Bear Necessities by itsZN 2013-04-30T17:27:00
Not bad! I liked the music changing speed and the eye-meter.
Foon → Ludum Dare Explorer → Users → dook
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Snowman Stacker | compo | 673 | 3.09 | 2.97 | 3.21 | 3.54 | 2.89 | 2.28 | 2.60 | 2.79 | 49 | |
| 2014 | 30 | Connected Worlds | Advesperation | jam | 176 | 3.53 | 3.08 | 3.78 | 3.55 | 3.25 | 1.89 | 2.48 | 3.73 | 100 | |
| 2014 | 29 | Beneath the Surface | Fathoms | compo | 484 | 3.25 | 2.72 | 3.68 | 3.88 | 3.72 | 3.17 | 2.00 | 3.60 | 93 | |
| 2013 | 27 | 10 Seconds | Like a Lamb | jam | 290 | 3.13 | 2.46 | 3.25 | 3.15 | 3.73 | 2.75 | 1.79 | 3.66 | 100 | |
| 2013 | 26 | Minimalism | Suprema | jam | 245 | 3.21 | 2.68 | 3.29 | 3.75 | 2.79 | 2.19 | 2.82 | 50 |
Not bad! I liked the music changing speed and the eye-meter.
Fun. Great animations! I liked the fingerbang of truth but I'm not sure how it fits the minimalist theme. I think one of the levels broke... I killed all the enemies and picked everything up but I couldn't open the elevator doors.
Thanks for the feedback :) Honestly the timer was one of the last things I did just to make the game more challenging and discourage the player from simply 'refreshing' the items over and over.
A bonus for clearing or almost clearing the screen is a good idea (I don't even think the whole set of shapes is divisible by three now that I think about it...)
Pretty sweet. Took me a couple of tries to get the hang of the mechanics, but there's more than one way to play even with such a simple game. Definitely right on the theme :)
Not bad. Giving and taking controls like pieces on the board is a great idea. You could probably do more with that.
Pretty good! Some of the levels were tough, but it didn't feel unfair. The controls were a bit wonky though.
Hehe this is great. A bit like a realistic katamari.
Nice twist on the runner game :) It did get a little too tough some times, though, with dead ends running very far to the right. I didn't feel like I had a chance to spot I was running down a dead end before it was too late. Also having to hold down the mouse button caused me to slip once in a while. Good idea, though.
This wasn't all bad. Once things were moving and enemies appeared it was alright but I almost quit whenever a level had too many coins. It was just too tedious.
Best one for me so far! I'd love to play a longer game in this style. Exploring a huge city with more variations.
This is just great! Good graphics, animation, music and a really good interpretation of the theme :)
Great! Very mellow and fits the theme great. At first I thought, well this is easy, but soon my constructions were so elaborate I panicked and messed up :P
This is a great concept. I like the geometry locks, and the sound and graphics was all rather good. Something simple like having shootable spawners like Gauntlet would do a lot to make it more fun I think :)
With more to do and more variations this could be a neat game. It reminded me of those choose your own adventure books :)
Simply great :)
Flinging yourself around was a lot of fun, but it was rather hard and I often got confused about where to go :)
This seemed really good, but unfortunately I had no one nearby to help me! I didn't get the 10 second count down thing, though. What does it do?
This is great! The mood is very gloomy, it fits the theme. I like the way the controls and mechanics are introduced gradually.
Nice graphics and humor. The controls felt solid and the gameplay wasn't bad. I felt through the floor a couple of times, though.
Hehe. Everything about this is awesome.
The idea here is interesting, but I agree it was a bit tough. You could certainly tweak it a bit and work in some more levels and make it a fun game :)
Thanks for the feedback! Yeah it feels more like an outline for a game at the moment. And the 'werewolf' game was something I had in mind, though it would need much more of an AI to work in the same way. But perhaps it's not a bad way to expand on the gameplay, to have more than one culprit. I'll brainstorm a bit I think. And feel free to do the same here! :)
Thanks for all the comments!
The drawings aren't fully my own, I'm really no good at drawing. I made them by sticking bits of other photos and drawings together, printed out a faint outline and drew over those with a pencil. Then I scanned it back in and worked on it in GIMP a bit. So they're something between a collage and paint-by-numbers... or something.
