster | Hungry Waters | compo | 699 | 2.87 | 3.00 | 3.06 | 3.51 | 2.40 | 3.20 | 3.04 | 2.79 | 92 |
Hard to control. Nice models.
Interesting. I like the bike-hook.
Awesome idea, for me this game is innovation madness. Highly recommended game for everyone. Sometimes my character was moving slower than i like.
When someone eat my main ball(other balls are still alive) game will ends.
It seems to be a complet game, nice entry. Little easy gameplay.
Nice music and atmospheric graphic design
Time to get lost...
I like the graphics. It takes time to know controlls.
When i saw your screanshots i was excited by your graphics. I expected a bit longer gameplay. Why you stay of audio?
Its hard to be a death. Awesoome graphics and music. 100% authentic.
10200 points. For me will be your code inspirating.
Very good retro music.
Click and drag work less then often in your game.
everytime when i met the black bush i cant made it.
That arousing emotions moment when in ending titles are names and job of the victims!!!
Nice idea.
Nice puzzle game, I m stuck in late level wher is nothig, just a wall. Nice audioloop.
I like this very much. I lake turrets and right timing, your game is very inspirating for me.
Walked thru to the end. It takes time to find what to do. Adding audio may improve feeling of the game.
I played it alone, but with friends it could be fun.
Wierd story
Interesting game. Nice pixelart. Sounds give it nice mood.
Now you have nice rts engine, you have to continue to expand your game.
Best score 43. Nice birds :). Why u don´t implement audio?
Played until the end, nice ending.
Nice smooth graphics. My hiscore is 58. Corresponding to theme.
Throwing things is fun.
More types of passing characters is key in this game.
A large number of character sprites. MACHINEGUN!!!
Wow, i m very thrilled with your game. Cool graphic, I think everything is on the right place, sometimes was hard to know what to do. Best entry i have seen until now.
Nice entry. Very good mood. Interesting of using 2d models in 3d.
Very nice graphics. It was fun to play.
Finally i have made it. It takes a time.
Nice idea with stealth. Best theme correspondig i have ever seen here. After restart i must run .exe again. Imposible to get witness. I like this game.
Nice human "get crazy" animation.
i gives me black screen eror. Nice graphics style. Little hard to not be seen.
I reach the golden hearth but its too hard to jump big square behind the water.
Nice art. Music should make better mood in this case.
hard to beat the boss but finally did it!!
Good idea, music is at the end too loud so i can´t hear the voice correctly.
Nice pixelart graphic. PONY do the work well.
Why you made it so random. Key is to pick up electric head and then jump trausers. Your graphics is inspirating for me.
Nice idea(elevatormonster). Easy to play.
i cant make it with no kill :/ awesome graphics
Fury mode reached in 5th game. Fun to play. If you add some goals you should go mobile! Awesome main character model.
First level: shoot wall infront of and kill cop behind me
Second level: trick from first level doesnt work so i must kill them all
Third level: the turnig player is not good because you move with player too much. After my death i dont want to start at level 1
Nice 3d models. Tricky to control. Corresponding to theme.
Nice sounds. Why are creeps rolling?
Tricky controls with mouse. I expect some more features.
Very nice artstyle. Time to finish it guys!!!
I love your simple artstyle.
Awesome idea, i thing there is the key to work on ship algorithm, or try multiplayer.
I have a better mood now. Nice pianou BGM :)
...
Nice card arts.
The game is hard to play, but fun. Nice artstyle ;)
Sorry I am not able to run game, after pressing space it freeze :(
Score 2775. Mising some goals and it will be fantastic challengeable game. Nice graphics, mood and sound.
Best score 39, for me it was hard to recognize blue and green color. Nice artstyle. Very nice first entry!
Nice audio. Sometimes it turn to side to late.
wow... overal 5 stars. i like that your graphic correspond to russian theme. maybe add some more levels.
Awesome graphics. Nice main hero and creeps too. Why you dont add sound? Why so short, you r team. I love this artstyle very much, really looks like a pro.
Game is very hard to playe and it depends what random give you. Addictive :)
Manual what to do to be a monster. I like background sounds too.
First time i lost :(.
Interesting idea, maybe if you add some features it can be challenge-able.
Interesting stealth monster roguelike game. Pretty good atmosphere. I love the humans models.
Simple and funny. Nice artstyle. Why you dont add a score points per vehicle destroy? Nice background music.
