Just another sketch on the wall by RevelBase 2015-04-26T22:36:00
I think you've inspired a bunch of us to start using 3D scanning now :)
Really solid game, quite hard in a fun way! High marks!
Foon → Ludum Dare Explorer → Users → jplur
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2016 | 36 | Ancient Technology | The Beat Device | compo | |||||||||||||
| 2015 | 32 | An Unconventional Weapon | An Evening of Modern Dance | compo | 730 | 2.97 | 3.17 | 3.46 | 2.00 | 3.22 | 3.11 | 3.79 | 3.43 | 66 | |||
| 2013 | 27 | 10 Seconds | multiplayer mini games | compo | 418 | 3.19 | 3.05 | 3.40 | 3.05 | 2.15 | 2.44 | 32 | |||||
| 2013 | 26 | Minimalism | A potion of minimal that makes things less maximum. | compo | |||||||||||||
| 2012 | 24 | Evolution | Dawn of Dimension | compo | 309 | 3.08 | 2.49 | 3.89 | 3.21 | 3.18 | 2.81 | 3.05 | 3.10 | 100 | |||
| 2012 | 23 | Tiny World | Alien Archaeologist | compo | 265 | 3.25 | 3.10 | 3.42 | 3.57 | 3.15 | 2.88 | 2.29 | 3.06 | 100 | |||
| 2011 | 21 | Escape | Escausage | compo | 76 | 3.45 | 3.52 | 4.16 | 2.80 | 3.14 | 2.28 | 4.03 | 2.58 | 6 | |||
| 2010 | 18 | Enemies as Weapons | Dr. Destruction and the Weapon that Turns Enemies into More Weapons | compo | 146 | 2.11 | 2.15 | 1.80 | 1.15 | 3.30 | 2.74 | 1.93 | 3.18 | 5 | |||
| 2010 | 17 | Islands | IslandsMUD | compo | 145 | 2.54 | 2.77 | 2.85 | 3.08 | 2.86 | 2.40 | 4.00 | 21 | ||||
| 2009 | 16 | Exploration | Space Explorer | compo | 80 | 2.67 | 2.25 | 2.42 | 3.42 | 3.50 | 2.90 | 3.00 | 31 | ||||
| 2009 | 15 | Caverns | Cavern Pellet Eater Creatures | compo | 36 | 3.40 | 2.97 | 3.63 | 3.53 | 3.93 | 3.86 | 3.04 | 3.92 | 25 |
jplur leaves an average of 25.3 feedback comments each event.
I think you've inspired a bunch of us to start using 3D scanning now :)
Really solid game, quite hard in a fun way! High marks!
Ah wow, this one was beautiful, really powerful game!
Oh wow I loved this one! Music is the best I've heard so far. This could really be taken further as a post compo version
Woah, I did a dancing game too :) I giggled a lot playing this, only gripe is it sort of hung up a few times and I couldn't get the strobe light to turn on. Cool stuff!
All ghosts squeaked away! This was a touching little game, thanks!
Nice entry! The character could of used some friction when landing, I kept slipping off the blocks.
love this visual style! Controls were a little rough, but the game was polished enough
The mystery science theater guys in the audience cracked me up!
high marks on theme and graphics, would like to see an extended version!
Gameplay could use a little polish, but it's a great idea and I think you should tweak it a bit for a post compo version!
This confirms my suspicions about spoons :)
super super entry, you should continue work on this - I could really see it as a popular phone game or something ($$$)
Hahaha nice! Perfect length for a LD entry, and great interpretation of theme
Very hard (but in a good way), nice mood too!
Lovely! Only crit is the arena could of had more vertical structures to grapple onto, and the music was a little quiet for some reason
loved the transition effects on the tiles, great audio too!
high marks! So much game and polish for a compo entry, very impressed!
nice take on the theme and the piano sample was pleasant!
Nice to see pygame being used!
fun and very polished!
