FoonLudum Dare ExplorerLD42 → Dodge and pray

Dodge and pray

By manimal

View on ldjam.com

CategoryRankScoreCount
Overall4823.1736
Fun2963.3635
Innovation5492.8035
Theme5193.2135
Graphics5102.8935
Audio1813.3233

Comments

raccoon-js 2018-08-16 21:40

Not bad.

otmani-yacer 2018-08-16 21:44

nice game and hard you can add some shooting to the ship to be more fun

darthnumbers 2018-08-16 21:49

fun, controls are tight, graphics are solid. Music is pretty solid as well, though I would recommend in the future not having your music restart on death, let it play throughout the whole time. Means you hear the whole track instead of hearing it repeat all the time when you die

ossi 2018-08-16 21:51

Nice game! It was really tricky to dodge the bullets when that monster got close to you. Also, I really like the sound effects, they added a lot to the fun! Good job!

weine 2018-08-16 21:51

Fun and challenging despite the simple graphics and limited range of actions. Has some replay value to beat your high score. I was lucky and could resist a few seconds for free while the enemy got stuck in a corner. Nice compo entry!

gord10ahmet 2018-08-17 20:54

Nice game.

hegemege 2018-08-22 14:22

Well executed, visuals were simple but effective. Death effect was cool!

I had a bit of a problem with my main 144hz monitor - the blue thing following was faster than me. So I had to play on my other 60hz monitor.

manimal 2018-08-22 14:24

@hegemege hi, interesting issue, thx for that kind of feedback, I should do something with that

hegemege 2018-08-22 14:34

@manimal you'll have to move the code that moves the object into FixedUpdate from Update. This makes it so that higher refresh rates don't update too often. Also moving the object relative to Time.deltaTime (or Time.fixedDeltaTime for FixedUpdate) will make movement always constant across systems.

silkworm-sweatshop 2018-08-24 16:38

That was more enjoyable than I expected. The combination of the two enemies makes for a pretty good challenge. Art is simple but has a charm and I'm a big fan of mouth made sfx.

jeremy-ryan 2018-08-26 18:49

Nice game for a weekend's work! The combination of enemies was interesting --- the blue one stopped the "camp in a corner strategy" while the pink one made you really deliberate about which direction you moved to. Would be interesting to see an implementation with multiple levels of increasing difficulty.

cursedembassy 2018-08-26 20:30

good job!

liven 2018-08-26 20:37

well done

mrnyarlathotep 2018-08-26 22:01

Playing this reminded me of going for the pacifist achievement in geometry wars - fairly simple, but really fitted the theme well.

piscythe 2018-08-26 22:07

Interesting and challenging. My first two attempts I lived for less than 3 seconds because the enemy shots caught me off guard. Maybe the enemy shot pattern should scale with time instead of being that fast from the beginning. It was fun trying to avoid the two complementary enemies once I got the hang of it. Good work!

toadietechnika 2018-08-27 08:35

Could restart it multiple times by just mashing the Return key. Not a bad game, but can be lacking in variations to difficulty since it can be predicted on what's going to happen next.

void-productions 2018-08-27 09:10

@manimal Really nice game to play.Graphics and music both are good .Game is challenging too.Good job!Do try our game too and leave your feedback in comment box.

lensflare 2018-08-27 09:31

Arrrghh, stupid minion)))

cristihkj 2018-08-27 21:37

Great game! Very cool and interesting! :D

alexander-tan 2018-08-28 09:19

not bad

brendo 2018-09-01 17:22

This one is pretty challenging and fun for such a simple concept! I really appreciated the super-fast reset on death, I ended up playing quite a few rounds!

I found myself dying to a random bullet more than feeling like the space is what did me in. I felt sluggish and wish my ship was just a bit faster; speeding it up would have made me feel a little more in control and able to experience a lack of space rather than a lack of reflexes.

erikkire 2018-09-01 18:59

A well made bullet-hell game that is fun to play. The 2 types of enemies made the gameplay interesting. I would like to have more enemies added over time to keep the gameplay interesting longer.

lookslikesomething 2018-09-02 14:49

So hard!! but quite fun :)