FoonLudum Dare ExplorerLD27 → QuickDraw - Java

QuickDraw - Java

By nsadie

View on Wayback Machine

CategoryRankScoreCount
Innovation204.10
Coolness353
Theme2433.50
Overall3723.24
Fun4043.10
Mood5442.74
Graphics7852.52

Comments

lioneljitro 2013-08-26 06:11

Really cool idea. The game kept crashing when I was trying to draw though.

ravetcofx 2013-08-26 06:23

Would you mind making a linux version please ^.^

ravetcofx 2013-08-26 06:25

Nvrmd, Its in java, I can run it, will give ratings in a moment

kayz 2013-08-26 06:27

Nice concept and fun. The time limit really makes this game possibly.

But sometimes I get this Exception:
I should heal or wait
Exception in thread "LWJGL Application" java.lang.IndexOutOfBoundsException: In
ex: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at com.neil.ludum.entity.AI.pickSpell(AI.java:101)
at com.neil.ludum.screens.GameScreen.pickSpell(GameScreen.java:750)

nsadie 2013-08-26 07:15

I'll see if I can sort out some of these crashes. I definitely did something wrong - not experiencing any here...

zephyr89 2013-08-26 08:46

Say its in java. I'm on a mac and had no idea that I could run it. 'till I read a comment

zephyr89 2013-08-26 08:52

Being text-based I can't really give a good gfx rating, but the rest of it works fine.

kayz 2013-08-26 13:58

I've had a look at the source code and the bug is in AI.pickSpell. It happens if the AI doesn't have enough MP for a heal spell but enough for an attack spell.
Then it goes beyond this check
if (dmg.isEmpty() && heal.isEmpty()) return null;
tries to iterate the heal-spells, finds none, tries to access index 0 of the empty list and crashes.

nsadie 2013-08-26 14:23

Thanks KayZ! I found that as well, and uploaded a fixed version.

doonay21 2013-08-27 19:15

Innovate, good idea. Seemed hard for me, but anyways enjoyed it :)

mr_tag 2013-08-27 19:43

I am the master of lightning :)

very well executed, very fitting to the theme.

*hint* add cute graphics + sound and i think this idea would do very well on the mobile market! ;) i foresee frenetic 2 player multiplayer on a single tablet!

teamquadratic 2013-08-28 05:46

Fun, but that was really hard!

nsadie 2013-08-28 07:55

It is quite hard!

The 10 seconds makes it really difficult to finish a drawing, but it becomes much easier once you start to really learn the runes. I actually draw the base shape as quickly as possible and then remove the extra pixels by right-clicking, missing pixels are penalized more than extra pixels!

pixelfan 2013-08-28 11:50

i am really bad drawing, but i like the concept, goood job guys!!!

crazi456 2013-08-29 08:23

Interesting integration of drawing into an rpg. Fun stuff!

manuq 2013-08-29 18:38

Like Crazi456 said, very original to have drawing integrated in a game, like in this!

kristof 2013-08-31 11:29

Very cool and innovative idea. Also, thats a lot of spells. Nice work!

haloflooder 2013-08-31 11:30

Wow, this is a very good concept. Does using a drawing tablet count as cheating? ;)

lokarunith 2013-08-31 13:00

Amazing concept, if you are willing to take the concept further I think you cold make a fantastic succesful RPG with such innovative battle system. Add some graphics, upgrades, an epic story and charming characters and it would be a hit! xD

hbocao 2013-09-02 01:41

It's real tough because of the time limit, but it's a very interesting mechanic. Very nice job!

archaeometrician 2013-09-02 02:47

Hey really nice idea ! Good concept, very innovative

awppy 2013-09-02 04:33

Very interesting gameplay - this would be great to see on a DS or similar. Noticed in the beginning that RMB and LMB are switched around - it says RMB is draw black, but it's draw white.

Pretty short, and after one playthrough with a bit of back-and-forth I got the hang of drawing the fireball and just wrecked house with it

crazyrems 2013-09-10 17:47

This concept is really great ! I love drawing things and casting spells with drawings is something really insane !
The concept is here, drawing is pretty innacurate but I would love to see a game about this released.

haxpor 2013-09-16 19:20

Haha, really nice concept! I'm super rush to draw out those pixels :)

roguenoodle 2013-09-17 00:36

Very original idea - great job! Like others said, a bit difficult - it'd be cool to see this balanced a bit more, along with the additions you mentioned.