Very good ideal 100% inovation but rotating pillar makes me sick. :( Really its not good for eyes.
AAAAAAAAAAAAA. Madnes. Its very funny. When i was collecting picture, i was completely laugh explode.
I dont get it
Nice idea but its too hard to play.
doesn´t work
maybe subtitles can take player more in
Very fun to play, i liked the background music. Sometimes RNG generates long nonsnow fields.
After some tome its only the same, add some more features
Wow, i tried to finish int but only 41%. Nice game, its fun to climb :D
I must google SPÄTI :)
I dont know why, but it seems to second door on Part two level two can not to be open, i tried it two times. :( Very nice music and artstyle.
interesting idea, but not so fun to play, great visual...
Wave 4!! really hard, very fun to play, challenging, i like your audio
Nice game, i must see your code. I like your models, i need to know how you generate the level!!! :)
the snake has very nice dynamic move, very fun to play, i like the collors
Wow, best idea in theme, realy fun to play and challenging, I REALLY LOVE THIS IDEA
Nice idea with colors, need some spice
Very good idea in two buttons
I have the same problem :/
difficult game, I hope you enjoyed your first LD, maybe add some sounds into it, to give it more life :). My cat was watching the monitor while I played that.
Awesome music, nice idea with combat system, I like this. With greater speed it could be awesome gameplay
Interesting idea, I really love the level 2. I think lvl 2 is most fits the game. Bomb mechanic is working. Maybe it will be more interesting with coop multiplayer, like Overcooked.
Dude I have very good time with this one, it is really challenging game and it is fun. Slime spreding has awesome mechanics. Dude I enjoyed it so much. And it looks like you are primary programer guy. ;)
Fun to play, if you add some more variants of hens you will get proper full game. Nice music and whole world feels authentic. I was really on pirate ship and I was loading hens into a cannons. ... ... Yeah a feel a really did that :D
Dude, awesome idea about the game, I really enjoyed the music. Easy to understand the game and mechanics. How about to add some online ladder with some pattern generated level?
Nice work guys, pretty polished game for a game jam.
I have to check how you did the movement. Interesting game. You hit the mood with the music.
Proper LD entry. Everything is working and is fun to explore the land. Well done.
Interesting idea. When I was playing it in first try, I was trying to push correct keys with no luck. Maybe combination of type-game with space as sheild will work great.
Nice work, Graphics is awesome. Challenging game.
The concept of the game is OK and its working but I have real issue with the camera. Sometime when I am using a magnet its not work as should and the magnet jumps to the sky. The controls are working awesome (DS4windows used wit PS4 gamepad). Just move camera with the crane and add some backgound object. It is like GTA 5 mission harbour with crane. (https://youtu.be/oG836yiFeYc?t=8m37s)
Fun game. You should use some pathfinding mechanics for the enemies. They can be stuck in the middle of the map. Maybe try to add another level with two shredders.
Tutorial in this game is a must and this one really helped me. Maybe movement of the players ship should be dynamic. Nice entry
The rule to score the row should be more strict. Funny and ridiculous idea. I have laugh a lot. Nice music dude.
Dude huge respect to made this as compo entry. This will be my study material for a while.
:D fun to play. I really like speedrun games and maybe I should work with this concept. Inspirating one for me. Thx for your game.
Excelent example where to teach machine learning robots. This one is more like work than a game.
@hegemege hi, interesting issue, thx for that kind of feedback, I should do something with that
Really hard and challenging game. Pixelart graphics suits well for this game. Nice sounds and music.
NIce graphics and train model dude. For me in this concept is challenge missing. Maybe add some dodgy obtacles or somethig to force player be more on the move.
Nice entry, when I m on box i m able to take that box? I have experienced some wierd behavior of the player with that case. For me was almost imposible to place blue box in "late-game".
Dude this is very inspirating game approach. Wow the idea, the theme and mechanics are working. Now I m stuck in lvl 6 but I hape I will be able to beat it. I really like background music. Could you please share with me a FL studio project? thx
You even put like undo option, dude you know what you are doing!!! thx for your game :)
I finnish the game finally. :)
Really hardcore game. The difficulty is really hard, the player has to be really deep into this game to br able to beat it. Nice entry. At the begining I was like "Why he put levels in this order" and after a while I actualy get the concept. The walljump seems tricky to me but dude, I really enjoy this game.