Haha, that was cute. The first scene was the best and the ending made me chuckle.
This is just dripping with atmosphere and mood! I really love the room switching mechanic. It did get a little tough at the end, searching the same rooms over and over because I got confused. And the flashing/static effect was almost too much at times. Otherwise great! Definitely the best style of sound and graphics so far.
Great!
This is simply great :) I never figured out if I had to look for something or if there was a way to beat the game, but everything was well made. It reminded me of Knight Lore for some reason :)
http://en.wikipedia.org/wiki/Knight_Lore
Awesome graphics and music and quite fun too! :)
Hehe... man that was dark. But the sounds and graphics are superb.
Not bad. Very moody and the timing element of fighting showed some promise.
Not bad :) Great graphics and style.
It was indeed Explosion Time! Awesome game :) Controls were good and lots of senseless action.
Pretty good!
Great game! The bee swatter and the avoid-the-monsters games weren't as good as the others. The rest felt solid, even if they were all classic mechanics :) A lot of the art was awesome.
Haha awesome game :) This could easily stay fun for several levels and with more rules.
Not bad. Really hard, though :)
Great game. Fun, original mechanics, great music and graphics and a strange mood. One of my favourites so far!
Hehe just awesome. The sound effects were great and the game too. I second the Hotline Miami vibe :)
That was weird. But in a really good way. Very moody and creepy! :) The controls and mechanics were weird, but I feel like it could turn into an interesting game.
Good game! The different environments were great and I especially loved the sing-along music. And the ending!
Great idea and mechanics. The levels were great too :) The only thing was the collisions, they were a little wonky at times, getting stuck in tiles, and it was hard to see where exactly you can stand on arrows.
That music was annoying :P But quite a fun game!
Great game. And tough! I couldn't get very far :/
Great fun! It shows a lot of promise and could definitely be expanded to a much longer puzzle game :)
Original game, and awesome graphics :)
Just awesome. Everything. Only thing I could have used was some more feedback. I gave the thrift stop lady the helicopter tongue, but apparently that wasn't what she wanted. Typical.
Really simple and really good :) I couldn't beat it, but I think I'll give it another try later on.
Hehe. Silly but good. You get a high mark for the awesome title and the theme interpretation alone :P And the gameplay wasn't half bad.
Not bad! The sounds were great and the gameplay showed a lot of promise :)
Hehe, short, silly and rather fun :)
Hehe silly. I rocked so hard at this game it stopped responding for several seconds every time it had to count the score :P
This is a great idea! Unfortunately I didn't have anyone to play with :/ It would be awesome if there were dangers/negative points. So you could try and mess up the timing for the next player. Good work.
Well fucking done! :) Best game yet
Great use of the theme for a twine game. It doesn't need to be any longer, but I think it could be. Perhaps a sequel? :P
Not bad. I liked the style, but the game was hard! (Not that that's necessarily a bad thing)
Not bad :) A fun idea.
Hehe pretty fun game. Fun idea, but the controls were a little off I think. I had to click several times to hit the 'Play' button and sometimes the games seemed to miss my clicks as well.
Really impressive :)
This was really hard. Perhaps the controls are a bit off? The music and graphics were nice, though :)
This is just great. Feels like the most complete game yet. Everything works. I especially liked the terrain deformation stuff :)
Not bad! Simple but very effective... and rather addictive as well.
Awesome.
Great use of the theme and the graphics were nice. A little more work and some better levels and this could be a great little game :)
Hehe... weird.
Seemed neat but I had a tough time figuring out what was going on. Sound and graphics were pretty neat, though.
Not much to do with the theme as far as I could tell. But it was a great little game! Lots of mood and the simple drawings only made it more creepy. Nice work :) It reminded me of something I can't quite remember...
Great fun! The story was a great touch and an interesting interpretation of the theme :)
This was weird, but good and original :) There should be a highscore, I figure I got a lot of points at one point, but the game restarted before I could see.
Really good game. The graphics are simple, but it doesn't matter. I played this for much longer than most other entries :) The mechanics were interesting.