Loved exploring a world I'd apparently destroyed! The writing reminded me a bit of China Mieville.
fun little game, the dialogue intro is adorable
Ah wow, this really had me on edge, in a good way!
fun(ny) game, a little too hard, but I really dig this art/audio style you are doing
a little buggy (like actual error messages on the debug console), but it did work, and had lovely graphics and music
ooh nice idea, it's challenging! Game could use more polish, maybe think about a post-compo version :)
Very complete! You took a clever idea and fleshed it out into a challenging game, nicely done!
Love it! Only crit is maybe it could of referenced a train car or passenger seat, and some types of objects could of played a different sounds sample. Very glad some people are being truly unconventional with their interpretation of weapons!
Nice little thing, maybe could of used a more medieval song? And more hell.
Nicely polished, now sell a million dollars of unlockable characters :)
I like that you can opt out of the world because rock. It lagged out once the planet was covered in peasants so I might of missed a lot (I saw some knights at least)
Wow did you just pull off a Superhot in 48 hours??
Gameplay is solid, and I'm really feeling the mood you created with the environment art and audio, hyper cleanliness and violins in a demon housing facility.
Very cool, also I like how you used your web app in progress as the platform, I bookmarked that so I can keep up with it in the future.
Ding du din ding da ding din ding da da din ding.
Amazing! I can proudly say I was the first to kill an enemy ;) This hits the theme so well, you should be proud!
This is a solid game, very cool that you're porting it to ouya!
Nice platformer and fun graphics, maybe could of used more puzzles, or maybe non linearity for how you move through them. The Indiana Jones level is top notch!
Great characters, you feel really bad for the son if you mess up. The idea hits the theme really well, I just wish I had more precision with the angles I could aim at.
Nice work guys, was great to log on when there was a group playing, and it was pretty fun!
Love the concept but the execution was a little off, this could be great with better mechanics!
Haha loved the monty python ending. This is beautiful, funny, and the perfect length for a LD entry, great job!
Loved this, works beautifully on my phone, and I've played it quite a bit since downloading it. Will be keeping this app ;)
I quite liked the quadropus, agree with other people on the movement issues.
I'll be honest, I expect a lot from a Unity entry with a landscape, so although it was quite pretty I wish there was more to the gameplay.
Nice game, unfortunately it ran way to fast on my phone.
I quite liked this, played it 3 times. Purple ants FTW! Never figured out what the yellow potion did :/
I thought the tilt control was a fun feature, will keep this on my phone!
ran smooth, wasn't thrilled with the gameplay but I like this visual style and could see this turning into something.
Liked that it was for android, going to take a look at your source now ;)
Nice concept and decently fun. Love that there is an android version and am definitely keeping this on my phone, great job!
Really didn't like the controls, which is a shame because once things start spawning hectically it's pretty interesting. Nice that there was an android version ;)
I'm really enjoying all the 'interactive simulations' for this compo's theme. This is one of my favorites!
amazing graphics, you should use the cross stitch thing in more projects!
Very fun take on the sim city thing, like others I thought bankruptcy was a little sudden but thoroughly enjoyed the game!
lovely controls and an addictive game
Pretty solid game, interesting take on a roguelike if you ask me.
Neat to play around with, but yeah could of been more challenging
Simple idea but well made, could be interesting to keep going with it.
Novel idea, loved the hexagonal arena.
Loved the music. Gameplay/upgrading was neat, the dogfighting could use a tweak or two to acceleration and turning.
Really dug the graphical style, would like to see a post compo of this.
Nice to see svg for the graphics.
Amazing backgrounds, loved the city, lights and grid. Gameplay was pretty smooth and good you fit in evolution of the ai.
Quite hard but a solid game that has a lot of replayability.
finally a humor contender.
Loved the effects on the visuals, caught on to the gameplay pretty quickly, and finally beat it!
Pretty hilarious, loved the mood too.
I love dinosaurs and you made a great model with nice animations.
Don't take this the wrong way, but this probably should of resulted in a 'throw in the towel' blog post and not been submitted. If you had done something like scattering collectibles around the level with a timer and a simple game loop I could consider it a full entry.
An amazing entry, really loved discovering how to advance.