Wow, this thing has everything, maybe it will be on of the entry to study game project in Unity. The machanics are working and I m enjoying this one. Very very good job dude.
After a 5 mins I was unable to figure out how to swing dude. Middle mouse button for control anything is real pain.
Challeging game. Nice graphics and the idea about the theme. This one will be working awesome on touchscreens. Well done
Awesome visuals, sometime it made me "sea-sick" when I was rotating too fast. Nice music background. Maybe you should add some score or something like that.
Nice art, just keep working on levels and go mobile.
Ahh I get frustrated very often because hamburger always spawn inside of the poop circle. Nice music.
Nice entry, the player movement is smooth and actualy I will explore your unity project because of that. Just add more rulles to classify a garbage. Awesome music.
This game need some polishing but the idea is awesome, maybe you should think about some 3D remake. The idea is relly fun and challenging. The are some missjumps bugs and when I fell completely under map in lvl3 the game stuck :(
Nice concept if the logic game with simple graphics. Some of the levels was really difficult toi beat. I get stuck at 7th. Moody music.
Nice 3d entry. Moody sounds and music. Somehow without reading anythink about how to control the game I was able to do it. So good design in that way. Rolling of the vehicle and camera under the ground was not so proper but in 48 hours, nice. I will never do 3D games to LD, I m coward.
Awesome entry. I can imagine this game on mobile device. The controls is just made for mobile phone even. I hope this is not last time I played it. So keep working on it because this could be potential good game on the market. Nice audio and graphics.
Fun to play. Sound is cool and funny. In late game almost all my death was caused by random drop of the enemies. Maybe I m nood but the rocket launchers is so OP. Really nice entry as a compo dude.
Funny styled game, the music makes it very grotesque. The condition should more escalate, cos for example I was not going at the edge of the plain cos everything was spawning near the monument. Gratulation for compo entry.
Regular proper entry dude. Spend like half hour with your game. I just 100% enjoyed the whole time. Nice graphics. Clever design of the enemies and the game. Yeah it maybe need some polishing. Awesome compo entry.
Wow, wowa, very nice entry, clean graphics and awesome idea about the concept. I can imagine this as a mobile game. Nice music and sound effects!
Interesting idea. When another officer is defusing a bomb, I am unable to see the progress, some progress bar should be visible. This idea has a potential, maybe think about osme minigame for bomb defusing. I m expecting something like player have to find the way directly on the site with the bomb, not just memorize the letters. Nice compo entry.
Nice concept. About the jam version, there was pretty random if you are able to complete the level or not. The mechanics works well. Its always nice to observe the post-jam versions. Showing features one by one is awesome idea with this concept. Nice entry!
I love the art, it so adorable. Main world music should be more longer to loop. There should be something like tutorial. For me is very hard to even recognize what am I doing in the battle. Maybe you should give player more info. I know its hard with this minimalistic concept.
Wow, Awesome experience. I really enjoyed this one. The graphics is awesome, it looks so profesional and it is really simple. Extend it, the combination of the closed room and electronic voice was brilliant. Good job!!!
Nice game, mechanics are working. I was primary chosing armor effectivnes and projectile speed. I thing if you will elaborate about this concept more you are able to create fantastic game. SFX and music really fits to the mood of the game. Awesome entry.
My html5 build works as should in firefox. regular platformer game for LD. Missing kind of theme in your game but platformer mechanic is working perfectly.
@p0nce grave stones are fixed images, what is changed is their properties, you can inspect each grave by right click on the grave stone
@mertios thanks a lot, I m always fighting with this word :smirk_cat:
@cerno-b thank you for your feedback. Currently there is no way how to not get bankrupt. Only karma matters now. Cos 2 days is pretty short time to get proper balance of this kind of game.
I have to calculate it well + the people in the game have to be clear for a player so player is always should know which one gives you more money and which one more karma. ,
So I just focused on the working prototype first.
I thought even about to extend a graveyard for another places but for me it is difficult in 48 hours now. So I m glad I was able to even do it in this form.
I never tried to create economy game so this is my first one and it is a bankrupt. :)
Very nice concept of the sacrifice theme. It was very challenging game for me. I did play it like 6 time to finally beat it. The final attempt was unfortunately without sacrifice :(. But I enjoyed it a lot. Nice SFX and music. Maybe the screen shake with full crew is so much intense but finaly very good entry!
Interesting idea about the concept of losing abilities.