This is just great. Great humor and graphics and a perfect game within the theme :)
Take that, democracy! Not bad, and rather challenging.
Definitely the prettiets one yet. I did see a few glitches in the distance once or twice, but other than that it was really beautiful. A very calm and pleasant experience, if you guys can keep up the quality and add some more interesting puzzles I'd play a longer game like this :)
Awesome, abstract little experience. I love the whole style, especially the weird creatures and their animations.
Hehe this is pretty good! Brutal game, took me more than ten tries to even see the second level, the first one was almost the hardest one. With better tuned controls it could even be flappy bird like addictive. Awesome ending too :)
I figured it out alright, with a little work it could be a fun little rhythm game :) Plus for weird humor even though I didn't see where the theme fitted in.
This was really glitchy on my computer :/ I had to move the mouse really carefully or it would just jump around, and I fell through the world at one point. I Didn't get very far, but I liked the pretty, surreal little world :)
I had a hard time figuring out how exactly to approach the ships without getting hit, and I never found a way for the stealth to make sense. The overall idea seemed alright, though, it might work well with a few tweaks :)
Not much to do and it crashed on me after a while. It shows some promise, though. Like a simple little puzzle Tararia... or something :)
Neat little game, but the controls were a little strange. It might work better with just keyboard controls.
Hehe this is cute, I loved the little boots. I'll have to play it again and see if I can find any secrets. The time score doesn't make much sense in a game like this, though :)
Great visuals and audio. Those sharks are really scary. I kept trying to strafe left and right with A and D, but I'm not sure the game would be better with it. This had a nice, frantic feel to it. Keep up the good work!
Sweet little puzzle game, and good use of the theme :)
Hehe awesome. You get one extra star just for the pun :P
Great idea, with the right level design this could be really fun. It was super buggy, though. I started by falling through the level a few times. And the camera controls were confusing. But great effort for a compo game! :)
That was weird. But in a good way! Took me a while to figure out how to reel in the fish. And I have no idea what the point was, but fishing for weird stuff on the internet is always fun ;)
Original idea, this could work pretty well with a little more work. Could be a great mobile app as well I imagine :)
Very neat little exploration game :) I enjoyed the little secret like areas.
Awesome little game, if not terribly original. If you could swing the pickaxe and jump at the same time, or jump on enemies, it would have a better flow I think. Graphics and animations are top notch :)
Cute and calming. Sounds and music was nice :)
Great humor and style. And more game to it than appears at first. I like how they send a letter to a dead man... tsk tsk bureaucrats :P
This is one of the best ones yet. A solid little Wolf3D thing. It was paced well too, whenever I was about to die or run out of ammo I found some more :) And unlike Wolf I didn't spend half the time being lost.
Very original idea, and the balancing felt pretty good. Only problem was the little guy being round, it made it hard to see which way was forward. Good job otherwise :)
Hehe, awesome interpretation of the theme. Though I'd rather not think about what lives under the surface of my keyboard :P I wasn't sure when the game was over. The site gave me a pop-up, but when I told my browser to stop letting it show pop-ups I seemed to be able to play forever. The music was good :)
Very nice work! I was a bit confused about how to get more shade, though, I stacked a lot of leaves but it didn't seem to do anything. But other than that and a few weird physics glitches it seemed really promising :)
I liked the atmosphere and visual effects. This could be a really great, calm little game with a few more features :) Perhaps more points if you snap only one kind of fish up close or something...
The graphics are amazing, especially the animations. The game was brutal and when I finally made it to the boss like thing I didn't feel like trying to get all the way through it when I died. I never managed to get the dodge thing to work, just holding down forward and clicking the mouse seemed to work until I got to the golem thing. With some tighter controls/gameplay this could be a beautiful little game :)
This game changed my life 10/10
I love the artwork and the sound/music. I also had trouble figuring out what the point was... I managed to fish planets, but I couldn't seem to buy anything. The whale planet thing is awesome :)
I really like what you tried to do here. It didn't really draw me in like I hoped something like it would. But really good effort :)
Hehe, I really like this father, daughter competition. I have to say his game could benefit from a shop with hats and such :) Not bad
Man that is one intense little dolphin. Fun game :)
This is great all around. Fun and challenging mechanic, fitting the theme. The randomization worked well.
