FoonLudum Dare ExplorerLD27 → Quartz

Quartz

By vavassor

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CategoryRankScoreCount
Coolness355
Mood633.68
Graphics1253.79
Audio2133.18
Fun2403.34
Overall2643.38
Innovation3373.28
Theme3893.34
Humor7731.89

Comments

daanvanyperen 2013-08-26 10:36

Can't get it to run, opens for just one second then closes.

zedutchgandalf 2013-08-26 13:41

Unable to launch it. It immediately crashes with a java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
May I recommend JarSplice? (http://ninjacave.com/jarsplice)
Also, java executables are generally multi-platform (not windows-only)

vavassor 2013-08-26 16:56

I initially used jarsplice and didn't include the natives for non-windows by accident, hence the link error on non-windows OS's. The current version ought to work.

vile-smile 2013-08-27 01:26

Very nice!

The platforming controls were a bit difficult to use. There was no sound, but the artwork was gorgeous. The concept was interesting and unique.

nicealexanderas 2013-08-27 02:18

Nice art! like the platform game, good work :D

patrickgh3 2013-08-27 02:37

I loved the dreamy and mysterious environment. The music and graphics were beautiful. Awesome! :D

evilobjective 2013-08-27 03:44

I really like the artwork and the sound. Cool concept.

lcass 2013-08-27 17:18

lovely game.

almightyzentaco 2013-08-27 17:41

Very interesting game concepts. I like the music and graphics as well, reminds me of Cave Story. Thumbs up.

lazyeels 2013-08-27 17:48

Wait, what's this? Looks and feels interesting and moody! I enjoyed the ambience and overall experience, perhaps tool many keys. You could just use one for the specials and cycle through your abilities? Brilliant work for such a short development time.

vavassor 2013-08-27 18:32

Yeah, I kinda offered a lot of controls because I knew you would have to move, jump, and use the intangibility thing all at the same time which can be awkward, so it seemed like it was better to give people choice to find something comfortable. Maybe that was unnecessary, though.

johnfn 2013-08-28 00:12

Wow, beautiful visuals and audio. Great mood, and fun platforming with a clever twist. Great scores across the board! My main complaint is actually not your fault at all: my Macbook can't handle more than 2 keyboard-keys being pressed at the same time, which makes this game really hard and awkward to play. I would suggest changing the special key to shift, which doesn't count towards the limit (and I can't imagine anyone complaining about doing so).

Still, tried to score you as if that wasn't the case.

tym0r 2013-08-28 00:14

launches but closes again after 1 sec. win7 64bit.

zn01wr 2013-08-28 00:18

The music creates quite a dark mood, which fits well with the drawing. Good work :D

beanalby 2013-08-28 00:20

I really liked it, interesting mechanics and exploration.

dookie 2013-08-28 19:01

Couldn't get it to run either. Windows 7 with Java 7 installed :/

muciojadpl 2013-08-28 19:18

I can't play it too,after one second game is exiting.

aslai 2013-08-28 19:33

This entry was beautiful. I was incredibly frustrated by not being able to jump while ghosting, but it was otherwise an perfect game.

vavassor 2013-08-29 02:48

Regarding ghosting while jumping: basically when I had it work that way there wasn't anything to prevent you from jumping while inside a wall and you could use it to glitch through walls and floors. I know its kinda annoying to ghost too early and have it cut short your jump arc, but I didn't figure out a good way to fix it in time.

endurion 2013-08-30 06:16

Won't run, opens window and closes:

Exception in thread "main" java.lang.NoClassDefFoundError: Gyp/jar
Caused by: java.lang.ClassNotFoundException: Gyp.jar

emilien-gorisse 2013-08-30 21:46

Arg, I cannot play either. I tried it with a 64bits widows 7, java 7. Here is the trace:
Exception in thread "main" java.util.InputMismatchException
at java.util.Scanner.throwFor(Unknown Source)
at java.util.Scanner.next(Unknown Source)
at java.util.Scanner.nextFloat(Unknown Source)
at entities.Entity.load(Entity.java:38)
at engine.World.loadLevel(World.java:102)
at game.Game.newGame(Game.java:66)
at game.Game.<init>(Game.java:41)
at engine.RTSTest.start(RTSTest.java:71)
at engine.RTSTest.main(RTSTest.java:292)
AL lib: (EE) alc_cleanup: 1 device not closed

toadpud 2013-08-30 22:09

Very well done!

jplur 2013-08-30 22:40

Lovely artwork and atmosphere! It fit the theme well although the pace was a little slow. Pretty nice overall. Also, the parallax background was a great effect, nicely polished ;)

theholychicken 2013-08-31 10:19

Beautiful style! Very cool concept.
I got stuck because it seems I cant jump while invisible, so I'm not sure how to continue.
Great work though!

naufr4g0 2013-09-08 02:28

I can't play the game.
From command line I get this error:
----------
Exception in thread "main" java.util.InputMismatchException
at java.util.Scanner.throwFor(Unknown Source)
at java.util.Scanner.next(Unknown Source)
at java.util.Scanner.nextFloat(Unknown Source)
at entities.Entity.load(Entity.java:38)
at engine.World.loadLevel(World.java:102)
at game.Game.newGame(Game.java:66)
at game.Game.<init>(Game.java:41)
at engine.RTSTest.start(RTSTest.java:71)
at engine.RTSTest.main(RTSTest.java:292)
AL lib: (EE) alc_cleanup: 1 device not closed

blackbulletiv 2013-09-14 10:16

Very nice concept, good graphics, mood, and music. I did find the puzzles a bit frustrating, and it didn't take long to get stuck, but nice overall.