I takes me a while to get into it but at the end is workink economical concept. Just add some lovely animations of animals and some scary music of the gods.
ooooooooooooooooooooooooooooo, duuuuuuuuuuude. This is insane. I remember your previous LD. This is quite similar. And I know one more thing. I m looking forward for another one of your awesome games. Good health long live to you my friend. All the music, everything is so cool.
In some dialogs it just dont wants to let me through. After a third guy, (anonymous one), noone left the door anymore. Awesome visuals and music btw.
I love pixeart games. For me it was kind a slow game. I was able to finish it on my second try. The game is pixelperfect and I m a really¨bad jumper over everything in platformes. Some enemies was missing for me. Very nice SFX.
Nice clean simple entry. Diagonal movement is missing for me.
Awesome chill entry. I like the visuals so much, with the music i felt so relaxed. I will use your project as a study material for my unity skills. Thank you so much for your entry. :)
Nice idea about to drop them to the lava. Is somewhere your sourceCode/project awailable? I m interested about your 2d platformer setup because it behaves just like I expect. Nice entry. Sorry now i see it on github, sorry.
Somehow, there is no music in HTML5 version, I had to download windows for sound.
Unusual visual. Somehow I was expecting something according to theme. Smooth controls, maybe i did not get your game in the way you want.
Nice work through 48h dude. Sometimes the game was buggy but i m hítting a point of proper logic game. Nice music.
Funny. Insane difficulty is a real challenge.
When I was observing the main picture of the game in the games lobby. I saw a huge potential in this game about the theme. Why did you not use something as a weight as a one of the parameter, to let player decide which object to throw away to for exampole avoid an obstacle? Ballon is very good idea about this theme but hunger and thirst are killing the mood.
I dont know if I played it as I should, but the thing is I have some good times with my cards. And I found out my Ace o hearts is missing.
I really like the movement of the ship, pretty easy to get into it.
220 turns, satisfied :)
Nice entry, I realy like the how everything works and you communicate every aspect of the game with the player. Very user friendly game.
I think the movement is way too slow for no reason. Sometimes I was clickhunting an enemy or pickable object. Maybe some camera movement around the place will fix some issues. Very nice mood and graphics.
The background music/noise realy fit to the mood of the game and mainly to the enemies. Colliding with enemies kinda made me mad.
I like the idea. The music is creating proper mood for growing up.
I like the rope and the concept. I was unable to jump to another platform in second level. Very nice graphics, is it possible to share source or whole unity project?
@bobotast thank you for your feedback, there is actual opportunity to save the position with "s" key and load position with "x", but this keys absolutely ruin the theme in this game. It was necessary for debuging the level, so this feature was inplemented but its not presented directly to the player. Again thank you for your time.
@ktao Now I realize it was very bad idea to create a game like this for jam. The thing is, my game will make all the judging people angry and then they go judge my game. I dont want to do this mistake next time. I like the game, but its not great for jams. :(
@ferdi you dont even know how much your comment help me. I was really mad at myself about my game and why I made this game for a jam. i put a lot of effort into this. Thank you for your time.
@candlesan i very appreciate your feedback, its good idea to dash without the arrow (i didn't think about that). The range of the dash can be shorter but it really depends on how you get use to it. I dont want to add an option to dash on the ground, cos the rule is dash only once since you contact the ground. Really thank you for your proper feedback!
@ogre thank you for your time spent in my game. Now I know this kind a game is not good for jams.
@sebastian-m and @schwede, thank you for your review, the point of the theme should be the fact you are falling on the bottom when you miss the platform, so you start with nothing.
I was able to manage it to the level with the boss then somehow i was glithed through wall out of the boss area so I was unable to get back to the boss. Maybe add some button to restart the level cos I have to restart whole game a get to the boss again. I was unable to figure out what to do with the boss.
I actualy really like the artstyle of the game but somehow I m not sure if I did play whole game, just defeat a boss, then defeat the same boss again and thats it.
I was aple to finish it, thank you for your game, i think i found a bug, If you go under the cloud and start presing in loop (left arrow and down arow) you are able (after first flash) go over it. The same happens with other obstacles, dont know if is a feature or bug. I like the sounds :D
Hi, it was really hard for me to get what to do in your game, start with nothing realy fit to the theme. For example, I was unable to take a fish from the ground, that was really weird, cos i was able to pick any other item except of that fish. I was able to craft torch, bed and fire and the rest stay mystery for me.
