Foon → Ludum Dare Explorer → Users → DXsmiley
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Orbitals | compo | 331 | 3.42 | 3.51 | 3.04 | 3.28 | 2.76 | 3.32 | 2.59 | 2.87 | 84 |
I like the idea, however I find that watching the monster chase ducks that are *slightly* faster that it is extremely frustrating. Music and audio are suitable. The game lacks some information, such as how much each thing (water, duck, goat) costs.
Short but enjoyable. Well executed use of bathroom humour ;) Music does not fit with game, but sound effects do. Display of controls every time one attempts to replay the game is annoying. Graphics are nice. Would be good if the player started on a platform, and also some form of timer (or animation) to show how long until each platform disappeared.
Interesting concept, however I find the game slow-paced and clunky to play. Graphics are nice, apart from the font used and the human 'cursor'. Use of theme is present in the most obvious manner.
Interesting idea that could have been taken further. I found that I had a lot of difficulty discerning the two different shades of blue.
I felt like this game was one of those silly puzzles that people give you to make you look like a fool. Luckily, nobody else was around and the source code was provided.
Don't judge me.
Despite that, I felt that the storytelling was lacklustre, and that an 'anonymous' character (essentially a silhouette that suggests a human) would have been more appropriate. I will give credit for the originality of the puzzle, and I had a great time digging through the code to find the solution :P