I really like this idea. The dark thoughts never really played a part unless I touched them on purpose, though. They were easier to ignore than in real life :P
Not a lot of stars in the theme category, but it's a really solid little platformer. The effects are great and it has its own style. Good job :)
It's important to keep your Willy clean. I like a game with a message. It bothered me that it wasn't completely consistent which way Willy went after climbing the ladders, I'd expect him to continue the way he was going, but he didn't always. With a little polishing it could be a neat little puzzle game.
Nice interpretation of the theme, and I agree, it could be a great mobile game :)
Hehe, I had no idea what I just experienced. But I managed to madly twirl myself towards freedom. Like someone said, the wacky controls have a QWOP like feeling and the simple graphics work ok :)
Very pretty, but difficult and the controls seemed a little clunky. Could do well with some ambient sounds and such :)
Sweet little game :) Very atmospheric, but the controls felt a little sluggish. Perhaps if a button could make the fish huddle together?
I never figured out if there was a point to this, but it didn't matter. I had fun playing around. Graphics, sound, mood, everything is awesome about this one. And interesting interpretation of the theme. A lot more could be done with this reflection/imagination thing :)
The controls are super weird, but I got the hang of them after a few tries. Felt a lot like Super Meat Boy :D Good job
I really, really enjoyed this one.
However, I wasn't sure if there was a way to beat it. I got outside, but don't sure if that was it. Digging around at random I later found a room that looked different, but i started glitching through the blocks and nothing seemed to happen. It looks great, though! :)
Promising looking little game :) I'm not sure if this counts as breaking the rules if it's just the engine. It's still within the spirit of the compo at least.
The controls were a little wonky and for some reason I felt the sense of scale seemed off, might have been a fov thing? It crashed on exit.
Nice little game. Brutally hard, though, but it might do well as an infinite runner game. I like the music! :)
This seemed really promising, but it was a bit too broken for a game meant to be a button masher. It felt half the time it didn't matter which block you tried to dig through, moving through stones, but getting stuck on dirt. Some time nothing at all happened and I just had to wait for the timer to run out :/ It looks pretty fun, though!
Hehe this is great, though the controls need a little tweaking. And just to nit pick a bit, don't angler fish work the other way around? I mean sitting still waiting for their prey to be attracted to the light? ;)
Sweet little game, but I found it really difficult! Sometime the creatures seemed to bump into each other randomly creating traffic jams rather than movement patterns you could figure out. The parallax background stuff looks great.
I couldnt get it to work until I typed in the full path to the swf file:
http://88.198.161.6/tschery/piranhaplayground/game.swf
Silly game, but I kinda like it! Perhaps some more sense behind which tiles to choose? I just clicked more or less randomly and died when a bucket spawned just as I clicked :)
Hehe, you're right, this is a lot like my entry!
So I think you had a great idea, obviously, five stars for the theme ;) Seriously, though, it works pretty well. And it was pretty scary to hit the sonar and see monsters all around.
This was pretty awesome. I think it would work perfectly on a phone or tablet. Some sound effects would be good too, but the music was nice. One suggestion would be to get the fish to follow the path you draw and not just head straight to the last place you touched, could be cool if you could try and get them to dodge the enemies. Good job :)
Nice one :) I was a bit confused at the controls at first, I expected it to be steering instead of directional. But it made sense when I got the hang of it. Quite impressive for a compo entry. More enemies and weapons and I'd play it some more.
Awesome style and mood. Simple game, but everything seemed to come together. Not often 48 hour games manage to pack in neat graphics, sound and music like this. One of the best so far :)
Cute little game, but a bit too slow for my tastes :) I got bored before I got more than a few upgrades... perhaps if there was a better way to control the lure once in the water?
This is a really great looking game. I couldn't figure it out, though. I managed to place a few houses, but all but one got destroyed every night. I didn't manage to get villa to generate gold and so never got to build a guard house.