Well done for creating this game without an engine. Nice background music and simple graphic is awesome. I really like how you communicate with the player what to do. I mean like the blood for the knife and I like the hungry reminder. Well done.
Interesting concept about the parts. Little bit laggy on last level. Solid not broken entry.
Very nice inspirating art for jams. Kinda vierd that at the end i have to wait for others.
Sorry dude, I was unable to find out how to change state of the figures. I am able to distract all three opponents but unable to change any position of figures. Maybe add some clue here. Thanks
I won, :D funny concept dude, now i feel like a cheater
perfectly fit tho the theme, i was always looking forward for new stock in the shop. really funny concept
Very solid entry dude, I love the idea with connections it takes me a while to get how it works. Nice jamlike graphics, very inspirating for me.
You did a game for other to play. Nice. Looking forward for another one.
Hi nice entry, I was 0:8:6:25. Its supersatisfying to run into finish almost black. Really cool moment. Platformer movement is ok, maybe the unending dash (again,again,again, ...) should be removed. For me it was 9 minutes well spent.
I like your style of games. This is a pretty good stable puzzle with proper rules. Some levels are really difficult and I am glad to have chance to skip it. Good polished game. Somehow I feel different when I m rating your game.
PS: I love the background sound of the fire.
very well done my friend. The mechanic is properly executed especialy with the early levels where the music is slow. When music is faster the point ot the core mechanic is fading.
They are saved, all of them. They will drink until they die again in Valhala. Maybe you should not be able to attak whily you carry the guy.
Pretty hard, simple controls, for me some nostalgic music is missing, try beepbox.co
- for me is restart button missing, - nice music - when I died carrying the heavy some strange bug appeared https://imgur.com/a/42m0Ulq - solid graphics
the levels are predefiniedor procedural generated? solid entry, maybe add some more obstacles then only humbs.
I just realize how I m acting when I m makíng decisions. My life just spoil me this game :).
Nice simple idea, may it has mobile potential. I want so see more about this concept :).
Supercool glow effect, but my pet just get yourself cornerd and thats all of its action. I like the variations of the guns.
I really like how I can take out the burning wood, simple solid entry
Congratulations for your first compo entry. I think ots not good to fix the croshair to the playr cos is kinda unnatural when player moves with croshair when player move move.
25 deaths, pretty fun to play, not bored, enjoyed the time. Platformer movement seems to me well done, maybe i will check your project and take a look. Nice simple art, everything important is well communicated with the player. Pretty intuitive to get into. Nice.
I love your simple main character pixeart.
for me some satisfying moment is missing in the game, seems more like labor
@sacrface, I am very glad for your feedback. About the controls, I did not put down arrow into it. In some situations you have to press "up + side + speed rotation", and i think it will mess up your fingers on arrow keys.
About the difficulty, last LD i did a very hard difficult game. I think people who judge your game should not be frustrated by the high diffculty. Just bad experience from last game jam.
Thank you again for your time.
@chaseplays amazing dude, pretty funny that someone is making this kind of things. I love mashups so this made my day. Thank you, you did my first fanart ever!
Interesting concept, this game has deep potentian about the crysis for me some key buttons were missing for switch between the types of spreading
Super solid entry. Clean graphic. There is a very good opportunity for funny sounds of the playground. Just add some features and go mobile. :)
After some iterations there is really easy to stay in the game. Funny fish with the speak buble :D. Maybe add some mechanic to hit the fish with the food to get some bonus.
unable to launch :(
Finally started and I ma glad. Like the circulating effect, its kind a dejavu :). Especialy I like the situation when player is near to the edge so its bouncing. You even put some effort for difficulty choose which is always good, especialy at the game jams. I enjoed it.
Hard coordination game, mechanix are cool but you should think about controling the playground better. I was missing to move sideways only for a little. For this case, there will be proper control it with mouse wheele. And you save 3 more buttons with it. The atmospere of the attic is awesome.
Nice game, proper art and music, at the beggining I was scared to shoot upwards to not hit my ballons. I love the fast music when you lost your balloon. Great entry bro.
YEAR 3018, thats the true end of the Sun, and the Earth. Pretty funny how object collide with each other. Fits 100% to the theme. "You know, the space is too big ..."
