Quickshot Yellow: The Quest for Green Flags by Phlip45 2018-08-22T14:32:28Z ♥ 1
This would be much more fun if the controls were a bit more responsive, I had to constantly tap the ability keys multiple times to switch to them. Audio effects were in place so it was clear when the inputs worked though. Music track was catchy but not too annoying. Puzzles were a bit easy, not many ways to solve them, I had to think a few of the solutions in reverse
LD46 — Keep it alive (23)
Mr. Cheesy by SAVVU 2020-04-30T15:20:06Z ♥ 1
A lot of fun to play! I had a bit of trouble at the beginning to find all the important bits of information on the screen - I would move the powerup / trap icon somewhere next to the player or closer to the bottom right since that's where the player's eyes are going to always be. Really loved the background color changes, the game got faster just at the perfect rate, but subsequent plays are kinda slow at the start.
I think it's great the track pieces are preset and not absolutely random, to make the game more fair and the "skill" factor can be higher by learning the patterns. Changing the lane was sometimes a bit iffy around the holes, and I think I got the hit effect when just the tail-end (behind?) of the player was ever so slightly grazing the grater holes.
Music fits the game perfectly too, and I didn't notice anything odd in the sound effects which means they worked perfectly as well :) Nice and simple jam game!
Flock for Feast by Antti Haavikko 2020-04-25T12:03:41Z ♥ 1
Awesome, such a polished entry! The level generation made a few of them more difficult, but then it was more exciting to get a "good" level and try to get a good score on it. Very juicy audio effects and UI animations, I could definitely see this game take on multiple different formats too, like an infinite runner or more level-based puzzles or destruction etc. Great job on this!
The Rose by Luiz Otavio 2020-04-25T11:46:49Z ♥ 0
Interacting with the spells and the resources was a bit difficult and it took me a few tries to find out where exactly to stand to read the spells and cast them, but after that it was rather fun and even though I failed a few times there was enough time to check the new spell and save the flower, good job on that :) Perhaps some indicators of where to stand or just larger interactable area would have helped
The graphics look nice, congrats on your entry!
SAVE THE DINOS! by marcusnystrand 2020-04-24T17:05:01Z ♥ 2
Small and simple, the only addition I would have made is an audio effect when your clicks are hitting the asteroids, and maybe some particle effects when they are destroyed. Otherwise audio was fine, really liked the font and simplistic design :)
CRASH OR LIVE (HTML5 & Windows) by woody_builder 2020-04-22T19:18:02Z ♥ 2
Nice job with the graphics and audio! The jetpack and destructible limbs felt nice, sometimes the physics exploded though, haha! It was very hard to control and it was quite random how far I'd get. The UI looked very nice as well! Simple mechanics, maybe a bit more balancing to spawn fewer enemies at the start would be useful for players to learn how to play.
The Cave by Gonzako 2020-04-22T19:11:41Z ♥ 1
Good mood, but the gameplay felt kinda barebones. The flickering light was a nice touch to the atmosphere. I'm not sure if there was an end? I got stuck at the bottom of a pit with a small cave to the left and I couldn't really do anything. I guess if the player is supposed to avoid getting down there, there should a restart prompt at the dead end. The framework is there, now you just need to add more gameplay to the world :)
FROGISLN.ELF by WittyCognomen 2020-04-22T18:54:54Z ♥ 1
Nice little game, very playstation 1 era graphics, liked the aestethics! The flower blooming looked beautiful and really kept me defending it, even though it was such a short experience. The tank controls on the green player was a bit odd and I ended up just staying in the center, but I took this more like an art experience :) Good work
For Ducks' Sake by Rolph 2020-04-22T18:49:14Z ♥ 2
Haha that was amazing! A lot of fun and the game had a good difficulty curve. Sound effects were spot on, I wasn't sure if the sound that plays when a duckling gets snatched is the duckling chirping or a mischievous laughter of the gnomes, but I really liked that one :)
Hextayin' Alive by alareo 2020-04-22T18:42:50Z ♥ 2
Took a few rounds to understand the underlying strategy, but a fun experience nonetheless. The main menu looked really good! Perhaps a few scripted tutorial stages would help in the endless mode :) I didn't encounter any bugs, sound effects were clear and gave the game a good polished feel to it.
The Planetarian by Undead Aubergine 2020-04-22T18:02:08Z ♥ 0
Nice game, played it till the end but I didn't "get" the super secret :)
I had a bit of trouble at the start because the background is so light, my cursor was basically invisible and it was hard to find it all the time. I found stuff pretty easily but I must have spent 10 minutes looking for the antenna! At the start, too, I felt like I got lost from the start area so perhaps that could be shown in the minimap somehow?
Oh yeah and a great intro in the game!
