The Room by olkeencole 2013-05-01T02:57:00
Haha, its just like a "modern art" exhibition.
I pushed that button so many times. Fun concept.
Foon → Ludum Dare Explorer → Users → LionelJitro
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Beast Master | compo | 560 | 3.19 | 2.76 | 3.61 | 3.62 | 3.58 | 3.70 | 3.26 | 3.27 | 63 | |
| 2013 | 28 | You Only Get One | Here take this one | jam | 14 | ||||||||||
| 2013 | 27 | 10 Seconds | Fleeting Reality | compo | 956 | 2.62 | 1.86 | 3.33 | 2.93 | 3.82 | 3.24 | 3.14 | 49 | ||
| 2013 | 26 | Minimalism | Minimalist's journey towards overlord minimalism | compo | 897 | 2.85 | 2.38 | 2.10 | 2.68 | 3.65 | 3.08 | 2.67 | 2.83 | 67 |
Haha, its just like a "modern art" exhibition.
I pushed that button so many times. Fun concept.
Really nice atmosphere with the minimalistic art and ambient music.
It made me feel like a complete idiot though because I had no idea what I was doing. I'd sometimes get white triangle down the bottom for matching up things, then I thought I'd had it, I'd match up things again and I didn't get a white triangle.
Really nice game though.
Really, really good. I love the atmosphere created by the lighting. I also just love the lighting mechanic.
Naration was a nice addition. Gamplay was rather nice as well.
Awesome entry.
Love the transition from arena to score room.
The idea of an arena shooter is pretty cool. Those guys are creepy as when they just appear on you. Nice minimalistic shooter.
Interesting take on the runner/platformer hybrid.
Having the mini map in the top right was pretty cool as well.
Nicely implemented idea. Enjoyed it.
I loved the death animations! As well as the gradual pixelation.
Just so you know for the future the 48 hour comp doesn't let you use other people's graphics, you say "Good Graphics by Skorpio". The G for firing is a little bit awkward.
I enjoyed playing it and it's a good take on the theme.
Well done.
Hmm, first animation is pretty awesome/funny.
I kill the guy, then I leave the room, then I just appear to be stuck somewhere and I can shoot?
I loved the art style.
Music made a great atmosphere.
Really cool concept.
It was so frustrating when I got all the way to the bottom left and then I found out I took a wrong turn somewhere.
Fun game.
" Sorry! We could not find www.blackmagic.vg
It may be unavailable or may not exist. Try using the suggestions or related links below, or search again using our web search. "
Glad I came back to play this.
Really nice work. Great graphics and sounds.
Really cool concept.
I didn't quite understand the level generation and re spawns. The difficulty tended to fluctuate a lot.
It was really hard to make a choice about what to downgrade. I liked that mechanic a lot.
Haha, lots of fun.
Love the graphics and sounds.
Really fun little game.
Love the mood of it and the mechanic of attaching parts to your body.
Definitely took the theme to heart.
Quite mellow in a charming way.
Simply amazing.
Takes the theme and just destroys it.
The visuals are amazing, the mechanics are amazing, everything is amazing.
LOVE the graphics style, well all the styles all of them.
Great use of the should have been theme as well.
Its a fun little game.
I love a little action rpg.
I'd hate to admit that I died, but I did, and I also got a fatal error.
I really like this.
Definitely embraces minimalism. It feel really polished.
Things like the white dot that shows you the x/y co-ords on the block you are on, the really smooth camera zoom in and out make it frustration free. Really cool game.
Haha this was hilarious. I can't believe google translate is that good.
Love the spin on the theme of converting to minimalism. Well done.
Really well done.
The mood created by the monochromatic lighting was sensational. THUMBS UP!
I really like the grid movement. It feels so smooth.
I also really like those big chunky potatoes.
Pretty neat concept.
There are quite a few bugs but it definitely took hold of minimalism.
Hehe, I like this. Nice and simple game play rules, clean graphics and cool sounds. I didn't know abducting little potato/black ball creatures could be so fun.
Really nice and peaceful. I love the movement of "the wind". Seeing the trees grow is pretty cool as well.
Controller is a must for the joystick!
Really simple yet effective art style. Amazing spin (hehe) on an air hockey game. Really cool.
If only I had another xbox controller to play with someone else.
Great, unique use of the theme. Great, unique game all together.
Really clever.
Really nice, minimalistic platformer.
Sounds, music and art really go well together.
Really pretty game.
Love the dream like atmosphere created by such simple graphics and lofty sounds. I'm so happy the fish fly away.
Really pretty game.
Love the dream like atmosphere created by such simple graphics and lofty sounds. I'm so happy the fish fly away.
That was really, really addictive.
GODDAMN LEVEL 17!
Awesome job for a game that really kept me playing.
Really cool idea.
I got stuck more than I'd like to admit. But it gets addictive after a little while.
An amazing game. I'm in awe that you got that done in 48 hours. The voices are hilarious, and it feels great to play. Well done * 20.
Really simple and fun. One button control is definitely a take on minimalism. Good work.
Loving the zelda style game play.
Great theme, great characters, sweet art, awesome music and a full start middle end of the story. Really cool.
Great look, great game play, great polish. In summary awesome.
That was really cool. I had no idea what was happening at first. Great atmosphere and unique use of the theme.
Good way of tackling the theme. I like the difficulty progression. Even though there was only a tiny amount of music it was pleasant enough not to get repetitive. Good fun.
Haha, that is really fun.
It is incredibly polished as well. Awesome job.
Thanks for the feedback.
I really should have got people to play test it as I got too used to it in 48 hours. It was more simple earlier and I made it unnecessarily complicated. The dot was literally added in the last few minutes so people could get an idea of what a second was. My reflexes just knew when to channel as I spent way too much time with it. I made that mistake last ludum dare and was aware of it but still didn't get play testers. Next time =)
Thanks for all the comments everyone.
Yeah I feel exactly the same way. I never found the fun. I got the idea but the ten seconds actually worked against it, rather then being an essential ingredient.
@AdventureIslands yeah that is the end. I had a massive story written down but didn't get anywhere close to finishing it. I might come back to it later. If I do I'll reinvent the mechanics completely and reuse the assets and story (that hasn't actually been told yet).
I had a lot of ideas for interaction and should have started with them. I think I spent too long on art. I also spent about 4 hours on music, none of which made it into the game.
Hopefully the idiom third time lucky will ring true next ludum dare =)
Nice take on the genre.
Cool use of the theme, quite an addicting game.
Simple and fun.
It looks really clean as well, nice job!
Really cool idea. The game kept crashing when I was trying to draw though.
Haha, that was a lot of fun. Made me really stressed. Loved the music and sound effects, well done. I assume it was random but I got SO MANY qs and vs!
Loved the music and feeling.
Great fun to play as well.
Lots of fun.
Great concept and well executed.
Simple mechanic done really well. I had a lot of fun playing that.
Yeah there isn't anything after that. No where near finished, but I wanted to submit something anyway.
This is fantastic!
This is a perfect example of a Ludum Dare game. It is a really simple concept polished and expanded upon. So good!