metal-axe 2013-08-26 04:43
Very relaxing game. :)
Foon → Ludum Dare Explorer → LD27 → Cubic Escape
By vitou3d
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 433 | 3.30 | ||
| Audio | 710 | 2.24 | ||
| Fun | 795 | 2.65 | ||
| Overall | 915 | 2.67 | ||
| Mood | 924 | 2.21 | ||
| Graphics | 1051 | 2.00 | ||
| Innovation | 1089 | 2.09 | ||
| Coolness | 1377 | 41 |
Very relaxing game. :)
Good way of tackling the theme. I like the difficulty progression. Even though there was only a tiny amount of music it was pleasant enough not to get repetitive. Good fun.
Not a bad challenge! Two things that frustrated a bit were a) having to change to my mouse to select next level or retry - it's a small thing but it gets annoying after a while (especially if you die a lot!!)
And b) If I shrank on the moving platform I'd sink into them a bit so that I couldn't jump immediately when I wanted to.
Very calm, simple platforming with no real bugs that I can see.
Fun and fair levels with a nice difficulty curve. I also liked how polite the square was.
Interesting concept!
I didn't see any reason to not stay shrunk the entire time. There is no downside to it, right?
@Sebastian, yeah that moving platform cause a bug there. I tried to fix it; unfortunately, I ran out of time a bit. I'll fix it including the mouse as well in the polish version.
@kirbytails7, no there is no downside to it. Look like someone figured it out. haha
+1 good difficulty progression. The gui interface items confused me at first (the next level and replay buttons).
very nice level progression. I like the 10-second levels!
The shrink ability is cute :]
Apparently moving platforms stops all player control except jump... This doesn't have to be the case, and it's worth the extra effort to allow movement on moving platforms which is more intuitive.
Other than that, everything is great! Well done!
Cool game. I beat it and it is very well done! :D
I noticed there was a glitch when you land a jump you might stop moving so in case you want to make the game complete, I definitely suggest fixing that. Also, I found that sometimes if you spawned at the right time, the smashing things would never be able to get you. One more thing, I found no reason to stay big, which makes it so you should always stay small, making there less challenge. I suggest making it so you can't jump when you are small or something so it makes it so you have to be big sometimes.