This game looks really cool, but after trying four games I keep getting stuck with a huge line of people wanting to buy stuff I don't have and one lab filling the stores with stuff I can't sell. Wouldn't it make sense to be able to turn people away and destroy stuff in your storage? A bit more work/better instructions and I'd play this a lot more! :)
:D I love this, the name, the graphics, the gameplay. Super simple and silly, but that's fine. Only thing I would like is a better indication of when you get 'em all, I kept accidently tickling something spiky just when it spawned
The music, drawings and overall mood of this was awesome. I didn't really understand the rules, though. I couldn't figure out what the different options I had meant, I could see when I made progress and when I failed, but was never sure why. I'd definitely play a more complete game in this style! :)
Haha, I love a game with a happy ending :P
Surprisingly fun and full of suspense! A great example of how less can be more :)
I wasn't a very good bubble manager, though. Perhaps I'll do better in bubble-middle-management ;)
I won!
Very nice! Great variation on the game type. Only thing it really misses is a clear shadow for the ship and the shots so it's easier to see where you really are. I remember some old school isometric shooters had that.
And awesome idea with minecraft as an editor. Ethical child labor I suppose ;)
You "shamelessly plugged" The Maker's Eden in my comments: That's awesome! And thanks for reminding me. I remember enjoying the demo a long time ago. Didn't know the full thing was out, I'll give it a try too :D
Heh... What?
Nice graphics and sound, though :)
Ha, this is awesome. Fun little story and solid, simple gameplay :) Graphics, music and sound was all great.
Very pretty and atmospheric little adventure! Reminded me of Myst, and the music in the beginning made me think of Little Big Adventure for some reason :) Not much game in it, but that's alright.
This is really good! Impressive little game. The minimalistic graphics look awesome, lots of neat little details like the rotating planets and the vhs effect on the robot screen in the corner.
The graphics, sound and everything is simply top notch :) The controls were a little off, though. I often found myself trying to look behind me to see if I was heading the right direction, but I just ended up more confused. Perhaps I just didn't get far enough, but I didn't really get the connection with the theme either. But it's an awesome looking game.
Nice little shooter, felt a little slow though. I think I'd enjoy it more with more speed like a regular shooter. Real nice graphics and music, though!
Hehe that was really cute. The idea with two screens and characters trying to find each other worked well. It could definitely work as a longer game :)
Pretty fun little thing. I liked the controls halfway between really oldschool and modern shooters :) Too bad it just stops completely when you die instead of restarting the level, though.
Pretty neat little concept. True that it plays just like a little instruction, but I feel it'd need something more to the puzzle for it to be engaging for more leves. Perhaps some simple crate pushing puzzles? :)
This is fantastic. Finally a game that teaches you important stuff, like how to attract pets with fish, pick up chicks with berries etc.
Thoughts: The fact that the captain is the only constant in the different programs in the holodcek must mean he is the only real human there. So all these worlds are just where he goes to unwind? He has a whole world devoted to Wesley drowning for instance. I love it.
Nice trippy little game. I don't enjoy 3D jumping stuff, and it was hard to get a sense of how close to the edge you were for some reason, though. Graphics are neat, though and I like the little eye-thingies :)
Short, sweet and silly. I like it :)
Hehe not bad. Crazy mechanics and quite original :)
I'm afraid I have to agree that this is really hard to figure out. It took me a few tries to even learn how I could move around, and even after that it was often hard to see which worlds were connected because the lines overlapped... and I never discovered what determined which familiar would win in an attack. Too bad, though, I'm always curious when someone makes something board game like :)
Very neat game! I really like the art style and the sounds! I was expecting the abominable snow man to show up at any moment! :)
Really great idea. I love the graphics and the weird floating island worlds. Poor blind birds... :P
To JoeEliTommy and anyone else wondering: I only have a very vague idea about the story myself. I wanted to put in a little more to tie it more together, but I spent all the time just getting the game to work :) At least now I have a little framework for making similar games in the future.
Very nice little story :) It bothered me that I couldn't always substitute 'l' for 'look', kept just typing things like 'l gyroscope'. But that might be the program you made it in and not an issue with the game.
I assume there's just the one ending and that I didn't do anything wrong.