Congratulations for your first game. Just add some timer so the game will be challenging, who will stay longer. :)
Too hard for me too. My last LD was also about the hard play. Its just not the way how should gamejam games made. If you want to present a features just add short level or checkpoits. I was also want to check the unity 2d ilumination the glow looks pretty good.
Pretty clean LD entry, awesome graphics catchy music. This is super stuy material for me. I will definetly learn some stuff from your project. Thank you for your game. Well time spent. Could you please share with me whole Unity project? I can see scripts only.
Kind a hard game. There is no need to restart level for every dead, it will be nice to see previous dead eggs on the floor and the music loop could be longer. NIce graphics.
More like tricky then a skill game, especialy the mechanics is tricky. I like the chill music in background. Levels are pretty hard for a jam. Maybe start with some easier levels.
Very original idea my sister was really annoying.
Nice game, form me its pretty hard to watch two things at one time. The player could be invincible after hit for a second. How about to add some power ups for the dodger. :)
Congratulation for your first LD entry, keep up with game development, I m looking forward for your next games. ;)
maybe add some bullets, it helps with isometric shooting :)
Proper way how to take the theme. Challenging game with deep thought. The controls were ok, maybe add some unique weapons to the angel. :)
:D the idea dude :D, nice dabbing!!!
Nice graphic style, music as well. It is not so fun to play, ball itself does not act like ball. Something there is missing for me, but dont know what.
Dude where you get the trees, do you have a special tool for it? I m doing some drone simulator and I m looking exactly for these kind of trees.
Defeat the enemy gorila was no a big deal, some challenge is missing for me.
Congratulation for finishing the game.
Nice easy style.
5th level is not so easy.
Some music is missing for me.
My windows defender was complaining but I launch it finally I like the retrowave-like looklike. When I fall of the map, I am unable to continue :(
Crazy idea, just work on AI to make it better, looking forward for it.
Interesting game to try
Dude, very nice game, I have really long and good time with it. Maybe speed of movement should be faster. Mechanic with match 3 fits the game.
Well done my friend!
Awesome design, fits to theme, simple sexy graphics. 73 shots to complete, Challenging!!!
Interesting concempt of the game, actualy it motivate me a lot. There is some issues with balance in your game but very nice work my friend :)
Congratulations for make it like a Compo.
When i shoot the ball it almost always strike the ball out of the area, there should be less force added to the balls in my opinion. Maybe try to change the movement of the camera somehow, like up and down move was missing for me.
Interesting idea about the Dice and shot mechanics. Audio for this game will be awesome, after one round in chrome, I am unable to launch the game again in chrome.
Very easy to get into game. Smart design, some art is missing here, there is no reason why not to go mobile dude.
Dude, hard game, some moments in the game are not so clear. NIce graphics and sounds
Ouch, challenging as vulcano, like the whole mood of that game.
Congratulation to made it as Compo. Awasome mood did by sexy graphics dude. In race there is some aspect missing for me, but good base for finish it later as a regular casual game.
I finally beat the game, really fun to play, I hope there will be some extended version with more levels.I m kooking forward for your next games.
win or lose conditions are missing for me. Goblins are playing so unfair :D
Dude, awesome idea, the game need little more balance I thing, I hope there will be post-LD version. Looking forward to play this game again. =b
If I were you, I will start experimenting with Machine learning with this game, try it :)
Congratulation to make it as a Compo. You made very nice models for your game.
Its stupidly funny experience :D
But respect dude, in the age of 13!!! Dude you are cool!
Funny idea, I was unable to throw away gift if I dont want to use it right now.
Congratulation for finishing this game and made it in Compo time.
Its mainly football then zombie, zombies do not limiting the player so much.
when i change the zombies to many (after first match was played with zombies: Few) in main manu it throws this message:
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Error
assets/codebase/libraries/bump.lua:524: Item instance of class ball must be added to the world before getting its rect. Use world:add(item, x,y,w,h) to add it first.
Traceback
[C]: in function 'error' assets/codebase/libraries/bump.lua:524: in function 'getRect' assets/codebase/libraries/bump.lua:643: in function 'update' assets/codebase/core/game.lua:240: in function 'reset' assets/codebase/core/menu.lua:74: in function 'click' main.lua:63: in function
When I launched the game second time, I was unable to reproduce the crash.
Congratulations to made it as Compo. Interesting graphic stilization. There is something missing in the game mechanics but I m unable to say you what. Keep digging about this game, this has potential