FoonLudum Dare ExplorerLD23 → Full Circuit

Full Circuit

By jmrante

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CategoryRankScoreCount
Coolness371
Graphics893.89
Overall903.64
Audio1003.36
Mood1253.30
Theme1463.58
Fun2393.17
Innovation2713.28
Humor3302.43

Comments

seasons 2012-04-23 05:33

Clever level design. Shorter puzzles or an undo function would be nice, because it's a bummer to have to restart because of one misplaced block. Nice entry!

skully 2012-04-24 01:47

Great game, but brutal if you make a mistake it would be good if you could drag as well as push

fireslash 2012-04-24 01:51

Echoing the above difficulty concerns. Game feels very polished otherwise. If I was more patient and deliberative about puzzles I'd play this for hours.

jplur 2012-04-24 01:53

Added to my list of fiendishly hard fun games to try to beat after I've rated everything else.

milo 2012-04-24 01:59

Less' job must suck to have for real - Oh no! That doesn't go there! I'm trapped forever in this planet without power and I won't get payed for the job!

I enjoyed the game despite this, but I kept making tiny errors that made me restart the level, which was pretty annoying. Also, the audio and graphics were really cleanly done and definitely helped the game.

tourgen 2012-04-24 04:33

Pretty fun and polished up.

zythiku 2012-04-24 04:34

Feel the same about the difficulty. It's easy to accidently hold down a key to long and mess up. Still fun though and really polished.

tifu 2012-04-24 12:56

This is a really great idea, and I want to play through it so bad, but the stakes are just too high for the slightest failure D:

jaj 2012-04-24 17:25

I have nothing to add to the above comments, making a mistake is punished too harshly, but the game looks great.

milo 2012-04-25 00:08

I felt very accomplished when I finished the first level, but that was about all I could handle.

jmrante 2012-04-25 04:36

Haha I know how you guys feel about the brutality of the game; even as the designer of the puzzles testing each of the levels was nightmarish, especially since I knew I had to beat each one to know the game worked before I submitted. I was literally sweating because I was so afraid I wouldn't be able to finish the playthrough and submit in time.

pierrec 2012-04-27 12:19

Ok, this is awesome, but it is very hard (and that's cool). My only complaint would be : please add a cancel button, something like Ctrl+Z to cancel the last movement because it is really annoying to have to start over because your finger sliped of because the computer lagged for a second...

scoopsy 2012-04-28 20:11

Sorry, I can't play since I'm on a Mac.

rhy3756547 2012-04-28 20:20

Really smart game, always loved a puzzler. Sweet graphics too!

quickfingers 2012-04-28 20:52

sorry mac only here

jwolf 2012-04-28 21:02

Very interesting and well polished Sokoban-type game. However, the sheer size of the puzzles makes it really frustrating to play. I'd have to echo the call for an undo function or some other way to mitigate mistakes.

On the other hand, the high difficulty might be more interesting to some.

moop 2012-04-28 21:04

Really nice and polished game. As others have said I think an undo feature is really all that needs adding. Alternatively splitting the puzzles into separate logical rooms that are individually checkpointed might work (while still keeping the same viewpoint).

terrabit024 2012-04-28 21:10

uf~ 30min only half of the first level. I think this kind of puzzle games not for me :D Nice game anyway.

waschnick 2012-04-28 21:30

@terrabit024: I can only agree xD It IS really hard, as there is no undo.

As electrical engineer I give you 6/5 :D Really liked the intro very much, also the game is well polished! The only thing I want: Pulling back things, so I won't need to restart (I miclicked quite often and restarted the first level countless times :( ) Overall, the idea is great and I played it quite a while. I can't give you full score on theme, as this game would work with nearly every other theme , but it's definitly one of my favorites.

pixel_3 2012-04-28 21:39

i refuse to play and rate a GM8 game. now i have to scrub out my harddrive.

~jellonator

oye-beto 2012-04-28 21:58

One has to think VERY carefully before moving anything because once a piece is moved it can't go back. This adds a high level of difficulty and more challenge, which can be something good or frustrating, depending on the player.

In my case, I gave up. I'd love an undo button (with limited uses).

Graphics are great, music is good, level design is very interesting and overall it looks very polished.
Good job!

cappagames 2012-04-29 05:51

Great game, but it NEEDS an undo button.

summaky 2012-04-29 10:47

It is great and fun, but so damn hard! A single mistake means you have to restart the whole thing... A (limited) undo function would be a very welcome feature ;-)

hegemege 2012-04-29 12:06

I loved the game but I can't stress this enough: an undo button, maybe even one-use per level! I misplaced the very last block on a level and ragequited, it's just too much work for each level without checkpoints.

The difficulty makes the game awesome, though. I love the design and graphics.

robcozzens 2012-04-29 18:59

I would try it if there was a Web or OSX version.

jonathang 2012-04-29 19:11

Great puzzle but infuriating to play! Constantly restarting levels after every little mistake made me give up on this before I finished the first level.

khayet 2012-04-29 19:31

One of the best LD-Games I have played so far. Nice level design, graphics and audio. I really enjoy it, but PLEASE put in an undo-button, that can be optionally turned off. It's really is unforgiving and frustrating to do the same stuff all over again just because you slipped with your finger. I hope to reach level two this night...

moop 2012-04-29 20:14

Just wanted to say I came back to it this morning and had an awesome time playing the game in its entirety.

jmrante 2012-04-30 03:32

Once the competition is over I'll release a version of Full Circuit that has a checkpoint system of some kind. It wouldn't be fair or honest to upload that version now; reviewers should only experience the game as it was released during the submission hour. Thanks for the great feedback guys!

datw 2012-05-13 22:21

The game seemed a lot like professional work. The bad thing, though, is that a single missclick (which happens really often, as the controls are really sensitive) will ruin the entire stage. You would just need to fix that simple problem to start thinking about porting it to mobile, imo :)

jedi 2012-05-13 22:58

On my system some game maker games display a dialog box stating that a sound device cannot be found and some sounds might not play. Dictated not read. ~Management