I think people having trouble with some parts are a bit impatient, but possible the running scene could be reworked.
Great stuff!
Amazing graphics, one of the best 3D entries!
Nice idea, was a little unsure of the benefits to new evolutions. I liked the mouse controlls, but not sure if it needed the isometric view.
Insanely cute, I enjoyed it a lot. Didn't think it was too grindy (well maybe for a LD game where we don't want to spend too much time with all the other entries)
Was kind of sad I beat it without upgrading much, could definitely be taken further in the post compo, maybe with finite blue dots to eat.
Great work!
Enjoyable for the simplicity, pretty sure it's impossible to win however, and I wish the viruses were reproducing more organically instead of just popping up somewhere on the screen.
I beat it but I did not see a cat land. But nice design on this!
I liked this quite a bit, reminds me of a lot of things I've made in the past.
Unfortunately I got an error when I picked up the 4th evolution:
main.lua:487: attempt to perform arithmetic on field '?' (a nil value)
main.lua:487 : in function 'draw'
[C]: in function 'xpcall'
Hey my game also has a pixel sized penis in it.
Really liked it. Quite a few gems fell over the side of the map, and i wasn't able to get at the final key below the rock. Now i'm super curious what was in that last chest.
Love this graphical style
I liked this, I'm a big fan of the Captain Forever games, did't mind the slow dogfighting but perhaps the speed/rotation could be separated.
I liked it quite a bit. The ai ants started with very specific rgb traits, my guys died pretty quickly. Also it was hard to tell who's on what side ;)
Very inspired, I just wish it would tell you something about these birds when you discover them.
This was a pretty good game, I played through a couple of times, picked up what was going on very quickly. My third game they started breeding out of control, creating this singularity of blip boop beep that progressively got more psychedelic as the program crashed. Great work!
Going to have to look at your source code, this runs very smoothly!
Great start that could be fun with more work.
A solid roguelike and I enjoyed the bits of humor thrown in!
Very tastefull graphics, and I enjoyed the gameplay.
Best in show! Seriously the amount of complexity and hilarity here is astounding, played for an hour and will play for many more!
Wow this is great, didn't take too long to figure out what was going on, and I had a blast!
great graphics, but yeah I don't think it was really finished enough.
But evolution!
Laughed quite a bit at this one.
Hahaha great stuff.. till I lost 400 on the cat in the swim race >:|
Solid game with a lot of thought put in to the level design, appreciate it!
I managed to generate a guy that thrived in the water, didn't move but reproduced enough ;)
I think you managed to do what a lot of people tried to this competition, good stuff!
Hey this is great, couldn't exactly figure out when they were hungry, the hunger reading always said 0, but I bookmarked it to come back and play more later on. Great to see another crafty.js game and cool that it's on appspot !
Couldn't get past the second level. Maybe that was Neitzsche's doing?
Oooh this is a good one, could definitely spend an hour playing this if I didn't have so many entries to test ;)
pleasant!
Nice screens, a bit too much acceleration, would maybe be nice if it followed the mouse.
This is a great idea, with great intro/sound. I admit I got fed up quickly on the first level, basically had to immediately press auto pilot then hope to correct quickly enough near the wall.
Not enough adversity for me, but I like the graphics and concept
Polished stuff, didn't see the evolution but I loved the time trials.
Pretty addicting, I wish that you had to plan your improvements in order to keep getting stars. Pretty neat!
I like the idea, would of been nice to see it completed.
Novel concept and lots of fun, you must keep working on this!
Saw a lot of hype for this entry and it's well deserved, very solid dungeon maker, would love to see continued work on this!!
Wow solid entry, on of my favorites!