Monolithique by Jajakeim 2020-04-22T17:24:36Z ♥ 0
Sharp retro graphics and sound, great destruction animations! The game has a bit of a positive feedback loop in that it's very hard to recover if you don't manage to clear ships because you have to use the same weapon to clear the projectiles out of the air. Perhaps a super bomb or some other pick-ups would be fun for the player?
Body Guards by Hcursino 2020-04-22T17:17:25Z ♥ 1
That was a lot of fun to play, a good rogue-lite and progression felt good. Not many gacha mechanics in Ludum Dare, it was good variety!
Feed Your Monster by bemmu 2020-04-22T15:23:29Z ♥ 1
Fun little game, movement was smooth and I got the hang of the game quite fast. Not too easy and not too difficult :)
Prophet by marcell-balog 2020-04-21T20:42:02Z ♥ 1
I would've wanted to play it again but since it moves so slow I think this could definitely use some checkpoints. Lots of content and it seemed to be quite balanced up until the point I lost, I had gotten almost all upgrades. Picking up items was really weird and didn't seem to work most of the time so I just had to spam E and try from other directions. UI font was quite small so it took me a while to figure out what to do, but then the progression felt really awesome :) Good work
pod by irwatts 2020-04-21T18:44:21Z ♥ 1
It was very hard to control at first, but I think I figured out a pattern to move forward, but veeeeeeery slowly. Then I yanked the controls to max and the physics exploded and the pod went flying to 512. Fun toy and great font and communication to the player! Really liked the phase diagrams
None left Behind by Pirhana 2020-04-21T17:58:48Z ♥ 1
Nice graphics and music (it was way too loud, though!)
At first I had trouble in the second area with the timer, because it seems to be tied to frame rate and with my 144hz monitor I couldn't finish the level, so I had to play on my other 60hz monitor. My bullets didn't seem to do any damage to the enemies, and only having one shot per picked up ammo was a bit tricky. The running animation was nice and moving around felt good.
🐱 Cat Fun Factory by gamescodedogs 2020-04-21T17:49:58Z ♥ 3
I see you guys wanted the Automation theme to win :) I had a lot of fun with this, building roads was a bit clunky at first. Also I experienced some bugs that made the cats fly across the screen and they wouldn't spawn anymore if I stopped the simulation, having to start over again.
Anyways, good work for a simulation/tycoon game in such a short time, the UI looked great
Soulbound by geekguy100 2020-04-21T17:18:29Z ♥ 0
Nice small game, simple and tight controls! I clicked outside the playarea a few times and lost control of my character which usually led to a retry, but after learning that it was fun to play. Good audio effects and music, fit the graphics nicely
Watchdog by ilijabc 2020-04-21T16:59:24Z ♥ 1
Good and clear design, and also a story in an otherwise abstract puzzle, nice! The sounds were a bit loud, but music was great and fit the concept. The transition effect between sections was cool
El Burritón by JakNak72 2020-04-21T16:45:53Z ♥ 4
I absolutely loved this, brought me a lot of joy :)
The game didn't need any explaining, great graphics and audio. Perhaps if each order had some sort of progress bar to indicate how close you are to finishing it, would help at the start. Also I didn't really understand why I had to keep the two fridges cool all the time, but all the other tasks were fun to do and they were varied. I got to 9 orders and then I just wanted to see what happens if you lose.
Awesome, thanks for making this
Keep Meat Alive by Nitero 2020-04-21T16:33:45Z ♥ 1
Nice game! Really enjoyed the small guy climbing the structure and the animations/particles etc from moving around. Unfortunately the middle click didn't really work in WebGL so I couldn't build armor blocks but it was a lot of fun building and replacing!
Good progression too, it started out small and got chaotic. The game really needs some sort of tutorial, on my first try I didn't even know I could control the small blob (I read the controls after)
Good job :)
Lights Out by Shafournee 2020-04-21T16:08:32Z ♥ 4
Great atmosphere, unfortunately the game crashed right at the end and I didn't get to see the credits :(
I really liked how some sections of the wall changed textures subtly to tell bits of the story and the increasingly absurd elements in the levels, like the droplets at the start vs the end was nice. Most of the levels had good timings so I got the feeling of just getting away from the baddies. The water section though would need some improvement, at the start I waited too long and it felt intense up to the last section where you need to run left for a longer period of time and then the surface caught me.
Lovely audio, animations and graphics. Perhaps you could have played more with the shadows the candle casts? Maybe some invisible shapes on the walls that cast some spooky stuff on the blank sections of the walls or something, like a haunted house.
Tiny Fragments by Daniel Moreno 2020-04-20T23:47:24Z ♥ 1
Pleasant game, a very unique puzzler! There was a good mix of puzzles, some that required more timing or getting the character into a safe spot to plan for next steps. Didn't encounter any bugs, I loved the small animations between tiles! Nice UI animations too!