Nice concept. I thought it was a little too hectic, but I like the idea of a more 'programmable' lunar lander game :) All games are better with sound, but that alarm was a bit much after a while ;)
Neat! It got real tough once you got more than a few at a time. Took me a while to see there was a speed toggle, that was a great addition :) Music was great.
Very cool town! I thought it was just a few simple blocks at first, but the highway, the park and the crane were all recognizable! I think I'd enjoy it more as a simple exploration game, perhaps with a compas and without the deadly ghost things. I had a better time just looking around than worrying about random creatures hitting me from behind. The mood in this was fantastic :)
This has a lot of potential. With some balancing and and more variations in the tiles it could be a super addictive little web/mobile game. Definitely worth a shot to improve upon it! That said I kept getting stuck on the boulder creatures, I didn't manage to hit them a single time, even with different weapons :/
Haha, what an infuriating game! I love it. The music and the crazy blinking modem cracked me up ;)
I think this is the first one I can give full marks! Awesome all around. Sound and animation and, aw man, that music effect is great!
Very trippy and weird. I like it! I wasn't always quite sure how my movements would translate into the other world in the background, or exactly which thing would be best to do. E.g. did I even have to destroy those black things or could I just keep going?
Very nice. Good use of the theme and the mechanics work well, could definitely be a start for a longer little puzzle game
I'm afraid I have no idea what the point of this game was :/ Was the spiritual world represented by anything in the game? The guy who kept asking me about Jesus seemed a little creepy... stalking me around even after I answered his question :P
Hehe, this was crazy. I like it! You get a few extra stars just for making something completely unlike the other games :)
I had trouble with it as well. The web version crashed Firefox and the downloaded windows version lagged a lot between scenes.
This shows great promise. Took me a while to realize it was gravity that kept me from just turning at will, nice effect :) Too bad the whole buying planets thing doesn't work, this could be a neat little space tradery thing. Sound and graphics are great.
Very impressive with a little multiplayer game for a LD entry. The controls were really difficult, though, and a crosshair would have been nice :)
Is something wrong with itch.io? It just says "The download should start momentarily." But nothing happens :/
Never mind! It worked after ten minutes or so. Awesome little game. Too bad I don't have two friends around right now. The sound and graphics are top notch, and the mechanics seem real cool :)
That was super engaging! I love the setting and it had a pleasant pacing. Good humour too. I'll try it again later on and make some different choices.
In my game's comment thread you mentioned some other games using Unity+Twine, do you remember which ones? I'd like to try them :)
Really impressive and brutal game :) At first I didn't understand why I suddenly teleported back, but I gathered that was when I returned to the 'living world'. Since you start over completely when that happens anyway, why not just restart the game? I like the idea of playing through a dead world when you die in the first, but if it just restarts when you succeed it's a bit strange. The graphics and the style are awesome, though!
This is a really interesting project! The game was super weird (of course I suppose) but it did create a creepy mood. And Metaphor Magnet looks interesting... even if I'm not quite sure what it is yet :P I'll keep an eye out for Angelina's games in the future. Good luck with the project.
Hehe, okay this is really trippy. I seemed to make some progress before I had absolutely no idea what was going on or where I was. The character switching is novel, but it was really confusing :)
This is simply awesome. Great concept, implemented well and surprisingly addictive. Expert mode is super hard, but I had plenty of fun in the normal one :) The simple, quiet sounds worked well.
Awesome! Very well rounded game. Graphics, sound, everything. The puzzles were even rather challenging which is often rare in an ld game :)
I wish I made games when I was nine :) Feels like an old school game, and really hard too!
Neat little platformer. The controls were a little wonky at times, something about the acceleration I think. Other than that I had fun! You get a high humor rating just for the "inventors" story :P
Very funny, I didn't get all the way through, but I'm gonna go ahead and rate it anyway :P There were a few bugs here and there, mainly some collision stuff. The under pressure level was evil, but it made me laugh! Great interpretaion of the theme, especially after all the complaints there's been :)
Sweet little puzzler. And pretty challenging too. (For me at least :))
Very pretty! And super hard. I like how you can go back to an earlier level again if you mess up :)
This game is super awesome, but it's too damn hard for me. I've died three times now without finishing a single of the ghosts. I'm too tired to start over right now, I'll give it another go later on for sure, though :)
Nice little puzzle, though it did get a little tedious to control and run back and forth. Or perhaps I just didn't get it :P I love the sounds.
