daanvanyperen 2013-08-26 10:36
Can't get it to run, opens for just one second then closes.
Foon → Ludum Dare Explorer → LD27 → Quartz
By vavassor
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 55 | ||
| Mood | 63 | 3.68 | ||
| Graphics | 125 | 3.79 | ||
| Audio | 213 | 3.18 | ||
| Fun | 240 | 3.34 | ||
| Overall | 264 | 3.38 | ||
| Innovation | 337 | 3.28 | ||
| Theme | 389 | 3.34 | ||
| Humor | 773 | 1.89 |
Can't get it to run, opens for just one second then closes.
Unable to launch it. It immediately crashes with a java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
May I recommend JarSplice? (http://ninjacave.com/jarsplice)
Also, java executables are generally multi-platform (not windows-only)
I initially used jarsplice and didn't include the natives for non-windows by accident, hence the link error on non-windows OS's. The current version ought to work.
Very nice!
The platforming controls were a bit difficult to use. There was no sound, but the artwork was gorgeous. The concept was interesting and unique.
Nice art! like the platform game, good work :D
I loved the dreamy and mysterious environment. The music and graphics were beautiful. Awesome! :D
I really like the artwork and the sound. Cool concept.
lovely game.
Very interesting game concepts. I like the music and graphics as well, reminds me of Cave Story. Thumbs up.
Wait, what's this? Looks and feels interesting and moody! I enjoyed the ambience and overall experience, perhaps tool many keys. You could just use one for the specials and cycle through your abilities? Brilliant work for such a short development time.
Yeah, I kinda offered a lot of controls because I knew you would have to move, jump, and use the intangibility thing all at the same time which can be awkward, so it seemed like it was better to give people choice to find something comfortable. Maybe that was unnecessary, though.
Wow, beautiful visuals and audio. Great mood, and fun platforming with a clever twist. Great scores across the board! My main complaint is actually not your fault at all: my Macbook can't handle more than 2 keyboard-keys being pressed at the same time, which makes this game really hard and awkward to play. I would suggest changing the special key to shift, which doesn't count towards the limit (and I can't imagine anyone complaining about doing so).
Still, tried to score you as if that wasn't the case.
launches but closes again after 1 sec. win7 64bit.
The music creates quite a dark mood, which fits well with the drawing. Good work :D
I really liked it, interesting mechanics and exploration.
Couldn't get it to run either. Windows 7 with Java 7 installed :/
I can't play it too,after one second game is exiting.
This entry was beautiful. I was incredibly frustrated by not being able to jump while ghosting, but it was otherwise an perfect game.
Regarding ghosting while jumping: basically when I had it work that way there wasn't anything to prevent you from jumping while inside a wall and you could use it to glitch through walls and floors. I know its kinda annoying to ghost too early and have it cut short your jump arc, but I didn't figure out a good way to fix it in time.
Won't run, opens window and closes:
Exception in thread "main" java.lang.NoClassDefFoundError: Gyp/jar
Caused by: java.lang.ClassNotFoundException: Gyp.jar
Arg, I cannot play either. I tried it with a 64bits widows 7, java 7. Here is the trace:
Exception in thread "main" java.util.InputMismatchException
at java.util.Scanner.throwFor(Unknown Source)
at java.util.Scanner.next(Unknown Source)
at java.util.Scanner.nextFloat(Unknown Source)
at entities.Entity.load(Entity.java:38)
at engine.World.loadLevel(World.java:102)
at game.Game.newGame(Game.java:66)
at game.Game.<init>(Game.java:41)
at engine.RTSTest.start(RTSTest.java:71)
at engine.RTSTest.main(RTSTest.java:292)
AL lib: (EE) alc_cleanup: 1 device not closed
Very well done!
Lovely artwork and atmosphere! It fit the theme well although the pace was a little slow. Pretty nice overall. Also, the parallax background was a great effect, nicely polished ;)
Beautiful style! Very cool concept.
I got stuck because it seems I cant jump while invisible, so I'm not sure how to continue.
Great work though!
I can't play the game.
From command line I get this error:
----------
Exception in thread "main" java.util.InputMismatchException
at java.util.Scanner.throwFor(Unknown Source)
at java.util.Scanner.next(Unknown Source)
at java.util.Scanner.nextFloat(Unknown Source)
at entities.Entity.load(Entity.java:38)
at engine.World.loadLevel(World.java:102)
at game.Game.newGame(Game.java:66)
at game.Game.<init>(Game.java:41)
at engine.RTSTest.start(RTSTest.java:71)
at engine.RTSTest.main(RTSTest.java:292)
AL lib: (EE) alc_cleanup: 1 device not closed
Very nice concept, good graphics, mood, and music. I did find the puzzles a bit frustrating, and it didn't take long to get stuck, but nice overall.