As far as post modernist immersible interactive games go, this entry was a solid contender in the categories oH̸̡̪̯ͨ͊̽̅̾̎Ȇ̴̟̟͙̞ͩ͌͝Error 105: CommentȨ̬̩̾͛ͪ̈́̀́͘ ̶̧̨̱̹̭̯ͧ̾ͬCorruptC̷̙̲̝͖ͭ̏ͥͮ͟Oͮ͏̮̪̝͍M̲̖͊̒ͪͩͬ̚̚͜C̷̙̲̝͖ͭ̏ͥͮ͟S̨̥̫͎̭ͯ̿̔̀ͅPlease listen to this soothing music while H̸̡̪̯ͨ͊̽̅̾̎Ȩ̬̩̾͛ͪ̈́̀́͘ ̶̧̨̱̹̭̯ͧ̾ͬ
Great game there, reminds me of that mental game where the farmer has to move a chicken, fox, and bag of corn over the river. A hot key to close the announcements would be great.
Like how I had a squirt gun, and how ambitious the project was.
the clockwork heavens don't really mesh with the purple monster, but this could really be something interesting if you kept working on it.
I couldn't figure it out either, just went from room to room and watched as the '*' destroyed the dashes below the text.
I feel like I'm missing out !
Love these kinds of games, solid implementation for 48 hours, would like to play an extended version!
Works very well, cool to see another player on at the same time.
Great minimap, and I liked the feel of the planet, this would be a cool start for a bigger project
Really interesting, I'd like to see this with some goals and the ability to zoom in and out
I thought this was pretty addictive, the boss battle is great!
Very solid game, could of used some risk of losing, but still a lot of fun!
very cool, first entry where I read the source ;)
Congrats on making a successful game on your first run, quite enjoyed it! Also the music was easy on the ears :)
Didn't realize I could harvest, but still had fun trying to just use achievement rewards to further my goals. Great game!
Saw the thumbnail for this and new I had to play it, very fun, especially if you stick around and let the planet disintegrate.
Great mood and fun rendition of the genre. Would of been nice with a purple shield ;)
You're right, single player is fun. Hope to see it done
Ha didn't move a house but they seemed to get along pretty well. Nice game for such an ambitious idea, ran a little too fast for me to play on my comp.
Fun to play around with, I'd like to see a post compo version of this!
The later levels were really fun, very great game overall! The controls and physics are super clean.
Added to my list of fiendishly hard fun games to try to beat after I've rated everything else.
Oh wow, this is what LD is all about, great game!
Nice take on the theme, made me smile!
Nice effects!
Ran really fast, is that what the hardware acceleration was for? The radial world was neat, gameplay not so much.
Pretty fun, could use some more polish with the UI, maybe larger fonts. Also would be nice if the buildings had some animations for the resources they were/were not producing.
Love the style and the difficulty, didn't get too far but bookmarked to play on a rainy day!
Very polished!
haha this is pretty nifty
I can tell a lot of work went into the mechanics of this, but having to reload the map every time i moved a square didn't leave me enough patience. I dig the layout, maybe next time focus on the user's experience.
Pretty slick
Yep this should be in the jam.
Couldn't get past the start menu and f1 only said arrow keys and space bar so no idea what I was supposed to do.
Unique mechanic, next time have someone package a windows exe for you
Hahaha well played sir
so we were escaping from a serial killer? Or the pressures of modern society on women? Glad I found out the ending in the comments, and didn't keep tearing out boards ;)
very great pixel art, and love the background. I agree, the control was a little tricky, and the puzzles seemed to be about mastering the controls.
Neat concept, nice to discover the score box at the end. The controls could have been thought out more and I'm not sure where the 'escape' comes in.
Great intros and cutscenes, from the characters down to the text effects and timing. For a platformer, it had a lot of immersion!
Solid and polished, but perhaps too simple. I liked the notifications for incoming vehicles!
What DLLs do I need to play XNA games? They never work for me on Windows 7 64
my computer is way to fast to play this, but it's funny
great visuals in the back there, concept was kind of obvious but the game feels good to play.
LD36 — Ancient Technology (2)
Unmapped by FiSilva 2016-08-30T18:37:00
OK this was fun, got level A second try :)
UltraSweat 3000AD by Schrodinger Games 2016-08-30T13:45:00
Highly enjoyable, I played it 6 times :) Really impressed with entries like this that find a simple fun mechanic and polish it to perfection.