Very nice! With a little tuning this could be a really addictive little game :) (and custom controls, for some reason i found myself preferring to jump with the left hand and change colors with the right)
Very neat little game! Keep up the good work :)
Hehe this is sweet. And a great interpretaion of the theme. I love the om nom nom sounds :)
Awesome and sweet little game. The imagination part (or what is is) on top looked great. Unfortunately I couldn't find the end, I'll give the post compo version a try later on. With some background music and sound it'd be awesome! Very original interpretation of the theme
Nice little minecraft clone, but not much game in it :)
Not bat at all for a first game! I'm not a big fan of first person jumping puzzles so I wont bother you about them :P But the use of the theme was solid and the graphics looked good even if they are super simple. Keep up the good work.
This was really good! Very moving little story. It must differ from person to person how the audio and their progress in the story line up, but I was lucky enough to get a sense of connection between the changes in the sound and the changing mood in the story. I enjoyed it a lot! :)
Very nice! The world switching effect was cool and the minimalistic design suited it well. I'm not a big fan of jumping puzzle stuff, though. The controls really need to be calibrated well and it's always super frustrating when you just miss a jump for the n'th time and have to crawl back yet again. Not bad for a jam game, though! :)
Nice little game! It was a bit difficult to move around sometime, not sure if it was the physics or what, but it felt like that could use some polish. A solid concept, very dependant on the level design :)
Very nice mood in this! I love the characters and the details, like the 'seeing' guy turning to look at you in the second world :) The running animation with those tiny feet was cute.
This was simply great. I like how you give no description for anything, not even a word in here, and it just works out. The controls were a little off once in a while, but other than that just an awesome little game.
This was a pretty neat little thing. I agree it could use some more feedback to the shooting, and either another weapon or one that's bit more fun to shoot. Otherwise really great job, and impressive in size for a jam game :)
The controls were a bit oversensitive at times, and it'd be nice if the text didn't always pause movement. (So I wouldn't have to click an extra time when it tells me I'm too far away for something :)
Silly little thing. Not the most engaging around, but nice attempt for such short time and the graphics are pretty neat :)
I have no idea what I've just been doing for ten minutes, or how it relates to the theme. And I don't care. This religious ornament is awesome.
Cute little shooter. The interpretation of the theme is a bit simple, but the awesome music and solid gameplay makes up for it :P
Not bad. Seems like a pretty solid foundation for a larger game. I liked the Bastion-like effect of stuff falling into place.
The full screen button on your site doesn't work right, though, I could click through the Unity window and it loaded one of the pictures, stopping the game. Right clicking and choosing full screen instead worked fine, though.
Very nice. Surprising how addictive it can be just to watch those curves :)
This is pretty neat. Took me a moment to figure out the controls, but it's just like "Ugh!". I had almost forgotten all about that game :)
Nice game! I really like the simple, thing graphics. Super hard, though :) The movement patterns/ai could be a lot better though, with more variations in their patterns and something to keep them from getting stuck.
I wish I could try this out, but I don't have anyone to play with right now. Or a printer for that matter. But I love that you've made a card game, and it looks fantastic! Especially the monster drawings :)
Yeah seems to be down for me as well, and I got a super annoying popup as :/ Wont rate it yet.
Very atmospheric and some nice effects at times, never quite figured out what I was aupposed to do, though.
This is quite nice. I think it did a good job of bringing the point across in a very general and relatable way even though you say it's very personal :)
Neat little game. The rules seemed a litte too simple, but I didn't have anyone here to play with to test it right. It's possible it works great once three are playing. It's great to see someone trying out something that's more like a real board game! :)
Hehe nice little game. Like a mix between blobby volley and breakout :)
Not that bad for a first entry, even if the levels were rather simple. It could use some puzzles :)
Sweet little platformer. The graphics and music was great, I also found it pretty hard to see what was going on, and the gravity switching was a little awkward at times. Very solid entry all in all, though!
