tyro 2013-04-29 23:00
I enjoyed this one a lot! I liked how the instructions were written in a way that incorporated the minimalism theme while letting you know how to play. Solid effort!
Foon → Ludum Dare Explorer → LD26 → Suprema
By dookie
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 50 | ||
| Theme | 103 | 3.75 | ||
| Innovation | 174 | 3.29 | ||
| Overall | 245 | 3.21 | ||
| Mood | 305 | 2.82 | ||
| Fun | 361 | 2.68 | ||
| Graphics | 386 | 2.79 | ||
| Audio | 396 | 2.19 |
I enjoyed this one a lot! I liked how the instructions were written in a way that incorporated the minimalism theme while letting you know how to play. Solid effort!
Fun to do... took a bit of thinking. Got 2 Suprema on second attempt, will play again when more time. Good one!
I liked that a lot. Visually lovely and actually weirdly fun too. I feel that randomization of shapes you get could be better, after about 3 suprema it was stuggle to find anymore without resetting. Great stuff.
I liked it alot, got 10 Suprema on 3rd attempt, great entry into the competition, probably my 3rd favorite entry in LD26 overall.
Very cool concept.
One suggestion - if the player starts running low on shapes to use (i.e., no supremas possible), they should be able to get more shapes without sacrificing time. On that one point I felt like I was being penalized for doing well.
Other than that, great job.
I agree with smiling cat, I got one screen down to <3 items I felt like I should get a new screen free in that scenario as well as probably a point bonus.
skipped reading the tutorial --> played the game --> fuck i dont get it --> back to tutorial --> ahhhh
nice simple game
Thanks for the feedback :) Honestly the timer was one of the last things I did just to make the game more challenging and discourage the player from simply 'refreshing' the items over and over.
A bonus for clearing or almost clearing the screen is a good idea (I don't even think the whole set of shapes is divisible by three now that I think about it...)
Nice and addicting! I don't think the player needs to be able to move around.
Nice puzzler!
I couldn't figure out how to beat this for some reason? Pretty good game overall, the same sounds over, and over, and over, got a bit irritating after a while. But other than that, great entry!
Oh... perhaps I should have been clear that you can't beat the game. It's all just about getting a high a score as possible until the time runs out :) I had lots of ideas for more levels and such but I ran out of time.
I would like rate your game but
"There should be 'suprema_Data'
folder next to the executable" =(
I use Wine (Linux).
@dotteri
Oh! So I have. It's fixed now :)
Great concept and simple game. It is art!
I found the game difficult to figure out at first, but eventually it made sense. Overall, it's a pretty solid entry.
I enjoyed this game! Very funny well done :)
Dook, sorry to say this but I can't play your game. Under wine (Linux) I had an error due to a bug on wine. And under Windows XP is not a valid 32 bit application.
At least, thanks to fix the link.
@dotteri, oh that's too bad. I don't have any other way to test it right now I'm afraid. And I only have Unity3 so I can't export it to Linux right now.
Neat idea.
Fun and challenging puzzle game, but as someone with red-green colorblindness (5% of males have it) it was a little more challenging than it should have been :P
If the green (brown?) had been blue or cyan or something it would help a lot.
@rogerklotz: I know! Sorry. A friend of mine pointed it out almost right after the deadline :) Definitely something to keep in mind for any colour based game. But I blame the artists and the paintings I copied the colours from :P
Super intolerant against variations, that makes it a bit hard to play. But it's a very unique game, well done.
@ananasblau: Hi, and thanks for the comment. What do you mean by 'intolerant against variations'? :)