Heh, way too silly a mechanic. I kinda liked the art, though. It's moody and a little creepy without being scary.
Ah very nice. Sweet little game with a lot of style! I would definitely play a much longer game with a style like this.
A really solid game! Fun, easy to understand but still challenging. Make some more levels and this would be a great little thing to pass the time with, could work well on a phone as well. Graphics and sound are top notch :)
Very nice. I loved the graphics. Feels like there could be a neat little game here with some more work :) Or leave it as it is, I like the 'no win state' comment :P
Ooh, this was surprisingly creepy. I didn't see that switch to that scary dream world coming. I rarely play games like this but this shows a lot of potential! :)
Full marks on the graphics and mood in this one! I love the drawings and the writing was really good in parts. I played it a few times, never really 'getting it', but I guess I'm not supposed to and I enjoyed it anyway ;)
The concept is really great, but it felt like the controls could use a little work. Like how quickly the ship speeds up, how easy it is to see where it'll go before you let go and so on. Could probably work well as a mobile game :)
Really neat idea, and great interpretation of the theme! It was a bit buggy, though, and I wasn't sure if I made it to the end or got stuck, or what happened... but there was just nothing more to do perhaps?
Awesome boss fighter thing :) A lot more to it than I thought at first and the little story was rather good.
Very nice! Took me a moment to figure out what the point was and it was rather challenging too! Well done. Might be better if there was either some logic to the tiles you got or if it would just tell you what came after the current one :)
Very nice. It was a bit confusing at first, but I really liked the interpretation of the theme. The networks as the second world under/over the other one :)
This was suprisingly good! Looked a little dull and simple, but it got challenging and the sound and graphical effects were rather good :) Could work pretty well on a phone I guess.
This is really cool! Brutal, but I like it :) Perhaps the lives were a bit much, after playing it a few times I gave up at the third level I think. Starting over god too tedious quickly
Hehe very entertaining. And hard! Took me a few tries to really get the point but it made me smile :)
Solid little puzzle game :)
Heh, good point! Added a description of the controls. Simply click and drag the top most ball to shoot it.
This is super polished. Even though it looks a lot like a well known game it's really impressive for a compo entry! The sounds and little animations are really satisfying. Would work well as a mobile game obviously. The nice intro was a really great addition.
That Santa sure is a clumsy fellow ;)
Awesome game! It was super hard to avoid the gnome, though.
I love the super low res graphics. I've played something a bit like it before, and it felt like there could be a really neat little game here with a bit more work :) I have no idea why the bear if fighting for coins but it made me chuckle to play it.
Cute little puzzler. I really liked the style, and the puzzles were fairly challenging.
Cute little game, I like the idea of having to protect something else from the enemies than the main character. Got super hard really quick, though! :)
Interesting idea for a little tactics game. Could be fun with some expanded features or more levels :)
This is great! A really solid little game. I love the music and sound effects, and the level generating as you play was awesome. Good job!
Very nice puzzle game! The first levels did a fine job explaining the puzzle. Not sure how it fits with the theme, though :) The mouse wasn't locked in the web player window, which did get a little frustrating once in a while. Also it it sometimes felt a bit too tough to have to restart the whole level because of a single mistake. It got pretty hard in the end!
This is really impressive! Great work on the graphics and audio. The theme and gameplay is really original. Gets super tense real fast. The complaining speech bubbles covering the UI is a great idea! :)
Great game! The controls were a bit wonky (the variation between speed on ground and in air I think), but solid enough. Great interpretation of the theme, the zoom effect looked really good :)
What a grim game! Awesome mood, complemented well by the simple, sad music :)
Hehe, what a gruesome game. Almost like a christmas themed Papers Please. The controls were really wonky and the game wasn't much fun, but the again, working in Santa's workshop isn't supposed to be! :D
Great fun! Super challenging and great humor and twist :)
Very nice! The first game I felt like giving full marks in the theme category for pushing it to something interesting :) Made me wish I had a friend nearby, feels like it could be a lot of glitchy fun.
Great fun! Solid controls and really engaging for such a simple game :)
Very nice! I like the concept, and the simple controls. And adding the little story to it made it more engaging :)